mirror of
https://github.com/scratchfoundation/scratchjr.git
synced 2024-11-25 00:28:20 -05:00
Fix formatting and restart bug
In the current system you can’t have the same sound playing more than once at the same time - this is how it was implemented on Android, so we used the same restriction on iOS. However in the previous version if you interrupted the sound to play it again, it continued from where it was instead of starting over. So it didn’t appear to do anything. Added resetting the current time to 0.0 on play to restart sounds.
This commit is contained in:
parent
e9d0d0d7be
commit
f752ff5760
5 changed files with 122 additions and 172 deletions
|
@ -239,53 +239,18 @@ NSMutableDictionary *sounds;
|
|||
else {
|
||||
url = [self getResourcePath: [NSString stringWithFormat: @"%@%@", dir, name]];
|
||||
}
|
||||
NSLog (@"registering %@", url);
|
||||
|
||||
NSError *error;
|
||||
AVAudioPlayer *snd = [[AVAudioPlayer alloc] initWithContentsOfURL: url error:&error];
|
||||
|
||||
if (error == NULL) {
|
||||
if (error == nil) {
|
||||
[sounds setObject:snd forKey:name];
|
||||
[snd prepareToPlay];
|
||||
return [NSString stringWithFormat: @"%@,%f", name, snd.duration];
|
||||
}
|
||||
else {
|
||||
|
||||
NSLog (@"%@", error);
|
||||
}
|
||||
return @"error";
|
||||
}
|
||||
|
||||
// +(NSString *)playSound:(NSString*)name {
|
||||
// // get the sound either from Documents (user defined sounds)
|
||||
// // or from the HTML5 bundle.
|
||||
// NSURL *url = ([dir isEqual: @"Documents"]) ? [self getDocumentPath: name] : [self getResou\
|
||||
// rcePath: [NSString stringWithFormat: @"%@%@", dir, name]];
|
||||
//
|
||||
// // audio type: respect the "Mute" if there are audio sounds
|
||||
// // ignore the Mute if it is from recording / playback and Runtime.
|
||||
// NSString *audiotype = ([dir isEqual: @"Documents"] || [name isEqual:@"pop.mp3"]) ? AVAudio\
|
||||
// SessionCategoryPlayAndRecord : AVAudioSessionCategoryAmbient;
|
||||
// [[AVAudioSession sharedInstance] setCategory:audiotype error:nil];
|
||||
//
|
||||
// NSError *error;
|
||||
// AVAudioPlayer *snd = [[AVAudioPlayer alloc] initWithContentsOfURL: url error:&error];
|
||||
//
|
||||
// if (error == NULL) {
|
||||
// snd.numberOfLoops = 0;
|
||||
// [snd prepareToPlay];
|
||||
// [snd play];
|
||||
// NSString *id = [self setSoundTimeout: snd];
|
||||
// NSString *result = [NSString stringWithFormat: @"%@,%f", id, [snd duration]];
|
||||
// NSLog (@"%@", result);
|
||||
// return result;
|
||||
// }
|
||||
// else {
|
||||
// NSLog (@"%@", error);
|
||||
// return @"error";
|
||||
// }
|
||||
// }
|
||||
|
||||
|
||||
+ (NSString *)playSound :(NSString*)name {
|
||||
// TODO: make scratchJr pay attention to the mute
|
||||
// // audio type: respect the "Mute" if there are audio sounds
|
||||
|
@ -294,12 +259,11 @@ NSMutableDictionary *sounds;
|
|||
// SessionCategoryPlayAndRecord : AVAudioSessionCategoryAmbient;
|
||||
// [[AVAudioSession sharedInstance] setCategory:audiotype error:nil];
|
||||
