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Satisfy linter
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1 changed files with 74 additions and 71 deletions
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@ -187,45 +187,45 @@ class GdxFor {
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let y = this.getAccelerationY();
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let z = this.getAccelerationZ();
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let x_sign = 1;
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let y_sign = 1;
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let z_sign = 1;
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let xSign = 1;
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let ySign = 1;
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let zSign = 1;
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if (x < 0.0) {
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x *= -1.0; x_sign = -1;
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if (x < 0.0) {
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x *= -1.0; xSign = -1;
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}
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if (y < 0.0) {
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y *= -1.0; y_sign = -1;
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if (y < 0.0) {
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y *= -1.0; ySign = -1;
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}
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if (z < 0.0) {
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z *= -1.0; z_sign = -1;
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if (z < 0.0) {
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z *= -1.0; zSign = -1;
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}
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// Compute the yz unit vector
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const z2 = z * z;
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const y2 = y * y;
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let value = z2 + y2;
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value = Math.sqrt(value);
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// Compute the yz unit vector
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const z2 = z * z;
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const y2 = y * y;
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let value = z2 + y2;
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value = Math.sqrt(value);
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// For sufficiently small zy vector values we are essentially at 90 degrees.
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// The following snaps to 90 and avoids divide-by-zero errors.
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// The snap factor was derived through observation -- just enough to
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// still allow single degree steps up to 90 (..., 87, 88, 89, 90).
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if (value < 0.35) {
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value = 90;
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} else {
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// Compute the x-axis angle
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value = x / value;
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value = Math.atan(value);
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value *= 57.2957795; // convert from rad to deg
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}
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// Manage the sign of the result
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let yz_sign = y_sign;
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if (z > y) yz_sign = z_sign;
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if (yz_sign == -1) value = 180.0 - value;
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value *= x_sign;
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// Round the result to the nearest degree
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value += 0.5;
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// For sufficiently small zy vector values we are essentially at 90 degrees.
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// The following snaps to 90 and avoids divide-by-zero errors.
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// The snap factor was derived through observation -- just enough to
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// still allow single degree steps up to 90 (..., 87, 88, 89, 90).
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if (value < 0.35) {
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value = 90;
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} else {
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// Compute the x-axis angle
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value = x / value;
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value = Math.atan(value);
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value *= 57.2957795; // convert from rad to deg
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}
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// Manage the sign of the result
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let yzSign = ySign;
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if (z > y) yzSign = zSign;
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if (yzSign === -1) value = 180.0 - value;
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value *= xSign;
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// Round the result to the nearest degree
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value += 0.5;
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return value;
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}
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return 0;
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@ -237,45 +237,45 @@ class GdxFor {
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let y = this.getAccelerationY();
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let z = this.getAccelerationZ();
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let x_sign = 1;
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let y_sign = 1;
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let z_sign = 1;
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let xSign = 1;
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let ySign = 1;
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let zSign = 1;
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if (x < 0.0) {
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x *= -1.0; x_sign = -1;
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if (x < 0.0) {
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x *= -1.0; xSign = -1;
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}
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if (y < 0.0) {
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y *= -1.0; y_sign = -1;
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if (y < 0.0) {
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y *= -1.0; ySign = -1;
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}
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if (z < 0.0) {
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z *= -1.0; z_sign = -1;
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if (z < 0.0) {
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z *= -1.0; zSign = -1;
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}
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// Compute the yz unit vector
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const z2 = z * z;
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const x2 = x * x;
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let value = z2 + x2;
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value = Math.sqrt(value);
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// Compute the yz unit vector
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const z2 = z * z;
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const x2 = x * x;
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let value = z2 + x2;
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value = Math.sqrt(value);
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// For sufficiently small zy vector values we are essentially at 90 degrees.
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// The following snaps to 90 and avoids divide-by-zero errors.
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// The snap factor was derived through observation -- just enough to
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// still allow single degree steps up to 90 (..., 87, 88, 89, 90).
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if (value < 0.35) {
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value = 90;
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} else {
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// Compute the x-axis angle
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value = y / value;
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value = Math.atan(value);
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value *= 57.2957795; // convert from rad to deg
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}
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// Manage the sign of the result
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let xz_sign = x_sign;
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if (z > x) xz_sign = z_sign;
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if (xz_sign == -1) value = 180.0 - value;
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value *= y_sign;
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// Round the result to the nearest degree
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value += 0.5;
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// For sufficiently small zy vector values we are essentially at 90 degrees.
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// The following snaps to 90 and avoids divide-by-zero errors.
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// The snap factor was derived through observation -- just enough to
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// still allow single degree steps up to 90 (..., 87, 88, 89, 90).
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if (value < 0.35) {
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value = 90;
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} else {
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// Compute the x-axis angle
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value = y / value;
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value = Math.atan(value);
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value *= 57.2957795; // convert from rad to deg
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}
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// Manage the sign of the result
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let xzSign = xSign;
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if (z > x) xzSign = zSign;
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if (xzSign === -1) value = 180.0 - value;
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value *= ySign;
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// Round the result to the nearest degree
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value += 0.5;
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return value;
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}
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return 0;
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@ -428,7 +428,8 @@ class Scratch3GdxForBlocks {
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text: formatMessage({
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id: 'gdxfor.whenAccelerationCompare',
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default: 'when acceleration [COMPARE] [VALUE]',
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description: 'when the meters/second^2 value measured by the acceleration sensor is compared to some value'
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description: 'when the meters/second^2 value measured by the ' +
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'acceleration sensor is compared to some value'
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}),
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blockType: BlockType.HAT,
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arguments: {
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@ -448,7 +449,8 @@ class Scratch3GdxForBlocks {
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text: formatMessage({
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id: 'gdxfor.whenSpinSpeedCompare',
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default: 'when spin speed [COMPARE] [VALUE]',
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description: 'when the degrees/second value measured by the gyroscope sensor is compared to some value'
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description: 'when the degrees/second value measured by the ' +
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'gyroscope sensor is compared to some value'
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}),
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blockType: BlockType.HAT,
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arguments: {
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@ -550,10 +552,13 @@ class Scratch3GdxForBlocks {
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}
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/**
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* @param {number} x - x axis vector
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* @param {number} y - y axis vector
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* @param {number} z - z axis vector
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* @return {number} - the magnitude of a three dimension vector.
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*/
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magnitude (x, y, z) {
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return Math.sqrt(x * x + y * y + z * z);
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return Math.sqrt((x * x) + (y * y) + (z * z));
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}
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@ -627,8 +632,6 @@ class Scratch3GdxForBlocks {
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}
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}
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getTilt (args) {
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console.log(args);
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switch (args.TILT) {
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case 'x':
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return this._peripheral.getTiltX();
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