..
blocks_control.js
Use round() instead of floor() in repeat, add unit test
2018-08-14 20:27:18 -03:00
blocks_data.js
Lint
2018-03-31 13:41:39 -03:00
blocks_event.js
fix inaccuracy in 760 unit regression test
2018-10-05 16:34:01 -04:00
blocks_looks.js
feat: Allow switching to specially named backdrops
2018-10-10 20:06:54 +01:00
blocks_motion.js
Handle coordinate precision the same as Scratch 2 ( #1722 )
2018-11-15 15:50:56 -05:00
blocks_operators.js
Add case from GH-1526 to unit test suite
2018-10-04 14:36:44 -04:00
blocks_procedures.js
add getProcedureParamNamesIdsAndDefaults
2018-10-16 16:31:45 -04:00
blocks_sensing.js
ask and wait units should define target.sprite
2018-10-05 16:42:46 -04:00
blocks_sounds.js
Revert "Revert #1260 , #1258 , #1239 "
2018-06-22 09:33:08 -04:00
dispatch.js
Use absolute path for worker shim in dispatch test
2018-11-19 11:57:43 -08:00
engine_adapter.js
Make sure to set comment property of block when creating a new block via XML using the adapter. Update unit tests.
2018-06-15 13:58:03 -04:00
engine_blocks.js
Add a test for 'getAllVariableAndListReferences' function.
2018-06-20 10:32:36 -04:00
engine_runtime.js
Ensure setCompatibilityMode continues to restart if previously started.
2018-11-28 08:47:51 -05:00
engine_sequencer.js
update runtime thread tests
2018-10-31 17:56:12 -04:00
engine_target.js
Add unit tests for new rename and delete cloud var functionality.
2018-11-20 19:56:45 -05:00
engine_thread.js
turn reporter tree into instruction sequence
2018-06-12 14:21:40 -04:00
extension_conversion.js
All tests passing
2018-04-20 10:29:29 -04:00
extension_microbit.js
MicroBit extension, Scratch Link first draft. ( #1230 )
2018-06-18 14:56:51 -04:00
extension_music.js
Fix runtime scope and unit test
2018-04-05 15:01:52 -04:00
extension_video_sensing.js
Use string enumerated values for videoSensing sensor block
2018-04-11 10:30:58 -04:00
extension_video_sensing_center.png
Test VideoMotion and VideoSensing blocks
2018-04-06 18:09:50 -04:00
extension_video_sensing_down-10.png
Test VideoMotion and VideoSensing blocks
2018-04-06 18:09:50 -04:00
extension_video_sensing_left-5.png
Test VideoMotion and VideoSensing blocks
2018-04-06 18:09:50 -04:00
extension_video_sensing_left-10.png
Test VideoMotion and VideoSensing blocks
2018-04-06 18:09:50 -04:00
io_clock.js
Use ES6 linting rules in the project root
2017-04-24 15:37:58 -04:00
io_cloud.js
Add unit tests for new rename and delete cloud var functionality.
2018-11-20 19:56:45 -05:00
io_deviceManager.js
Address feedback from review
2017-11-27 15:00:53 -05:00
io_keyboard.js
Update unit tests
2018-04-25 12:26:52 -04:00
io_mouse.js
Add logic to trigger click hats on mouse up on a draggable target
2018-10-25 15:08:37 -04:00
io_mousewheel.js
Mouse wheel IO system
2018-01-26 17:13:01 -04:00
io_scratchBLE.js
Refactor for hardware extensions ( #1555 )
2018-09-07 17:01:23 -04:00
io_scratchBT.js
Refactor for hardware extensions ( #1555 )
2018-09-07 17:01:23 -04:00
io_userData.js
Add UserData ioDevice for setting and getting username from blocks
2018-07-23 09:38:58 -04:00
maybe_format_message.js
Add tests for maybeFormatMessage
2018-04-06 12:26:12 -07:00
serialization_sb2.js
Ignore video sensing monitor and import music tempo monitor unless it is hidden. Load extensions for visible monitors. Add tests for new functionality.
2018-11-09 00:09:54 -05:00
serialization_sb3.js
Fixup from comments
2018-11-07 10:11:16 -05:00
spec.js
Tests and cleanup of addSprite3 so that .sprite3 format does not need to be nested inside an extra {targets: ...}
2018-05-04 11:00:45 -04:00
sprites_rendered-target.js
Add and update tests for deleteCostume functionality.
2018-08-21 15:42:14 -04:00
util_base64.js
MicroBit extension, Scratch Link first draft. ( #1230 )
2018-06-18 14:56:51 -04:00
util_cast.js
Use ES6 linting rules in the project root
2017-04-24 15:37:58 -04:00
util_color.js
Use ES6 linting rules in the project root
2017-04-24 15:37:58 -04:00
util_jsonrpc-web-socket.js
MicroBit extension, Scratch Link first draft. ( #1230 )
2018-06-18 14:56:51 -04:00
util_jsonrpc.js
MicroBit extension, Scratch Link first draft. ( #1230 )
2018-06-18 14:56:51 -04:00
util_math.js
Preserve sprite layer order information across saving and loading an sb3.
2018-07-24 11:00:48 -04:00
util_rateLimiter.js
Rate-limiting with a token bucket for the WeDo extension ( #1540 )
2018-08-29 17:37:59 -04:00
util_string.js
Specify dataFormat when loading asset for import
2017-05-24 15:35:10 -07:00
util_task-queue.js
Rename TokenBucket
to TaskQueue
2018-09-14 22:34:34 -04:00
util_timer.js
Pass with --fix
2017-08-26 13:24:10 -04:00
util_xml.js
Use ES6 linting rules in the project root
2017-04-24 15:37:58 -04:00
virtual-machine.js
Force exiting after tests finish
2018-11-27 16:06:56 -05:00
vm_collectAssets.js
Consolidate collectAssets into getter
2018-11-15 10:26:05 +00:00