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Convert remaining modules
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9 changed files with 4628 additions and 4507 deletions
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@ -1,3 +1,12 @@
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import ScratchJr from '../ScratchJr';
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import BlockSpecs from './BlockSpecs';
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import Menu from './Menu';
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import Undo from '../ui/Undo';
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import {setCanvasSize, setProps, writeText, scaleMultiplier,
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newHTML, newDiv, newCanvas, getStringSize, isTablet,
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newP, globalx, globaly} from '../../utils/lib';
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import Localization from '../../utils/Localization';
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/*
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Argument types
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@ -9,442 +18,448 @@ r: number for recorded sound block
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p: page icons
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*/
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var BlockArg = function (block) {
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this.daddy = block;
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this.type = 'blockarg';
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this.argType = block.spec[3];
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switch (this.argType) {
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case 'n':
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this.argValue = block.spec[4];
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this.div = this.addNumArg();
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break;
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case 't':
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this.argValue = block.spec[4];
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if (Localization.isSampleLocalizedKey(this.argValue) && ScratchJr.isSampleOrStarter()) {
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this.argValue = Localization.localize('SAMPLE_TEXT_' + this.argValue);
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export default class BlockArg {
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constructor (block) {
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this.daddy = block;
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this.type = 'blockarg';
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this.argType = block.spec[3];
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switch (this.argType) {
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case 'n':
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this.argValue = block.spec[4];
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this.div = this.addNumArg();
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break;
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case 't':
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this.argValue = block.spec[4];
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if (Localization.isSampleLocalizedKey(this.argValue) && ScratchJr.isSampleOrStarter()) {
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this.argValue = Localization.localize('SAMPLE_TEXT_' + this.argValue);
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}
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this.div = this.addTextArg();
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break;
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case 'm':
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this.argValue = block.spec[4];
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this.list = JSON.stringify(block.spec[1]);
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this.numperrow = 3;
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this.icon = this.getIconFrom(block.spec[4], block.spec[1]);
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this.div = this.addImageMenu(this.closePictureMenu);
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break;
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case 'd':
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this.argValue = block.spec[4];
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this.list = JSON.stringify(block.spec[1]);
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this.numperrow = 3;
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this.icon = BlockSpecs.speeds[this.argValue];
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this.div = this.addImageMenu(this.menuCloseSpeeds);
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break;
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case 'p':
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this.argValue = block.spec[4];
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this.div = this.pageIcon(this.argValue);
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var ctx = block.blockshape.getContext('2d');
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ctx.drawImage(this.div, 0, 0, this.div.width, this.div.height, 0, 0,
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this.div.width * block.scale, this.div.height * block.scale);
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break;
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case 's':
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this.argValue = block.spec[4];
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this.div = newDiv(block.div, 2, 46, 60, 20, {
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position: 'absolute',
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zoom: (block.scale * 100) + '%'
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});
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var p = newP(this.div, this.argValue.split('.')[0], {
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width: '60px'
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});
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p.setAttribute('class', 'soundname');
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break;
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case 'r':
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this.argValue = block.spec[4];
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this.div = newHTML('div', 'recordedCircle', block.div);
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setProps(this.div.style, {
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zoom: (block.scale * 100) + '%'
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});
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var num = newHTML('p', 'recordedNumber', this.div);
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num.textContent = this.daddy.inpalette ? this.argValue : '?';
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break;
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default:
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break;
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}
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this.div = this.addTextArg();
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break;
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case 'm':
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this.argValue = block.spec[4];
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this.list = JSON.stringify(block.spec[1]);
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this.numperrow = 3;
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this.icon = this.getIconFrom(block.spec[4], block.spec[1]);
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this.div = this.addImageMenu(this.closePictureMenu);
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break;
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case 'd':
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this.argValue = block.spec[4];
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this.list = JSON.stringify(block.spec[1]);
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this.numperrow = 3;
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this.icon = BlockSpecs.speeds[this.argValue];
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this.div = this.addImageMenu(this.menuCloseSpeeds);
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break;
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case 'p':
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this.argValue = block.spec[4];
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this.div = this.pageIcon(this.argValue);
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var ctx = block.blockshape.getContext('2d');
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ctx.drawImage(this.div, 0, 0, this.div.width, this.div.height, 0, 0,
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this.div.width * block.scale, this.div.height * block.scale);
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break;
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case 's':
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this.argValue = block.spec[4];
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this.div = newDiv(block.div, 2, 46, 60, 20, {
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position: 'absolute',
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zoom: (block.scale * 100) + '%'
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});
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var p = newP(this.div, this.argValue.split('.')[0], {
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width: '60px'
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});
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p.setAttribute('class', 'soundname');
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break;
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case 'r':
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this.argValue = block.spec[4];
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this.div = newHTML('div', 'recordedCircle', block.div);
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setProps(this.div.style, {
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zoom: (block.scale * 100) + '%'
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});
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var num = newHTML('p', 'recordedNumber', this.div);
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num.textContent = this.daddy.inpalette ? this.argValue : '?';
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break;
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default:
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break;
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}
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};
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BlockArg.prototype.update = function () {
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if (this.argType == 'r') {
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this.div.childNodes[0].textContent = this.argValue;
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update () {
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if (this.argType == 'r') {
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this.div.childNodes[0].textContent = this.argValue;
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}
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if (this.arg && (this.argType == 'p')) {
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this.arg.updateIcon();
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}
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}
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if (this.arg && (this.argType == 'p')) {
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this.arg.updateIcon();
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}
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};
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BlockArg.prototype.getScreenPt = function () {
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return {
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x: globalx(this.daddy.div),
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y: globaly(this.daddy.div)
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};
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};
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BlockArg.prototype.addNumArg = function () {
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var str = this.argValue.toString();
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if (this.daddy.inpalette) {
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return this.addLabel(str, false);
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} else {
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return this.addNumArgument(str);
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}
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};
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BlockArg.prototype.addTextArg = function () {
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var str = this.argValue.toString();
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if (this.daddy.inpalette) {
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return this.addLabel(str, true);
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} else {
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return this.addTextArgument(str, true);
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}
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};
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BlockArg.prototype.addLabel = function (str, isText) {
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var scale = this.daddy.scale;
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var dx = isText ? 8 : 16;
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var dy = 57;
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if (this.daddy.blocktype == 'repeat') {
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dx = Math.round(this.daddy.blockshape.width / window.devicePixelRatio / scale) - 60;
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dy = Math.round(this.daddy.blockshape.height / window.devicePixelRatio / scale) - 10;
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}
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var img = isText ? BlockSpecs.textfieldimg : BlockSpecs.numfieldimg;
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var w = isText ? 53 : 36;
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var h = 17;
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var field = newCanvas(this.daddy.div, 0, 0, w * window.devicePixelRatio, h * window.devicePixelRatio, {
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position: 'absolute',
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webkitTransform: 'translate(' + (-w * window.devicePixelRatio / 2) + 'px, ' +
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(-h * window.devicePixelRatio / 2) + 'px) ' +
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'scale(' + (scale / window.devicePixelRatio) + ') ' +
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'translate(' + (dx * window.devicePixelRatio + (w * window.devicePixelRatio / 2)) + 'px, ' +
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(dy * window.devicePixelRatio + (h * window.devicePixelRatio / 2)) + 'px)',
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pointerEvents: 'all'
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});
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var ctx = field.getContext('2d');
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if (!img.complete) {
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img.onload = function () {
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ctx.drawImage(img, 0, 0, w, h, 0, 0, w * window.devicePixelRatio, h * window.devicePixelRatio);
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getScreenPt () {
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return {
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x: globalx(this.daddy.div),
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y: globaly(this.daddy.div)
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};
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} else {
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ctx.drawImage(img, 0, 0, w, h, 0, 0, w * window.devicePixelRatio, h * window.devicePixelRatio);
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}
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var div = newDiv(this.daddy.div, dx, dy, w, h, {
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position: 'absolute',
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zoom: (scale * 100) + '%',
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margin: '0px',
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padding: '0px'
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});
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var cnv = newCanvas(div, 0, 0, w * window.devicePixelRatio, h * window.devicePixelRatio, {
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position: 'absolute',
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webkitTransform: 'translate(' + (-w * window.devicePixelRatio / 2) + 'px, ' +
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(-h * window.devicePixelRatio / 2) + 'px) ' +
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'scale(' + (1 / window.devicePixelRatio) + ') ' +
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'translate(' + (w * window.devicePixelRatio / 2) + 'px, ' + (h * window.devicePixelRatio / 2) + 'px)'
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});
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ctx = cnv.getContext('2d');
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var font = (12 * window.devicePixelRatio) + 'px ' + Settings.blockArgFont;
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var lsize = getStringSize(ctx, font, str).width;
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writeText(ctx, font, '#77787b', str, h * window.devicePixelRatio - 3,
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Math.round((w * window.devicePixelRatio - lsize) / 2));
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return div;
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};
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BlockArg.prototype.addNumArgument = function (str) {
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var div = newHTML('div', 'numfield', this.daddy.div);
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if (this.daddy.blocktype == 'repeat') {
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setProps(div.style, {
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left: (this.daddy.blockshape.width / window.devicePixelRatio - 62 * this.daddy.scale) + 'px',
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top: (this.daddy.blockshape.height / window.devicePixelRatio - 11 * this.daddy.scale) + 'px'
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});
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}
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var ti = newHTML('h3', undefined, div);
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this.input = ti;
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ti.owner = this;
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ti.textContent = str;
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this.arg = div;
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// Expand the parent div to incorporate the size of the button, else on Android 4.2 the bottom part of the button
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// will not be clickable.
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div.parentNode.height += 10 * window.devicePixelRatio;
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setCanvasSize(div.parentNode, div.parentNode.width, div.parentNode.height);
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return div;
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};
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BlockArg.prototype.addTextArgument = function (str) {
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var div = newHTML('div', 'textfield', this.daddy.div);
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var ti = newHTML('h3', undefined, div);
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this.input = ti;
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ti.owner = this;
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ti.textContent = str;
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this.arg = div;
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// Expand the parent div to incorporate the size of the button, else on Android 4.2 the bottom part of the button
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// will not be clickable.
