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Ghost.js module
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1 changed files with 488 additions and 475 deletions
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@ -1,19 +1,31 @@
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var Ghost = function () {};
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import Snap from 'snap';
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Ghost.maskCanvas = document.createElement('canvas');
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Ghost.maskData = {};
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Ghost.linemask = 16;
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Ghost.maskColor = 16;
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Ghost.highlight = function (group) {
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import ScratchJr from '../editor/ScratchJr';
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import SVGTools from './SVGTools';
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import Paint from './Paint';
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import PaintAction from './PaintAction';
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import Layer from './Layer';
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import Vector from '../geom/Vector';
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import Transform from './Transform';
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import SVG2Canvas from '../utils/SVG2Canvas';
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import {gn, setCanvasSize, newDiv} from '../utils/lib';
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export let maskCanvas = document.createElement('canvas');
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export let maskData = {};
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export let linemask = 16;
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let maskColor = 16;
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export default class Ghost {
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static highlight (group) {
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Ghost.clearLayer();
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Ghost.clearLayer();
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var g = SVGTools.createGroup(gn('draglayer'), 'ghostgroup');
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var g = SVGTools.createGroup(gn('draglayer'), 'ghostgroup');
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g.setAttribute('class', 'active3d');
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g.setAttribute('class', 'active3d');
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for (var i = 0; i < group.length; i++) {
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for (var i = 0; i < group.length; i++) {
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Ghost.hightlightElem(g, group[i], 0.5, '5,5', 'black', 3);
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Ghost.hightlightElem(g, group[i], 0.5, '5,5', 'black', 3);
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}
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}
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};
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}
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Ghost.hightlightElem = function (p, elem, opacity, space, c, sw) {
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static hightlightElem (p, elem, opacity, space, c, sw) {
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if (elem.tagName == 'g') {
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if (elem.tagName == 'g') {
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for (var i = 0; i < elem.childElementCount; i++) {
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for (var i = 0; i < elem.childElementCount; i++) {
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Ghost.hightlightElem(p, elem.childNodes[i], opacity, space, c, sw);
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Ghost.hightlightElem(p, elem.childNodes[i], opacity, space, c, sw);
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@ -23,9 +35,9 @@ Ghost.hightlightElem = function (p, elem, opacity, space, c, sw) {
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Ghost.getKid(p, elem, opacity, space, c, sw);
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Ghost.getKid(p, elem, opacity, space, c, sw);
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}
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}
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}
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}
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};
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}
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Ghost.hasGhost = function (elem) { // too slow if there are too many--> doing this to minimize overlapping ghosts
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static hasGhost (elem) { // too slow if there are too many--> doing this to minimize overlapping ghosts
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if (!elem.id) {
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if (!elem.id) {
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return true;
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return true;
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}
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}
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@ -37,9 +49,9 @@ Ghost.hasGhost = function (elem) { // too slow if there are too many--> doing th
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return true;
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return true;
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}
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}
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return (!gn(mfill));
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return (!gn(mfill));
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};
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}
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Ghost.clearLayer = function () {
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static clearLayer () {
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var p = gn('draglayer');
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var p = gn('draglayer');
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if (!p) {
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if (!p) {
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return;
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return;
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@ -47,48 +59,48 @@ Ghost.clearLayer = function () {
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while (p.childElementCount > 0) {
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while (p.childElementCount > 0) {
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p.removeChild(p.childNodes[0]);
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p.removeChild(p.childNodes[0]);
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}
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}
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};
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}
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///////////////////////////////////
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///////////////////////////////////
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// Ghost Management
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// Ghost Management
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///////////////////////////////////
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///////////////////////////////////
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Ghost.findTarget = function (evt) {
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static findTarget (evt) {
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Ghost.clearLayer();
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Ghost.clearLayer();
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if (evt == null) {
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if (evt == null) {
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return null;
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return null;
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}
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}
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var pt = PaintAction.getScreenPt(evt);
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var pt = PaintAction.getScreenPt(evt);
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if (Ghost.outsideArea(Vector.floor(Vector.scale(pt, Paint.currentZoom)), Ghost.maskCanvas)) {
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if (Ghost.outsideArea(Vector.floor(Vector.scale(pt, Paint.currentZoom)), maskCanvas)) {
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return null;
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return null;
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} else {
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} else {
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return Ghost.allTools(pt);
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return Ghost.allTools(pt);
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}
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}
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};
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}
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Ghost.findWho = function (evt) { // just gets the object clicked
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static findWho (evt) { // just gets the object clicked
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Ghost.clearLayer();
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Ghost.clearLayer();
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if (evt == null) {
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if (evt == null) {
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return null;
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return null;
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}
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}
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var pt = PaintAction.getScreenPt(evt);
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var pt = PaintAction.getScreenPt(evt);
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var color = Ghost.getPtColor(pt);
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var color = Ghost.getPtColor(pt);
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var id = Ghost.maskData[color];
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var id = maskData[color];
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var mt = (id && gn(id)) ? gn(id) : null;
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var mt = (id && gn(id)) ? gn(id) : null;
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return (mt && mt.getAttribute('fixed') != 'yes') ? mt : Ghost.getHitObject(pt);
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return (mt && mt.getAttribute('fixed') != 'yes') ? mt : Ghost.getHitObject(pt);
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};
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}
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Ghost.allTools = function (pt) {
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static allTools (pt) {
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var color = Ghost.getPtColor(pt);
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var color = Ghost.getPtColor(pt);
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var id = Ghost.maskData[color];
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var id = maskData[color];
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if (id) {
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if (id) {
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return Ghost.hitSomething(pt, id, color);
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return Ghost.hitSomething(pt, id, color);
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} else {
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} else {
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return Ghost.notHitted(pt);
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return Ghost.notHitted(pt);
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}
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}
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};
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}
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Ghost.hitSomething = function (pt, id) {
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static hitSomething (pt, id) {
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var mt = gn(id);
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var mt = gn(id);
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var dogohst = true;
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var dogohst = true;
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if (mt && mt.getAttribute('relatedto')) {
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if (mt && mt.getAttribute('relatedto')) {
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@ -114,9 +126,9 @@ Ghost.hitSomething = function (pt, id) {
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return Ghost.setGhostTo(mt);
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return Ghost.setGhostTo(mt);
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}
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}
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return null;
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return null;
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};
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}
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Ghost.svgHit = function (pt) {
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static svgHit (pt) {
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var rpos = Paint.root.createSVGRect();
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var rpos = Paint.root.createSVGRect();
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rpos.x = pt.x;
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rpos.x = pt.x;
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rpos.y = pt.y;
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rpos.y = pt.y;
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// the intersection lists.
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// the intersection lists.
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return Ghost.svgHitHelper(gn('layer1'), pt);
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return Ghost.svgHitHelper(gn('layer1'), pt);
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}
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}
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};
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}
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/**
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/**
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* Iterates all the path elements of the root and checks if 'pt'
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* Iterates all the path elements of the root and checks if 'pt'
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* is inside the path.
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* is inside the path.
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* This method uses the SnapSVG library (Apache 2 license) to perform the hit test.
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* This method uses the SnapSVG library (Apache 2 license) to perform the hit test.
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*/
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*/
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Ghost.svgHitHelper = function (root, pt) {
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static svgHitHelper (root, pt) {
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var matches = [];
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var matches = [];
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if (!root) {
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if (!root) {
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return matches;
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return matches;
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@ -154,16 +166,16 @@ Ghost.svgHitHelper = function (root, pt) {
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}
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}
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return matches;
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return matches;
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};
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}
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Ghost.setGhostTo = function (mt) {
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static setGhostTo (mt) {
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var g = SVGTools.createGroup(gn('draglayer'), 'ghostlayer');
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var g = SVGTools.createGroup(gn('draglayer'), 'ghostlayer');
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Ghost.setDashBorder(g, mt, 0.7, '5,5', 'black', 3);
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Ghost.setDashBorder(g, mt, 0.7, '5,5', 'black', 3);
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return mt;
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return mt;
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};
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}
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Ghost.notHitted = function (pt) {
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static notHitted (pt) {
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var mt;
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var mt;
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switch (Paint.mode) {
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switch (Paint.mode) {
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case 'select':
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case 'select':
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return Ghost.setGhostTo(mt);
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return Ghost.setGhostTo(mt);
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}
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}
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return null;
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return null;
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};
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}
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Ghost.getActualHit = function (mt, pt) {
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static getActualHit (mt, pt) {
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if (!mt) {
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if (!mt) {
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return null;
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return null;
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}
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}
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mt = obj;
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mt = obj;
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}
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}
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return mt;
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return mt;
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};
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}
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Ghost.contains = function (e1, e2) {
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static contains (e1, e2) {
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var box1 = SVGTools.getBox(e1);
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var box1 = SVGTools.getBox(e1);
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var box2 = SVGTools.getBox(e2);
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var box2 = SVGTools.getBox(e2);
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var boxi = box1.intersection(box2);
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var boxi = box1.intersection(box2);
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return false;
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return false;
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}
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}
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return boxi.isEqual(box2);
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return boxi.isEqual(box2);
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};
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}
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Ghost.hittedSingleObject = function (obj, pt) {
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static hittedSingleObject (obj, pt) {
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var ctx = ScratchJr.workingCanvas.getContext('2d');
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var ctx = ScratchJr.workingCanvas.getContext('2d');
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ctx.clearRect(0, 0, ScratchJr.workingCanvas.width, ScratchJr.workingCanvas.height);
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ctx.clearRect(0, 0, ScratchJr.workingCanvas.width, ScratchJr.workingCanvas.height);
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ctx.save();
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ctx.save();
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ctx.restore();
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ctx.restore();
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var pixel = ctx.getImageData(pt.x, pt.y, 1, 1).data;
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var pixel = ctx.getImageData(pt.x, pt.y, 1, 1).data;
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return pixel[3] != 0;
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return pixel[3] != 0;
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};
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}
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Ghost.getPtColor = function (pt) {
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static getPtColor (pt) {
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pt = Vector.floor(Vector.scale(pt, Paint.currentZoom));
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pt = Vector.floor(Vector.scale(pt, Paint.currentZoom));
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if (Ghost.outsideArea(pt, Ghost.maskCanvas)) {
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if (Ghost.outsideArea(pt, maskCanvas)) {
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return 0;
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return 0;
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}
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}
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var ctx = Ghost.maskCanvas.getContext('2d');
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var ctx = maskCanvas.getContext('2d');
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var pixel = ctx.getImageData(pt.x, pt.y, 1, 1).data;
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var pixel = ctx.getImageData(pt.x, pt.y, 1, 1).data;
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var r = pixel[0];
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var r = pixel[0];
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var g = pixel[1];
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var g = pixel[1];
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var b = pixel[2];
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var b = pixel[2];
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return Ghost.getHex([r, g, b]);
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return Ghost.getHex([r, g, b]);
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};
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}
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Ghost.outsideArea = function (node, canvas) {
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static outsideArea (node, canvas) {
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if ((node.x < 0) || (node.x > (canvas.width - 1))) {
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if ((node.x < 0) || (node.x > (canvas.width - 1))) {
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return true;
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return true;
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}
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}
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return true;
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return true;
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}
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}
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return false;
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return false;
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};
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}
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Ghost.setDashBorder = function (p, elem, opacity, space, c, sw) {
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static setDashBorder (p, elem, opacity, space, c, sw) {
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if (elem.tagName == 'g') {
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if (elem.tagName == 'g') {
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for (var i = 0; i < elem.childElementCount; i++) {
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for (var i = 0; i < elem.childElementCount; i++) {
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Ghost.setDashBorder(p, elem.childNodes[i], opacity, space, c, sw);
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Ghost.setDashBorder(p, elem.childNodes[i], opacity, space, c, sw);
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@ -270,9 +282,9 @@ Ghost.setDashBorder = function (p, elem, opacity, space, c, sw) {
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} else {
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} else {
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Ghost.getKid(p, elem, opacity, space, c, sw);
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Ghost.getKid(p, elem, opacity, space, c, sw);
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}
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}
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};
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}
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Ghost.getKid = function (p, elem, opacity, space, c, sw) {
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static getKid (p, elem, opacity, space, c, sw) {
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if (!sw) {
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if (!sw) {
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sw = elem.getAttribute('stroke-width');
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sw = elem.getAttribute('stroke-width');
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}
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}
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@ -329,30 +341,30 @@ Ghost.getKid = function (p, elem, opacity, space, c, sw) {
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Transform.applyRotation(dash, ang);
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Transform.applyRotation(dash, ang);
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}
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}
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return dash;
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return dash;
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};
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}
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// Offscreen for cursor
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// Offscreen for cursor
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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Ghost.drawOffscreen = function () {
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static drawOffscreen () {
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setCanvasSize(
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setCanvasSize(
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Ghost.maskCanvas,
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maskCanvas,
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Math.round(Number(Paint.root.getAttribute('width')) * Paint.currentZoom),
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Math.round(Number(Paint.root.getAttribute('width')) * Paint.currentZoom),
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Math.round(Number(Paint.root.getAttribute('height')) * Paint.currentZoom)
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Math.round(Number(Paint.root.getAttribute('height')) * Paint.currentZoom)
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);
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);
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var ctx = Ghost.maskCanvas.getContext('2d');
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var ctx = maskCanvas.getContext('2d');
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ctx.clearRect(0, 0, Ghost.maskCanvas.width, Ghost.maskCanvas.height);
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ctx.clearRect(0, 0, maskCanvas.width, maskCanvas.height);
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var p = gn('layer1');
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var p = gn('layer1');
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if (!p) {
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if (!p) {
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return;
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return;
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}
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}
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Ghost.maskData = {};
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maskData = {};
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Ghost.maskColor = 16;
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maskColor = 16;
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Ghost.drawElements(p, ctx);
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Ghost.drawElements(p, ctx);
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};
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}
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Ghost.drawElements = function (p, ctx) {
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static drawElements (p, ctx) {
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for (var i = 0; i < p.childElementCount; i++) {
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for (var i = 0; i < p.childElementCount; i++) {
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var elem = p.childNodes[i];
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var elem = p.childNodes[i];
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if (elem.id == 'pathdots') {
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if (elem.id == 'pathdots') {
