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update changelog
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# Geode Changelog
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## v3.4.0
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* Add an API for modifying the Geode UI via events; see [the corresponding docs page](https://docs.geode-sdk.org/tutorials/modify-geode) (2a3c35f)
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* Add `openInfoPopup` overload that accepts a mod ID and can open both an installed mod page or a server page (028bbf9)
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* Add `LoadingSpinner` for creating loading circles easily (5c84012)
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* MDTextArea changes: hex colors are now formatted as `<c-XXXXXX></c>`; added support for `<cc>`, `<cd>`, `<cf>`, and `<cs>`; fixed `mod:` links (028bbf9)
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* Deprecate `cc3x` (6080fdb)
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* Don't cancel subtasks on `Task` destructor (4b4bc0e)
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## v3.3.1
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* Move ObjectDecoder and its delegate to Cocos headers (95f9eeb, dceb91e)
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* Fix weird behavior with textures, objects and more by changing en-US.utf8 locale to C (2cd1a9e)
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#pragma once
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#include "../loader/Mod.hpp"
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#include <Geode/binding/FLAlertLayer.hpp>
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class ModPopup;
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class ModItem;
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