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Merge pull request #504 from paulkaplan/validate-sprite-names
Don't rename sprites to empty string names
This commit is contained in:
commit
cdfe870572
5 changed files with 183 additions and 2 deletions
17
src/util/string-util.js
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17
src/util/string-util.js
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@ -0,0 +1,17 @@
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var StringUtil = function () {};
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StringUtil.withoutTrailingDigits = function (s) {
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var i = s.length - 1;
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while ((i >= 0) && ('0123456789'.indexOf(s.charAt(i)) > -1)) i--;
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return s.slice(0, i + 1);
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};
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StringUtil.unusedName = function (name, existingNames) {
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if (existingNames.indexOf(name) < 0) return name;
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name = StringUtil.withoutTrailingDigits(name);
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var i = 2;
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while (existingNames.indexOf(name + i) >= 0) i++;
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return name + i;
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};
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module.exports = StringUtil;
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@ -3,6 +3,9 @@ var util = require('util');
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var Runtime = require('./engine/runtime');
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var sb2import = require('./import/sb2import');
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var StringUtil = require('./util/string-util');
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var RESERVED_NAMES = ['_mouse_', '_stage_', '_edge_', '_myself_', '_random_'];
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/**
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* Handles connections between blocks, stage, and extensions.
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@ -204,7 +207,15 @@ VirtualMachine.prototype.renameSprite = function (targetId, newName) {
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if (!sprite) {
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throw new Error('No sprite associated with this target.');
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}
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sprite.name = newName;
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if (newName && RESERVED_NAMES.indexOf(newName) === -1) {
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var names = this.runtime.targets.filter(function (runtimeTarget) {
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return runtimeTarget.isSprite();
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}).map(function (runtimeTarget) {
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return runtimeTarget.sprite.name;
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});
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sprite.name = StringUtil.unusedName(newName, names);
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}
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this.emitTargetsUpdate();
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} else {
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throw new Error('No target with the provided id.');
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@ -26,7 +26,7 @@ test('complex', function (t) {
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var targets = data.targetList;
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for (var i in targets) {
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if (targets[i].isStage === true) continue;
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if (targets[i].name === 'test') continue;
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if (targets[i].name.match(/test/)) continue;
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vm.setEditingTarget(targets[i].id);
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vm.renameSprite(targets[i].id, 'test');
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57
test/unit/util_string.js
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57
test/unit/util_string.js
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@ -0,0 +1,57 @@
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var test = require('tap').test;
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var StringUtil = require('../../src/util/string-util');
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test('withoutTrailingDigits', function (t) {
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t.strictEqual(StringUtil.withoutTrailingDigits('boeing747'), 'boeing');
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t.strictEqual(StringUtil.withoutTrailingDigits('boeing747 '), 'boeing747 ');
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t.strictEqual(StringUtil.withoutTrailingDigits('boeing𝟨'), 'boeing𝟨');
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t.strictEqual(StringUtil.withoutTrailingDigits('boeing 747'), 'boeing ');
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t.strictEqual(StringUtil.withoutTrailingDigits('747'), '');
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t.end();
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});
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test('unusedName', function (t) {
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t.strictEqual(
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StringUtil.unusedName(
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'name',
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['not the same name']
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),
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'name'
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);
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t.strictEqual(
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StringUtil.unusedName(
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'name',
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['name']
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),
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'name2'
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);
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t.strictEqual(
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StringUtil.unusedName(
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'name',
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['name30']
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),
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'name'
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);
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t.strictEqual(
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StringUtil.unusedName(
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'name',
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['name', 'name2']
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),
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'name3'
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);
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t.strictEqual(
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StringUtil.unusedName(
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'name',
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['name', 'name3']
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),
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'name2'
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);
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t.strictEqual(
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StringUtil.unusedName(
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'boeing747',
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['boeing747']
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),
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'boeing2' // Yup, this matches scratch-flash...
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);
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t.end();
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});
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96
test/unit/virtual-machine.js
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96
test/unit/virtual-machine.js
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@ -0,0 +1,96 @@
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var test = require('tap').test;
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var VirtualMachine = require('../../src/virtual-machine.js');
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test('renameSprite throws when there is no sprite with that id', function (t) {
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var vm = new VirtualMachine();
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vm.runtime.getTargetById = () => null;
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t.throws(
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(() => vm.renameSprite('id', 'name')),
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new Error('No target with the provided id.')
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);
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t.end();
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});
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test('renameSprite throws when used on a non-sprite target', function (t) {
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var vm = new VirtualMachine();
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var fakeTarget = {
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isSprite: () => false
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};
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vm.runtime.getTargetById = () => (fakeTarget);
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t.throws(
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(() => vm.renameSprite('id', 'name')),
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new Error('Cannot rename non-sprite targets.')
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);
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t.end();
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});
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test('renameSprite throws when there is no sprite for given target', function (t) {
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var vm = new VirtualMachine();
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var fakeTarget = {
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sprite: null,
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isSprite: () => true
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};
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vm.runtime.getTargetById = () => (fakeTarget);
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t.throws(
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(() => vm.renameSprite('id', 'name')),
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new Error('No sprite associated with this target.')
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);
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t.end();
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});
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test('renameSprite sets the sprite name', function (t) {
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var vm = new VirtualMachine();
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var fakeTarget = {
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sprite: {name: 'original'},
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isSprite: () => true
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};
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vm.runtime.getTargetById = () => (fakeTarget);
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vm.renameSprite('id', 'not-original');
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t.equal(fakeTarget.sprite.name, 'not-original');
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t.end();
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});
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test('renameSprite does not set sprite names to an empty string', function (t) {
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var vm = new VirtualMachine();
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var fakeTarget = {
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sprite: {name: 'original'},
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isSprite: () => true
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};
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vm.runtime.getTargetById = () => (fakeTarget);
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vm.renameSprite('id', '');
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t.equal(fakeTarget.sprite.name, 'original');
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t.end();
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});
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test('renameSprite does not set sprite names to reserved names', function (t) {
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var vm = new VirtualMachine();
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var fakeTarget = {
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sprite: {name: 'original'},
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isSprite: () => true
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};
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vm.runtime.getTargetById = () => (fakeTarget);
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vm.renameSprite('id', '_mouse_');
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t.equal(fakeTarget.sprite.name, 'original');
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t.end();
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});
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test('renameSprite increments from existing sprite names', function (t) {
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var vm = new VirtualMachine();
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vm.emitTargetsUpdate = () => {};
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vm.runtime.targets = [{
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id: 'id1',
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isSprite: () => true,
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sprite: {
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name: 'this name'
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}
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}, {
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id: 'id2',
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isSprite: () => true,
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sprite: {
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name: 'that name'
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}
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}];
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vm.renameSprite('id1', 'that name');
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t.equal(vm.runtime.targets[0].sprite.name, 'that name2');
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t.end();
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});
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