Karishma Chadha
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e0b0d35b46
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Add references to runtime to constructor calls for Sprite, Target, and RenderedTarget so blocks get created properly.
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2019-01-29 15:30:45 -05:00 |
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apple502j
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87df9610a6
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Also here and there
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2018-12-22 16:57:20 +09:00 |
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apple502j
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e11ff6ba19
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Fix test
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2018-12-22 16:56:45 +09:00 |
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picklesrus
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eefe021425
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add todo and remove a newline
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2018-11-28 12:33:04 -05:00 |
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picklesrus
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d19848b712
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remove unused import
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2018-11-28 11:55:02 -05:00 |
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picklesrus
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e64cd5f34b
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stop mocking method in the test.
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2018-11-28 10:36:22 -05:00 |
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picklesrus
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4a542b455d
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fix code review comments
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2018-11-28 10:36:22 -05:00 |
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picklesrus
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f214d3a191
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VM changes for the sensing_of block. This handles lists properly (by ignoring them like Scratch2 and makes the attribute menu update based on what was chosen in the target menu.
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2018-11-28 10:35:35 -05:00 |
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Michael "Z" Goddard
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4d56dd3872
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ask and wait units should define target.sprite
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2018-10-05 16:42:46 -04:00 |
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Michael "Z" Goddard
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574749bbba
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add STOP_FOR_TARGET runtime event and respond for ask blocks
Remove questions for targets that are individually stopping and
progress the asked question if it is from a stopping target.
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2018-10-03 10:38:14 -04:00 |
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Paul Kaplan
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6d4c6df692
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Add UserData ioDevice for setting and getting username from blocks
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2018-07-23 09:38:58 -04:00 |
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Paul Kaplan
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91e97ebdda
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Gotta get that unit test coverage up :)
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2018-05-23 11:33:33 -04:00 |
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Florrie
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b30d070d90
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Lint test
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2018-04-30 20:19:21 -03:00 |
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Florrie
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8e271c70d0
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Implementation + tests for loud? block
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2018-04-30 19:50:13 -03:00 |
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Eric Rosenbaum
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c32086f56a
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Unit test for loudness with caching
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2018-02-06 12:26:20 -05:00 |
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Paul Kaplan
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6d90a34ff1
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Add setDragMode primitive and unit test
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2017-12-29 09:38:21 -05:00 |
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Paul Kaplan
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d001a85571
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Add setDragMode primitive and unit test
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2017-12-28 12:31:23 -05:00 |
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Paul Kaplan
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16ca994818
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Allow ask to use say bubble via events
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2017-11-08 11:12:12 -05:00 |
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Paul Kaplan
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73ffc6a797
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Ask/answer opcode implementation with runtime events.
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2017-11-06 15:08:15 -05:00 |
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