2022-07-30 19:24:03 +03:00
|
|
|
#include <Geode/loader/Loader.hpp>
|
|
|
|
|
2023-03-10 11:33:24 -08:00
|
|
|
using namespace geode::prelude;
|
2022-07-30 19:24:03 +03:00
|
|
|
|
2022-10-13 14:00:41 +03:00
|
|
|
#include <Geode/modify/AppDelegate.hpp>
|
2022-11-09 21:03:53 +03:00
|
|
|
|
2023-12-23 13:08:14 +03:00
|
|
|
// struct SaveLoader : Modify<SaveLoader, AppDelegate> {
|
|
|
|
// void trySaveGame(bool p0) {
|
|
|
|
// log::info("Saving mod data...");
|
|
|
|
// log::pushNest();
|
2022-07-30 19:24:03 +03:00
|
|
|
|
2023-12-23 13:08:14 +03:00
|
|
|
// auto begin = std::chrono::high_resolution_clock::now();
|
2022-07-30 19:24:03 +03:00
|
|
|
|
2023-12-23 13:08:14 +03:00
|
|
|
// (void)Loader::get()->saveData();
|
2023-11-11 19:38:01 +03:00
|
|
|
|
2023-12-23 13:08:14 +03:00
|
|
|
// auto end = std::chrono::high_resolution_clock::now();
|
|
|
|
// auto time = std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count();
|
|
|
|
// log::info("Took {}s", static_cast<float>(time) / 1000.f);
|
2023-11-11 19:38:01 +03:00
|
|
|
|
2023-12-23 13:08:14 +03:00
|
|
|
// log::popNest();
|
2022-11-09 21:03:53 +03:00
|
|
|
|
2023-12-23 13:08:14 +03:00
|
|
|
// return AppDelegate::trySaveGame(p0);
|
|
|
|
// }
|
|
|
|
// };
|