Commit graph

172 commits

Author SHA1 Message Date
adroitwhiz
05dcbc176f Remove RenderedTarget.setSay + its test 2020-05-18 01:35:32 -04:00
adroitwhiz
a434bc5a34 Remove calls to updateDrawableSkinIdRotationCenter 2020-01-30 00:53:16 -05:00
Michael "Z" Goddard
52b6d76d35 use updateDrawable* methods from renderer
- replace updateDrawableProperties with updateDrawablePosition and other methods
- use all of the updateDrawable* methods in updateAllDrawableProperties
2019-11-12 13:19:53 -05:00
Katie Broida
c37745e97e Cast sprite name to string before getSpriteTargetByName 2019-03-07 16:09:46 -05:00
Karishma Chadha
fbee37e915 Populate executable targets when runtime.targets is populated so that scripts don't run before they are supposed to (e.g. before targets are done getting installed). 2019-01-11 14:52:34 -05:00
Karishma Chadha
e5b00dfd95 Fix issues uncovered where clones were triggering automatically on create. 2018-12-12 13:25:19 -05:00
Katie Broida
bb82c46f8a
Handle coordinate precision the same as Scratch 2 (#1722) 2018-11-15 15:50:56 -05:00
Karishma Chadha
be238d35d2
Merge pull request #1517 from joker314/costume-compatibility
Make "switch costume" and "switch backdrop" blocks compatible with 2.0
2018-10-29 11:39:41 -04:00
Michael "Z" Goddard
5e5655c916
Merge pull request #1632 from mzgoddard/stop-other-sounds
Stop other sounds
2018-10-23 15:11:08 -04:00
Eric Rosenbaum
891f696570
Save and load the language setting for Text to Speech (#1670)
* Use scratch locales internally, with adapter for polly

* Save and load text2pseech language

* Only localize default input to “speak” if in a supported language
2018-10-17 17:34:12 -04:00
Michael "Z" Goddard
a0b7e94c9e
update execution order from draw-related look instructions 2018-10-05 13:26:05 -04:00
Michael "Z" Goddard
56ec22df77
add Runtime.executableTargets
executableTargets is a list of the targets in the reverse order of
their execution. This order matches the draw list's order in the
renderer.
2018-10-04 00:42:05 -04:00
Michael "Z" Goddard
da268ea0c1
control sound stopping in scratch3_sound.js
- Stop sound playback for target when STOP_FOR_TARGET is emitted
- Stop all sounds when PROJECT_STOP_ALL is emitted
- RenderedTarget should not manage sound stopping in `stopAll`
2018-10-03 10:38:47 -04:00
jokebookservice1
3ef61e2248
Make SWITCH COSTUME and SWITCH BACKDROP compatible with 2.0 2018-08-22 20:39:15 +03:00
Karishma Chadha
e5ca208a41 Return function to restore a costume when it gets deleted. 2018-08-21 15:33:19 -04:00
Karishma Chadha
6f9da87abe
Merge pull request #1503 from kchadha/restore-sound
Restore sound
2018-08-21 15:28:39 -04:00
Karishma Chadha
e0a1f464ce Add and update unit tests for sound deletion. 2018-08-20 12:49:30 -04:00
amazinigmech2418
f0d47923b0
Revert "round x and y like Scratch 2 does" 2018-08-17 20:35:42 -04:00
Karishma Chadha
24b098257b Return restore sound function when deleting a sound. 2018-08-17 14:01:24 -04:00
Ray Schamp
a1249bd3f8
Merge pull request #1453 from mzgoddard/round-setxy
round x and y like Scratch 2 does
2018-08-17 10:26:15 -04:00
Michael "Z" Goddard
f1fce036f0
round x and y like Scratch 2 does
https://github.com/LLK/scratch-flash/blob/develop/src/scratch/ScratchSprite.as#L180-L186

Scratch 2 rounds the X and Y to the nearest whole number.
2018-08-13 14:53:00 -04:00
Mx Corey Frang
c092fe9f83
Use proposed drawableTouching interface from render (#1419)
* use new drawableTouching interface from render