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div.parentNode.height += 10 * window.devicePixelRatio;
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setCanvasSize(div.parentNode, div.parentNode.width, div.parentNode.height);
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return div;
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};
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BlockArg.prototype.setValue = function (val) {
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if (!this.input) {
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return;
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}
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this.argValue = val;
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this.input.textContent = val;
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};
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BlockArg.prototype.isText = function () {
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return (this.argType != 'n');
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};
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/////////////////////////////////
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// Menu drop downs
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//////////////////////////////
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BlockArg.prototype.getIconFrom = function (key, list) {
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for (var i = 0; i < list.length; i++) {
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if (list[i].indexOf(key) > -1) {
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return list[i];
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addNumArg () {
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var str = this.argValue.toString();
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if (this.daddy.inpalette) {
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return this.addLabel(str, false);
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} else {
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return this.addNumArgument(str);
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}
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}
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return list[0];
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};
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BlockArg.prototype.addImageMenu = function (fcn) {
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this.drawChoice(this.daddy.blockicon);
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this.button = this.addPressButton();
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if (!this.daddy.inpalette) {
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var ba = this;
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if (isTablet) {
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ba.button.ontouchstart = function (evt) {
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ba.pressDropDown(evt, fcn);
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addTextArg () {
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var str = this.argValue.toString();
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if (this.daddy.inpalette) {
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return this.addLabel(str, true);
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} else {
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return this.addTextArgument(str, true);
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}
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}
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addLabel (str, isText) {
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var scale = this.daddy.scale;
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var dx = isText ? 8 : 16;
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var dy = 57;
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if (this.daddy.blocktype == 'repeat') {
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dx = Math.round(this.daddy.blockshape.width / window.devicePixelRatio / scale) - 60;
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dy = Math.round(this.daddy.blockshape.height / window.devicePixelRatio / scale) - 10;
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}
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var img = isText ? BlockSpecs.textfieldimg : BlockSpecs.numfieldimg;
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var w = isText ? 53 : 36;
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var h = 17;
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var field = newCanvas(this.daddy.div, 0, 0, w * window.devicePixelRatio, h * window.devicePixelRatio, {
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position: 'absolute',
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webkitTransform: 'translate(' + (-w * window.devicePixelRatio / 2) + 'px, ' +
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(-h * window.devicePixelRatio / 2) + 'px) ' +
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'scale(' + (scale / window.devicePixelRatio) + ') ' +
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'translate(' + (dx * window.devicePixelRatio + (w * window.devicePixelRatio / 2)) + 'px, ' +
|
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(dy * window.devicePixelRatio + (h * window.devicePixelRatio / 2)) + 'px)',
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pointerEvents: 'all'
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});
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var ctx = field.getContext('2d');
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if (!img.complete) {
|
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img.onload = function () {
|
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ctx.drawImage(img, 0, 0, w, h, 0, 0, w * window.devicePixelRatio, h * window.devicePixelRatio);
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};
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} else {
|
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ba.button.onmousedown = function (evt) {
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ba.pressDropDown(evt, fcn);
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};
|
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ctx.drawImage(img, 0, 0, w, h, 0, 0, w * window.devicePixelRatio, h * window.devicePixelRatio);
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}
|
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var div = newDiv(this.daddy.div, dx, dy, w, h, {
|
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position: 'absolute',
|
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zoom: (scale * 100) + '%',
|
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margin: '0px',
|
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padding: '0px'
|
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});
|
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var cnv = newCanvas(div, 0, 0, w * window.devicePixelRatio, h * window.devicePixelRatio, {
|
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position: 'absolute',
|
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webkitTransform: 'translate(' + (-w * window.devicePixelRatio / 2) + 'px, ' +
|
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(-h * window.devicePixelRatio / 2) + 'px) ' +
|
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'scale(' + (1 / window.devicePixelRatio) + ') ' +
|
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'translate(' + (w * window.devicePixelRatio / 2) + 'px, ' + (h * window.devicePixelRatio / 2) + 'px)'
|
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});
|
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ctx = cnv.getContext('2d');
|
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var font = (12 * window.devicePixelRatio) + 'px ' + Settings.blockArgFont;
|
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var lsize = getStringSize(ctx, font, str).width;
|
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writeText(ctx, font, '#77787b', str, h * window.devicePixelRatio - 3,
|
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Math.round((w * window.devicePixelRatio - lsize) / 2));
|
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return div;
|
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}
|
||||
|
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addNumArgument (str) {
|
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var div = newHTML('div', 'numfield', this.daddy.div);
|
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if (this.daddy.blocktype == 'repeat') {
|
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setProps(div.style, {
|
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left: (this.daddy.blockshape.width / window.devicePixelRatio - 62 * this.daddy.scale) + 'px',
|
||||
top: (this.daddy.blockshape.height / window.devicePixelRatio - 11 * this.daddy.scale) + 'px'
|
||||
});
|
||||
}
|
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var ti = newHTML('h3', undefined, div);
|
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this.input = ti;
|
||||
ti.owner = this;
|
||||
ti.textContent = str;
|
||||
this.arg = div;
|
||||
// Expand the parent div to incorporate the size of the button,
|
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// else on Android 4.2 the bottom part of the button
|
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// will not be clickable.
|
||||
}
|
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this.button.parentNode.height += this.button.height / 2;
|
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setCanvasSize(this.button.parentNode, this.button.parentNode.width, this.button.parentNode.height);
|
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div.parentNode.height += 10 * window.devicePixelRatio;
|
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setCanvasSize(div.parentNode, div.parentNode.width, div.parentNode.height);
|
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return div;
