From 25830d2e0a0033c2fcaed6754d0a0b57d26e1f5c Mon Sep 17 00:00:00 2001 From: mat <26722564+matcool@users.noreply.github.com> Date: Mon, 13 Mar 2023 17:35:16 -0300 Subject: [PATCH 1/2] rename PlayerObject's m_xAccel to m_xVelocity it was never acceleration, just poor naming inherited from 2021 gd.h --- bindings/GeometryDash.bro | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/bindings/GeometryDash.bro b/bindings/GeometryDash.bro index 4ff86f7f..0c038077 100644 --- a/bindings/GeometryDash.bro +++ b/bindings/GeometryDash.bro @@ -4719,7 +4719,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate { cocos2d::CCSprite* m_vehicleGlow; cocos2d::CCMotionStreak* m_regularTrail; HardStreak* m_waveTrail; - double m_xAccel; + double m_xVelocity; double m_jumpAccel; double m_gravity; double m_unknown20; From 4bfcb11127b28aa49f5987170962f21e7f0b70cb Mon Sep 17 00:00:00 2001 From: mat <26722564+matcool@users.noreply.github.com> Date: Mon, 13 Mar 2023 19:00:12 -0300 Subject: [PATCH 2/2] yAccel ->yVelocity i forgot about these ones too --- bindings/GeometryDash.bro | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/bindings/GeometryDash.bro b/bindings/GeometryDash.bro index 0c038077..f9bda48c 100644 --- a/bindings/GeometryDash.bro +++ b/bindings/GeometryDash.bro @@ -4523,7 +4523,7 @@ class PlayerCheckpoint : cocos2d::CCNode { static PlayerCheckpoint* create() = mac 0x7e8c0, win 0x20dc40; cocos2d::CCPoint m_position; - float m_yAccel; + float m_yVelocity; bool m_isUpsideDown; bool m_isShip; bool m_isBall; @@ -4775,7 +4775,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate { float m_unk61C; int m_unk620; bool m_canRobotJump; - double m_yAccel; + double m_yVelocity; bool m_isOnSlope; bool m_wasOnSlope; float m_unk634;