Karishma Chadha
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ed21af577c
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Let errors from loadCostume bubble up so that we do not attempt to call installTargets on an invalid target (e.g. one that has no costumes).
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2018-12-26 14:15:57 -05:00 |
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Karishma Chadha
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23298bd18f
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Fix issue where uploading an sb with jpg images wasn't saving and loading properly.
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2018-12-21 16:04:39 -05:00 |
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Karishma Chadha
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c38a054d4a
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Fix issue where uploading the default vector image in place of a broken image was not correctly setting the costume's md5.
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2018-12-20 19:29:37 -05:00 |
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Katie Broida
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5941b9173e
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Use default builtin SVG asset for SVGs that can't be loaded for some reason
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2018-12-19 14:34:18 -05:00 |
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Karishma Chadha
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c1b697b575
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Compare asset type runtime formats instead of AssetType objects because costume assets can get flattened (e.g. while uploading a sprite from file).
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2018-12-07 21:46:28 -05:00 |
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Paul Kaplan
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821dbb88d3
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Remove promise finally because we are having trouble with polyfills
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2018-12-03 16:47:46 -05:00 |
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DD Liu
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94227c00fa
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Remove catches that do nothing
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2018-11-21 12:01:48 -05:00 |
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DD
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c68da6605b
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Move reject earlier and add loadedOne comment
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2018-11-20 15:08:25 -05:00 |
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DD
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679ddf9fb7
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Comment fixes and instantiate textImageElement only as necessary
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2018-11-13 15:31:00 -05:00 |
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DD
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5ad193b96e
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Better comment
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2018-11-06 17:51:39 -05:00 |
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DD
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1cef52e180
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Remove mysterious swp file
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2018-11-06 17:43:26 -05:00 |
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DD
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3c95b32da0
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Rearrange so that if we already have the asset, there's no need to go through promise.all
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2018-11-06 17:39:26 -05:00 |
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DD
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2a032be1a9
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Remove todo
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2018-11-06 17:34:07 -05:00 |
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DD
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6763355d00
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Fix scaling to perform nearest neighbor
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2018-11-06 17:22:25 -05:00 |
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DD
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2bd468950f
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Why do our lint rules require such weird formatting
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2018-11-06 16:54:41 -05:00 |
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DD
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998c5a186e
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Merge images as part of fetch bitmap
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2018-11-06 16:44:17 -05:00 |
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DD
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e538800293
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Merge branch 'pull915' into textLayer
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2018-11-06 10:39:43 -05:00 |
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DD
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876139847a
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Merge branch 'develop' into pull915
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2018-11-06 10:39:27 -05:00 |
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DD
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b6b3ca21d7
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Load text layer asset
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2018-11-06 10:36:52 -05:00 |
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DD
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86149325b1
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Try to make loadCostume more readable, and revert deserializeCostume to changing the costume object directly
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2018-11-05 17:11:07 -05:00 |
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Ray Schamp
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b47912dce4
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Store asset objects on costumes and sounds
Stop using storage for in-memory storage, and keep these on the vm objects. Towards https://github.com/LLK/scratch-vm/issues/1577
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2018-10-23 11:10:50 +01:00 |
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DD
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06cb8e4b8a
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Consistently return promises from functions that say they return promises
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2018-10-03 14:58:36 -04:00 |
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DD Liu
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46918f266e
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Add bitmap resolution so that required proptype warning stops
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2018-07-12 17:25:53 -04:00 |
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DD Liu
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1c74c9028c
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Better error handling
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2018-07-12 17:18:38 -04:00 |
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DD Liu
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0258a7390f
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Convert to node style callback and convert to bitmap resolution 2 always
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2018-07-12 14:33:38 -04:00 |
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DD Liu
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747b4d1aed
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Add bitmap resolution
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2018-07-10 11:59:10 -04:00 |
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DD Liu
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6aefd13af6
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Break load costume into more functions, and update how bitmaps are loaded
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2018-07-10 10:30:38 -04:00 |
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Ray Schamp
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9afe401dca
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Revert "Revert #1260, #1258, #1239"
This reverts commit 28f90648b0 .
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2018-06-22 09:33:08 -04:00 |
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Ray Schamp
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28f90648b0
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Revert #1260, #1258, #1239
This reverts commits
c268bbae47
61dacfc915
30b8cb8eb1
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2018-06-22 09:30:17 -04:00 |
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Michael "Z" Goddard
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c268bbae47
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add decoded SoundPlayer's to a Sprite's SoundBank (#1260)
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2018-06-21 17:23:33 -04:00 |
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DD
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7874ea9b1a
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Allow rotation centers with zeros
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2018-05-25 16:54:54 -04:00 |
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DD
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78e17b4842
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Pass in argument to indicate compat mode
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2018-05-11 14:24:07 -04:00 |
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DD
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589dd7d5e0
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Attach the svg renderer instead of providing it in order to fix VM tests
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2018-05-10 12:03:38 -04:00 |
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DD
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aae1e083bc
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Switched textEncoder to costumeAsset.encodeTextData, and pass in version as an argument instead of in costume
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2018-05-09 15:48:49 -04:00 |
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DD
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b9ce26918d
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Fix review comments
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2018-05-08 18:30:52 -04:00 |
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DD
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928245d5c9
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Fix Edge
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2018-05-08 14:25:32 -04:00 |
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DD
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296af1a079
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Run quirks mode fixes on costumes loaded from sb2s
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2018-05-08 12:03:34 -04:00 |
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Karishma Chadha
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af7ed61016
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Fix bitmap support. In Scratch 3.0, we are defaulting to bitmapResolution = 2 for all costumes.
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2018-04-22 21:22:03 -04:00 |
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Karishma Chadha
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54b52ba96c
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Use calculated rotation center from renderer when rotation center is not provided with the costume being loaded.
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2018-04-20 00:04:08 -04:00 |
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Karishma Chadha
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d6f28f2266
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Correct what is being passed into scratch-render if some metadata (rotationCenter, bitmapResolution) is missing.
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2018-04-18 14:21:29 -04:00 |
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Karishma Chadha
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e71e51866f
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Fix typo.
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2018-04-13 11:28:04 -04:00 |
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Karishma Chadha
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dca9270730
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Use sound returned from audio engine to set sample rate and sample count since the sound gets resampled by the audio engine. Also, check for an mp3 format in deserialize assets, and otherwise default to wav.
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2018-04-13 11:20:16 -04:00 |
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kchadha
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8739a524eb
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Merge pull request #1031 from kchadha/block_serialization_compression
Block serialization compression
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2018-04-11 19:17:42 -04:00 |
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Karishma Chadha
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6c538d0659
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Sounds should still get loaded from storage even if there is not an audio engine present. This is analagous to costumes getting loaded even if there is no renderer present.
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2018-04-11 10:28:22 -04:00 |
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Paul Kaplan
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89eb1ce39b
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Set the costume asset size when a costume is loaded or modified.
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2018-04-10 09:51:29 -04:00 |
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Florrie
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6c2e0338a1
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Fix eslint whitespace error
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2018-01-23 18:36:33 -04:00 |
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Florrie
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8f0130e439
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Automatically create asset for generated 'flattened' image
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2018-01-23 18:34:28 -04:00 |
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Florrie
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9180f9cc24
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Fix eslint errors
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2018-01-23 16:10:39 -04:00 |
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Florrie
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ad96ec952b
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Fix 'promsie' typo in docs for loadOldTextCostume
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2018-01-23 12:07:03 -04:00 |
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Florrie
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78c54852c6
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Merge base/text layers
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2018-01-23 12:03:39 -04:00 |
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