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yAccel ->yVelocity
i forgot about these ones too
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1 changed files with 2 additions and 2 deletions
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@ -4523,7 +4523,7 @@ class PlayerCheckpoint : cocos2d::CCNode {
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static PlayerCheckpoint* create() = mac 0x7e8c0, win 0x20dc40;
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static PlayerCheckpoint* create() = mac 0x7e8c0, win 0x20dc40;
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cocos2d::CCPoint m_position;
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cocos2d::CCPoint m_position;
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float m_yAccel;
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float m_yVelocity;
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bool m_isUpsideDown;
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bool m_isUpsideDown;
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bool m_isShip;
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bool m_isShip;
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bool m_isBall;
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bool m_isBall;
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@ -4775,7 +4775,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
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float m_unk61C;
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float m_unk61C;
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int m_unk620;
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int m_unk620;
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bool m_canRobotJump;
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bool m_canRobotJump;
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double m_yAccel;
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double m_yVelocity;
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bool m_isOnSlope;
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bool m_isOnSlope;
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bool m_wasOnSlope;
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bool m_wasOnSlope;
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float m_unk634;
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float m_unk634;
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