From 4bfcb11127b28aa49f5987170962f21e7f0b70cb Mon Sep 17 00:00:00 2001 From: mat <26722564+matcool@users.noreply.github.com> Date: Mon, 13 Mar 2023 19:00:12 -0300 Subject: [PATCH] yAccel ->yVelocity i forgot about these ones too --- bindings/GeometryDash.bro | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/bindings/GeometryDash.bro b/bindings/GeometryDash.bro index 0c038077..f9bda48c 100644 --- a/bindings/GeometryDash.bro +++ b/bindings/GeometryDash.bro @@ -4523,7 +4523,7 @@ class PlayerCheckpoint : cocos2d::CCNode { static PlayerCheckpoint* create() = mac 0x7e8c0, win 0x20dc40; cocos2d::CCPoint m_position; - float m_yAccel; + float m_yVelocity; bool m_isUpsideDown; bool m_isShip; bool m_isBall; @@ -4775,7 +4775,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate { float m_unk61C; int m_unk620; bool m_canRobotJump; - double m_yAccel; + double m_yVelocity; bool m_isOnSlope; bool m_wasOnSlope; float m_unk634;