Merge pull request #33 from ItsLever/patch-1

Update GeometryDash.bro
This commit is contained in:
camila 2022-06-04 20:42:16 -05:00 committed by GitHub
commit 155f6b920a
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@ -570,7 +570,7 @@ class ChallengesPage {
}
class CheckpointObject : cocos2d::CCNode {
static CheckpointObject* create() = mac 0x7e7d0, win 0x0, ios 0x0;
static CheckpointObject* create() = mac 0x7e7d0, win 0x20DDD0, ios 0x0;
void getObject() = mac 0x7ef50, win 0x0, ios 0x0;
GameObject* m_gameObject;
@ -3115,7 +3115,7 @@ class GameSoundManager : cocos2d::CCNode {
void getMeteringValue() = mac 0x362db0, win 0x0, ios 0x0;
void playBackgroundMusic(gd::string, bool, bool) = mac 0x362070, win 0x0, ios 0x0;
void playEffect(gd::string, float, float, float) = mac 0x3623d0, win 0x25450, ios 0x0;
void stopBackgroundMusic() = mac 0x362130, win 0x0, ios 0x0;
void stopBackgroundMusic() = mac 0x362130, win 0x253A0, ios 0x0;
~GameSoundManager() = mac 0x362c00, win 0x0, ios 0x0;
static GameSoundManager* sharedManager() = mac 0x3610f0, win 0x24800, ios 0x0;
@ -3962,7 +3962,7 @@ class PlayLayer : GJBaseGameLayer, CCCircleWaveDelegate, DialogDelegate {
void spawnParticle(char const*, int, cocos2d::tCCPositionType, cocos2d::CCPoint) = mac 0x76330, win 0x0, ios 0x0;
void spawnPlayer2() = mac 0x7d170, win 0x0, ios 0x0;
void startGame() = mac 0x726b0, win 0x0, ios 0x0;
void startMusic() = mac 0x72910, win 0x0, ios 0x0;
void startMusic() = mac 0x72910, win 0x20C8F0, ios 0x0;
void startRecording() = mac 0x7fec0, win 0x0, ios 0x0;
void startRecordingDelayed() = mac 0x7fed0, win 0x0, ios 0x0;
void stopCameraShake() = mac 0x75900, win 0x0, ios 0x0;