AVAudioPlayer *snd = sounds[name];
|
||||
NSLog (@"play %@", snd);
|
||||
if (snd == NULL) {
|
||||
if (snd == nil) {
|
||||
return [NSString stringWithFormat: @"%@ not found", name];
|
||||
}
|
||||
else {
|
||||
[snd prepareToPlay];
|
||||
[snd setCurrentTime:0.0];
|
||||
[snd play];
|
||||
[NSTimer scheduledTimerWithTimeInterval: [snd duration] target: self selector: @selector(so\
|
||||
undEnded:) userInfo:@{@"soundName": name} repeats: NO];
|
||||
|
@ -309,26 +273,20 @@ undEnded:) userInfo:@{@"soundName": name} repeats: NO];
|
|||
|
||||
+ (void)soundEnded:(NSTimer*)timer {
|
||||
NSString *soundName = [[timer userInfo] objectForKey:@"soundName"];
|
||||
NSLog(@"%@", soundName);
|
||||
if (sounds [soundName] == NULL) return;
|
||||
if (sounds[soundName] == nil) return;
|
||||
NSString *callback = [NSString stringWithFormat:@"iOS.soundDone('%@');", soundName];
|
||||
UIWebView *webview = [ViewController webview];
|
||||
[webview stringByEvaluatingJavaScriptFromString:callback];
|
||||
}
|
||||
|
||||
+ (NSString *)stopSound :(NSString*)name {
|
||||
AVAudioPlayer *snd = sounds[name];
|
||||
NSLog (@"stop %@", snd);
|
||||
if (snd == NULL) {
|
||||
if (snd == nil) {
|
||||
return [NSString stringWithFormat:@"%@ not found", name];
|
||||
}
|
||||
else {
|
||||
[snd stop];
|
||||
return [NSString stringWithFormat:@"%@ stopped", name];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
////////////////////////////
|
||||
// File system
|
||||
|
|
|
@ -120,7 +120,11 @@
|
|||
- (NSString *)scratchjr_stopfeed;
|
||||
- (NSString *)scratchjr_choosecamera:(NSString *)body;
|
||||
- (NSString *)scratchjr_captureimage:(NSString *)onCameraCaptureComplete;
|
||||
- (NSString*) sendSjrUsingShareDialog:(NSString*) fileName :(NSString*) emailSubject :(NSString*) emailBody :(int) shareType :(NSString*) b64data;
|
||||
- (NSString *)sendSjrUsingShareDialog:(NSString *)fileName
|
||||
:(NSString *)emailSubject
|
||||
:(NSString *)emailBody
|
||||
:(int)shareType
|
||||
:(NSString *)b64data;
|
||||
- (NSString *) deviceName;
|
||||
- (NSString *) analyticsEvent:(NSString *)category :(NSString *)action :(NSString *)label :(NSNumber*)value;
|
||||
@end
|
||||
|
@ -135,7 +139,10 @@
|
|||
@end
|
||||
|
||||
@interface ViewController (ViewFinderDelegate) <ViewFinderDelegate>
|
||||
- (void) showShareEmail:(NSURL *) projectURL withName: (NSString*) name withSubject:(NSString*) subject withBody:(NSString*)body;
|
||||
- (void)showShareEmail:(NSURL *)projectURL
|
||||
withName:(NSString *)name
|
||||
withSubject:(NSString *)subject
|
||||
withBody:(NSString *)body;
|
||||
- (void)showShareAirdrop:(NSURL *)projectURL;
|
||||
@end
|
||||
|
||||
|
@ -161,7 +168,11 @@
|
|||
+ (NSString *)getmedialen:(NSString *)file :(NSString *)key;
|
||||
+ (NSString *)getmediadone:(NSString *)filename;
|
||||
+ (NSString *)remove:(NSString *)filename;
|
||||
+ (NSString*) sendSjrUsingShareDialog:(NSString*) fileName :(NSString*) emailSubject :(NSString*) emailBody :(int) shareType :(NSString*) b64data;
|
||||
