Paul Kaplan
51928bac65
Merge pull request #581 from paulkaplan/feature/variable-persistence
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Add variable creation and variable serialization
2017-05-30 09:26:37 -04:00
Paul Kaplan
3e9dfde43f
Merge pull request #576 from paulkaplan/feature/monitor-labels
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Send monitor opcode and block params instead of fixed label/categories
2017-05-26 11:07:58 -04:00
Paul Kaplan
77cc01a38a
Add variable creation and variable serialization
2017-05-25 11:44:49 -04:00
Chris Willis-Ford
3970883e45
Merge pull request #549 from cwillisf/device-manager-client
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Device manager client
2017-05-24 14:43:28 -07:00
Paul Kaplan
df9230a0ff
Make helper private
2017-05-23 09:55:42 -04:00
Paul Kaplan
5973e2d305
Add reporting for block params
2017-05-22 15:18:48 -04:00
Paul Kaplan
817ea47e32
Remove XY from monitor reporting
2017-05-22 14:40:07 -04:00
Paul Kaplan
144a0b349d
Change monitor reporting from category and label to opcode
2017-05-22 13:38:29 -04:00
DD Liu
adc60001ee
Merge branch 'develop' into updateMonitorsAction
2017-05-18 16:50:34 -04:00
Paul Kaplan
2c4361b830
Fix refreshTargets race condition
2017-05-16 09:20:52 -04:00
DD Liu
f1208720f6
restore things lost in bad merge
2017-05-15 16:25:34 -04:00
DD Liu
65d998f473
attach issue to todo
2017-05-15 10:47:36 -04:00
DD Liu
dcdb806b57
fix merge more
2017-05-15 10:45:20 -04:00
DD Liu
4cfedc8d9d
fix merge conflicts
2017-05-15 10:18:48 -04:00
DD Liu
9060a35350
Merge branch 'develop' into updateMonitorsAction
2017-05-15 10:16:12 -04:00
DD Liu
6ee1e6614c
Remove leftover instances of MONITORS_ADDED and MONITORS_REMOVED, change updateMonitor to requestUpdateMonitor, update some todos with tracking numbers.
2017-05-15 10:12:25 -04:00
Ray Schamp
20337b53f2
Stop emitting SPRITE_INFO_REPORT
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Instead, set the `_refreshTargets` flag, and emit a full target list at the end of the step.
2017-05-12 11:42:22 -04:00
DD Liu
7a1b3eccd0
fix Object.values is not a function test
2017-05-11 17:28:48 -04:00
DD Liu
2a7f3edda6
Fix some issues: 1. Monitors not running anymore if you change categories 2. Visual reports not showing 3. threads acquiring properties of old thread when restarting thread
2017-05-11 17:12:19 -04:00
DD Liu
6b774c58f5
Update some comments
2017-05-11 15:23:11 -04:00
DD Liu
7841d44ccf
Move the block.isMonitored below the block is undefined check
2017-05-11 10:33:46 -04:00
DD Liu
1ea69dd504
Rename functions to be less wordy
2017-05-11 10:20:33 -04:00
DD Liu
b2e0a632e3
add add monitor action
2017-05-10 17:00:08 -04:00
DD Liu
b1355c6b0b
Fire remove monitors VM event
2017-05-10 15:47:06 -04:00
DD Liu
4687fe41fe
don't show green flag when monitor running
2017-05-10 14:06:02 -04:00
DD Liu
4ae1321252
indicate show visual report or update monitor on the thread
2017-05-09 17:34:13 -04:00
DD Liu
35a208d1d3
make it possible for VM to emit update monitors action
2017-05-09 12:10:11 -04:00
DD Liu
26a5098347
don't show visual report when monitor is running
2017-05-08 16:51:45 -04:00
DD Liu
706e112082
Add a block container for monitors that will run in the sequencer
2017-05-08 15:45:55 -04:00
Christopher Willis-Ford
f3c6be2881
Add an I/O device to represent the Device Manager
2017-04-28 13:40:13 -07:00
john
e91865fc21
the right quots is mission in blockToXML
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the right quote is mission in blockToXML, and it will result in the following code execution errors
vm.on('workspaceUpdate', function (data) {
workspace.clear();
