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fix mac build
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2 changed files with 2 additions and 0 deletions
loader
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@ -6,6 +6,7 @@
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class ModPopup;
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class ModItem;
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class ModLogoSprite;
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class FLAlertLayer; // for macos :3
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namespace geode {
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/**
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@ -1,4 +1,5 @@
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#include <Geode/ui/LoadingSpinner.hpp>
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#include <Geode/utils/cocos.hpp>
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using namespace geode::prelude;
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