|
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}
|
||||
return this.daddy.blockicon;
|
||||
};
|
||||
|
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BlockArg.prototype.drawChoice = function (cnv) {
|
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var ctx = cnv.getContext('2d');
|
||||
ctx.clearRect(0, 0, cnv.width, cnv.height);
|
||||
var icon = BlockSpecs.getImageFrom('assets/blockicons/' + this.icon, 'svg');
|
||||
var scale = this.daddy.scale;
|
||||
if (!icon.complete) {
|
||||
icon.onload = function () {
|
||||
addTextArgument (str) {
|
||||
var div = newHTML('div', 'textfield', this.daddy.div);
|
||||
var ti = newHTML('h3', undefined, div);
|
||||
this.input = ti;
|
||||
ti.owner = this;
|
||||
ti.textContent = str;
|
||||
this.arg = div;
|
||||
// Expand the parent div to incorporate the size of the button,
|
||||
// else on Android 4.2 the bottom part of the button
|
||||
// will not be clickable.
|
||||
div.parentNode.height += 10 * window.devicePixelRatio;
|
||||
setCanvasSize(div.parentNode, div.parentNode.width, div.parentNode.height);
|
||||
return div;
|
||||
}
|
||||
|
||||
setValue (val) {
|
||||
if (!this.input) {
|
||||
return;
|
||||
}
|
||||
this.argValue = val;
|
||||
this.input.textContent = val;
|
||||
}
|
||||
|
||||
isText () {
|
||||
return (this.argType != 'n');
|
||||
}
|
||||
|
||||
/////////////////////////////////
|
||||
// Menu drop downs
|
||||
//////////////////////////////
|
||||
|
||||
getIconFrom (key, list) {
|
||||
for (var i = 0; i < list.length; i++) {
|
||||
if (list[i].indexOf(key) > -1) {
|
||||
return list[i];
|
||||
}
|
||||
}
|
||||
return list[0];
|
||||
}
|
||||
|
||||
addImageMenu (fcn) {
|
||||
this.drawChoice(this.daddy.blockicon);
|
||||
this.button = this.addPressButton();
|
||||
if (!this.daddy.inpalette) {
|
||||
var ba = this;
|
||||
if (isTablet) {
|
||||
ba.button.ontouchstart = function (evt) {
|
||||
ba.pressDropDown(evt, fcn);
|
||||
};
|
||||
} else {
|
||||
ba.button.onmousedown = function (evt) {
|
||||
ba.pressDropDown(evt, fcn);
|
||||
};
|
||||
// Expand the parent div to incorporate the size of the button,
|
||||
// else on Android 4.2 the bottom part of the button
|
||||
// will not be clickable.
|
||||
}
|
||||
this.button.parentNode.height += this.button.height / 2;
|
||||
setCanvasSize(this.button.parentNode, this.button.parentNode.width, this.button.parentNode.height);
|
||||
}
|
||||
return this.daddy.blockicon;
|
||||
}
|
||||
|
||||
drawChoice (cnv) {
|
||||
var ctx = cnv.getContext('2d');
|
||||
ctx.clearRect(0, 0, cnv.width, cnv.height);
|
||||
var icon = BlockSpecs.getImageFrom('assets/blockicons/' + this.icon, 'svg');
|
||||
var scale = this.daddy.scale;
|
||||
if (!icon.complete) {
|
||||
icon.onload = function () {
|
||||
ctx.drawImage(icon, 0, 0, icon.width, icon.height,
|
||||
0, 0, icon.width * scale * window.devicePixelRatio,
|
||||
icon.height * scale * window.devicePixelRatio);
|
||||
};
|
||||
} else {
|
||||
ctx.drawImage(icon, 0, 0, icon.width, icon.height,
|
||||
0, 0, icon.width * scale * window.devicePixelRatio,
|
||||
icon.height * scale * window.devicePixelRatio);
|
||||
};
|
||||
} else {
|
||||
ctx.drawImage(icon, 0, 0, icon.width, icon.height,
|
||||
0, 0, icon.width * scale * window.devicePixelRatio,
|
||||
icon.height * scale * window.devicePixelRatio);
|
||||
}
|
||||
return cnv;
|
||||
}
|
||||
return cnv;
|
||||
};
|
||||
|
||||
BlockArg.prototype.addPressButton = function () {
|
||||
var scale = this.daddy.scale;
|
||||
var dx;
|
||||
if (this.daddy.inpalette) {
|
||||
dx = this.daddy.aStart ? 26 : 16;
|
||||
} else {
|
||||
dx = this.daddy.aStart ? 20 : 10;
|
||||
}
|
||||
var dy = 56;
|
||||
var w = (this.daddy.inpalette) ? 36 : 48;
|
||||
var h = (this.daddy.inpalette) ? 20 : 27;
|
||||
var img = (this.daddy.inpalette) ? BlockSpecs.pressbuttonSmall : BlockSpecs.pressbutton;
|
||||
var field = newCanvas(this.daddy.div, dx, dy, w, h, {
|
||||
position: 'absolute',
|
||||
zoom: (scale * 100) + '%',
|
||||
pointerEvents: 'all',
|
||||
webkitTransform: 'translateZ(0)'
|
||||
});
|
||||
var ctx = field.getContext('2d');
|
||||
if (!img.complete) {
|
||||
img.onload = function () {
|
||||
addPressButton () {
|
||||
var scale = this.daddy.scale;
|
||||
var dx;
|
||||
if (this.daddy.inpalette) {
|
||||
dx = this.daddy.aStart ? 26 : 16;
|
||||
} else {
|
||||
dx = this.daddy.aStart ? 20 : 10;
|
||||
}
|
||||
var dy = 56;
|
||||
var w = (this.daddy.inpalette) ? 36 : 48;
|
||||
var h = (this.daddy.inpalette) ? 20 : 27;
|
||||
var img = (this.daddy.inpalette) ? BlockSpecs.pressbuttonSmall : BlockSpecs.pressbutton;
|
||||
var field = newCanvas(this.daddy.div, dx, dy, w, h, {
|
||||
position: 'absolute',
|
||||
zoom: (scale * 100) + '%',
|
||||
pointerEvents: 'all',
|
||||
webkitTransform: 'translateZ(0)'
|
||||
});
|
||||
var ctx = field.getContext('2d');
|
||||
if (!img.complete) {
|
||||
img.onload = function () {
|
||||
ctx.drawImage(img, 0, 0);
|
||||
};
|
||||
} else {
|
||||
ctx.drawImage(img, 0, 0);
|
||||
};
|
||||
} else {
|
||||
ctx.drawImage(img, 0, 0);
|
||||
}
|
||||
return field;
|
||||
}
|
||||
return field;
|
||||
};
|
||||
|
||||
BlockArg.prototype.pressDropDown = function (e, fcn) {
|
||||
if (isTablet && e.touches && (e.touches.length > 1)) {
|
||||
return;
|
||||
pressDropDown (e, fcn) {
|
||||
if (isTablet && e.touches && (e.touches.length > 1)) {
|
||||
return;
|
||||
}
|
||||
if (ScratchJr.onHold) {
|
||||
return;
|
||||
}
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
ScratchJr.unfocus(e);
|
||||
if (!this.daddy) {
|
||||
return;
|
||||
}
|
||||
Menu.openDropDown(this.daddy.div, fcn);
|
||||
}
|
||||
if (ScratchJr.onHold) {
|
||||
return;
|
||||
}
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
ScratchJr.unfocus(e);
|
||||
if (!this.daddy) {
|
||||
return;
|
||||
}
|
||||
Menu.openDropDown(this.daddy.div, fcn);
|
||||
};
|
||||
|
||||
BlockArg.prototype.closePictureMenu = function (e, mu, b, c) {
|
||||
e.preventDefault();
|
||||
var value = b.owner.arg.argValue;
|
||||
b.owner.arg.argValue = c.substring(c.indexOf('_') + 1, c.length);
|
||||
var ctx = b.owner.blockicon.getContext('2d');
|
||||
b.icon = BlockSpecs.getImageFrom('assets/blockicons/' + c, 'svg');
|
||||
ctx.clearRect(0, 0, 85 * scaleMultiplier * window.devicePixelRatio, 66 * scaleMultiplier * window.devicePixelRatio);
|
||||
if (!b.icon.complete) {
|
||||
b.icon.onload = function () {
|
||||
closePictureMenu (e, mu, b, c) {
|
||||
e.preventDefault();
|
||||
var value = b.owner.arg.argValue;
|
||||
b.owner.arg.argValue = c.substring(c.indexOf('_') + 1, c.length);
|
||||
var ctx = b.owner.blockicon.getContext('2d');
|
||||
b.icon = BlockSpecs.getImageFrom('assets/blockicons/' + c, 'svg');
|
||||
ctx.clearRect(0, 0, 85 * scaleMultiplier * window.devicePixelRatio,
|
||||
66 * scaleMultiplier * window.devicePixelRatio);
|
||||
if (!b.icon.complete) {
|
||||
b.icon.onload = function () {
|
||||
var w = b.icon.width;
|
||||
var h = b.icon.height;
|
||||
ctx.drawImage(b.icon, 0, 0, w, h, 0, 0,
|
||||
w * scaleMultiplier * window.devicePixelRatio,
|
||||
h * scaleMultiplier * window.devicePixelRatio);
|
||||
};
|
||||
} else {
|
||||
var w = b.icon.width;
|
||||
var h = b.icon.height;
|
||||
ctx.drawImage(b.icon, 0, 0, w, h, 0, 0,
|
||||
w * scaleMultiplier * window.devicePixelRatio,
|
||||
h * scaleMultiplier * window.devicePixelRatio);
|
||||
};
|
||||
} else {
|
||||
var w = b.icon.width;
|
||||
var h = b.icon.height;
|
||||
ctx.drawImage(b.icon, 0, 0, w, h, 0, 0,
|
||||
w * scaleMultiplier * window.devicePixelRatio,
|
||||
h * scaleMultiplier * window.devicePixelRatio);
|
||||
}
|
||||
if (Menu.openMenu) {
|
||||
Menu.openMenu.parentNode.removeChild(Menu.openMenu);
|
||||
}
|
||||
if (b.owner.arg.argValue != value) {
|
||||
var spr = b.parentNode.owner.spr;
|
||||
var action = {
|
||||
action: 'scripts',
|
||||
where: spr.div.parentNode.owner.id,
|
||||
who: spr.id
|
||||
};
|
||||
Undo.record(action);
|
||||
ScratchJr.storyStart('BlockArg.prototype.closePictureMenu');
|
||||
}
|
||||
Menu.openMenu = undefined;
|
||||
}
|
||||
if (Menu.openMenu) {
|
||||
Menu.openMenu.parentNode.removeChild(Menu.openMenu);
|
||||
}
|
||||
if (b.owner.arg.argValue != value) {
|
||||
var spr = b.parentNode.owner.spr;
|
||||
var action = {
|
||||
action: 'scripts',
|
||||
where: spr.div.parentNode.owner.id,
|
||||
who: spr.id
|
||||
};
|
||||
Undo.record(action);
|
||||
ScratchJr.storyStart('BlockArg.prototype.closePictureMenu');
|
||||
}
|
||||
Menu.openMenu = undefined;
|
||||
};
|
||||
|
||||
BlockArg.prototype.menuCloseSpeeds = function (e, mu, b, c) {
|
||||
e.preventDefault();
|
||||
var value = b.owner.arg.argValue;
|
||||
b.owner.arg.argValue = BlockSpecs.speeds.indexOf(c);
|
||||
var ctx = b.owner.blockicon.getContext('2d');
|
||||
b.icon = BlockSpecs.getImageFrom('assets/blockicons/' + c, 'svg');
|
||||
ctx.clearRect(0, 0, 64 * scaleMultiplier * window.devicePixelRatio, 64 * scaleMultiplier * window.devicePixelRatio);
|
||||
// On Android 4.2, clearRect does not work right away. Need to tickle the DOM
|
||||
b.owner.blockicon.style.display = 'none';
|
||||
b.owner.blockicon.offsetHeight;
|
||||
b.owner.blockicon.style.display = 'inherit';
|
||||
if (!b.icon.complete) {
|
||||
b.icon.onload = function () {
|
||||
menuCloseSpeeds (e, mu, b, c) {
|
||||
e.preventDefault();
|
||||
var value = b.owner.arg.argValue;
|
||||
b.owner.arg.argValue = BlockSpecs.speeds.indexOf(c);
|
||||
var ctx = b.owner.blockicon.getContext('2d');
|
||||
b.icon = BlockSpecs.getImageFrom('assets/blockicons/' + c, 'svg');
|
||||
ctx.clearRect(0, 0, 64 * scaleMultiplier * window.devicePixelRatio,
|
||||
64 * scaleMultiplier * window.devicePixelRatio);
|
||||
// On Android 4.2, clearRect does not work right away. Need to tickle the DOM
|
||||
b.owner.blockicon.style.display = 'none';
|
||||
b.owner.blockicon.offsetHeight;
|
||||
b.owner.blockicon.style.display = 'inherit';
|
||||
if (!b.icon.complete) {
|
||||
b.icon.onload = function () {
|
||||
var w = b.icon.width;
|
||||
var h = b.icon.height;
|
||||
ctx.drawImage(b.icon, 0, 0, w, h, 0, 0,
|
||||
w * scaleMultiplier * window.devicePixelRatio, h * scaleMultiplier * window.devicePixelRatio);
|
||||
