mirror of
https://github.com/scratchfoundation/scratchjr.git
synced 2024-11-25 00:28:20 -05:00
f752ff5760
In the current system you can’t have the same sound playing more than once at the same time - this is how it was implemented on Android, so we used the same restriction on iOS. However in the previous version if you interrupted the sound to play it again, it continued from where it was instead of starting over. So it didn’t appear to do anything. Added resetting the current time to 0.0 on play to restart sounds. |
||
---|---|---|
.. | ||
Pods | ||
ScratchJr | ||
ScratchJr.xcodeproj | ||
ScratchJr.xcworkspace | ||
ScratchJrTests | ||
Settings.bundle | ||
.gitignore | ||
Podfile | ||
Podfile.lock |