scratch-vm/test/unit
2018-07-17 15:37:28 -04:00
..
blocks_control.js Add test for allAtOnce 2018-04-30 12:36:15 -03:00
blocks_data.js Lint 2018-03-31 13:41:39 -03:00
blocks_event.js Add implementation for "When loudness >" block 2018-07-05 09:42:00 -04:00
blocks_looks.js Remove unused getCostumeName function 2018-06-12 19:32:29 -03:00
blocks_operators.js Pass with --fix 2017-08-26 13:24:10 -04:00
blocks_procedures.js Revert "Fix test" 2017-12-13 15:37:44 -05:00
blocks_sensing.js Gotta get that unit test coverage up :) 2018-05-23 11:33:33 -04:00
blocks_sounds.js Revert "Revert #1260, #1258, #1239" 2018-06-22 09:33:08 -04:00
dispatch.js Refactor common code in {central,worker}-dispatch 2017-08-09 17:30:00 -04:00
engine_adapter.js Make sure to set comment property of block when creating a new block via XML using the adapter. Update unit tests. 2018-06-15 13:58:03 -04:00
engine_blocks.js Add a test for 'getAllVariableAndListReferences' function. 2018-06-20 10:32:36 -04:00
engine_runtime.js fix file name in test 2017-05-30 10:24:09 -04:00
engine_sequencer.js Revert "Revert "Push reported"" 2018-04-16 13:21:53 -04:00
engine_target.js Fix variable conflict that arises during sprite upload where the sprite may reference a global variable that conflicts with the name of a local variable on a different sprite in the project. 2018-07-17 15:37:28 -04:00
engine_thread.js turn reporter tree into instruction sequence 2018-06-12 14:21:40 -04:00
extension_conversion.js All tests passing 2018-04-20 10:29:29 -04:00
extension_microbit.js MicroBit extension, Scratch Link first draft. (#1230) 2018-06-18 14:56:51 -04:00
extension_music.js Fix runtime scope and unit test 2018-04-05 15:01:52 -04:00
extension_video_sensing.js Use string enumerated values for videoSensing sensor block 2018-04-11 10:30:58 -04:00
extension_video_sensing_center.png Test VideoMotion and VideoSensing blocks 2018-04-06 18:09:50 -04:00
extension_video_sensing_down-10.png Test VideoMotion and VideoSensing blocks 2018-04-06 18:09:50 -04:00
extension_video_sensing_left-5.png Test VideoMotion and VideoSensing blocks 2018-04-06 18:09:50 -04:00
extension_video_sensing_left-10.png Test VideoMotion and VideoSensing blocks 2018-04-06 18:09:50 -04:00
io_clock.js Use ES6 linting rules in the project root 2017-04-24 15:37:58 -04:00
io_deviceManager.js Address feedback from review 2017-11-27 15:00:53 -05:00
io_keyboard.js Update unit tests 2018-04-25 12:26:52 -04:00
io_mouse.js Update the mouse io to give scratch coordinates and client coordinates 2018-01-09 10:37:16 -05:00
io_mousewheel.js Mouse wheel IO system 2018-01-26 17:13:01 -04:00
io_scratchBLE.js MicroBit extension, Scratch Link first draft. (#1230) 2018-06-18 14:56:51 -04:00
io_scratchBT.js MicroBit extension, Scratch Link first draft. (#1230) 2018-06-18 14:56:51 -04:00
maybe_format_message.js Add tests for maybeFormatMessage 2018-04-06 12:26:12 -07:00
serialization_sb2.js Addressing PR comments. 2018-05-31 16:33:42 -04:00
serialization_sb3.js Clean up comment serialization, add tests for new and old serialization (old is still valid, just more verbose). 2018-06-15 14:57:49 -04:00
spec.js Tests and cleanup of addSprite3 so that .sprite3 format does not need to be nested inside an extra {targets: ...} 2018-05-04 11:00:45 -04:00
sprites_rendered-target.js Propagate the return value of reorder functions, update comments 2018-06-06 11:13:30 -04:00
util_base64.js MicroBit extension, Scratch Link first draft. (#1230) 2018-06-18 14:56:51 -04:00
util_cast.js Use ES6 linting rules in the project root 2017-04-24 15:37:58 -04:00
util_color.js Use ES6 linting rules in the project root 2017-04-24 15:37:58 -04:00
util_jsonrpc-web-socket.js MicroBit extension, Scratch Link first draft. (#1230) 2018-06-18 14:56:51 -04:00
util_jsonrpc.js MicroBit extension, Scratch Link first draft. (#1230) 2018-06-18 14:56:51 -04:00
util_math.js Use ES6 linting rules in the project root 2017-04-24 15:37:58 -04:00
util_string.js Specify dataFormat when loading asset for import 2017-05-24 15:35:10 -07:00
util_timer.js Pass with --fix 2017-08-26 13:24:10 -04:00
util_xml.js Use ES6 linting rules in the project root 2017-04-24 15:37:58 -04:00
virtual-machine.js Code cleanup, refactor, abstraction 2018-07-13 12:58:45 -04:00