};
|
||||
} else {
|
||||
var w = b.icon.width;
|
||||
var h = b.icon.height;
|
||||
ctx.drawImage(b.icon, 0, 0, w, h, 0, 0,
|
||||
w * scaleMultiplier * window.devicePixelRatio, h * scaleMultiplier * window.devicePixelRatio);
|
||||
};
|
||||
} else {
|
||||
var w = b.icon.width;
|
||||
var h = b.icon.height;
|
||||
ctx.drawImage(b.icon, 0, 0, w, h, 0, 0,
|
||||
w * scaleMultiplier * window.devicePixelRatio, h * scaleMultiplier * window.devicePixelRatio);
|
||||
}
|
||||
if (Menu.openMenu) {
|
||||
Menu.openMenu.parentNode.removeChild(Menu.openMenu);
|
||||
}
|
||||
if (b.owner.arg.argValue != value) {
|
||||
var spr = b.parentNode.owner.spr;
|
||||
var action = {
|
||||
action: 'scripts',
|
||||
where: spr.div.parentNode.owner.id,
|
||||
who: spr.id
|
||||
};
|
||||
Undo.record(action);
|
||||
ScratchJr.storyStart('BlockArg.prototype.menuCloseSpeeds');
|
||||
}
|
||||
Menu.openMenu = undefined;
|
||||
}
|
||||
if (Menu.openMenu) {
|
||||
Menu.openMenu.parentNode.removeChild(Menu.openMenu);
|
||||
}
|
||||
if (b.owner.arg.argValue != value) {
|
||||
var spr = b.parentNode.owner.spr;
|
||||
var action = {
|
||||
action: 'scripts',
|
||||
where: spr.div.parentNode.owner.id,
|
||||
who: spr.id
|
||||
};
|
||||
Undo.record(action);
|
||||
ScratchJr.storyStart('BlockArg.prototype.menuCloseSpeeds');
|
||||
}
|
||||
Menu.openMenu = undefined;
|
||||
};
|
||||
|
||||
//////////////////////////
|
||||
// Page Icon
|
||||
//////////////////////////
|
||||
//////////////////////////
|
||||
// Page Icon
|
||||
//////////////////////////
|
||||
|
||||
BlockArg.prototype.pageIcon = function (num) {
|
||||
var dpr = window.devicePixelRatio;
|
||||
var page = ScratchJr.stage.pages[num - 1];
|
||||
var icon = document.createElement('canvas');
|
||||
setCanvasSize(icon, 86 * dpr, 66 * dpr);
|
||||
if (!page) {
|
||||
pageIcon (num) {
|
||||
var dpr = window.devicePixelRatio;
|
||||
var page = ScratchJr.stage.pages[num - 1];
|
||||
var icon = document.createElement('canvas');
|
||||
setCanvasSize(icon, 86 * dpr, 66 * dpr);
|
||||
if (!page) {
|
||||
return icon;
|
||||
}
|
||||
var canvas = document.createElement('canvas');
|
||||
setCanvasSize(canvas, 52 * dpr, 42 * dpr);
|
||||
var mainctx = canvas.getContext('2d');
|
||||
mainctx.fillStyle = '#AE1F24';
|
||||
mainctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
mainctx.fillStyle = '#28A5DA';
|
||||
mainctx.fillRect(1 * dpr, 1 * dpr, 50 * dpr, 40 * dpr);
|
||||
var c = document.createElement('canvas');
|
||||
var w = (52 - 6) * dpr;
|
||||
var h = (42 - 6) * dpr;
|
||||
setCanvasSize(c, w, h);
|
||||
var ctx = c.getContext('2d');
|
||||
ctx.fillStyle = 'white';
|
||||
ctx.fillRect(0, 0, c.width, c.height);
|
||||
if (page.bkg.childElementCount > 0) {
|
||||
var img = page.bkg.childNodes[0];
|
||||
var imgw = img.naturalWidth ? img.naturalWidth : img.width;
|
||||
var imgh = img.naturalHeight ? img.naturalHeight : img.height;
|
||||
ctx.drawImage(img, 0, 0, imgw, imgh, 0, 0, w, h);
|
||||
}
|
||||
var scale = w / 480;
|
||||
for (var i = 0; i < page.div.childElementCount; i++) {
|
||||
var spr = page.div.childNodes[i].owner;
|
||||
if (!spr) {
|
||||
continue;
|
||||
}
|
||||
page.stampSpriteAt(ctx, spr, scale);
|
||||
}
|
||||
mainctx.drawImage(c, 3 * dpr, 3 * dpr);
|
||||
var ictx = icon.getContext('2d');
|
||||
ictx.fillStyle = '#AE1F24';
|
||||
ictx.beginPath();
|
||||
ictx.arc(63 * dpr, 19 * dpr, 10 * dpr, 0 * dpr, Math.PI * 2, true);
|
||||
ictx.closePath();
|
||||
ictx.fill();
|
||||
ictx.drawImage(canvas, 14 * dpr, 16 * dpr);
|
||||
ictx.beginPath();
|
||||
ictx.fillStyle = '#28A5DA';
|
||||
ictx.strokeStyle = '#355E7C';
|
||||
ictx.arc(63 * dpr, 19 * dpr, 8 * dpr, 0 * dpr, Math.PI * 2, true);
|
||||
ictx.closePath();
|
||||
ictx.stroke();
|
||||
ictx.fill();
|
||||
writeText(ictx, 'bold ' + (12 * dpr) + 'px ' + Settings.blockArgFont, 'white', page.num, 26 * dpr, 58 * dpr);
|
||||
return icon;
|
||||
}
|
||||
var canvas = document.createElement('canvas');
|
||||
setCanvasSize(canvas, 52 * dpr, 42 * dpr);
|
||||
var mainctx = canvas.getContext('2d');
|
||||
mainctx.fillStyle = '#AE1F24';
|
||||
mainctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
mainctx.fillStyle = '#28A5DA';
|
||||
mainctx.fillRect(1 * dpr, 1 * dpr, 50 * dpr, 40 * dpr);
|
||||
var c = document.createElement('canvas');
|
||||
var w = (52 - 6) * dpr;
|
||||
var h = (42 - 6) * dpr;
|
||||
setCanvasSize(c, w, h);
|
||||
var ctx = c.getContext('2d');
|
||||
ctx.fillStyle = 'white';
|
||||
ctx.fillRect(0, 0, c.width, c.height);
|
||||
if (page.bkg.childElementCount > 0) {
|
||||
var img = page.bkg.childNodes[0];
|
||||
var imgw = img.naturalWidth ? img.naturalWidth : img.width;
|
||||
var imgh = img.naturalHeight ? img.naturalHeight : img.height;
|
||||
ctx.drawImage(img, 0, 0, imgw, imgh, 0, 0, w, h);
|
||||
}
|
||||
var scale = w / 480;
|
||||
for (var i = 0; i < page.div.childElementCount; i++) {
|
||||
var spr = page.div.childNodes[i].owner;
|
||||
if (!spr) {
|
||||
continue;
|
||||
}
|
||||
page.stampSpriteAt(ctx, spr, scale);
|
||||
}
|
||||
mainctx.drawImage(c, 3 * dpr, 3 * dpr);
|
||||
var ictx = icon.getContext('2d');
|
||||
ictx.fillStyle = '#AE1F24';
|
||||
ictx.beginPath();
|
||||
ictx.arc(63 * dpr, 19 * dpr, 10 * dpr, 0 * dpr, Math.PI * 2, true);
|
||||
ictx.closePath();
|
||||
ictx.fill();
|
||||
ictx.drawImage(canvas, 14 * dpr, 16 * dpr);
|
||||
ictx.beginPath();
|
||||
ictx.fillStyle = '#28A5DA';
|
||||
ictx.strokeStyle = '#355E7C';
|
||||
ictx.arc(63 * dpr, 19 * dpr, 8 * dpr, 0 * dpr, Math.PI * 2, true);
|
||||
ictx.closePath();
|
||||
ictx.stroke();
|
||||
ictx.fill();
|
||||
writeText(ictx, 'bold ' + (12 * dpr) + 'px ' + Settings.blockArgFont, 'white', page.num, 26 * dpr, 58 * dpr);
|
||||
return icon;
|
||||
};
|
||||
|
||||
BlockArg.prototype.updateIcon = function () {
|
||||
var num = this.argValue;
|
||||
var page = ScratchJr.stage.pages[num - 1];
|
||||
page.num = num;
|
||||
this.div = this.pageIcon(num);
|
||||
var block = this.daddy;
|
||||
var ctx = block.blockshape.getContext('2d');
|
||||
ctx.drawImage(this.div, 0, 0, this.div.width, this.div.height, 0, 0,
|
||||
this.div.width * block.scale, this.div.height * block.scale);
|
||||
};
|
||||
updateIcon () {
|
||||
var num = this.argValue;
|
||||
var page = ScratchJr.stage.pages[num - 1];
|
||||
page.num = num;
|
||||
this.div = this.pageIcon(num);
|
||||
var block = this.daddy;
|
||||
var ctx = block.blockshape.getContext('2d');
|
||||
ctx.drawImage(this.div, 0, 0, this.div.width, this.div.height, 0, 0,
|
||||
this.div.width * block.scale, this.div.height * block.scale);
|
||||
}
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,179 +1,187 @@
|
|||
var Runtime = function () {
|
||||
this.threadsRunning = [];
|
||||
this.thread = undefined;
|
||||
this.intervalId = undefined;
|
||||
this.yield = false;
|
||||
};
|
||||
import ScratchJr from '../ScratchJr';
|
||||
import Project from '../../ui/Project';
|
||||
import Prims from './Prims';
|
||||
import Thread from './Thread';
|
||||
|
||||
Runtime.prototype.beginTimer = function () {
|
||||
if (this.intervalId != null) {
|
||||
window.clearInterval(this.intervalId);
|
||||
export default class Runtime {
|
||||
constructor () {
|
||||
this.threadsRunning = [];
|
||||
this.thread = undefined;
|
||||
this.intervalId = undefined;
|
||||
this.yield = false;
|
||||
}
|
||||
var rt = this;
|
||||
this.intervalId = window.setInterval(function () {
|
||||
rt.tickTask();
|
||||
}, 32);
|
||||
Project.saving = false;
|
||||
// Prims.time = (new Date() - 0);
|
||||
this.threadsRunning = [];
|
||||
};
|
||||
|
||||
Runtime.prototype.tickTask = function () {
|
||||
ScratchJr.updateRunStopButtons();
|
||||
if (this.threadsRunning.length < 1) {
|
||||
return;
|
||||
}
|
||||
var activeThreads = [];
|
||||
for (var i = 0; i < this.threadsRunning.length; i++) {
|
||||
if (this.threadsRunning[i].isRunning) {
|
||||
activeThreads.push(this.threadsRunning[i]);
|
||||
beginTimer () {
|
||||
if (this.intervalId != null) {
|
||||
window.clearInterval(this.intervalId);
|
||||
}
|
||||
var rt = this;
|
||||
this.intervalId = window.setInterval(function () {
|
||||
rt.tickTask();
|
||||
}, 32);
|
||||
Project.saving = false;
|
||||
// Prims.time = (new Date() - 0);
|
||||
this.threadsRunning = [];
|
||||
}
|
||||
this.threadsRunning = activeThreads;
|
||||
for (var j = 0; j < this.threadsRunning.length; j++) {
|
||||
this.step(j);
|
||||
}
|
||||
};
|
||||
|
||||
Runtime.prototype.inactive = function () {
|
||||
if (this.threadsRunning.length < 1) {
|
||||
return true;
|
||||
}
|
||||
var inactive = true;
|
||||
for (var i = 0; i < this.threadsRunning.length; i++) {
|
||||
var t = this.threadsRunning[i];
|
||||
if (!t) {
|
||||
continue;
|
||||
}
|
||||
if (t.isRunning && (t.firstBlock.blocktype != 'ontouch')) {
|
||||
inactive = false;
|
||||
}
|
||||
if ((t.firstBlock.blocktype == 'ontouch') && (t.thisblock != null) && (t.thisblock.blocktype != 'ontouch')) {
|
||||
inactive = false;
|
||||
}
|
||||
}
|
||||
return inactive;
|
||||
};
|
||||
|
||||
Runtime.prototype.step = function (n) {
|
||||
this.yield = false;
|
||||
this.thread = this.threadsRunning[n];
|
||||
while (true) { // eslint-disable-line no-constant-condition
|
||||
if (!this.thread.isRunning) {
|
||||
tickTask () {
|
||||
ScratchJr.updateRunStopButtons();
|
||||
if (this.threadsRunning.length < 1) {
|
||||
return;
|
||||
}
|
||||
if (this.thread.waitTimer > 0) {
|
||||
this.thread.waitTimer += -1;
|
||||
return;
|
||||
}
|
||||
// if (this.thread.spr.parentNode.id == "frame") return; // object is being dragged
|
||||
if (this.yield) {
|
||||
return;
|
||||
}
|
||||
if (this.thread.thisblock == null) {
|
||||
this.endCase();
|
||||
this.yield = true;
|
||||
} else {
|
||||
this.runPrim();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Runtime.prototype.addRunScript = function (spr, b) {
|
||||
this.restartThread(spr, b);
|
||||
};
|
||||
|
||||
Runtime.prototype.stopThreads = function () {
|
||||
for (var i in this.threadsRunning) {
|
||||
this.threadsRunning[i].stop();
|
||||
}
|
||||
this.threadsRunning = [];
|
||||
};
|
||||
|
||||
Runtime.prototype.stopThreadBlock = function (b) {
|
||||
for (var i in this.threadsRunning) {
|
||||