var dom = Blockly.Xml.textToDom(data.xml);
Blockly.Xml.domToWorkspace(dom, workspace);
});
2017-04-21 16:36:33 +08:00
Ray Schamp
d2343e3601
Fix up some auto-converted weirdness
2017-04-19 17:36:33 -04:00
Ray Schamp
a4f095db5e
Use ES6 style classes
2017-04-17 19:42:48 -04:00
Ray Schamp
4455b0694f
Fix remaining no-var and no-use-before-define's
2017-04-17 17:15:19 -04:00
Ray Schamp
e01c4ae108
Pass with --fix
2017-04-17 15:10:04 -04:00
Chris Willis-Ford
a4aa3810ae
Merge pull request #462 from griffpatch/optimise/reduceGetBlockCalls
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Optimise reducegetblockcalls
2017-04-03 13:00:05 -04:00
griffpatch
c754cc7cf8
Remove line break
2017-03-22 09:11:53 +00:00
griffpatch
220d854f28
Merge remote-tracking branch 'refs/remotes/LLK/develop' into optimise/reduceGetBlockCalls
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# Conflicts:
# src/engine/execute.js
2017-03-22 08:58:01 +00:00
griffpatch
25429b1192
Tidy up commit and revert direct member access
2017-03-22 08:48:30 +00:00
griffpatch
a5ce0f60cf
Merge remote-tracking branch 'refs/remotes/LLK/develop' into optimise/reduceGetBlockCalls
2017-03-22 07:56:04 +00:00
Christopher Willis-Ford
c23e9c6bf8
Load projects & costumes through scratch-storage
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This also sets up the framework to load sounds through scratch-storage,
to be finished in a later change.
2017-03-09 11:25:55 -08:00
Ray Schamp
d0cd9cd897
Add methods for dragging and dropping sprites
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* Add `getTargetIdForDrawableId` to translate between renderer picks and VM targets
* Add `startDrag` to stop sprite motion while dragging
* Add `stopDrag` to return sprite motion after dragging
2017-03-03 09:43:31 -05:00
Andrew Sliwinski
7042bdb45c
Merge pull request #472 from griffpatch/bug/escapeFromConditionalBranches
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Bug - escapeFromConditionalBranches
2017-03-01 16:42:30 -05:00
Chris Willis-Ford
a56db95aba
Merge pull request #446 from magmaboat/hasownproperty
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Perform hasOwnProperty validation
2017-02-22 13:55:54 -08:00
griffpatch
c5eb8ece16
Handle actual looping cases
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And it starts to get a little less elegant :/
Wondering if this should not be handled better in another part of the
codebase?
We don't want to be duplicating existing code stepping functionality
locally at the end of the promise script really... What do you think?
2017-02-20 09:40:32 +00:00
griffpatch
362a231279
bug - escape from conditional branches
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Execution bug: can't escape from conditional branches that end with a
Promise-resolution-terminating command block (see #464 )
2017-02-20 08:20:21 +00:00
griffpatch
a141bfb1b9
Fix lint issues
2017-02-16 10:54:17 +00:00
Christopher Willis-Ford
18107cde7b
Reverse target iteration in allScriptsDo
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The `allStacksAndOwnersDo` function in Scratch 2.0 runtime iterates
targets in reverse and projects sometimes rely on that for correct
initialization. If, for example, each sprite runs a "go back 999 layers"
or "go to front" block as its first action, the order of execution will
determine the ordering of the layers.
This change makes Scratch 3.0 match the Scratch 2.0 execution order.
2017-02-13 14:45:29 -08:00
griffpatch
ea59f8cd66
Reduce calls to getBlock
2017-02-11 14:26:23 +00:00
Magmaboat
85eee4f18e
Perform hasOwnProperty validation
2017-02-09 21:12:47 -05:00