diff --git a/loader/test/members/Windows.cpp b/loader/test/members/Windows.cpp
index 12c2a9f3..1650d337 100644
--- a/loader/test/members/Windows.cpp
+++ b/loader/test/members/Windows.cpp
@@ -2,7 +2,7 @@
 
 #ifdef GEODE_IS_WINDOWS
 
-GEODE_MEMBER_CHECK(cocos2d::CCApplication, m_fAnimationInterval, 0x8c);
+GEODE_MEMBER_CHECK(cocos2d::CCApplication, m_fVsyncInterval, 0x8c);
 GEODE_MEMBER_CHECK(AppDelegate, m_runningScene, 0xa0);
 
 GEODE_MEMBER_CHECK(GameObject, m_effectPlistName, 0x278);
@@ -56,4 +56,4 @@ static_assert(sizeof(GJBaseGameLayer) == 0x2cc);
 
 GEODE_MEMBER_CHECK(AudioEffectsLayer, m_unk19C, 0x19c);
 
-#endif
\ No newline at end of file
+#endif