mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-26 09:27:57 -05:00
docs stuff i think
This commit is contained in:
parent
4813dbb5ee
commit
f8737dde43
5 changed files with 62 additions and 21 deletions
22
flash.toml
22
flash.toml
|
@ -10,27 +10,24 @@ tree = "https://github.com/geode-sdk/geode/tree/main"
|
|||
|
||||
[[sources]]
|
||||
name = "Geode"
|
||||
dir = "loader/include/Geode"
|
||||
# todo: Make flash infer this from cmake
|
||||
strip-include-prefix = "loader/include"
|
||||
dir = "loader/include"
|
||||
include = [
|
||||
"**/*.hpp",
|
||||
"**/*.h",
|
||||
"Geode/**/*.hpp",
|
||||
"Geode/**/*.h",
|
||||
]
|
||||
exclude = [
|
||||
"modify/Comparer.hpp",
|
||||
"platform/*.hpp",
|
||||
"c++stl/*.hpp",
|
||||
"Geode/modify/Comparer.hpp",
|
||||
"Geode/platform/*.hpp",
|
||||
"Geode/c++stl/*.hpp",
|
||||
# All of the relevant cocos headers are included through Geode headers
|
||||
"cocos/**/*.h"
|
||||
"Geode/cocos/**/*.h"
|
||||
]
|
||||
|
||||
[[sources]]
|
||||
name = "Bindings"
|
||||
dir = "build-docs/codegenned/Geode/binding"
|
||||
strip-include-prefix = "build-docs/codegenned"
|
||||
dir = "build-docs/codegenned"
|
||||
include = [
|
||||
"*.hpp"
|
||||
"Geode/binding/*.hpp"
|
||||
]
|
||||
# Bindings are generated at compile time
|
||||
exists-online = false
|
||||
|
@ -51,6 +48,7 @@ config-args = [
|
|||
"-DCMAKE_CXX_FLAGS=-m32",
|
||||
"-DWIN32=On"
|
||||
]
|
||||
|
||||
# We want to build codegen in order to get the bindings
|
||||
build = true
|
||||
build-dir = "build-docs"
|
||||
|
|
|
@ -1375,7 +1375,7 @@ public:
|
|||
*
|
||||
* @note The additional transform will be concatenated at the end of nodeToParentTransform.
|
||||
* It could be used to simulate `parent-child` relationship between two nodes (e.g. one is in BatchNode, another isn't).
|
||||
* @code
|
||||
* @example
|
||||
// create a batchNode
|
||||
CCSpriteBatchNode* batch= CCSpriteBatchNode::create("Icon-114.png");
|
||||
this->addChild(batch);
|
||||
|
@ -1416,7 +1416,6 @@ public:
|
|||
|
||||
// Sets the additional transform to spriteB, spriteB's rotation will based on its pseudo parent i.e. spriteA.
|
||||
spriteB->setAdditionalTransform(t);
|
||||
* @endcode
|
||||
*/
|
||||
void setAdditionalTransform(const CCAffineTransform& additionalTransform);
|
||||
|
||||
|
|
|
@ -36,8 +36,8 @@ namespace geode {
|
|||
class ModImpl;
|
||||
|
||||
/**
|
||||
* @class Mod
|
||||
* Represents a Mod ingame.
|
||||
* @class Mod
|
||||
*/
|
||||
class GEODE_DLL Mod {
|
||||
protected:
|
||||
|
@ -361,6 +361,3 @@ namespace geode {
|
|||
inline char const* operator"" _spr(char const* str, size_t) {
|
||||
return geode::Mod::get()->expandSpriteName(str);
|
||||
}
|
||||
|
||||
// this header uses Mod
|
||||
#include "ModEvent.hpp"
|
||||
|
|
|
@ -1,11 +1,13 @@
|
|||
#pragma once
|
||||
|
||||
#include "Event.hpp"
|
||||
#include "Mod.hpp"
|
||||
|
||||
#include <optional>
|
||||
|
||||
namespace geode {
|
||||
class Mod;
|
||||
inline Mod* getMod();
|
||||
|
||||
enum class ModEventType {
|
||||
Loaded,
|
||||
Unloaded,
|
||||
|
@ -49,7 +51,7 @@ namespace { \
|
|||
} \
|
||||
static inline auto GEODE_CONCAT(Exec, __LINE__) = (new geode::EventListener( \
|
||||
&GEODE_CONCAT(geodeExecFunction, __LINE__)<GEODE_CONCAT(ExecFuncUnique, __LINE__)>,\
|
||||
geode::ModStateFilter(geode::Mod::get(), geode::ModEventType::type)\
|
||||
geode::ModStateFilter(geode::getMod(), geode::ModEventType::type)\
|
||||
), 0); \
|
||||
template<class> \
|
||||
void GEODE_CONCAT(geodeExecFunction, __LINE__)(ModStateEvent*)
|
||||
|
|
|
@ -194,12 +194,56 @@ namespace geode {
|
|||
* Use-cases include, for example, non-CCNode class members, or nodes that
|
||||
* are not always in the scene tree.
|
||||
*
|
||||
* @example class MyNode : public CCNode {
|
||||
* @tparam T A type that inherits from CCObject.
|
||||
*
|
||||
* @example[flash]
|
||||
* #include <Geode/utils/cocos.hpp>
|
||||
*
|
||||
* USE_GEODE_NAMESPACE();
|
||||
*
|
||||
* //!flash-snippet-start
|
||||
* class MyNode : public CCNode {
|
||||
* protected:
|
||||
* // no need to manually call retain or
|
||||
* // release on this array; Ref manages it
|
||||
* // for you :3
|
||||
* Ref<CCArray> m_list = CCArray::create();
|
||||
*
|
||||
* bool init() {
|
||||
* if (!CCNode::init())
|
||||
* return false;
|
||||
*
|
||||
* // No need to do m_list = CCArray::create()
|
||||
* // or m_list->retain() :3
|
||||
*
|
||||
* return true;
|
||||
* }
|
||||
* };
|
||||
* //!flash-snippet-end
|
||||
*
|
||||
* @example[flash]
|
||||
* #include <Geode/utils/cocos.hpp>
|
||||
* #include <Geode/modify/MenuLayer.hpp>
|
||||
*
|
||||
* USE_GEODE_NAMESPACE();
|
||||
*
|
||||
* class ModifyMenuLayer : public MenuLayer {
|
||||
* bool init() {
|
||||
* if (!MenuLayer::init())
|
||||
* return false;
|
||||
*
|
||||
* //!flash-snippet-start
|
||||
* // Save a child from the current layer into a menu
|
||||
* Ref<CCMenu> menu = static_cast<CCMenu*>(this->getChildByID("main-menu"));
|
||||
*
|
||||
* // Remove the menu from its parent
|
||||
* menu->removeFromParent();
|
||||
*
|
||||
* // Menu will still point to a valid CCMenu as long as the menu variable exist
|
||||
* //!flash-snippet-end
|
||||
*
|
||||
* return true;
|
||||
* }
|
||||
* };
|
||||
*/
|
||||
template <class T>
|
||||
|
@ -215,6 +259,7 @@ namespace geode {
|
|||
/**
|
||||
* Construct a Ref of an object. The object will be retained and
|
||||
* managed until Ref goes out of scope
|
||||
* @param obj Object to construct the Ref from
|
||||
*/
|
||||
Ref(T* obj) : m_obj(obj) {
|
||||
CC_SAFE_RETAIN(obj);
|
||||
|
|
Loading…
Reference in a new issue