fix member offset test

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ConfiG 2023-06-12 01:56:53 +03:00 committed by GitHub
parent 6615ad99f7
commit 566d891994
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@ -2,7 +2,7 @@
#ifdef GEODE_IS_WINDOWS
GEODE_MEMBER_CHECK(cocos2d::CCApplication, m_fAnimationInterval, 0x8c);
GEODE_MEMBER_CHECK(cocos2d::CCApplication, m_fVsyncInterval, 0x8c);
GEODE_MEMBER_CHECK(AppDelegate, m_runningScene, 0xa0);
GEODE_MEMBER_CHECK(GameObject, m_effectPlistName, 0x278);
@ -56,4 +56,4 @@ static_assert(sizeof(GJBaseGameLayer) == 0x2cc);
GEODE_MEMBER_CHECK(AudioEffectsLayer, m_unk19C, 0x19c);
#endif
#endif