mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2024-12-23 06:02:42 -05:00
a6872694c7
Also added new languages that have been added to the Scratch Editor project. None of them are ready for the menu yet.
1146 lines
No EOL
45 KiB
JSON
1146 lines
No EOL
45 KiB
JSON
{
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"gui.backpack.errorBackpack": {
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"message": "배낭 로딩 중 오류 ",
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"description": "Error backpack message"
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},
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"gui.backpack.loadingBackpack": {
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"message": "로딩중...",
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"description": "Loading backpack message"
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},
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"gui.backpack.emptyBackpack": {
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"message": "배낭이 비었습니다",
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"description": "Empty backpack message"
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},
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"gui.unsupportedBrowser.label": {
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"message": "브라우저가 지원되지 않습니다.",
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"description": ""
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},
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"gui.unsupportedBrowser.description": {
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"message": "정말로 죄송하지만, 스크래치 3.0은 Internet Explorer, Vivaldi, Opera, Silk를 지원하지 않습니다. Google Chrome, Mozilla Firefox, Microsoft Edge와 같이 새로운 브라우저를 사용하는 것을 권장합니다.",
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"description": "Unsupported browser description"
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},
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"gui.unsupportedBrowser.back": {
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"message": "뒤로",
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"description": "Button to go back in unsupported browser modal"
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},
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"gui.unsupportedBrowser.previewfaq": {
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"message": "더 알아보려면, {previewFaqLink}로 이동하세요.",
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"description": "Invitation to try 3.0 preview"
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},
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"gui.unsupportedBrowser.previewfaqlinktext": {
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"message": "자주 묻는 질문(FAQ)",
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"description": "link to Scratch 3.0 FAQ page"
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},
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"gui.cameraModal.cameraModalTitle": {
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"message": "사진 찍기",
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"description": "Title for prompt to take a picture (to add as a new costume)."
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},
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"gui.cameraModal.loadingCameraMessage": {
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"message": "카메라를 불러오는 중...",
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"description": "Notification to the user that the camera is loading"
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},
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"gui.cameraModal.permissionRequest": {
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"message": "사용자의 카메라를 사용하려면 사용자의 허락이 필요합니다",
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"description": "Notification to the user that the app needs camera access"
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},
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"gui.cameraModal.retakePhoto": {
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"message": "사진 다시 찍기",
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"description": "A button that allows the user to take the picture again, replacing the old one"
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},
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"gui.cameraModal.save": {
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"message": "저장",
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"description": "A button that allows the user to save the photo they took as a costume"
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},
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"gui.cameraModal.takePhoto": {
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"message": "사진 찍기",
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"description": "A button to take a photo"
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},
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"gui.cameraModal.loadingCaption": {
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"message": "로딩 중...",
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"description": "A caption for a disabled button while the video from the camera is still loading"
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},
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"gui.cameraModal.enableCameraCaption": {
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"message": "카메라 사용",
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"description": "A caption for a disabled button prompting the user to enable camera access"
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},
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"gui.cards.all-tutorials": {
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"message": "튜토리얼",
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"description": "Title for button to return to tutorials library"
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},
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"gui.cards.remove": {
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"message": "닫기",
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"description": "Title for button to close how-to card"
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},
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"gui.cards.more-things-to-try": {
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"message": "해 볼 만한 다른 것들!",
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"description": "Title card with more things to try"
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},
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"gui.cards.see-more": {
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"message": "더 보기",
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"description": "Title for button to see more in how-to library"
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},
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"gui.comingSoon.message1": {
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"message": "걱정 마세요, 작업 중입니다 {emoji}",
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"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
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"gui.comingSoon.message2": {
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"message": "곧 이용 가능합니다...",
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"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
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"gui.comingSoon.message3": {
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"message": "작업 중입니다 {emoji}",
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"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
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"gui.connection.auto-scanning.noPeripheralsFound": {
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"message": "발견된 기기가 없습니다",
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"description": "Text shown when no devices could be found"
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},
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"gui.connection.auto-scanning.prescan": {
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"message": "주변에 기기가 있는 지 확인 후 검색을 시작하세요. ",
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"description": "Prompt for beginning the search"
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},
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"gui.connection.auto-scanning.pressbutton": {
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"message": "기기의 버튼을 누르세요",
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"description": "Prompt for pushing the button on the device"
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},
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"gui.connection.auto-scanning.start-search": {
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"message": "검색을 시작합니다",
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"description": "Button in prompt for starting a search"
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},
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"gui.connection.connecting-searchbutton": {
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"message": "검색 중 ...",
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"description": "Label indicating that search is in progress"
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},
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"gui.connection.auto-scanning.try-again": {
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"message": "다시 시도하세요 ",
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"description": "Button in prompt for trying a device search again"
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},
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"gui.connection.connected": {
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"message": "연결됨 ",
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"description": "Message indicating that a device was connected"
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},
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"gui.connection.disconnect": {
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"message": "연결 끊기 ",
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"description": "Button to disconnect the device"
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},
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"gui.connection.go-to-editor": {
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"message": "편집기로 가기 ",
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"description": "Button to return to the editor"
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},
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"gui.connection.connecting-cancelbutton": {
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"message": "연결 중...",
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"description": "Label indicating that connection is in progress"
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},
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"gui.connection.error.errorMessage": {
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"message": "이런, 뭔가 잘못된 것 같네요. ",
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"description": "The device connection process has encountered an error."
