Merge pull request from tmickel/feature/vm-playground-execution

Instrument VM and playground for better execution debugging
This commit is contained in:
Tim Mickel 2016-06-08 17:15:36 -04:00
commit d17ffbb99b
8 changed files with 92 additions and 18 deletions

View file

@ -8,7 +8,7 @@
"max-len": [2, 80, 4],
"semi": [2, "always"],
"strict": [2, "never"],
"no-console": [2, {"allow": ["log", "warn", "error"]}]
"no-console": [2, {"allow": ["log", "warn", "error", "groupCollapsed", "groupEnd"]}]
},
"env": {
"node": true,

View file

@ -12,8 +12,16 @@
<h2>Scratch VM Playground</h2>
<button id="greenflag">Green flag</button>
<button id="stopall">Stop</button>
<p>
<a id="threadexplorer-link" href="#">VM Threads</a><br />
<a id="blockexplorer-link" href="#">VM Block Representation</a>
</p>
<div id="tab-threadexplorer">
Thread explorer
<pre id="threadexplorer"></pre>
</div>
<div id="tab-blockexplorer">
<h3>VM Block Representation</h3>
Block explorer
<pre id="blockexplorer"></pre>
</div>
</div>

View file

@ -1,6 +1,9 @@
body {
background: rgb(36,36,36);
}
a {
color: rgb(217,217,217);
}
#blocks {
position: absolute;
left: 40%;
@ -17,7 +20,7 @@ body {
bottom: 0;
width: 35%;
}
#blockexplorer {
#blockexplorer, #threadexplorer {
position: absolute;
width: 100%;
height: 75%;
@ -28,3 +31,7 @@ body {
font-family: monospace;
font-size: 10pt;
}
#tab-blockexplorer {
display: none;
}

View file

@ -7,6 +7,11 @@ window.onload = function() {
var workspace = window.Blockly.inject('blocks', {
toolbox: toolbox,
media: '../node_modules/scratch-blocks/media/',
zoom: {
controls: true,
wheel: true,
startScale: 0.75
},
colours: {
workspace: '#334771',
flyout: '#283856',
@ -25,20 +30,40 @@ window.onload = function() {
var flyoutWorkspace = workspace.toolbox_.flyout_.workspace_;
flyoutWorkspace.addChangeListener(vm.flyoutBlockListener);
var explorer = document.getElementById('blockexplorer');
var blockexplorer = document.getElementById('blockexplorer');
workspace.addChangeListener(function() {
// On a change, update the block explorer.
explorer.innerHTML = JSON.stringify(vm.runtime.blocks, null, 2);
window.hljs.highlightBlock(explorer);
blockexplorer.innerHTML = JSON.stringify(vm.runtime.blocks, null, 2);
window.hljs.highlightBlock(blockexplorer);
});
// Feedback for stacks running.
var threadexplorer = document.getElementById('threadexplorer');
var cachedThreadJSON = '';
var updateThreadExplorer = function () {
var newJSON = JSON.stringify(vm.runtime.threads, null, 2);
if (newJSON != cachedThreadJSON) {
cachedThreadJSON = newJSON;
threadexplorer.innerHTML = cachedThreadJSON;
window.hljs.highlightBlock(threadexplorer);
}
window.requestAnimationFrame(updateThreadExplorer);
};
updateThreadExplorer();
// Feedback for stacks and blocks running.
vm.runtime.on('STACK_GLOW_ON', function(blockId) {
workspace.glowStack(blockId, true);
});
vm.runtime.on('STACK_GLOW_OFF', function(blockId) {
workspace.glowStack(blockId, false);
});
vm.runtime.on('BLOCK_GLOW_ON', function(blockId) {
workspace.glowBlock(blockId, true);
});
vm.runtime.on('BLOCK_GLOW_OFF', function(blockId) {
workspace.glowBlock(blockId, false);
});
// Run threads
vm.runtime.start();
@ -50,4 +75,19 @@ window.onload = function() {
document.getElementById('stopall').addEventListener('click', function() {
vm.runtime.stopAll();
});
var tabBlockExplorer = document.getElementById('tab-blockexplorer');
var tabThreadExplorer = document.getElementById('tab-threadexplorer');
// Handlers to show different explorers.
document.getElementById('threadexplorer-link').addEventListener('click',
function () {
tabBlockExplorer.style.display = 'none';
tabThreadExplorer.style.display = 'block';
});
document.getElementById('blockexplorer-link').addEventListener('click',
function () {
tabBlockExplorer.style.display = 'block';
tabThreadExplorer.style.display = 'none';
});
};

