diff --git a/loader/test/members/Windows.cpp b/loader/test/members/Windows.cpp index 12c2a9f3..1650d337 100644 --- a/loader/test/members/Windows.cpp +++ b/loader/test/members/Windows.cpp @@ -2,7 +2,7 @@ #ifdef GEODE_IS_WINDOWS -GEODE_MEMBER_CHECK(cocos2d::CCApplication, m_fAnimationInterval, 0x8c); +GEODE_MEMBER_CHECK(cocos2d::CCApplication, m_fVsyncInterval, 0x8c); GEODE_MEMBER_CHECK(AppDelegate, m_runningScene, 0xa0); GEODE_MEMBER_CHECK(GameObject, m_effectPlistName, 0x278); @@ -56,4 +56,4 @@ static_assert(sizeof(GJBaseGameLayer) == 0x2cc); GEODE_MEMBER_CHECK(AudioEffectsLayer, m_unk19C, 0x19c); -#endif \ No newline at end of file +#endif