if (this.threadsRunning[i].firstBlock == b) {
|
||||
this.threadsRunning[i].stop();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Runtime.prototype.stopThreadSprite = function (spr) {
|
||||
for (var i in this.threadsRunning) {
|
||||
if (this.threadsRunning[i].spr == spr) {
|
||||
this.threadsRunning[i].stop();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Runtime.prototype.removeRunScript = function (spr) {
|
||||
var res = [];
|
||||
for (var i in this.threadsRunning) {
|
||||
if (this.threadsRunning[i].spr == spr) {
|
||||
var activeThreads = [];
|
||||
for (var i = 0; i < this.threadsRunning.length; i++) {
|
||||
if (this.threadsRunning[i].isRunning) {
|
||||
if (this.threadsRunning[i].thisblock != null) {
|
||||
this.threadsRunning[i].endPrim();
|
||||
activeThreads.push(this.threadsRunning[i]);
|
||||
}
|
||||
}
|
||||
this.threadsRunning = activeThreads;
|
||||
for (var j = 0; j < this.threadsRunning.length; j++) {
|
||||
this.step(j);
|
||||
}
|
||||
}
|
||||
|
||||
inactive () {
|
||||
if (this.threadsRunning.length < 1) {
|
||||
return true;
|
||||
}
|
||||
var inactive = true;
|
||||
for (var i = 0; i < this.threadsRunning.length; i++) {
|
||||
var t = this.threadsRunning[i];
|
||||
if (!t) {
|
||||
continue;
|
||||
}
|
||||
if (t.isRunning && (t.firstBlock.blocktype != 'ontouch')) {
|
||||
inactive = false;
|
||||
}
|
||||
if ((t.firstBlock.blocktype == 'ontouch') && (t.thisblock != null)
|
||||
&& (t.thisblock.blocktype != 'ontouch')) {
|
||||
inactive = false;
|
||||
}
|
||||
}
|
||||
return inactive;
|
||||
}
|
||||
|
||||
step (n) {
|
||||
this.yield = false;
|
||||
this.thread = this.threadsRunning[n];
|
||||
while (true) { // eslint-disable-line no-constant-condition
|
||||
if (!this.thread.isRunning) {
|
||||
return;
|
||||
}
|
||||
if (this.thread.waitTimer > 0) {
|
||||
this.thread.waitTimer += -1;
|
||||
return;
|
||||
}
|
||||
// if (this.thread.spr.parentNode.id == "frame") return; // object is being dragged
|
||||
if (this.yield) {
|
||||
return;
|
||||
}
|
||||
if (this.thread.thisblock == null) {
|
||||
this.endCase();
|
||||
this.yield = true;
|
||||
} else {
|
||||
this.runPrim();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addRunScript (spr, b) {
|
||||
this.restartThread(spr, b);
|
||||
}
|
||||
|
||||
stopThreads () {
|
||||
for (var i in this.threadsRunning) {
|
||||
this.threadsRunning[i].stop();
|
||||
}
|
||||
this.threadsRunning = [];
|
||||
}
|
||||
|
||||
stopThreadBlock (b) {
|
||||
for (var i in this.threadsRunning) {
|
||||
if (this.threadsRunning[i].firstBlock == b) {
|
||||
this.threadsRunning[i].stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
stopThreadSprite (spr) {
|
||||
for (var i in this.threadsRunning) {
|
||||
if (this.threadsRunning[i].spr == spr) {
|
||||
this.threadsRunning[i].stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
removeRunScript (spr) {
|
||||
var res = [];
|
||||
for (var i in this.threadsRunning) {
|
||||
if (this.threadsRunning[i].spr == spr) {
|
||||
if (this.threadsRunning[i].isRunning) {
|
||||
if (this.threadsRunning[i].thisblock != null) {
|
||||
this.threadsRunning[i].endPrim();
|
||||
}
|
||||
res.push(this.threadsRunning[i].duplicate());
|
||||
}
|
||||
res.push(this.threadsRunning[i].duplicate());
|
||||
}
|
||||
this.threadsRunning[i].isRunning = false;
|
||||
if (this.threadsRunning[i].oldblock != null) {
|
||||
this.threadsRunning[i].oldblock.unhighlight();
|
||||
}
|
||||
}
|
||||
}
|
||||
return res;
|
||||
};
|
||||
|
||||
Runtime.prototype.runPrim = function () {
|
||||
if (this.thread.oldblock != null) {
|
||||
this.thread.oldblock.unhighlight();
|
||||
}
|
||||
this.thread.oldblock = null;
|
||||
var token = Prims.table[this.thread.thisblock.blocktype];
|
||||
if (token == null) {
|
||||
token = Prims.table.missing;
|
||||
} else {
|
||||
var noh = ['repeat', 'gotopage'];
|
||||
if (noh.indexOf(this.thread.thisblock.blocktype) < 0) {
|
||||
this.thread.thisblock.highlight();
|
||||
this.thread.oldblock = this.thread.thisblock;
|
||||
}
|
||||
Prims.time = (new Date() - 0);
|
||||
token(this.thread);
|
||||
}
|
||||
};
|
||||
|
||||
Runtime.prototype.endCase = function () {
|
||||
if (this.thread.oldblock != null) {
|
||||
this.thread.oldblock.unhighlight();
|
||||
}
|
||||
if (this.thread.stack.length == 0) {
|
||||
Prims.Done(this.thread);
|
||||
} else {
|
||||
var thing = (this.thread.stack).pop();
|
||||
this.thread.thisblock = thing;
|
||||
this.runPrim();
|
||||
}
|
||||
};
|
||||
|
||||
Runtime.prototype.restartThread = function (spr, b, active) {
|
||||
var newThread = new Thread(spr, b);
|
||||
var wasRunning = false;
|
||||
for (var i = 0; i < this.threadsRunning.length; i++) {
|
||||
if (this.threadsRunning[i].firstBlock == b) {
|
||||
wasRunning = true;
|
||||
if (b.blocktype != 'ontouch') { // on touch demons are special - they are not interruptable
|
||||
this.threadsRunning[i].isRunning = false;
|
||||
if (this.threadsRunning[i].oldblock != null) {
|
||||
this.threadsRunning[i].oldblock.unhighlight();
|
||||
}
|
||||
this.threadsRunning[i].stopping(active);
|
||||
newThread = this.threadsRunning[i];
|
||||
}
|
||||
}
|
||||
return res;
|
||||
}
|
||||
if (!wasRunning) {
|
||||
this.threadsRunning.push(newThread);
|
||||
|
||||
runPrim () {
|
||||
if (this.thread.oldblock != null) {
|
||||
this.thread.oldblock.unhighlight();
|
||||
}
|
||||
this.thread.oldblock = null;
|
||||
var token = Prims.table[this.thread.thisblock.blocktype];
|
||||
if (token == null) {
|
||||
token = Prims.table.missing;
|
||||
} else {
|
||||
var noh = ['repeat', 'gotopage'];
|
||||
if (noh.indexOf(this.thread.thisblock.blocktype) < 0) {
|
||||
this.thread.thisblock.highlight();
|
||||
this.thread.oldblock = this.thread.thisblock;
|
||||
}
|
||||
Prims.time = (new Date() - 0);
|
||||
token(this.thread);
|
||||
}
|
||||
}
|
||||
return newThread;
|
||||
};
|
||||
|
||||
endCase () {
|
||||
if (this.thread.oldblock != null) {
|
||||
this.thread.oldblock.unhighlight();
|
||||
}
|
||||
if (this.thread.stack.length == 0) {
|
||||
Prims.Done(this.thread);
|
||||
} else {
|
||||
var thing = (this.thread.stack).pop();
|
||||
this.thread.thisblock = thing;
|
||||
this.runPrim();
|
||||
}
|
||||
}
|
||||
|
||||
restartThread (spr, b, active) {
|
||||
var newThread = new Thread(spr, b);
|
||||
var wasRunning = false;
|
||||
for (var i = 0; i < this.threadsRunning.length; i++) {
|
||||
if (this.threadsRunning[i].firstBlock == b) {
|
||||
wasRunning = true;
|
||||
if (b.blocktype != 'ontouch') { // on touch demons are special - they are not interruptable
|
||||
if (this.threadsRunning[i].oldblock != null) {
|
||||
this.threadsRunning[i].oldblock.unhighlight();
|
||||
}
|
||||
this.threadsRunning[i].stopping(active);
|
||||
newThread = this.threadsRunning[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!wasRunning) {
|
||||
this.threadsRunning.push(newThread);
|
||||
}
|
||||
return newThread;
|
||||
}
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,159 +1,165 @@
|
|||
var Thread = function (s, block) {
|
||||
this.firstBlock = block.findFirst();
|
||||
this.thisblock = block;
|
||||
this.oldblock = null;
|
||||
this.spr = s;
|
||||
this.audio = undefined;
|
||||
this.stack = [];
|
||||
this.firstTime = true;
|
||||
this.count = -1;
|
||||
this.waitTimer = 0;
|
||||
this.distance = -1;
|
||||
this.called = [];
|
||||
this.vector = {
|
||||
x: 0,
|
||||
y: 0
|
||||
};
|
||||
this.isRunning = true;
|
||||
this.time = 0; // for debugging purposes
|
||||
return this;
|
||||
};
|
||||
import Prims from './Prims';
|
||||
import Grid from '../ui/Grid';
|
||||
import Vector from '../../geom/Vector';
|
||||
|
||||
Thread.prototype.clear = function () {
|
||||
this.stack = [];
|
||||
this.firstTime = true;
|
||||
this.count = -1;
|
||||
this.waitTimer = 0;
|
||||
this.vector = {
|
||||
x: 0,
|
||||
y: 0
|
||||
};
|
||||
this.distance = -1;
|
||||
this.called = [];
|
||||
this.thisblock = this.firstBlock;
|
||||
};
|
||||
|
||||
Thread.prototype.duplicate = function () {
|
||||
var thread = new Thread(this.spr, this.firstBlock);
|
||||
thread.count = -1;
|
||||
thread.firstBlock = this.firstBlock;
|
||||
thread.thisblock = this.thisblock;
|
||||
thread.oldblock = null;
|
||||
thread.spr = this.spr;
|
||||
thread.stack = this.stack;
|
||||
thread.firstTime = this.firstTime;
|
||||
thread.vector = {
|
||||
x: 0,
|
||||
y: 0
|
||||
};
|
||||
thread.waitTimer = 0;
|
||||
thread.distance = -1;
|
||||
thread.called = this.called;
|
||||
thread.isRunning = this.isRunning;
|
||||
return thread;
|
||||
};
|
||||
|
||||
Thread.prototype.deselect = function (b) {
|
||||
while (b != null) {
|
||||
b.unhighlight();
|
||||
if (b.inside) {
|
||||
b.repeatCounter = -1;
|
||||
this.deselect(b.inside);
|
||||
}
|
||||
b = b.next;
|
||||
export default class Thread {
|
||||
constructor (s, block) {
|
||||
this.firstBlock = block.findFirst();
|
||||
this.thisblock = block;
|
||||
this.oldblock = null;
|
||||
this.spr = s;
|
||||
this.audio = undefined;
|
||||
this.stack = [];
|
||||
this.firstTime = true;
|
||||
this.count = -1;
|
||||
this.waitTimer = 0;
|
||||
this.distance = -1;
|
||||
this.called = [];
|
||||
this.vector = {
|
||||
x: 0,
|
||||
y: 0
|
||||
};
|
||||
this.isRunning = true;
|
||||
this.time = 0; // for debugging purposes
|
||||
return this;
|
||||
}
|
||||
};
|
||||
|
||||
Thread.prototype.stop = function (b) {
|
||||
this.stopping(b);
|
||||
this.isRunning = false;
|
||||
};
|
||||
|
||||
Thread.prototype.stopping = function (b) {
|
||||
this.endPrim(b);
|
||||
this.deselect(this.firstBlock);
|
||||
this.clear();
|
||||
this.spr.closeBalloon();
|
||||
};
|
||||
|
||||
Thread.prototype.endPrim = function (stopMine) {
|
||||
if (!this.thisblock) {
|
||||
return;
|
||||
clear () {
|
||||
this.stack = [];
|
||||
this.firstTime = true;
|
||||
this.count = -1;
|
||||
this.waitTimer = 0;
|
||||
this.vector = {
|
||||
x: 0,
|
||||
y: 0
|
||||
};
|
||||
this.distance = -1;
|
||||
this.called = [];
|
||||
this.thisblock = this.firstBlock;
|
||||
}
|
||||
var b = this.thisblock;
|
||||
var s = this.spr;
|
||||
switch (b.blocktype) {
|
||||
case 'down':
|
||||
case 'back':
|
||||
case 'forward':
|
||||
case 'up':
|
||||
if ((this.distance > -1) && !stopMine) {
