update changelog

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HJfod 2024-07-29 15:58:02 +03:00
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CHANGELOG.md
loader/include/Geode/ui

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# Geode Changelog
## v3.4.0
* Add an API for modifying the Geode UI via events; see [the corresponding docs page](https://docs.geode-sdk.org/tutorials/modify-geode) (2a3c35f)
* Add `openInfoPopup` overload that accepts a mod ID and can open both an installed mod page or a server page (028bbf9)
* Add `LoadingSpinner` for creating loading circles easily (5c84012)
* MDTextArea changes: hex colors are now formatted as `<c-XXXXXX></c>`; added support for `<cc>`, `<cd>`, `<cf>`, and `<cs>`; fixed `mod:` links (028bbf9)
* Deprecate `cc3x` (6080fdb)
* Don't cancel subtasks on `Task` destructor (4b4bc0e)
## v3.3.1
* Move ObjectDecoder and its delegate to Cocos headers (95f9eeb, dceb91e)
* Fix weird behavior with textures, objects and more by changing en-US.utf8 locale to C (2cd1a9e)

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#pragma once
#include "../loader/Mod.hpp"
#include <Geode/binding/FLAlertLayer.hpp>
class ModPopup;
class ModItem;