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some missing paddings
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1 changed files with 3 additions and 3 deletions
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@ -5043,12 +5043,12 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
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bool m_shouldTryToKick;
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float m_kickCheckDeltaSnapshot;
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int m_accumulatedKickCounter;
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PAD = mac 0x4, win 0x4;
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PAD = mac 0x4, win 0x4, android 0x8;
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double unk508;
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PAD = mac 0x8, win 0x8;
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PAD = mac 0x8, win 0x8, android 0x8;
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double unk518;
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double unk520;
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PAD = mac 0x4, win 0x4;
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PAD = mac 0x4, win 0x4, android 0x4;
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bool m_hasGlitter;
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bool m_isBgEffectOff;
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bool unk52F;
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