Commit graph

13 commits

Author SHA1 Message Date
Paul Kaplan
477ef531ba Update specmap and sb2 import to add new fields to layering blocks. 2017-12-28 14:53:35 -05:00
Ray Schamp
32bc087bba Fix remaining lint issues 2017-08-26 13:24:10 -04:00
Paul Kaplan
f96a92b4d1 Move renaming and adding into rendered-target with tests 2017-07-25 10:32:25 -04:00
Paul Kaplan
423da12c3c Handle more cases of deleting costumes 2017-05-22 08:17:28 -04:00
Paul Kaplan
30a0c0d251 Allow deleting the last sound 2017-05-22 08:17:28 -04:00
Paul Kaplan
a608ca4fed Make rendered targets in charge of deleting their own sounds and costumes 2017-05-22 08:17:28 -04:00
Ray Schamp
bafdf8d9f2 Use ES6 linting rules in the project root
Update all tests for `no-var` and `prefer-arrow-callback` (using `--fix`)
2017-04-24 15:37:58 -04:00
Andrew Sliwinski
8dc94391b0 Merge pull request #527 from CSnap/add_testing
Added testing to rendered-target
2017-04-24 10:15:55 -04:00
SillyInventor
a158db8aff Implemented Proposed Fixes
Moved 'fake renderer' to fixtures
Fixed spacing after ()
Removed extra line break
2017-04-24 10:04:06 -04:00
SillyInventor
da6ce9182d Added testing to rendered-target
Added a fake renderer with known predictable output
Added testing for most if not all functions
2017-04-07 14:50:13 -04:00
Paul Kaplan
80e8003fb2 Add tests for rendered target 2017-04-06 09:46:40 -04:00
Paul Kaplan
fe3799bb48 Add test for gfx reset on stop 2017-03-06 16:15:04 -05:00
Tim Mickel
2f0ce7137c Rename Clone -> RenderedTarget (#317) 2016-10-26 11:19:43 -04:00
Renamed from test/unit/sprites_clone.js (Browse further)