|
||||
var vector = Vector.scale(this.vector, this.distance % 24);
|
||||
s.setPos(s.xcoor + vector.x, s.ycoor + vector.y);
|
||||
}
|
||||
break;
|
||||
case 'hop':
|
||||
var count = this.count;
|
||||
var n = Number(b.getArgValue());
|
||||
count--;
|
||||
if (count > 0) {
|
||||
var delta = 0;
|
||||
for (var i = count; i > -1; i--) {
|
||||
delta += Prims.hopList[count];
|
||||
}
|
||||
this.vector = {
|
||||
x: 0,
|
||||
y: delta
|
||||
};
|
||||
var dy = s.ycoor - this.vector.y / 5 * n;
|
||||
if (dy < 0) {
|
||||
dy = 0;
|
||||
}
|
||||
if (dy >= (360 - Grid.size)) {
|
||||
dy = (360 - Grid.size);
|
||||
}
|
||||
s.setPos(s.xcoor + this.vector.x, dy);
|
||||
}
|
||||
break;
|
||||
case 'playsnd':
|
||||
if (this.audio) {
|
||||
this.audio.stop();
|
||||
this.audio = undefined;
|
||||
}
|
||||
break;
|
||||
case 'playusersnd':
|
||||
if (this.audio) {
|
||||
this.audio.stop();
|
||||
this.audio = undefined;
|
||||
}
|
||||
break;
|
||||
case 'hide':
|
||||
s.div.style.opacity = 0;
|
||||
if (!this.firstBlock.aStart && !stopMine) {
|
||||
s.homeshown = false;
|
||||
}
|
||||
break;
|
||||
case 'show':
|
||||
s.div.style.opacity = 1;
|
||||
if (!this.firstBlock.aStart && !stopMine) {
|
||||
s.homeshown = true;
|
||||
}
|
||||
break;
|
||||
case 'same': s.noScaleFor();
|
||||
break;
|
||||
case 'grow':
|
||||
case 'shrink':
|
||||
if (!this.firstBlock.aStart && !stopMine) {
|
||||
s.homescale = s.scale;
|
||||
}
|
||||
break;
|
||||
case 'right':
|
||||
case 'left':
|
||||
var angle = s.angle;
|
||||
if ((angle % 30) != 0) {
|
||||
angle = (Math.floor(angle / 30) + 1) * 30;
|
||||
}
|
||||
s.setHeading(angle);
|
||||
break;
|
||||
|
||||
duplicate () {
|
||||
var thread = new Thread(this.spr, this.firstBlock);
|
||||
thread.count = -1;
|
||||
thread.firstBlock = this.firstBlock;
|
||||
thread.thisblock = this.thisblock;
|
||||
thread.oldblock = null;
|
||||
thread.spr = this.spr;
|
||||
thread.stack = this.stack;
|
||||
thread.firstTime = this.firstTime;
|
||||
thread.vector = {
|
||||
x: 0,
|
||||
y: 0
|
||||
};
|
||||
thread.waitTimer = 0;
|
||||
thread.distance = -1;
|
||||
thread.called = this.called;
|
||||
thread.isRunning = this.isRunning;
|
||||
return thread;
|
||||
}
|
||||
};
|
||||
|
||||
deselect (b) {
|
||||
while (b != null) {
|
||||
b.unhighlight();
|
||||
if (b.inside) {
|
||||
b.repeatCounter = -1;
|
||||
this.deselect(b.inside);
|
||||
}
|
||||
b = b.next;
|
||||
}
|
||||
}
|
||||
|
||||
stop (b) {
|
||||
this.stopping(b);
|
||||
this.isRunning = false;
|
||||
}
|
||||
|
||||
stopping (b) {
|
||||
this.endPrim(b);
|
||||
this.deselect(this.firstBlock);
|
||||
this.clear();
|
||||
this.spr.closeBalloon();
|
||||
}
|
||||
|
||||
endPrim (stopMine) {
|
||||
if (!this.thisblock) {
|
||||
return;
|
||||
}
|
||||
var b = this.thisblock;
|
||||
var s = this.spr;
|
||||
switch (b.blocktype) {
|
||||
case 'down':
|
||||
case 'back':
|
||||
case 'forward':
|
||||
case 'up':
|
||||
if ((this.distance > -1) && !stopMine) {
|
||||
var vector = Vector.scale(this.vector, this.distance % 24);
|
||||
s.setPos(s.xcoor + vector.x, s.ycoor + vector.y);
|
||||
}
|
||||
break;
|
||||
case 'hop':
|
||||
var count = this.count;
|
||||
var n = Number(b.getArgValue());
|
||||
count--;
|
||||
if (count > 0) {
|
||||
var delta = 0;
|
||||
for (var i = count; i > -1; i--) {
|
||||
delta += Prims.hopList[count];
|
||||
}
|
||||
this.vector = {
|
||||
x: 0,
|
||||
y: delta
|
||||
};
|
||||
var dy = s.ycoor - this.vector.y / 5 * n;
|
||||
if (dy < 0) {
|
||||
dy = 0;
|
||||
}
|
||||
if (dy >= (360 - Grid.size)) {
|
||||
dy = (360 - Grid.size);
|
||||
}
|
||||
s.setPos(s.xcoor + this.vector.x, dy);
|
||||
}
|
||||
break;
|
||||
case 'playsnd':
|
||||
if (this.audio) {
|
||||
this.audio.stop();
|
||||
this.audio = undefined;
|
||||
}
|
||||
break;
|
||||
case 'playusersnd':
|
||||
if (this.audio) {
|
||||
this.audio.stop();
|
||||
this.audio = undefined;
|
||||
}
|
||||
break;
|
||||
case 'hide':
|
||||
s.div.style.opacity = 0;
|
||||
if (!this.firstBlock.aStart && !stopMine) {
|
||||
s.homeshown = false;
|
||||
}
|
||||
break;
|
||||
case 'show':
|
||||
s.div.style.opacity = 1;
|
||||
if (!this.firstBlock.aStart && !stopMine) {
|
||||
s.homeshown = true;
|
||||
}
|
||||
break;
|
||||
case 'same': s.noScaleFor();
|
||||
break;
|
||||
case 'grow':
|
||||
case 'shrink':
|
||||
if (!this.firstBlock.aStart && !stopMine) {
|
||||
s.homescale = s.scale;
|
||||
}
|
||||
break;
|
||||
case 'right':
|
||||
case 'left':
|
||||
var angle = s.angle;
|
||||
if ((angle % 30) != 0) {
|
||||
angle = (Math.floor(angle / 30) + 1) * 30;
|
||||
}
|
||||
s.setHeading(angle);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -2,481 +2,486 @@
|
|||
// Scrolling Pane
|
||||
////////////////////////////////////////////////
|
||||
|
||||
var Scroll = function (div, id, w, h, cfcn, ofcn) {
|
||||
this.hasHorizontal = true;
|
||||
this.hasVertical = true;
|
||||
this.arrowDistance = 6;
|
||||
this.aleft = undefined;
|
||||
this.aright = undefined;
|
||||
this.aup = undefined;
|
||||
this.adown = undefined;
|
||||
this.contents = newDiv(div, 0, 0, w, h, {});
|
||||
this.contents.setAttribute('id', id);
|
||||
this.contents.owner = this;
|
||||
this.addArrows(div, w, h);
|
||||
this.getContent = cfcn;
|
||||
this.getObjects = ofcn;
|
||||
div.scroll = this; // for now;
|
||||
};
|
||||
import Events from '../../utils/Events';
|
||||
import {newDiv, newHTML, CSSTransition3D, isTablet, setCanvasSize} from '../../utils/lib';
|
||||
|
||||
Scroll.prototype.update = function () {
|
||||
this.adjustCanvas();
|
||||
this.refresh();
|
||||
this.bounceBack();
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
// Arrows
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
Scroll.prototype.addArrows = function (sc, w, h) {
|
||||
this.aleft = newHTML('div', 'leftarrow', sc);
|
||||
this.aleft.style.height = h + 'px';
|
||||
var larrow = newHTML('span', undefined, this.aleft);
|
||||
larrow.style.top = Math.floor((h - larrow.offsetHeight) / 2) + 'px';
|
||||
|
||||
this.aright = newHTML('div', 'rightarrow', sc);
|
||||
this.aright.style.height = h + 'px';
|
||||
var rarrow = newHTML('span', undefined, this.aright);
|
||||
rarrow.style.top = Math.floor((h - rarrow.offsetHeight) / 2) + 'px';
|
||||
|
||||
this.aup = newHTML('div', 'toparrow', sc);
|
||||
this.adown = newHTML('div', 'bottomarrow', sc);
|
||||
newHTML('div', 'halign up', this.aup);
|
||||
newHTML('div', 'halign down', this.adown);
|
||||
|
||||
var me = this;
|
||||
if (isTablet) {
|
||||
this.aup.ontouchstart = function (e) {
|
||||
me.scrolldown(e);
|
||||
};
|
||||
} else {
|
||||
this.aup.onmousedown = function (e) {
|
||||
me.scrolldown(e);
|
||||
};
|
||||
export default class Scroll {
|
||||
constructor (div, id, w, h, cfcn, ofcn) {
|
||||
this.hasHorizontal = true;
|
||||
this.hasVertical = true;
|
||||
this.arrowDistance = 6;
|
||||
this.aleft = undefined;
|
||||
this.aright = undefined;
|
||||
this.aup = undefined;
|
||||
this.adown = undefined;
|
||||
this.contents = newDiv(div, 0, 0, w, h, {});
|
||||
this.contents.setAttribute('id', id);
|
||||
this.contents.owner = this;
|
||||
this.addArrows(div, w, h);
|
||||
this.getContent = cfcn;
|
||||
this.getObjects = ofcn;
|
||||
div.scroll = this; // for now;
|
||||
}
|
||||
|
||||
if (isTablet) {
|
||||
this.adown.ontouchstart = function (e) {
|
||||
me.scrollup(e);
|
||||
};
|
||||
} else {
|
||||
this.adown.onmousedown = function (e) {
|
||||
me.scrollup(e);
|
||||
};
|
||||
update () {
|
||||
this.adjustCanvas();
|
||||
this.refresh();
|
||||
this.bounceBack();
|
||||
}
|
||||
|
||||
if (isTablet) {
|
||||
this.aleft.ontouchstart = function (e) {
|
||||
me.scrollright(e);
|
||||
};
|
||||
} else {
|
||||
this.aleft.onmousedown = function (e) {
|
||||
me.scrollright(e);
|
||||
};
|
||||
}
|
||||
/////////////////////////////////////////////////////////////
|
||||
// Arrows
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
if (isTablet) {
|
||||
this.aright.ontouchstart = function (e) {
|
||||
me.scrollleft(e);
|
||||
};
|
||||
} else {
|
||||
this.aright.onmousedown = function (e) {
|
||||
me.scrollleft(e);
|
||||
};
|
||||
}
|
||||
addArrows (sc, w, h) {
|
||||
this.aleft = newHTML('div', 'leftarrow', sc);
|
||||
this.aleft.style.height = h + 'px';
|
||||
var larrow = newHTML('span', undefined, this.aleft);
|
||||
larrow.style.top = Math.floor((h - larrow.offsetHeight) / 2) + 'px';
|
||||
|
||||
};
|
||||
this.aright = newHTML('div', 'rightarrow', sc);
|
||||
this.aright.style.height = h + 'px';
|
||||
var rarrow = newHTML('span', undefined, this.aright);
|
||||
rarrow.style.top = Math.floor((h - rarrow.offsetHeight) / 2) + 'px';
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
// Scrolling
|
||||
////////////////////////////////////////////////////////////
|
||||
this.aup = newHTML('div', 'toparrow', sc);
|
||||
this.adown = newHTML('div', 'bottomarrow', sc);
|
||||
newHTML('div', 'halign up', this.aup);
|
||||
newHTML('div', 'halign down', this.adown);
|
||||
|
||||
Scroll.prototype.repositionArrows = function (h) {
|
||||
this.aleft.style.height = h + 'px';
|
||||
this.aleft.childNodes[0].style.top = Math.floor((h - this.aleft.childNodes[0].offsetHeight) / 2) + 'px';
|
||||
this.aright.style.height = h + 'px';
|
||||
this.aright.childNodes[0].style.top = Math.floor((h - this.aright.childNodes[0].offsetHeight) / 2) + 'px';
|
||||
};
|
||||
|
||||
Scroll.prototype.getAdjustment = function (rect) { // rect of the dragg block canvas
|
||||
var d = this.contents.parentNode; // scripts
|
||||
var w = d.offsetWidth;
|
||||
var h = d.offsetHeight;
|
||||
if ((rect.x > 0) && (rect.y > 0)) {
|
||||
return 'topleft';
|
||||
}
|
||||
if (((rect.x + rect.width) < w) && ((rect.y + rect.height) < h)) {
|
||||
return 'bottomright';
|
||||
}
|
||||
if ((rect.x > 0) && ((rect.y + rect.height) < h)) {
|
||||
return 'bottomleft';
|
||||
}
|
||||
if (((rect.x + rect.width) < w) && (rect.y > 0)) {
|
||||
return 'topright';
|
||||
}
|
||||
if ((rect.x + rect.width) < w) {
|
||||
return 'right';
|
||||
}
|
||||
if ((rect.y + rect.height) < h) {
|
||||
return 'down';
|
||||
}
|
||||
if (rect.y > 0) {
|
||||
return 'up';
|
||||
}
|
||||
if (rect.x > 0) {
