mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2024-12-22 21:52:35 -05:00
215 lines
No EOL
11 KiB
JSON
215 lines
No EOL
11 KiB
JSON
{
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"boost.color.any": "どれかの色",
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"boost.color.black": "黒",
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"boost.color.blue": "青",
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"boost.color.green": "緑",
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"boost.color.red": "赤",
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"boost.color.white": "白",
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"boost.color.yellow": "黄色",
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"boost.getMotorPosition": "モーター[MOTOR_REPORTER_ID]の位置 ",
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"boost.getTiltAngle": "[TILT_DIRECTION]方向の傾き",
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"boost.motorDirection.backward": "あちら向き",
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"boost.motorDirection.forward": "こちら向き",
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"boost.motorDirection.reverse": "逆向き",
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"boost.motorOff": "モーター[MOTOR_ID]をオフにする",
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"boost.motorOn": "モーター[MOTOR_ID]をオンにする",
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"boost.motorOnFor": "モーター[MOTOR_ID]を[DURATION]秒間オンにする",
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"boost.motorOnForRotation": "モーター[MOTOR_ID]を[ROTATION]回転させる",
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"boost.seeingColor": "[COLOR] を見ている?",
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"boost.setLightHue": "ライトの色を[HUE]にする",
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"boost.setMotorDirection": "モーター[MOTOR_ID]の向きを[MOTOR_DIRECTION]にする",
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"boost.setMotorPower": "モーター[MOTOR_ID]の速さを[POWER]%にする ",
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"boost.tiltDirection.any": "どれかの向き",
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"boost.tiltDirection.down": "下",
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"boost.tiltDirection.left": "左",
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"boost.tiltDirection.right": "右",
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"boost.tiltDirection.up": "上",
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"boost.whenColor": "[COLOR] を見たとき",
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"boost.whenTilted": "[TILT_DIRECTION_ANY]に傾いたとき",
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"ev3.beepNote": "[NOTE]の音符を[TIME]秒鳴らす",
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"ev3.buttonPressed": "ボタン[PORT]が押された",
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"ev3.getBrightness": "明るさ",
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"ev3.getDistance": "距離",
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"ev3.getMotorPosition": "モーター[PORT]の位置",
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"ev3.motorSetPower": "モーター[PORT]のパワーを[POWER]%にする",
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"ev3.motorTurnClockwise": "モーター[PORT]をこちら向きに[TIME]秒間回す",
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"ev3.motorTurnCounterClockwise": "モーター[PORT]をあちら向きに[TIME]秒間回す",
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"ev3.whenBrightnessLessThan": "明るさ < [DISTANCE]のとき",
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"ev3.whenButtonPressed": "ボタン[PORT]が押されたとき",
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"ev3.whenDistanceLessThan": "距離 < [DISTANCE]のとき",
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"gdxfor.getAcceleration": "[DIRECTION]方向への加速度",
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"gdxfor.getForce": "force",
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"gdxfor.getSpin": "[DIRECTION]回転のはやさ",
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"gdxfor.getTilt": "[TILT]方向の傾き",
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"gdxfor.isFreeFalling": "落下中",
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"gdxfor.isTilted": "[TILT]に傾いた",
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"gdxfor.pulled": "引かれた",
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"gdxfor.pushed": "押された",
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"gdxfor.shaken": "振られた",
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"gdxfor.startedFalling": "落下を始めた",
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"gdxfor.tiltDirectionMenu.any": "どれかの向き",
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"gdxfor.tiltDirectionMenu.back": "後ろ",
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"gdxfor.tiltDirectionMenu.front": "前",
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"gdxfor.tiltDirectionMenu.left": "左",
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"gdxfor.tiltDirectionMenu.right": "右",
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"gdxfor.turnedFaceDown": "表面が下",
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"gdxfor.turnedFaceUp": "表面が上",
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"gdxfor.whenForcePushedOrPulled": "force sensorが[PUSH_PULL]とき",
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"gdxfor.whenGesture": "[GESTURE]とき",
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"gdxfor.whenTilted": "[TILT]に傾いたとき",
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"makeymakey.downArrow": "下向き矢印",
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"makeymakey.downArrowShort": "下",
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"makeymakey.leftArrow": "左向き矢印",
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"makeymakey.leftArrowShort": "左",
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"makeymakey.rightArrow": "右向き矢印",
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"makeymakey.rightArrowShort": "右",
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"makeymakey.spaceKey": "スペース",
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"makeymakey.upArrow": "上向き矢印",
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"makeymakey.upArrowShort": "上",
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"makeymakey.whenKeyPressed": "[KEY]キーが押されたとき",
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"makeymakey.whenKeysPressedInOrder": "[SEQUENCE]が順番に押されたとき",
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"microbit.buttonsMenu.any": "どれかの",
