2016-06-09 13:27:30 -04:00
|
|
|
var Thread = require('./thread');
|
|
|
|
var YieldTimers = require('../util/yieldtimers.js');
|
|
|
|
|
2016-06-09 13:28:06 -04:00
|
|
|
var execute = function (sequencer, thread, blockId, isInput) {
|
2016-06-09 13:27:30 -04:00
|
|
|
var runtime = sequencer.runtime;
|
|
|
|
|
|
|
|
// Save the yield timer ID, in case a primitive makes a new one
|
|
|
|
// @todo hack - perhaps patch this to allow more than one timer per
|
|
|
|
// primitive, for example...
|
|
|
|
var oldYieldTimerId = YieldTimers.timerId;
|
|
|
|
|
|
|
|
var opcode = runtime.blocks.getOpcode(blockId);
|
|
|
|
|
|
|
|
// Push the current block to the stack
|
|
|
|
thread.stack.push(blockId);
|
|
|
|
// Push an empty stack frame, if we need one.
|
|
|
|
// Might not, if we just popped the stack.
|
|
|
|
if (thread.stack.length > thread.stackFrames.length) {
|
|
|
|
thread.stackFrames.push({});
|
|
|
|
}
|
|
|
|
var currentStackFrame = thread.stackFrames[thread.stackFrames.length - 1];
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A callback for the primitive to indicate its thread should yield.
|
|
|
|
* @type {Function}
|
|
|
|
*/
|
|
|
|
var threadYieldCallback = function () {
|
|
|
|
thread.status = Thread.STATUS_YIELD;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A callback for the primitive to indicate its thread is finished
|
|
|
|
* @type {Function}
|
|
|
|
*/
|
|
|
|
var threadDoneCallback = function () {
|
|
|
|
// Pop the stack and stack frame
|
|
|
|
thread.stack.pop();
|
|
|
|
thread.stackFrames.pop();
|
2016-06-09 13:28:06 -04:00
|
|
|
// If we're not executing an input sub-block,
|
|
|
|
// mark the thread as done and proceed to the next block.
|
|
|
|
if (!isInput) {
|
|
|
|
thread.status = Thread.STATUS_DONE;
|
|
|
|
// Refresh nextBlock in case it has changed during a yield.
|
|
|
|
thread.nextBlock = runtime.blocks.getNextBlock(blockId);
|
|
|
|
}
|
2016-06-09 13:27:30 -04:00
|
|
|
// Stop showing run feedback in the editor.
|
|
|
|
runtime.glowBlock(blockId, false);
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A callback for the primitive to start hats.
|
|
|
|
* @todo very hacked...
|
|
|
|
* Provide a callback that is passed in a block and returns true
|
|
|
|
* if it is a hat that should be triggered.
|
|
|
|
* @param {Function} callback Provided callback.
|
|
|
|
*/
|
|
|
|
var startHats = function(callback) {
|
|
|
|
var stacks = runtime.blocks.getStacks();
|
|
|
|
for (var i = 0; i < stacks.length; i++) {
|
|
|
|
var stack = stacks[i];
|
|
|
|
var stackBlock = runtime.blocks.getBlock(stack);
|
|
|
|
var result = callback(stackBlock);
|
|
|
|
if (result) {
|
|
|
|
// Check if the stack is already running
|
|
|
|
var stackRunning = false;
|
|
|
|
|
|
|
|
for (var j = 0; j < runtime.threads.length; j++) {
|
|
|
|
if (runtime.threads[j].topBlock == stack) {
|
|
|
|
stackRunning = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!stackRunning) {
|
|
|
|
runtime._pushThread(stack);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Record whether we have switched stack,
|
|
|
|
* to avoid proceeding the thread automatically.
|
|
|
|
* @type {boolean}
|
|
|
|
*/
|
|
|
|
var switchedStack = false;
|
|
|
|
/**
|
|
|
|
* A callback for a primitive to start a substack.
|
|
|
|
* @type {Function}
|
|
|
|
*/
|
|
|
|
var threadStartSubstack = function () {
|
|
|
|
// Set nextBlock to the start of the substack
|
|
|
|
var substack = runtime.blocks.getSubstack(blockId);
|
|
|
|
if (substack && substack.value) {
|
|
|
|
thread.nextBlock = substack.value;
|
|
|
|
} else {
|
|
|
|
thread.nextBlock = null;
|
|
|
|
}
|
|
|
|
switchedStack = true;
|
|
|
|
};
|
|
|
|
|
|
|
|
var argValues = {};
|
|
|
|
|
|
|
|
// Start showing run feedback in the editor.
|
|
|
|
runtime.glowBlock(blockId, true);
|
|
|
|
|
|
|
|
if (!opcode) {
|
|
|
|
console.warn('Could not get opcode for block: ' + blockId);
|
|
|
|
console.groupEnd();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
var blockFunction = runtime.getOpcodeFunction(opcode);
|
|
|
|
if (!blockFunction) {
|
|
|
|
console.warn('Could not get implementation for opcode: ' + opcode);
|
|
|
|
console.groupEnd();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sequencer.DEBUG_BLOCK_CALLS) {
|
|
|
|
console.groupCollapsed('Executing: ' + opcode);
|
|
|
|
console.log('with arguments: ', argValues);
|
|
|
|
console.log('and stack frame: ', currentStackFrame);
|
|
|
|
}
|
|
|
|
var blockFunctionReturnValue = null;
|
|
|
|
try {
|
|
|
|
// @todo deal with the return value
|
|
|
|
blockFunctionReturnValue = blockFunction(argValues, {
|
|
|
|
yield: threadYieldCallback,
|
|
|
|
done: threadDoneCallback,
|
|
|
|
timeout: YieldTimers.timeout,
|
|
|
|
stackFrame: currentStackFrame,
|
|
|
|
startSubstack: threadStartSubstack,
|
|
|
|
startHats: startHats
|
|
|
|
});
|
|
|
|
}
|
|
|
|
catch(e) {
|
|
|
|
console.error(
|
|
|
|
'Exception calling block function for opcode: ' +
|
|
|
|
opcode + '\n' + e);
|
|
|
|
} finally {
|
|
|
|
// Update if the thread has set a yield timer ID
|
|
|
|
// @todo hack
|
|
|
|
if (YieldTimers.timerId > oldYieldTimerId) {
|
|
|
|
thread.yieldTimerId = YieldTimers.timerId;
|
|
|
|
}
|
|
|
|
if (thread.status === Thread.STATUS_RUNNING && !switchedStack) {
|
|
|
|
// Thread executed without yielding - move to done
|
|
|
|
threadDoneCallback();
|
|
|
|
}
|
|
|
|
if (sequencer.DEBUG_BLOCK_CALLS) {
|
|
|
|
console.log('ending stack frame: ', currentStackFrame);
|
|
|
|
console.log('returned: ', blockFunctionReturnValue);
|
|
|
|
console.groupEnd();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
module.exports = execute;
|