2022-07-30 12:24:03 -04:00
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#include <Geode/loader/Loader.hpp>
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2023-03-10 14:33:24 -05:00
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using namespace geode::prelude;
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2022-07-30 12:24:03 -04:00
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2022-10-13 07:00:41 -04:00
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#include <Geode/modify/AppDelegate.hpp>
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2022-11-09 13:03:53 -05:00
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2023-12-23 05:08:14 -05:00
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// struct SaveLoader : Modify<SaveLoader, AppDelegate> {
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// void trySaveGame(bool p0) {
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// log::info("Saving mod data...");
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// log::pushNest();
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2022-07-30 12:24:03 -04:00
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2023-12-23 05:08:14 -05:00
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// auto begin = std::chrono::high_resolution_clock::now();
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2022-07-30 12:24:03 -04:00
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2023-12-23 05:08:14 -05:00
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// (void)Loader::get()->saveData();
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2023-11-11 11:38:01 -05:00
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2023-12-23 05:08:14 -05:00
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// auto end = std::chrono::high_resolution_clock::now();
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// auto time = std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count();
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// log::info("Took {}s", static_cast<float>(time) / 1000.f);
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2023-11-11 11:38:01 -05:00
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2023-12-23 05:08:14 -05:00
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// log::popNest();
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2022-11-09 13:03:53 -05:00
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2023-12-23 05:08:14 -05:00
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// return AppDelegate::trySaveGame(p0);
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// }
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// };
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