* Fix mock renderer for new API call

* with lint fix
2018-08-09 10:10:23 -04:00
Karishma Chadha
337c1f464d Fix duplication of variables and re-write variable ids in referencing fields. 2018-08-07 00:30:03 -04:00
Karishma Chadha
812e7a3772 Preserve sprite layer order information across saving and loading an sb3. 2018-07-24 11:00:48 -04:00
Mx Corey Frang
236f914f55 delete clone should not stop sound (#1269) 2018-06-25 15:44:39 -04:00
Ray Schamp
9afe401dca Revert "Revert #1260, #1258, #1239"
This reverts commit 28f90648b0.
2018-06-22 09:33:08 -04:00
Ray Schamp
28f90648b0 Revert #1260, #1258, #1239
This reverts commits
c268bbae47
61dacfc915
30b8cb8eb1
2018-06-22 09:30:17 -04:00
Corey Frang
14f8c44ad9 Stop all sounds by clones when disposed 2018-06-21 17:00:03 -04:00
Corey Frang
c087cf326a soundbank tests 2018-06-21 17:00:03 -04:00
kchadha
39c27d82ef
Merge pull request #1248 from towerofnix/sprite-quad-fix
Fix new sprites only showing up in the top-right quadrant
2018-06-20 14:40:11 -04:00
Florrie
0527fcde64 Fix new sprites only showing up in the top-right quadrant 2018-06-18 17:20:59 -03:00
Karishma Chadha
e2eadbf603 Comment save and load. 2018-06-14 14:11:20 -04:00
Eric Rosenbaum
173fb6127c
Merge pull request #1214 from ericrosenbaum/feature/when-touching
Add when touching hat
2018-06-07 15:26:09 -04:00
Eric Rosenbaum
db7c56e08b Change function name and comment for clarity 2018-06-07 14:12:23 -04:00
Paul Kaplan
28f425d53e Set costume directly, no updates are needed 2018-06-06 17:29:48 -04:00
Eric Rosenbaum
1a72512a62 Moving touchingObject into rendered target 2018-06-06 16:34:58 -04:00
Paul Kaplan
bf2879ee0b Fix incorrect clamping 2018-06-06 15:01:02 -04:00
Paul Kaplan
d6d72f6fa7 Use utility function for clamping 2018-06-06 09:43:54 -04:00
Paul Kaplan
1ebb736a2a Check specifically for number in optional property 2018-06-06 09:43:54 -04:00
Paul Kaplan
837703d4ac Make reorder functions return if a change occurred.
Gotta get that testing coverage percent up :)
2018-06-06 09:43:54 -04:00
Paul Kaplan
d3fd3ff806 Add reorderSound and unit test to rendered-target 2018-06-06 09:43:54 -04:00
Paul Kaplan
5fd5b30ccf Add reorderCostume method and unit test to rendered target 2018-06-06 09:43:54 -04:00
Paul Kaplan
9fce4d40d0 Fix bug with zero adding a costume/sound at index 0 2018-06-06 09:43:54 -04:00
Karishma Chadha
1639444a4d Fix lint and tests. 2018-05-30 21:18:45 -04:00
kchadha
a85f641d25
Merge pull request #1148 from kchadha/stage-layering
Layer group ordering.
2018-05-25 09:10:05 -04:00
Ken
5af6887cfe Round (x position) and (y position) to 8 places 2018-05-22 12:46:22 +08:00
Karishma Chadha
5e40bfb7ee No more explicit layer groups, and separate extension into video and pen. 2018-05-20 22:30:20 -04:00
Karishma Chadha
38875bc65c Bubbles should be in the same layer as sprites. Other cleanup. 2018-05-20 19:49:42 -04:00
Karishma Chadha
64c8484066 Refactor so that layer group is optionally passed into createClone (and initDrawable) instead of isStage property getting stored on a sprite. 2018-05-18 10:11:59 -04:00
Karishma Chadha
e2ce047fa1 Test and lint fixes. 2018-05-16 16:00:50 -04:00