Merge branch 'main' of https://github.com/geode-sdk/geode into main

This commit is contained in:
HJfod 2023-03-15 22:36:30 +02:00
commit c996f568d9

View file

@ -4540,7 +4540,7 @@ class PlayerCheckpoint : cocos2d::CCNode {
static PlayerCheckpoint* create() = mac 0x7e8c0, win 0x20dc40;
cocos2d::CCPoint m_position;
float m_yAccel;
float m_yVelocity;
bool m_isUpsideDown;
bool m_isShip;
bool m_isBall;
@ -4736,7 +4736,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
cocos2d::CCSprite* m_vehicleGlow;
cocos2d::CCMotionStreak* m_regularTrail;
HardStreak* m_waveTrail;
double m_xAccel;
double m_xVelocity;
double m_jumpAccel;
double m_gravity;
double m_unknown20;
@ -4792,7 +4792,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
float m_unk61C;
int m_unk620;
bool m_canRobotJump;
double m_yAccel;
double m_yVelocity;
bool m_isOnSlope;
bool m_wasOnSlope;
float m_unk634;