|
||||
return 'left';
|
||||
}
|
||||
return 'none';
|
||||
};
|
||||
|
||||
Scroll.prototype.bounceBack = function () {
|
||||
var owner = this;
|
||||
var p = this.contents; // scriptscontainer
|
||||
var bc = this.getContent(); // blockcanvas
|
||||
var valx = bc.left;
|
||||
var valy = bc.top;
|
||||
var h = p.offsetHeight;
|
||||
var w = p.offsetWidth;
|
||||
var rect = {
|
||||
x: valx,
|
||||
y: valy,
|
||||
width: bc.offsetWidth,
|
||||
height: bc.offsetHeight
|
||||
};
|
||||
var transition = {
|
||||
duration: 0.5,
|
||||
transition: 'ease-out',
|
||||
style: {},
|
||||
onComplete: function () {
|
||||
owner.refresh();
|
||||
var me = this;
|
||||
if (isTablet) {
|
||||
this.aup.ontouchstart = function (e) {
|
||||
me.scrolldown(e);
|
||||
};
|
||||
} else {
|
||||
this.aup.onmousedown = function (e) {
|
||||
me.scrolldown(e);
|
||||
};
|
||||
}
|
||||
};
|
||||
switch (this.getAdjustment(rect)) {
|
||||
case 'topright':
|
||||
transition.style.left = (this.hasHorizontal ? (w - rect.width) : 0) + 'px';
|
||||
transition.style.top = '0px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'bottomright':
|
||||
transition.style.left = (this.hasHorizontal ? (w - rect.width) : 0) + 'px';
|
||||
transition.style.top = (this.hasVertical ? h - rect.height : 0) + 'px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'topleft':
|
||||
transition.style.top = '0px';
|
||||
transition.style.left = '0px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'bottomleft':
|
||||
transition.style.top = (this.hasVertical ? h - rect.height : 0) + 'px';
|
||||
transition.style.left = '0px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'right':
|
||||
transition.style.top = valy + 'px';
|
||||
transition.style.left = (this.hasHorizontal ? (w - rect.width) : 0) + 'px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'left':
|
||||
if (this.hasHorizontal) {
|
||||
transition.style.top = valy + 'px';
|
||||
|
||||
if (isTablet) {
|
||||
this.adown.ontouchstart = function (e) {
|
||||
me.scrollup(e);
|
||||
};
|
||||
} else {
|
||||
this.adown.onmousedown = function (e) {
|
||||
me.scrollup(e);
|
||||
};
|
||||
}
|
||||
|
||||
if (isTablet) {
|
||||
this.aleft.ontouchstart = function (e) {
|
||||
me.scrollright(e);
|
||||
};
|
||||
} else {
|
||||
this.aleft.onmousedown = function (e) {
|
||||
me.scrollright(e);
|
||||
};
|
||||
}
|
||||
|
||||
if (isTablet) {
|
||||
this.aright.ontouchstart = function (e) {
|
||||
me.scrollleft(e);
|
||||
};
|
||||
} else {
|
||||
this.aright.onmousedown = function (e) {
|
||||
me.scrollleft(e);
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
// Scrolling
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
repositionArrows (h) {
|
||||
this.aleft.style.height = h + 'px';
|
||||
this.aleft.childNodes[0].style.top = Math.floor((h - this.aleft.childNodes[0].offsetHeight) / 2) + 'px';
|
||||
this.aright.style.height = h + 'px';
|
||||
this.aright.childNodes[0].style.top = Math.floor((h - this.aright.childNodes[0].offsetHeight) / 2) + 'px';
|
||||
}
|
||||
|
||||
getAdjustment (rect) { // rect of the dragg block canvas
|
||||
var d = this.contents.parentNode; // scripts
|
||||
var w = d.offsetWidth;
|
||||
var h = d.offsetHeight;
|
||||
if ((rect.x > 0) && (rect.y > 0)) {
|
||||
return 'topleft';
|
||||
}
|
||||
if (((rect.x + rect.width) < w) && ((rect.y + rect.height) < h)) {
|
||||
return 'bottomright';
|
||||
}
|
||||
if ((rect.x > 0) && ((rect.y + rect.height) < h)) {
|
||||
return 'bottomleft';
|
||||
}
|
||||
if (((rect.x + rect.width) < w) && (rect.y > 0)) {
|
||||
return 'topright';
|
||||
}
|
||||
if ((rect.x + rect.width) < w) {
|
||||
return 'right';
|
||||
}
|
||||
if ((rect.y + rect.height) < h) {
|
||||
return 'down';
|
||||
}
|
||||
if (rect.y > 0) {
|
||||
return 'up';
|
||||
}
|
||||
if (rect.x > 0) {
|
||||
return 'left';
|
||||
}
|
||||
return 'none';
|
||||
}
|
||||
|
||||
bounceBack () {
|
||||
var owner = this;
|
||||
var p = this.contents; // scriptscontainer
|
||||
var bc = this.getContent(); // blockcanvas
|
||||
var valx = bc.left;
|
||||
var valy = bc.top;
|
||||
var h = p.offsetHeight;
|
||||
var w = p.offsetWidth;
|
||||
var rect = {
|
||||
x: valx,
|
||||
y: valy,
|
||||
width: bc.offsetWidth,
|
||||
height: bc.offsetHeight
|
||||
};
|
||||
var transition = {
|
||||
duration: 0.5,
|
||||
transition: 'ease-out',
|
||||
style: {},
|
||||
onComplete: function () {
|
||||
owner.refresh();
|
||||
}
|
||||
};
|
||||
switch (this.getAdjustment(rect)) {
|
||||
case 'topright':
|
||||
transition.style.left = (this.hasHorizontal ? (w - rect.width) : 0) + 'px';
|
||||
transition.style.top = '0px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'bottomright':
|
||||
transition.style.left = (this.hasHorizontal ? (w - rect.width) : 0) + 'px';
|
||||
transition.style.top = (this.hasVertical ? h - rect.height : 0) + 'px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'topleft':
|
||||
transition.style.top = '0px';
|
||||
transition.style.left = '0px';
|
||||
CSSTransition3D(bc, transition);
|
||||
}
|
||||
break;
|
||||
case 'down':
|
||||
transition.style.top = (h - rect.height) + 'px';
|
||||
transition.style.left = valx + 'px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'up':
|
||||
if (this.hasVertical) {
|
||||
transition.style.top = '0px';
|
||||
break;
|
||||
case 'bottomleft':
|
||||
transition.style.top = (this.hasVertical ? h - rect.height : 0) + 'px';
|
||||
transition.style.left = '0px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'right':
|
||||
transition.style.top = valy + 'px';
|
||||
transition.style.left = (this.hasHorizontal ? (w - rect.width) : 0) + 'px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'left':
|
||||
if (this.hasHorizontal) {
|
||||
transition.style.top = valy + 'px';
|
||||
transition.style.left = '0px';
|
||||
CSSTransition3D(bc, transition);
|
||||
}
|
||||
break;
|
||||
case 'down':
|
||||
transition.style.top = (h - rect.height) + 'px';
|
||||
transition.style.left = valx + 'px';
|
||||
CSSTransition3D(bc, transition);
|
||||
break;
|
||||
case 'up':
|
||||
if (this.hasVertical) {
|
||||
transition.style.top = '0px';
|
||||
transition.style.left = valx + 'px';
|
||||
CSSTransition3D(bc, transition);
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
// Refreshing
|
||||
////////////////////////////////////////////////////////////
|
||||
/////////////////////////////////////////////////////////////
|
||||
// Refreshing
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
Scroll.prototype.refresh = function () {
|
||||
var p = this.contents; // scriptscontainer
|
||||
var bc = this.getContent(); // blockcanvas
|
||||
var w = p.offsetWidth;
|
||||
var h = p.offsetHeight;
|
||||
var you;
|
||||
var needleft = 'hidden';
|
||||
var needright = 'hidden';
|
||||
var needup = 'hidden';
|
||||
var needdown = 'hidden';
|
||||
var allblocks = this.getObjects();
|
||||
for (var i = 0; i < allblocks.length; i++) {
|
||||
you = allblocks[i].div;
|
||||
if (you == null) {
|
||||
continue;
|
||||
}
|
||||
if (!you.owner) {
|
||||
continue;
|
||||
}
|
||||
if (you.style.visibility == 'hidden') {
|
||||
continue;
|
||||
}
|
||||
if (you.left + bc.left < 0) {
|
||||
needleft = 'visible';
|
||||
}
|
||||
if ((you.left + you.offsetWidth + bc.left) > w) {
|
||||
needright = 'visible';
|
||||
}
|
||||
if (you.top + bc.top + 10 < 0) {
|
||||
needup = 'visible';
|
||||
}
|
||||
if ((you.top + you.offsetHeight + bc.top) > h) {
|
||||
needdown = 'visible';
|
||||
refresh () {
|
||||
var p = this.contents; // scriptscontainer
|
||||
var bc = this.getContent(); // blockcanvas
|
||||
var w = p.offsetWidth;
|
||||
var h = p.offsetHeight;
|
||||
var you;
|
||||
var needleft = 'hidden';
|
||||
var needright = 'hidden';
|
||||
var needup = 'hidden';
|
||||
var needdown = 'hidden';
|
||||
var allblocks = this.getObjects();
|
||||
for (var i = 0; i < allblocks.length; i++) {
|
||||
you = allblocks[i].div;
|
||||
if (you == null) {
|
||||
continue;
|
||||
}
|
||||
if (!you.owner) {
|
||||
continue;
|
||||
}
|
||||
if (you.style.visibility == 'hidden') {
|
||||
continue;
|
||||
}
|
||||
if (you.left + bc.left < 0) {
|
||||
needleft = 'visible';
|
||||
}
|
||||
if ((you.left + you.offsetWidth + bc.left) > w) {
|
||||
needright = 'visible';
|
||||
}
|
||||
if (you.top + bc.top + 10 < 0) {
|
||||
needup = 'visible';
|
||||
}
|
||||
if ((you.top + you.offsetHeight + bc.top) > h) {
|
||||
needdown = 'visible';
|
||||
}
|
||||
}
|
||||
this.aleft.style.visibility = needleft;
|
||||
this.aright.style.visibility = needright;
|
||||
this.aup.style.visibility = needup;
|
||||
this.adown.style.visibility = needdown;
|
||||
}
|
||||
this.aleft.style.visibility = needleft;
|
||||
this.aright.style.visibility = needright;
|
||||
this.aup.style.visibility = needup;
|
||||
this.adown.style.visibility = needdown;
|
||||
};
|
||||
|
||||
Scroll.prototype.adjustCanvas = function () {
|
||||
var bc = this.getContent(); // blockcanvas
|
||||
var p = this.contents; // scriptscontainer
|
||||
var w = p.offsetWidth;
|
||||
var h = p.offsetHeight;
|
||||
var ow = bc.offsetWidth;
|
||||
var oh = bc.offsetHeight;
|
||||
var you;
|
||||
var minx = 99999;
|
||||
var maxwidth = 0;
|
||||
var miny = 99999;
|
||||
var maxheight = 0;
|
||||
var padding = 0;
|
||||
var allblocks = this.getObjects();
|
||||
for (var i = 0; i < allblocks.length; i++) {
|
||||
you = allblocks[i].div;
|
||||
if (you == null) {
|
||||
continue;
|
||||
adjustCanvas () {
|
||||
var bc = this.getContent(); // blockcanvas
|
||||
var p = this.contents; // scriptscontainer
|
||||
var w = p.offsetWidth;
|
||||
var h = p.offsetHeight;
|
||||
var ow = bc.offsetWidth;
|
||||
var oh = bc.offsetHeight;
|
||||
var you;
|
||||
var minx = 99999;
|
||||
var maxwidth = 0;
|
||||
var miny = 99999;
|
||||
var maxheight = 0;
|
||||
var padding = 0;
|
||||
var allblocks = this.getObjects();
|
||||
for (var i = 0; i < allblocks.length; i++) {
|
||||
you = allblocks[i].div;
|
||||
if (you == null) {
|
||||
continue;
|
||||
}
|
||||
if (!you.owner) {
|
||||
continue;
|
||||
}
|
||||
if (you.style.visibility == 'hidden') {
|
||||
continue;
|
||||
}
|
||||
if (you.left < minx) {
|
||||
minx = you.left;
|
||||
}
|
||||
