mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-27 09:55:34 -05:00
more editor bindings
This commit is contained in:
parent
c996f568d9
commit
eff8771be9
1 changed files with 11 additions and 3 deletions
|
@ -1217,7 +1217,9 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
|
||||||
void playtestStopped() = mac 0x24790, win 0x87720;
|
void playtestStopped() = mac 0x24790, win 0x87720;
|
||||||
void redoLastAction(cocos2d::CCObject*) = mac 0xb8e0, win 0x870f0;
|
void redoLastAction(cocos2d::CCObject*) = mac 0xb8e0, win 0x870f0;
|
||||||
void replaceGroupID(GameObject*, int, int) = mac 0x27470;
|
void replaceGroupID(GameObject*, int, int) = mac 0x27470;
|
||||||
void scaleChanged(float) = mac 0x25490, win 0x88df0;
|
virtual void scaleChangeBegin() = win 0x88d50;
|
||||||
|
virtual void scaleChanged(float) = mac 0x25490, win 0x88df0;
|
||||||
|
virtual void scaleChangeEnded() = win 0x88de0;
|
||||||
void scaleObjects(cocos2d::CCArray*, float, cocos2d::CCPoint) = mac 0x252e0, win 0x8f150;
|
void scaleObjects(cocos2d::CCArray*, float, cocos2d::CCPoint) = mac 0x252e0, win 0x8f150;
|
||||||
void selectObjects(cocos2d::CCArray*, bool) = mac 0x23940, win 0x864a0;
|
void selectObjects(cocos2d::CCArray*, bool) = mac 0x23940, win 0x864a0;
|
||||||
void setupCreateMenu() = mac 0xcb50, win 0x7caf0;
|
void setupCreateMenu() = mac 0xcb50, win 0x7caf0;
|
||||||
|
@ -1261,8 +1263,10 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
|
||||||
void editObject2(cocos2d::CCObject* sender) = win 0x8d1b0;
|
void editObject2(cocos2d::CCObject* sender) = win 0x8d1b0;
|
||||||
void editGroup(cocos2d::CCObject* sender) = win 0x8d720;
|
void editGroup(cocos2d::CCObject* sender) = win 0x8d720;
|
||||||
void moveObjectCall(cocos2d::CCObject* sender) = mac 0x29830, win 0x8db30;
|
void moveObjectCall(cocos2d::CCObject* sender) = mac 0x29830, win 0x8db30;
|
||||||
void moveObjectCall(EditCommand) = win 0x8db50;
|
void moveObjectCall(EditCommand command) = win 0x8db50;
|
||||||
void transformObjectCall(cocos2d::CCObject* sender) = mac 0x29860, win 0x8def0;
|
void transformObjectCall(cocos2d::CCObject* sender) = mac 0x29860, win 0x8def0;
|
||||||
|
void transformObjectCall(EditCommand command) = mac 0x29d90, win 0x8df10;
|
||||||
|
void transformObject(GameObject* obj, EditCommand command, bool snap) = win 0x8e250;
|
||||||
void onDelete(cocos2d::CCObject* sender) = mac 0x1b3d0, win 0x7b8d0;
|
void onDelete(cocos2d::CCObject* sender) = mac 0x1b3d0, win 0x7b8d0;
|
||||||
void onDeleteSelected(cocos2d::CCObject* sender) = mac 0xb990, win 0x7bf50;
|
void onDeleteSelected(cocos2d::CCObject* sender) = mac 0xb990, win 0x7bf50;
|
||||||
void onDeleteSelectedType(cocos2d::CCObject* sender) = mac 0x1e7a0, win 0x7c480;
|
void onDeleteSelectedType(cocos2d::CCObject* sender) = mac 0x1e7a0, win 0x7c480;
|
||||||
|
@ -3625,7 +3629,6 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
|
||||||
void onResumePlaytest() = mac 0xa15e0, win 0x169D90;
|
void onResumePlaytest() = mac 0xa15e0, win 0x169D90;
|
||||||
void onPausePlaytest() = mac 0xa1570, win 0x169CC0;
|
void onPausePlaytest() = mac 0xa1570, win 0x169CC0;
|
||||||
void onStopPlaytest() = mac 0xa1780, win 0x169F10;
|
void onStopPlaytest() = mac 0xa1780, win 0x169F10;
|
||||||
void pasteAttributeState(GameObject* obj, cocos2d::CCArray* objs) = win 0x16b740;
|
|
||||||
void playMusic() = mac 0xa13c0, win 0x169b00;
|
void playMusic() = mac 0xa13c0, win 0x169b00;
|
||||||
void recreateGroups() = mac 0x9dbf0, win 0x167450;
|
void recreateGroups() = mac 0x9dbf0, win 0x167450;
|
||||||
void redoLastAction() = mac 0x97750;
|
void redoLastAction() = mac 0x97750;
|
||||||
|
@ -3670,6 +3673,11 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
|
||||||
void groupStickyObjects(cocos2d::CCArray* objects) = mac 0x99dd0, win 0x164860;
|
void groupStickyObjects(cocos2d::CCArray* objects) = mac 0x99dd0, win 0x164860;
|
||||||
void ungroupStickyObjects(cocos2d::CCArray* objects) = mac 0x99ee0, win 0x164950;
|
void ungroupStickyObjects(cocos2d::CCArray* objects) = mac 0x99ee0, win 0x164950;
|
||||||
|
|
||||||
|
void copyObjectState(GameObject* target) = win 0x16b600;
|
||||||
|
// sic
|
||||||
|
void pasteAtributeState(GameObject* target, cocos2d::CCArray* targets) = win 0x16b740;
|
||||||
|
void pasteColorState(GameObject* target, cocos2d::CCArray* targets) = win 0x16b6c0;
|
||||||
|
|
||||||
void setStartPosObject(StartPosObject* obj) {
|
void setStartPosObject(StartPosObject* obj) {
|
||||||
CC_SAFE_RETAIN(obj);
|
CC_SAFE_RETAIN(obj);
|
||||||
CC_SAFE_RELEASE(m_currentStartPos);
|
CC_SAFE_RELEASE(m_currentStartPos);
|
||||||
|
|
Loading…
Reference in a new issue