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"microbit.clearDisplay": "画面を消す",
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"microbit.defaultTextToDisplay": "Hello!",
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"microbit.displaySymbol": "[MATRIX]を表示する",
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"microbit.displayText": "[TEXT]を表示する",
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"microbit.gesturesMenu.jumped": "ジャンプした",
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"microbit.gesturesMenu.moved": "動いた",
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"microbit.gesturesMenu.shaken": "振られた",
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"microbit.isButtonPressed": "ボタン[BTN]が押された",
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"microbit.isTilted": "[DIRECTION]に傾いた",
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"microbit.pinStateMenu.off": "切",
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"microbit.pinStateMenu.on": "入",
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"microbit.tiltAngle": "[DIRECTION]方向の傾き",
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"microbit.tiltDirectionMenu.any": "どれかの向き",
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"microbit.tiltDirectionMenu.back": "後ろ",
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"microbit.tiltDirectionMenu.front": "前",
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"microbit.tiltDirectionMenu.left": "左",
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"microbit.tiltDirectionMenu.right": "右",
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"microbit.whenButtonPressed": "ボタン[BTN]が押されたとき",
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"microbit.whenGesture": "[GESTURE]とき",
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"microbit.whenPinConnected": "ピン[PIN]がつながったとき",
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"microbit.whenTilted": "[DIRECTION]に傾いたとき",
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"music.categoryName": "音楽",
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"music.changeTempo": "テンポを[TEMPO]ずつ変える",
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"music.drumBass": "(2) バスドラム",
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"music.drumBongo": "(13) ボンゴ",
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"music.drumCabasa": "(15) カバサ",
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"music.drumClaves": "(9) クラーベ",
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"music.drumClosedHiHat": "(6) クローズハイハット",
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"music.drumConga": "(14) コンガ",
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"music.drumCowbell": "(11) カウベル",
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"music.drumCrashCymbal": "(4) クラッシュシンバル",
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"music.drumCuica": "(18) クイーカ",
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"music.drumGuiro": "(16) ギロ",
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"music.drumHandClap": "(8) 手拍子",
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"music.drumOpenHiHat": "(5) オープンハイハット",
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"music.drumSideStick": "(3) サイドスティック",
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"music.drumSnare": "(1) スネアドラム",
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"music.drumTambourine": "(7) タンバリン",
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"music.drumTriangle": "(12) トライアングル",
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"music.drumVibraslap": "(17) ビブラスラップ",
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"music.drumWoodBlock": "(10) ウッドブロック",
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"music.getTempo": "テンポ",
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"music.instrumentBass": "(6) ベース",
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"music.instrumentBassoon": "(14) バスーン",
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"music.instrumentCello": "(8) チェロ",
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"music.instrumentChoir": "(15) 合唱団",
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"music.instrumentClarinet": "(10) クラリネット",
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"music.instrumentElectricGuitar": "(5) エレキギター",
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"music.instrumentElectricPiano": "(2) 電子ピアノ",
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"music.instrumentFlute": "(12) フルート",
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"music.instrumentGuitar": "(4) ギター",
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"music.instrumentMarimba": "(19) マリンバ",
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"music.instrumentMusicBox": "(17) ミュージックボックス",
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"music.instrumentOrgan": "(3) オルガン",
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"music.instrumentPiano": "(1) ピアノ",
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"music.instrumentPizzicato": "(7) ピチカート",
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"music.instrumentSaxophone": "(11) サクソフォン",
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"music.instrumentSteelDrum": "(18) スチールドラム",
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"music.instrumentSynthLead": "(20) シンセリード",
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"music.instrumentSynthPad": "(21) シンセパッド",
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"music.instrumentTrombone": "(9) トロンボーン",
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"music.instrumentVibraphone": "(16) ビブラフォン",
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"music.instrumentWoodenFlute": "(13) 木管フルート",
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"music.midiPlayDrumForBeats": "[DRUM]のドラムを[BEATS]拍鳴らす",
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"music.midiSetInstrument": "楽器を[INSTRUMENT]にする",
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"music.playDrumForBeats": "[DRUM]のドラムを[BEATS]拍鳴らす",
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"music.playNoteForBeats": "[NOTE]の音符を[BEATS]拍鳴らす",
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"music.restForBeats": "[BEATS]拍休む",
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"music.setInstrument": "楽器を[INSTRUMENT]にする",
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"music.setTempo": "テンポを[TEMPO]にする",
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"pen.categoryName": "ペン",