if ((you.left + you.offsetWidth + padding) > maxwidth) {
|
||||
maxwidth = you.left + you.offsetWidth + padding;
|
||||
}
|
||||
if (you.top < miny) {
|
||||
miny = you.top;
|
||||
}
|
||||
if ((you.top + you.offsetHeight + 20) > maxheight) {
|
||||
maxheight = you.top + you.offsetHeight + 20;
|
||||
}
|
||||
}
|
||||
if (!you.owner) {
|
||||
continue;
|
||||
if (minx < 0) {
|
||||
minx -= padding;
|
||||
minx += bc.left;
|
||||
w -= minx;
|
||||
} else {
|
||||
minx = 0;
|
||||
}
|
||||
if (you.style.visibility == 'hidden') {
|
||||
continue;
|
||||
if (miny < 0) {
|
||||
miny -= 20;
|
||||
miny += bc.top;
|
||||
h -= miny;
|
||||
} else {
|
||||
miny = 0;
|
||||
}
|
||||
if (you.left < minx) {
|
||||
minx = you.left;
|
||||
if ((maxwidth - minx) > w) {
|
||||
w = Math.round(maxwidth - minx);
|
||||
}
|
||||
if ((you.left + you.offsetWidth + padding) > maxwidth) {
|
||||
maxwidth = you.left + you.offsetWidth + padding;
|
||||
if ((maxheight - miny) > h) {
|
||||
h = Math.round(maxheight - miny);
|
||||
}
|
||||
if (you.top < miny) {
|
||||
miny = you.top;
|
||||
if ((ow != w) || (oh != h)) {
|
||||
setCanvasSize(bc, w, h);
|
||||
}
|
||||
if ((you.top + you.offsetHeight + 20) > maxheight) {
|
||||
maxheight = you.top + you.offsetHeight + 20;
|
||||
if ((minx < 0) || (miny < 0)) {
|
||||
this.moveBlocks(-minx, -miny);
|
||||
Events.move3D(bc, minx, miny);
|
||||
}
|
||||
}
|
||||
if (minx < 0) {
|
||||
minx -= padding;
|
||||
minx += bc.left;
|
||||
w -= minx;
|
||||
} else {
|
||||
minx = 0;
|
||||
}
|
||||
if (miny < 0) {
|
||||
miny -= 20;
|
||||
miny += bc.top;
|
||||
h -= miny;
|
||||
} else {
|
||||
miny = 0;
|
||||
}
|
||||
if ((maxwidth - minx) > w) {
|
||||
w = Math.round(maxwidth - minx);
|
||||
}
|
||||
if ((maxheight - miny) > h) {
|
||||
h = Math.round(maxheight - miny);
|
||||
}
|
||||
if ((ow != w) || (oh != h)) {
|
||||
setCanvasSize(bc, w, h);
|
||||
}
|
||||
if ((minx < 0) || (miny < 0)) {
|
||||
this.moveBlocks(-minx, -miny);
|
||||
Events.move3D(bc, minx, miny);
|
||||
}
|
||||
};
|
||||
|
||||
Scroll.prototype.moveBlocks = function (dx, dy) {
|
||||
var allblocks = this.getObjects();
|
||||
for (var i = 0; i < allblocks.length; i++) {
|
||||
var b = allblocks[i];
|
||||
b.moveBlock(b.div.left + dx, b.div.top + dy);
|
||||
}
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
// Scrolling
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
Scroll.prototype.scrolldown = function (e) {
|
||||
if (isTablet && e.touches && (e.touches.length > 1)) {
|
||||
return;
|
||||
}
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
var owner = this;
|
||||
var p = this.contents;
|
||||
var sc = this.getContent();
|
||||
var h = p.offsetHeight;
|
||||
var valy = sc.top + h;
|
||||
if (valy > 0) {
|
||||
valy = 0;
|
||||
}
|
||||
valy = Math.round(valy);
|
||||
var transition = {
|
||||
duration: 0.5,
|
||||
transition: 'ease-out',
|
||||
style: {
|
||||
top: valy + 'px'
|
||||
},
|
||||
onComplete: function () {
|
||||
owner.refresh();
|
||||
moveBlocks (dx, dy) {
|
||||
var allblocks = this.getObjects();
|
||||
for (var i = 0; i < allblocks.length; i++) {
|
||||
var b = allblocks[i];
|
||||
b.moveBlock(b.div.left + dx, b.div.top + dy);
|
||||
}
|
||||
};
|
||||
CSSTransition3D(sc, transition);
|
||||
};
|
||||
}
|
||||
|
||||
Scroll.prototype.scrollup = function (e) {
|
||||
if (isTablet && e.touches && (e.touches.length > 1)) {
|
||||
return;
|
||||
}
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
var owner = this;
|
||||
var p = this.contents;
|
||||
var sc = this.getContent();
|
||||
var h = p.offsetHeight;
|
||||
var valy = sc.top - h;
|
||||
if ((valy + sc.offsetHeight) < h) {
|
||||
valy = h - sc.offsetHeight;
|
||||
}
|
||||
valy = Math.round(valy);
|
||||
var transition = {
|
||||
duration: 0.5,
|
||||
transition: 'ease-out',
|
||||
style: {
|
||||
top: valy + 'px'
|
||||
},
|
||||
onComplete: function () {
|
||||
owner.refresh();
|
||||
/////////////////////////////////////////////////////////////
|
||||
// Scrolling
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
scrolldown (e) {
|
||||
if (isTablet && e.touches && (e.touches.length > 1)) {
|
||||
return;
|
||||
}
|
||||
};
|
||||
CSSTransition3D(sc, transition);
|
||||
};
|
||||
|
||||
Scroll.prototype.scrollright = function (e) {
|
||||
if (isTablet && e.touches && (e.touches.length > 1)) {
|
||||
return;
|
||||
}
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
var owner = this;
|
||||
var p = this.contents;
|
||||
var sc = this.getContent();
|
||||
var w = p.offsetWidth;
|
||||
var valx = sc.left + w;
|
||||
if (valx > 0) {
|
||||
valx = 0;
|
||||
}
|
||||
valx = Math.round(valx);
|
||||
var transition = {
|
||||
duration: 0.5,
|
||||
transition: 'ease-out',
|
||||
style: {
|
||||
left: valx + 'px'
|
||||
},
|
||||
onComplete: function () {
|
||||
owner.refresh();
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
var owner = this;
|
||||
var p = this.contents;
|
||||
var sc = this.getContent();
|
||||
var h = p.offsetHeight;
|
||||
var valy = sc.top + h;
|
||||
if (valy > 0) {
|
||||
valy = 0;
|
||||
}
|
||||
};
|
||||
CSSTransition3D(sc, transition);
|
||||
};
|
||||
valy = Math.round(valy);
|
||||
var transition = {
|
||||
duration: 0.5,
|
||||
transition: 'ease-out',
|
||||
style: {
|
||||
top: valy + 'px'
|
||||
},
|
||||
onComplete: function () {
|
||||
owner.refresh();
|
||||
}
|
||||
};
|
||||
CSSTransition3D(sc, transition);
|
||||
}
|
||||
|
||||
Scroll.prototype.scrollleft = function (e) {
|
||||
if (isTablet && e.touches && (e.touches.length > 1)) {
|
||||
return;
|
||||
}
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
var owner = this;
|
||||
var p = this.contents;
|
||||
var sc = this.getContent();
|
||||
var w = p.offsetWidth;
|
||||
var valx = sc.left - w;
|
||||
if ((valx + sc.offsetWidth) < w) {
|
||||
valx = w - sc.offsetWidth;
|
||||
}
|
||||
valx = Math.round(valx);
|
||||
var transition = {
|
||||
duration: 0.5,
|
||||
transition: 'ease-out',
|
||||
style: {
|
||||
left: valx + 'px'
|
||||
},
|
||||
onComplete: function () {
|
||||
owner.refresh();
|
||||
scrollup (e) {
|
||||
if (isTablet && e.touches && (e.touches.length > 1)) {
|
||||
return;
|
||||
}
|
||||
};
|
||||
CSSTransition3D(sc, transition);
|
||||
};
|
||||
|
||||
Scroll.prototype.fitToScreen = function () {
|
||||
var p = this.contents;
|
||||
var sc = this.getContent();
|
||||
var valx = sc.left;
|
||||
var valy = sc.top;
|
||||
var h = p.offsetHeight;
|
||||
var w = p.offsetWidth;
|
||||
var rect = {
|
||||
x: valx,
|
||||
y: valy,
|
||||
width: sc.offsetWidth,
|
||||
height: sc.offsetHeight
|
||||
};
|
||||
switch (this.getAdjustment(rect)) {
|
||||
case 'topright':
|
||||
valx = w - rect.width;
|
||||
valy = 0;
|
||||
break;
|
||||
case 'bottomright':
|
||||
valx = w - rect.width;
|
||||
valy = h - rect.height;
|
||||
break;
|
||||
case 'topleft':
|
||||
valx = 0; valy = 0;
|
||||
break;
|
||||
case 'bottomleft':
|
||||
valy = h - rect.height;
|
||||
valx = 0;
|
||||
break;
|
||||
case 'right':
|
||||
valx = w - rect.width;
|
||||
break;
|
||||
case 'left':
|
||||
valx = 0;
|
||||
break;
|
||||
case 'down':
|
||||
valy = h - rect.height;
|
||||
break;
|
||||
case 'up':
|
||||
valy = 0;
|
||||
break;
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
var owner = this;
|
||||
var p = this.contents;
|
||||
var sc = this.getContent();
|
||||
var h = p.offsetHeight;
|
||||
var valy = sc.top - h;
|
||||
if ((valy + sc.offsetHeight) < h) {
|
||||
valy = h - sc.offsetHeight;
|
||||
}
|
||||
valy = Math.round(valy);
|
||||
var transition = {
|
||||
duration: 0.5,
|
||||
transition: 'ease-out',
|
||||
style: {
|
||||
top: valy + 'px'
|
||||
},
|
||||
onComplete: function () {
|
||||
owner.refresh();
|
||||
}
|
||||
};
|
||||
CSSTransition3D(sc, transition);
|
||||
}
|
||||
Events.move3D(sc, valx, valy);
|
||||
};
|
||||
|
||||
scrollright (e) {
|
||||
if (isTablet && e.touches && (e.touches.length > 1)) {
|
||||
return;
|
||||
}
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
var owner = this;
|
||||
var p = this.contents;
|
||||
var sc = this.getContent();
|
||||
var w = p.offsetWidth;
|
||||
var valx = sc.left + w;
|
||||
if (valx > 0) {
|
||||
valx = 0;
|
||||
}
|
||||
valx = Math.round(valx);
|
||||
var transition = {
|
||||
duration: 0.5,
|
||||
transition: 'ease-out',
|
||||
style: {
|
||||
left: valx + 'px'
|
||||
},
|
||||
onComplete: function () {
|
||||
owner.refresh();
|
||||
}
|
||||
};
|
||||
CSSTransition3D(sc, transition);
|
||||
}
|
||||
|
||||
scrollleft (e) {
|
||||
if (isTablet && e.touches && (e.touches.length > 1)) {
|
||||
return;
|
||||
}
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
var owner = this;
|
||||
var p = this.contents;
|
||||
var sc = this.getContent();
|
||||
var w = p.offsetWidth;
|
||||
var valx = sc.left - w;
|
||||
if ((valx + sc.offsetWidth) < w) {
|
||||
valx = w - sc.offsetWidth;
|
||||
}
|
||||
valx = Math.round(valx);
|
||||
var transition = {
|
||||
duration: 0.5,
|
||||
transition: 'ease-out',
|
||||
style: {
|
||||
left: valx + 'px'
|
||||
},
|
||||
onComplete: function () {
|
||||
owner.refresh();
|
||||
}
|
||||
};
|
||||
CSSTransition3D(sc, transition);
|
||||
}
|
||||
|
||||
fitToScreen () {
|
||||
var p = this.contents;
|
||||
var sc = this.getContent();
|
||||
var valx = sc.left;
|
||||
var valy = sc.top;
|
||||
var h = p.offsetHeight;
|
||||
var w = p.offsetWidth;
|
||||
var rect = {
|
||||
x: valx,
|
||||
y: valy,
|
||||
width: sc.offsetWidth,
|
||||
height: sc.offsetHeight
|
||||
};
|
||||
switch (this.getAdjustment(rect)) {
|
||||
case 'topright':
|
||||
valx = w - rect.width;
|
||||
valy = 0;
|
||||
break;
|
||||
case 'bottomright':
|
||||
valx = w - rect.width;
|
||||
valy = h - rect.height;
|
||||
break;
|
||||
case 'topleft':
|
||||
valx = 0; valy = 0;
|
||||
break;
|
||||
case 'bottomleft':
|
||||
valy = h - rect.height;
|
||||
valx = 0;
|
||||
break;
|
||||
case 'right':
|
||||
valx = w - rect.width;
|
||||
break;
|
||||
case 'left':
|
||||
valx = 0;
|
||||
break;
|
||||
case 'down':
|
||||
valy = h - rect.height;
|
||||
break;
|
||||
case 'up':
|
||||
valy = 0;
|
||||
break;
|
||||
}
|
||||
Events.move3D(sc, valx, valy);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue