Merge pull request #504 from paulkaplan/validate-sprite-names

Don't rename sprites to empty string names
This commit is contained in:
Paul Kaplan 2017-03-21 07:30:41 -04:00 committed by GitHub
commit cdfe870572
5 changed files with 183 additions and 2 deletions

17
src/util/string-util.js Normal file
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@ -0,0 +1,17 @@
var StringUtil = function () {};
StringUtil.withoutTrailingDigits = function (s) {
var i = s.length - 1;
while ((i >= 0) && ('0123456789'.indexOf(s.charAt(i)) > -1)) i--;
return s.slice(0, i + 1);
};
StringUtil.unusedName = function (name, existingNames) {
if (existingNames.indexOf(name) < 0) return name;
name = StringUtil.withoutTrailingDigits(name);
var i = 2;
while (existingNames.indexOf(name + i) >= 0) i++;
return name + i;
};
module.exports = StringUtil;

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@ -3,6 +3,9 @@ var util = require('util');
var Runtime = require('./engine/runtime'); var Runtime = require('./engine/runtime');
var sb2import = require('./import/sb2import'); var sb2import = require('./import/sb2import');
var StringUtil = require('./util/string-util');
var RESERVED_NAMES = ['_mouse_', '_stage_', '_edge_', '_myself_', '_random_'];
/** /**
* Handles connections between blocks, stage, and extensions. * Handles connections between blocks, stage, and extensions.
@ -204,7 +207,15 @@ VirtualMachine.prototype.renameSprite = function (targetId, newName) {
if (!sprite) { if (!sprite) {
throw new Error('No sprite associated with this target.'); throw new Error('No sprite associated with this target.');
} }
sprite.name = newName; if (newName && RESERVED_NAMES.indexOf(newName) === -1) {
var names = this.runtime.targets.filter(function (runtimeTarget) {
return runtimeTarget.isSprite();
}).map(function (runtimeTarget) {
return runtimeTarget.sprite.name;
});
sprite.name = StringUtil.unusedName(newName, names);
}
this.emitTargetsUpdate(); this.emitTargetsUpdate();
} else { } else {
throw new Error('No target with the provided id.'); throw new Error('No target with the provided id.');

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@ -26,7 +26,7 @@ test('complex', function (t) {
var targets = data.targetList; var targets = data.targetList;
for (var i in targets) { for (var i in targets) {
if (targets[i].isStage === true) continue; if (targets[i].isStage === true) continue;
if (targets[i].name === 'test') continue; if (targets[i].name.match(/test/)) continue;
vm.setEditingTarget(targets[i].id); vm.setEditingTarget(targets[i].id);
vm.renameSprite(targets[i].id, 'test'); vm.renameSprite(targets[i].id, 'test');

57
test/unit/util_string.js Normal file
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@ -0,0 +1,57 @@
var test = require('tap').test;
var StringUtil = require('../../src/util/string-util');
test('withoutTrailingDigits', function (t) {
t.strictEqual(StringUtil.withoutTrailingDigits('boeing747'), 'boeing');
t.strictEqual(StringUtil.withoutTrailingDigits('boeing747 '), 'boeing747 ');
t.strictEqual(StringUtil.withoutTrailingDigits('boeing𝟨'), 'boeing𝟨');
t.strictEqual(StringUtil.withoutTrailingDigits('boeing 747'), 'boeing ');
t.strictEqual(StringUtil.withoutTrailingDigits('747'), '');
t.end();
});
test('unusedName', function (t) {
t.strictEqual(
StringUtil.unusedName(
'name',
['not the same name']
),
'name'
);
t.strictEqual(
StringUtil.unusedName(
'name',
['name']
),
'name2'
);
t.strictEqual(
StringUtil.unusedName(
'name',
['name30']
),
'name'
);
t.strictEqual(
StringUtil.unusedName(
'name',
['name', 'name2']
),
'name3'
);
t.strictEqual(
StringUtil.unusedName(
'name',
['name', 'name3']
),
'name2'
);
t.strictEqual(
StringUtil.unusedName(
'boeing747',
['boeing747']
),
'boeing2' // Yup, this matches scratch-flash...
);
t.end();
});

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@ -0,0 +1,96 @@
var test = require('tap').test;
var VirtualMachine = require('../../src/virtual-machine.js');
test('renameSprite throws when there is no sprite with that id', function (t) {
var vm = new VirtualMachine();
vm.runtime.getTargetById = () => null;
t.throws(
(() => vm.renameSprite('id', 'name')),
new Error('No target with the provided id.')
);
t.end();
});
test('renameSprite throws when used on a non-sprite target', function (t) {
var vm = new VirtualMachine();
var fakeTarget = {
isSprite: () => false
};
vm.runtime.getTargetById = () => (fakeTarget);
t.throws(
(() => vm.renameSprite('id', 'name')),
new Error('Cannot rename non-sprite targets.')
);
t.end();
});
test('renameSprite throws when there is no sprite for given target', function (t) {
var vm = new VirtualMachine();
var fakeTarget = {
sprite: null,
isSprite: () => true
};
vm.runtime.getTargetById = () => (fakeTarget);
t.throws(
(() => vm.renameSprite('id', 'name')),
new Error('No sprite associated with this target.')
);
t.end();
});
test('renameSprite sets the sprite name', function (t) {
var vm = new VirtualMachine();
var fakeTarget = {
sprite: {name: 'original'},
isSprite: () => true
};
vm.runtime.getTargetById = () => (fakeTarget);
vm.renameSprite('id', 'not-original');
t.equal(fakeTarget.sprite.name, 'not-original');
t.end();
});
test('renameSprite does not set sprite names to an empty string', function (t) {
var vm = new VirtualMachine();
var fakeTarget = {
sprite: {name: 'original'},
isSprite: () => true
};
vm.runtime.getTargetById = () => (fakeTarget);
vm.renameSprite('id', '');
t.equal(fakeTarget.sprite.name, 'original');
t.end();
});
test('renameSprite does not set sprite names to reserved names', function (t) {
var vm = new VirtualMachine();
var fakeTarget = {
sprite: {name: 'original'},
isSprite: () => true
};
vm.runtime.getTargetById = () => (fakeTarget);
vm.renameSprite('id', '_mouse_');
t.equal(fakeTarget.sprite.name, 'original');
t.end();
});
test('renameSprite increments from existing sprite names', function (t) {
var vm = new VirtualMachine();
vm.emitTargetsUpdate = () => {};
vm.runtime.targets = [{
id: 'id1',
isSprite: () => true,
sprite: {
name: 'this name'
}
}, {
id: 'id2',
isSprite: () => true,
sprite: {
name: 'that name'
}
}];
vm.renameSprite('id1', 'that name');
t.equal(vm.runtime.targets[0].sprite.name, 'that name2');
t.end();
});