mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-27 09:55:34 -05:00
add cocos2d:: namespace in front of CCNode to fix build
This commit is contained in:
parent
13e41ee059
commit
a2b7573bdc
1 changed files with 2 additions and 2 deletions
|
@ -64,8 +64,8 @@ class cocos2d::CCCallFuncO {
|
|||
static auto create(cocos2d::CCObject*, cocos2d::SEL_CallFuncO, cocos2d::CCObject*) = mac 0x455940;
|
||||
}
|
||||
|
||||
class cocos2d::CCClippingNode : CCNode {
|
||||
inline CCClippingNode() : CCNode(), m_pStencil(nullptr), m_fAlphaThreshold(1.f), m_bInverted(false) {}
|
||||
class cocos2d::CCClippingNode : cocos2d::CCNode {
|
||||
inline CCClippingNode() : cocos2d::CCNode(), m_pStencil(nullptr), m_fAlphaThreshold(1.f), m_bInverted(false) {}
|
||||
static cocos2d::CCClippingNode* create() = mac 0x4192a0;
|
||||
static cocos2d::CCClippingNode* create(cocos2d::CCNode*) = mac 0x419330;
|
||||
// Inlined in create() call
|
||||
|
|
Loading…
Reference in a new issue