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@ -370,12 +382,12 @@ Ghost.drawElements = function (p, ctx) {
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Ghost.drawElement(elem, ctx);
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Ghost.drawElement(elem, ctx);
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}
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}
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}
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}
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};
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}
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Ghost.drawElement = function (elem, ctx) {
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static drawElement (elem, ctx) {
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var c = Ghost.getRGB(Ghost.maskColor);
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var c = Ghost.getRGB(maskColor);
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var bc = Ghost.getRGB(Ghost.maskColor + 8);
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var bc = Ghost.getRGB(maskColor + 8);
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Ghost.maskColor += 16;
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maskColor += 16;
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ctx.save();
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ctx.save();
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var nostroke = (!elem.getAttribute('stroke')) || (elem.getAttribute('stroke') == 'none');
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var nostroke = (!elem.getAttribute('stroke')) || (elem.getAttribute('stroke') == 'none');
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var n = Number(elem.getAttribute('stroke-width'));
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var n = Number(elem.getAttribute('stroke-width'));
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@ -393,8 +405,8 @@ Ghost.drawElement = function (elem, ctx) {
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if (!elem.getAttribute('fill') && !elem.getAttribute('stroke')) {
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if (!elem.getAttribute('fill') && !elem.getAttribute('stroke')) {
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ctx.fillStyle = 'rgba(' + bc[0] + ',' + bc[1] + ',' + bc[2] + ',255)';
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ctx.fillStyle = 'rgba(' + bc[0] + ',' + bc[1] + ',' + bc[2] + ',255)';
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}
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}
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Ghost.maskData[Ghost.getHex(c)] = elem.id;
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maskData[Ghost.getHex(c)] = elem.id;
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Ghost.maskData[Ghost.getHex(bc)] = elem.id;
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maskData[Ghost.getHex(bc)] = elem.id;
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var rot = Transform.extract(elem, 4);
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var rot = Transform.extract(elem, 4);
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if (rot.angle != 0) {
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if (rot.angle != 0) {
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Layer.rotateFromCenter(ctx, elem, rot.angle);
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Layer.rotateFromCenter(ctx, elem, rot.angle);
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@ -407,7 +419,7 @@ Ghost.drawElement = function (elem, ctx) {
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}
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}
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ctx.save();
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ctx.save();
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ctx.scale(Paint.currentZoom, Paint.currentZoom);
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ctx.scale(Paint.currentZoom, Paint.currentZoom);
|
||||||
ctx.lineWidth = (Ghost.linemask) < n ? n : Ghost.linemask;
|
ctx.lineWidth = (linemask) < n ? n : linemask;
|
||||||
ctx.fillStyle = 'rgba(' + c[0] + ',' + c[1] + ',' + c[2] + ',255)';
|
ctx.fillStyle = 'rgba(' + c[0] + ',' + c[1] + ',' + c[2] + ',255)';
|
||||||
ctx.strokeStyle = 'rgba(' + bc[0] + ',' + bc[1] + ',' + bc[2] + ',255)';
|
ctx.strokeStyle = 'rgba(' + bc[0] + ',' + bc[1] + ',' + bc[2] + ',255)';
|
||||||
rot = Transform.extract(elem, 4);
|
rot = Transform.extract(elem, 4);
|
||||||
|
@ -416,13 +428,13 @@ Ghost.drawElement = function (elem, ctx) {
|
||||||
}
|
}
|
||||||
SVG2Canvas.renderPathTips(elem, ctx);
|
SVG2Canvas.renderPathTips(elem, ctx);
|
||||||
ctx.restore();
|
ctx.restore();
|
||||||
};
|
}
|
||||||
|
|
||||||
Ghost.getRGB = function (color) {
|
static getRGB (color) {
|
||||||
return [Number((color >> 16) & 255), Number((color >> 8) & 255), Number(color & 255)];
|
return [Number((color >> 16) & 255), Number((color >> 8) & 255), Number(color & 255)];
|
||||||
};
|
}
|
||||||
|
|
||||||
Ghost.getHex = function (rgb) {
|
static getHex (rgb) {
|
||||||
var r = rgb[0].toString(16);
|
var r = rgb[0].toString(16);
|
||||||
if (r.length < 2) {
|
if (r.length < 2) {
|
||||||
r = '0' + r;
|
r = '0' + r;
|
||||||
|
@ -436,9 +448,9 @@ Ghost.getHex = function (rgb) {
|
||||||
b = '0' + b;
|
b = '0' + b;
|
||||||
}
|
}
|
||||||
return r + g + b;
|
return r + g + b;
|
||||||
};
|
}
|
||||||
|
|
||||||
Ghost.getHitObject = function (pt, isTip, exclude) {
|
static getHitObject (pt, isTip, exclude) {
|
||||||
var list = Ghost.svgHit(pt);
|
var list = Ghost.svgHit(pt);
|
||||||
pt = Vector.floor(Vector.scale(pt, Paint.currentZoom));
|
pt = Vector.floor(Vector.scale(pt, Paint.currentZoom));
|
||||||
if (!Paint.root) {
|
if (!Paint.root) {
|
||||||
|
@ -454,9 +466,9 @@ Ghost.getHitObject = function (pt, isTip, exclude) {
|
||||||
}
|
}
|
||||||
ctx.clearRect(0, 0, ScratchJr.workingCanvas.width, ScratchJr.workingCanvas.height);
|
ctx.clearRect(0, 0, ScratchJr.workingCanvas.width, ScratchJr.workingCanvas.height);
|
||||||
return Ghost.findHit(list, pt, ScratchJr.workingCanvas.getContext('2d'), isTip, exclude);
|
return Ghost.findHit(list, pt, ScratchJr.workingCanvas.getContext('2d'), isTip, exclude);
|
||||||
};
|
}
|
||||||
|
|
||||||
Ghost.findHit = function (list, pt, ctx, isTip, exclude) {
|
static findHit (list, pt, ctx, isTip, exclude) {
|
||||||
for (var i = list.length - 1; i >= 0; i--) {
|
for (var i = list.length - 1; i >= 0; i--) {
|
||||||
var elem = list[i];
|
var elem = list[i];
|
||||||
if (exclude && (elem == exclude)) {
|
if (exclude && (elem == exclude)) {
|
||||||
|
@ -472,26 +484,27 @@ Ghost.findHit = function (list, pt, ctx, isTip, exclude) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
};
|
}
|
||||||
|
|
||||||
////////////////////
|
////////////////////
|
||||||
// Debugging hit masks
|
// Debugging hit masks
|
||||||
////////////////////////
|
////////////////////////
|
||||||
|
|
||||||
Ghost.showmask = function () {
|
static showmask () {
|
||||||
var mask = newDiv(Paint.frame, 0, 0, Ghost.maskCanvas.width, Ghost.maskCanvas.height,
|
var mask = newDiv(Paint.frame, 0, 0, maskCanvas.width, maskCanvas.height,
|
||||||
{
|
{
|
||||||
position: 'absolute',
|
position: 'absolute',
|
||||||
zIndex: ScratchJr.layerTop + 20
|
zIndex: ScratchJr.layerTop + 20
|
||||||
});
|
});
|
||||||
mask.setAttribute('id', 'ghostmask');
|
mask.setAttribute('id', 'ghostmask');
|
||||||
mask.appendChild(Ghost.maskCanvas);
|
mask.appendChild(maskCanvas);
|
||||||
};
|
}
|
||||||
|
|
||||||
Ghost.off = function () {
|
static off () {
|
||||||
gn('ghostmask').style.visibility = 'hidden';
|
gn('ghostmask').style.visibility = 'hidden';
|
||||||
};
|
}
|
||||||
|
|
||||||
Ghost.on = function () {
|
static on () {
|
||||||
gn('ghostmask').style.visibility = 'visible';
|
gn('ghostmask').style.visibility = 'visible';
|
||||||
};
|
}
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in a new issue