From a2b7573bdc38a630f20850878634281560d25d62 Mon Sep 17 00:00:00 2001 From: HJfod <60038575+HJfod@users.noreply.github.com> Date: Sun, 2 Apr 2023 11:05:47 +0300 Subject: [PATCH] add cocos2d:: namespace in front of CCNode to fix build --- bindings/Cocos2d.bro | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/bindings/Cocos2d.bro b/bindings/Cocos2d.bro index 5d4ef494..718092d1 100644 --- a/bindings/Cocos2d.bro +++ b/bindings/Cocos2d.bro @@ -64,8 +64,8 @@ class cocos2d::CCCallFuncO { static auto create(cocos2d::CCObject*, cocos2d::SEL_CallFuncO, cocos2d::CCObject*) = mac 0x455940; } -class cocos2d::CCClippingNode : CCNode { - inline CCClippingNode() : CCNode(), m_pStencil(nullptr), m_fAlphaThreshold(1.f), m_bInverted(false) {} +class cocos2d::CCClippingNode : cocos2d::CCNode { + inline CCClippingNode() : cocos2d::CCNode(), m_pStencil(nullptr), m_fAlphaThreshold(1.f), m_bInverted(false) {} static cocos2d::CCClippingNode* create() = mac 0x4192a0; static cocos2d::CCClippingNode* create(cocos2d::CCNode*) = mac 0x419330; // Inlined in create() call