yAccel ->yVelocity

i forgot about these ones too
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mat 2023-03-13 19:00:12 -03:00 committed by GitHub
parent 25830d2e0a
commit 4bfcb11127
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@ -4523,7 +4523,7 @@ class PlayerCheckpoint : cocos2d::CCNode {
static PlayerCheckpoint* create() = mac 0x7e8c0, win 0x20dc40; static PlayerCheckpoint* create() = mac 0x7e8c0, win 0x20dc40;
cocos2d::CCPoint m_position; cocos2d::CCPoint m_position;
float m_yAccel; float m_yVelocity;
bool m_isUpsideDown; bool m_isUpsideDown;
bool m_isShip; bool m_isShip;
bool m_isBall; bool m_isBall;
@ -4775,7 +4775,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
float m_unk61C; float m_unk61C;
int m_unk620; int m_unk620;
bool m_canRobotJump; bool m_canRobotJump;
double m_yAccel; double m_yVelocity;
bool m_isOnSlope; bool m_isOnSlope;
bool m_wasOnSlope; bool m_wasOnSlope;
float m_unk634; float m_unk634;