View file

@ -23,7 +23,6 @@ Scratch3Blocks.prototype.getPrimitives = function() {
};
Scratch3Blocks.prototype.repeat = function(argValues, util) {
console.log('Running: control_repeat');
// Initialize loop
if (util.stackFrame.loopCounter === undefined) {
util.stackFrame.loopCounter = parseInt(argValues[0]); // @todo arg
@ -37,12 +36,10 @@ Scratch3Blocks.prototype.repeat = function(argValues, util) {
};
Scratch3Blocks.prototype.forever = function(argValues, util) {
console.log('Running: control_forever');
util.startSubstack();
};
Scratch3Blocks.prototype.wait = function(argValues, util) {
console.log('Running: control_wait');
util.yield();
util.timeout(function() {
util.done();
@ -50,23 +47,19 @@ Scratch3Blocks.prototype.wait = function(argValues, util) {
};
Scratch3Blocks.prototype.stop = function() {
console.log('Running: control_stop');
// @todo - don't use this.runtime
this.runtime.stopAll();
};
Scratch3Blocks.prototype.whenFlagClicked = function() {
console.log('Running: event_whenflagclicked');
// No-op
};
Scratch3Blocks.prototype.whenBroadcastReceived = function() {
console.log('Running: event_whenbroadcastreceived');
// No-op
};
Scratch3Blocks.prototype.broadcast = function(argValues, util) {
console.log('Running: event_broadcast');
util.startHats(function(hat) {
if (hat.opcode === 'event_whenbroadcastreceived') {
var shadows = hat.fields.CHOICE.blocks;

View file

@ -144,11 +144,9 @@ WeDo2Blocks.prototype.setColor = function(argValues, util) {
};
WeDo2Blocks.prototype.whenDistanceClose = function() {
console.log('Running: wedo_whendistanceclose');
};
WeDo2Blocks.prototype.whenTilt = function() {
console.log('Running: wedo_whentilt');
};
module.exports = WeDo2Blocks;

View file

@ -199,7 +199,13 @@ Runtime.prototype.startDistanceSensors = function () {
Runtime.prototype.stopAll = function () {
var threadsCopy = this.threads.slice();
while (threadsCopy.length > 0) {
this._removeThread(threadsCopy.pop());
var poppedThread = threadsCopy.pop();
// Unglow any blocks on this thread's stack.
for (var i = 0; i < poppedThread.stack.length; i++) {
this.glowBlock(poppedThread.stack[i], false);
}
// Actually remove the thread.
this._removeThread(poppedThread);
}
// @todo call stop function in all extensions/packages/WeDo stub
if (window.native) {

View file

@ -24,6 +24,12 @@ function Sequencer (runtime) {
*/
Sequencer.WORK_TIME = 10;
/**
* If set, block calls, args, and return values will be logged to the console.
* @const {boolean}
*/
Sequencer.DEBUG_BLOCK_CALLS = true;
/**
* Step through all threads in `this.threads`, running them in order.
* @return {Array.<Thread>} All threads which have finished in this iteration.
@ -134,6 +140,8 @@ Sequencer.prototype.stepThread = function (thread) {
// Pop the stack and stack frame
thread.stack.pop();
thread.stackFrames.pop();
// Stop showing run feedback in the editor.
instance.runtime.glowBlock(currentBlock, false);
};
/**
@ -199,6 +207,9 @@ Sequencer.prototype.stepThread = function (thread) {
}
}
// Start showing run feedback in the editor.
this.runtime.glowBlock(currentBlock, true);
if (!opcode) {
console.warn('Could not get opcode for block: ' + currentBlock);
}
@ -208,9 +219,15 @@ Sequencer.prototype.stepThread = function (thread) {
console.warn('Could not get implementation for opcode: ' + opcode);
}
else {
if (Sequencer.DEBUG_BLOCK_CALLS) {
console.groupCollapsed('Executing: ' + opcode);
console.log('with arguments: ', argValues);
console.log('and stack frame: ', currentStackFrame);
}
var blockFunctionReturnValue = null;
try {
// @todo deal with the return value
blockFunction(argValues, {
blockFunctionReturnValue = blockFunction(argValues, {
yield: threadYieldCallback,
done: threadDoneCallback,
timeout: YieldTimers.timeout,
@ -233,6 +250,11 @@ Sequencer.prototype.stepThread = function (thread) {
// Thread executed without yielding - move to done
threadDoneCallback();
}
if (Sequencer.DEBUG_BLOCK_CALLS) {
console.log('ending stack frame: ', currentStackFrame);
console.log('returned: ', blockFunctionReturnValue);
console.groupEnd();
}
}
}
}