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Add sequencer-level debug console logs
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parent
5767e05d56
commit
c1e30cf2ee
4 changed files with 19 additions and 11 deletions
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@ -8,7 +8,7 @@
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"max-len": [2, 80, 4],
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"semi": [2, "always"],
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"strict": [2, "never"],
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"no-console": [2, {"allow": ["log", "warn", "error"]}]
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"no-console": [2, {"allow": ["log", "warn", "error", "groupCollapsed", "groupEnd"]}]
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},
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"env": {
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"node": true,
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@ -23,7 +23,6 @@ Scratch3Blocks.prototype.getPrimitives = function() {
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};
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Scratch3Blocks.prototype.repeat = function(argValues, util) {
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console.log('Running: control_repeat');
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// Initialize loop
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if (util.stackFrame.loopCounter === undefined) {
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util.stackFrame.loopCounter = parseInt(argValues[0]); // @todo arg
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@ -37,12 +36,10 @@ Scratch3Blocks.prototype.repeat = function(argValues, util) {
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};
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Scratch3Blocks.prototype.forever = function(argValues, util) {
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console.log('Running: control_forever');
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util.startSubstack();
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};
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Scratch3Blocks.prototype.wait = function(argValues, util) {
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console.log('Running: control_wait');
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util.yield();
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util.timeout(function() {
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util.done();
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@ -50,23 +47,19 @@ Scratch3Blocks.prototype.wait = function(argValues, util) {
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};
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Scratch3Blocks.prototype.stop = function() {
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console.log('Running: control_stop');
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// @todo - don't use this.runtime
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this.runtime.stopAll();
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};
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Scratch3Blocks.prototype.whenFlagClicked = function() {
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console.log('Running: event_whenflagclicked');
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// No-op
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};
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Scratch3Blocks.prototype.whenBroadcastReceived = function() {
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console.log('Running: event_whenbroadcastreceived');
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// No-op
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};
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Scratch3Blocks.prototype.broadcast = function(argValues, util) {
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console.log('Running: event_broadcast');
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util.startHats(function(hat) {
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if (hat.opcode === 'event_whenbroadcastreceived') {
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var shadows = hat.fields.CHOICE.blocks;
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@ -144,11 +144,9 @@ WeDo2Blocks.prototype.setColor = function(argValues, util) {
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};
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WeDo2Blocks.prototype.whenDistanceClose = function() {
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console.log('Running: wedo_whendistanceclose');
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};
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WeDo2Blocks.prototype.whenTilt = function() {
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console.log('Running: wedo_whentilt');
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};
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module.exports = WeDo2Blocks;
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@ -24,6 +24,12 @@ function Sequencer (runtime) {
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*/
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Sequencer.WORK_TIME = 10;
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/**
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* If set, block calls, args, and return values will be logged to the console.
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* @const {boolean}
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*/
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Sequencer.DEBUG_BLOCK_CALLS = true;
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/**
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* Step through all threads in `this.threads`, running them in order.
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* @return {Array.<Thread>} All threads which have finished in this iteration.
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@ -213,9 +219,15 @@ Sequencer.prototype.stepThread = function (thread) {
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console.warn('Could not get implementation for opcode: ' + opcode);
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}
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else {
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if (Sequencer.DEBUG_BLOCK_CALLS) {
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console.groupCollapsed('Executing: ' + opcode);
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console.log('with arguments: ', argValues);
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console.log('and stack frame: ', currentStackFrame);
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}
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var blockFunctionReturnValue = null;
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try {
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// @todo deal with the return value
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blockFunction(argValues, {
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blockFunctionReturnValue = blockFunction(argValues, {
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yield: threadYieldCallback,
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done: threadDoneCallback,
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timeout: YieldTimers.timeout,
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@ -238,6 +250,11 @@ Sequencer.prototype.stepThread = function (thread) {
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// Thread executed without yielding - move to done
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threadDoneCallback();
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}
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if (Sequencer.DEBUG_BLOCK_CALLS) {
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console.log('ending stack frame: ', currentStackFrame);
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console.log('returned: ', blockFunctionReturnValue);
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console.groupEnd();
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}
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}
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}
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}
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