+ (NSString *)sendSjrUsingShareDialog:(NSString *)fileName
|
||||
:(NSString *)emailSubject
|
||||
:(NSString *)emailBody
|
||||
:(int)shareType
|
||||
:(NSString *)b64data;
|
||||
+ (NSString *)registerSound:(NSString *)dir :(NSString *)name;
|
||||
+ (NSString *)playSound:(NSString *)name;
|
||||
+ (NSString *)stopSound:(NSString *)name;
|
||||
|
|
|
@ -78,7 +78,6 @@ JSContext *js;
|
|||
[defaultsToRegister setObject:[prefSpecification objectForKey:@"DefaultValue"] forKey:key];
|
||||
}
|
||||
}
|
||||
// NSLog(@"defaultsToRegister %@", defaultsToRegister);
|
||||
[[NSUserDefaults standardUserDefaults] registerDefaults:defaultsToRegister];
|
||||
}
|
||||
|
||||
|
|
|
@ -190,7 +190,6 @@ export default class iOS {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
static playSound (name, fcn) {
|
||||
var result = tabletInterface.io_playsound(name);
|
||||
if (fcn) {
|
||||
|
@ -372,8 +371,6 @@ export default class iOS {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
// Expose iOS methods for ScratchJr tablet sharing callbacks
|
||||
|
|
|
@ -48,18 +48,10 @@ export default class ScratchAudio {
|
|||
ScratchAudio.addSound(prefix + 'sounds/', defaultSounds[i], uiSounds);
|
||||
}
|
||||
ScratchAudio.addSound(prefix, 'pop.mp3', projectSounds);
|
||||
// } else {
|
||||
// for (var j=0; j < defaultSounds.length; j++) {
|
||||
// iOS.registerSound('HTML5/sounds/', defaultSounds[j], ScratchAudio.UIsoundLoaded );
|
||||
// }
|
||||
// iOS.registerSound('HTML5/', 'pop.mp3', ScratchAudio.UIsoundLoaded );
|
||||
// }
|
||||
|
||||
}
|
||||
|
||||
static addSound (url, snd, dict, fcn) {
|
||||
var name = snd;
|
||||
console.log(url+' '+snd);
|
||||
if (!isAndroid) {
|
||||
var whenDone = function (str) {
|
||||
if (str != 'error') {
|
||||
|
@ -71,10 +63,8 @@ export default class ScratchAudio {
|
|||
if (fcn) {
|
||||
fcn(name);
|
||||
}
|
||||
// dict [name].time = Number (result[1]);
|
||||
};
|
||||
iOS.registerSound(url, snd, whenDone);
|
||||
|
||||
} else {
|
||||
// In Android, this is handled outside of JavaScript, so just place a stub here.
|
||||
dict[snd] = new Sound(url + snd);
|
||||
|
@ -87,12 +77,9 @@ export default class ScratchAudio {
|
|||
static soundDone (name) {
|
||||
if (!projectSounds[name]) return;
|
||||
projectSounds[name].playing = false;
|
||||
console.log(name);
|
||||
|
||||
}
|
||||
|
||||
static loadProjectSound (md5, fcn) {
|
||||
console.log(md5);
|
||||
if (!md5) {
|
||||
return;
|
||||
}
|
||||
|
@ -101,7 +88,6 @@ export default class ScratchAudio {
|
|||
if (md5.indexOf('/') > -1) dir = 'HTML5/';
|
||||
else if (md5.indexOf('wav') > -1) dir = 'Documents';
|
||||
}
|
||||
console.log('loadProjectSound: ' + dir + ' ' + md5);
|
||||
ScratchAudio.loadFromLocal(dir, md5, fcn);
|
||||
}
|
||||
|
||||
|
@ -111,7 +97,6 @@ export default class ScratchAudio {
|
|||
}
|
||||
ScratchAudio.addSound(dir, md5, projectSounds, fcn);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
window.ScratchAudio = ScratchAudio;
|
||||
|
|
Loading…
Reference in a new issue