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"pen.changeColorParam": "ペンの[COLOR_PARAM]を[VALUE]ずつ変える",
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"pen.changeHue": "ペンの色を[HUE]ずつ変える",
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"pen.changeShade": "ペンの濃さを[SHADE]ずつ変える",
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"pen.changeSize": "ペンの太さを[SIZE]ずつ変える",
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"pen.clear": "全部消す",
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"pen.colorMenu.brightness": "明るさ",
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"pen.colorMenu.color": "色",
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"pen.colorMenu.saturation": "鮮やかさ",
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"pen.colorMenu.transparency": "透明度",
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"pen.penDown": "ペンを下ろす",
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"pen.penUp": "ペンを上げる",
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"pen.setColor": "ペンの色を[COLOR]にする",
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"pen.setColorParam": "ペンの[COLOR_PARAM]を[VALUE]にする",
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"pen.setHue": "ペンの色を[HUE]にする",
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"pen.setShade": "ペンの濃さを[SHADE]にする",
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"pen.setSize": "ペンの太さを[SIZE]にする",
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"pen.stamp": "スタンプ",
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"speech.defaultWhenIHearValue": "行こう",
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"speech.extensionName": "音声認識",
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"speech.listenAndWait": "聞いて",
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"speech.speechReporter": "音声",
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"speech.whenIHear": "[PHRASE]を聞いたとき",
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"text2speech.alto": "アルト",
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"text2speech.categoryName": "音声合成",
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"text2speech.defaultTextToSpeak": "こんにちは",
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"text2speech.giant": "巨人",
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"text2speech.kitten": "子猫",
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"text2speech.setLanguageBlock": "言語を[LANGUAGE]にする",
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"text2speech.setVoiceBlock": "声を[VOICE]にする",
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"text2speech.speakAndWaitBlock": "[WORDS]としゃべる",
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"text2speech.squeak": "ねずみ",
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"text2speech.tenor": "テノール",
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"translate.categoryName": "翻訳",
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"translate.defaultTextToTranslate": "こんにちは",
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"translate.translateBlock": "[WORDS]を[LANGUAGE]に翻訳する",
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"translate.viewerLanguage": "言語",
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"videoSensing.categoryName": "ビデオモーションセンサー",
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"videoSensing.direction": "向き",
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"videoSensing.motion": "モーション",
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"videoSensing.off": "切",
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"videoSensing.on": "入",
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"videoSensing.onFlipped": "左右反転",
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"videoSensing.setVideoTransparency": "ビデオの透明度を[TRANSPARENCY]にする",
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"videoSensing.sprite": "スプライト",
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"videoSensing.stage": "ステージ",
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"videoSensing.videoOn": "[SUBJECT]のビデオの[ATTRIBUTE]",
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"videoSensing.videoToggle": "ビデオを[VIDEO_STATE]にする",
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"videoSensing.whenMotionGreaterThan": "ビデオモーション > [REFERENCE]のとき",
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"wedo2.getDistance": "距離",
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"wedo2.getTiltAngle": "[TILT_DIRECTION]方向の傾き",
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"wedo2.isTilted": "[TILT_DIRECTION_ANY]に傾いた",
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"wedo2.motorDirection.backward": "あちら向き",
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"wedo2.motorDirection.forward": "こちら向き",
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"wedo2.motorDirection.reverse": "逆向き",
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"wedo2.motorId.a": "モーターA",
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"wedo2.motorId.all": "すべてのモーター",
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"wedo2.motorId.b": "モーターB",
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"wedo2.motorId.default": "モーター",
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"wedo2.motorOff": "[MOTOR_ID]をオフにする",
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"wedo2.motorOn": "[MOTOR_ID]をオンにする",
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"wedo2.motorOnFor": "[MOTOR_ID]を[DURATION]秒間オンにする",
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"wedo2.playNoteFor": "[NOTE]の音符を[DURATION]秒間鳴らす",
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"wedo2.setLightHue": "ライトの色を[HUE]にする",
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"wedo2.setMotorDirection": "[MOTOR_ID]の方向を[MOTOR_DIRECTION]にする",
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"wedo2.startMotorPower": "[MOTOR_ID]のパワーを[POWER]にする",
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"wedo2.tiltDirection.any": "どれかの向き",
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"wedo2.tiltDirection.down": "下",
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"wedo2.tiltDirection.left": "左",
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"wedo2.tiltDirection.right": "右",
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"wedo2.tiltDirection.up": "上",
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"wedo2.whenDistance": "距離[OP][REFERENCE]のとき",
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"wedo2.whenTilted": "[TILT_DIRECTION_ANY]に傾いたとき"
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} |