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claim/unclaimParticle were flipped
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parent
af8d4a04de
commit
3d23721434
1 changed files with 2 additions and 2 deletions
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@ -4320,7 +4320,7 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
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void cameraMoveY(float, float, float) = mac 0x7cc60, win 0x207c80;
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void checkCollisions(PlayerObject*, float) = mac 0x78c90, win 0x203CD0;
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void circleWaveWillBeRemoved(CCCircleWave*) = mac 0x7e110, win 0x20aa90;
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void claimParticle(gd::string) = mac 0x76ba0, win 0x200fb0;
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cocos2d::CCParticleSystemQuad* claimParticle(gd::string) = mac 0x76ba0, win 0x200dd0;
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void clearPickedUpItems() = mac 0x7cfa0;
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void colorObject(int, cocos2d::_ccColor3B) = mac 0x77810;
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void commitJumps() = mac 0x737e0;
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@ -4445,7 +4445,7 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, CurrencyRewardDelegate,
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void togglePracticeMode(bool) = mac 0x7f9e0, win 0x20d0d0;
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void toggleProgressbar() = mac 0x6eeb0, win 0x208160;
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void tryStartRecord() = mac 0x7fe00;
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void unclaimParticle(char const*, cocos2d::CCParticleSystemQuad*) = mac 0x76e00, win 0x200dd0;
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void unclaimParticle(char const*, cocos2d::CCParticleSystemQuad*) = mac 0x76e00, win 0x200fb0;
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void unregisterActiveObject(GameObject*) = mac 0x77660;
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void unregisterStateObject(GameObject*) = mac 0x777f0;
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virtual void update(float) = mac 0x77900, win 0x2029C0, ios 0xb2f08;
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