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},
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"gui.connection.error.tryagainbutton": {
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"message": "다시 시도하세요 ",
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"description": "Button to initiate trying the device connection again after an error"
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},
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"gui.connection.error.helpbutton": {
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"message": "도움말",
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"description": "Button to view help content"
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},
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"gui.connection.peripheral-name-label": {
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"message": "기기 이름",
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"description": "Label for field showing the device name"
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},
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"gui.connection.connect": {
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"message": "연결하기",
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"description": "Button to start connecting to a specific device"
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},
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"gui.connection.scanning.lookingforperipherals": {
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"message": "기기를 찾고 있습니다.",
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"description": "Text shown while scanning for devices"
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},
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"gui.connection.scanning.noPeripheralsFound": {
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"message": "발견된 기기가 없습니다",
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"description": "Text shown when no devices could be found"
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},
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"gui.connection.scanning.instructions": {
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"message": "위의 목록에서 사용자의 기기를 선택하세요.",
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"description": "Prompt for choosing a device to connect to"
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},
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"gui.connection.search": {
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"message": "새로 고침",
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"description": "Button in prompt for starting a search"
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},
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"gui.connection.unavailable.installscratchlink": {
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"message": "Scratch Link가 설치되었고 실행되는지 확인하세요",
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"description": "Message for getting Scratch Link installed"
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},
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"gui.connection.unavailable.enablebluetooth": {
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"message": "블루투스가 사용 가능한지 확인하세요",
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"description": "Message for making sure Bluetooth is enabled"
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},
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"gui.connection.unavailable.tryagainbutton": {
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"message": "다시 시도하세요 ",
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"description": "Button to initiate trying the device connection again after an error"
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},
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"gui.connection.unavailable.helpbutton": {
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"message": "도움말",
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"description": "Button to view help content"
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},
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"gui.controls.go": {
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"message": "시작하기",
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"description": "Green flag button title"
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},
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"gui.controls.stop": {
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"message": "멈추기",
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"description": "Stop button title"
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},
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"gui.crashMessage.label": {
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"message": "이런! 무언가가 잘못되었습니다.",
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"description": "Crash Message title"
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},
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"gui.crashMessage.description": {
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"message": "We are so sorry, but it looks like Scratch has crashed. This bug has been\n automatically reported to the Scratch Team. Please refresh your page to try\n again.",
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"description": "Message to inform the user that page has crashed."
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},
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"gui.crashMessage.reload": {
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"message": "Reload",
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"description": "Button to reload the page when page crashes"
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},
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"gui.customProcedures.myblockModalTitle": {
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"message": "블록 만들기",
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"description": "Title for the modal where you create a custom block."
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},
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"gui.customProcedures.addAnInputNumberText": {
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"message": "입력값 추가하기",
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"description": "Label for button to add a number/text input"
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},
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"gui.customProcedures.numberTextType": {
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"message": "숫자 또는 문자열",
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"description": "Description of the number/text input type"
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},
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"gui.customProcedures.addAnInputBoolean": {
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"message": "입력값 추가하기",
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"description": "Label for button to add a boolean input"
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},
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"gui.customProcedures.booleanType": {
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"message": "논리값",
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"description": "Description of the boolean input type"
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},
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"gui.customProcedures.addALabel": {
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"message": "라벨 넣기",
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"description": "Label for button to add a label"
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},
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"gui.customProcedures.runWithoutScreenRefresh": {
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"message": "화면 새로고침 없이 실행하기",
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"description": "Label for checkbox to run without screen refresh"
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},
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"gui.customProcedures.cancel": {
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"message": "취소",
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"description": "Label for button to cancel custom procedure edits"
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},
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"gui.customProcedures.ok": {
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"message": "확인",
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"description": "Label for button to save new custom procedure"
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},
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"gui.SpriteInfo.direction": {
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"message": "방향",
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"description": "Sprite info direction label"
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},
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"gui.directionPicker.rotationStyles.allAround": {
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"message": "회전하기",
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"description": "Button to change to the all around rotation style"
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},
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"gui.directionPicker.rotationStyles.leftRight": {
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"message": "왼쪽/오른쪽",
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"description": "Button to change to the left-right rotation style"
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},
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"gui.directionPicker.rotationStyles.dontRotate": {
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"message": "회전하지 않기",
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"description": "Button to change to the dont rotate rotation style"
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},
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"gui.gui.addExtension": {
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"message": "확장 기능 추가하기",
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"description": "Button to add an extension in the target pane"
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},
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"gui.gui.codeTab": {
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"message": "코드",
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"description": "Button to get to the code panel"
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},
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"gui.gui.backdropsTab": {
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"message": "배경",
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"description": "Button to get to the backdrops panel"
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},
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"gui.gui.costumesTab": {
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"message": "모양",
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"description": "Button to get to the costumes panel"
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},
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"gui.gui.soundsTab": {
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"message": "소리",
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"description": "Button to get to the sounds panel"
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},
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"gui.importInfo.title": {
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"message": "스크래치 2.0 프로젝트 보기",
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"description": "Scratch 2.0 import modal label - for accessibility"
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},
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"gui.importInfo.betamessage": {
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"message": "당신이 공유한 스크래치 프로젝트 중 하나의 링크를 입력하세요. 이 3.0 베타 버전에서 만들어진 변경사항은 저장되지 않습니다.",
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"description": "Import project message"
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},
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"gui.importInfo.message": {
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"message": "당신이 공유한 스크래치 프로젝트 중 하나의 링크를 입력하세요. 이 3.0 미리보기 버전에서의 변경사항은 저장되지 않습니다.",
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"description": "Import project message"
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},
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"gui.importInfo.invalidFormatError": {
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"message": "이런, 그 프로젝트 링크나 아이디는 맞는 것 같지 않네요. ",
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"description": "Invalid project link or id message"
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},
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"gui.importModal.viewproject": {
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"message": "보기",
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"description": "Label for button to load a scratch 2.0 project"
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},
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"gui.importInfo.goback": {
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"message": "되돌아가기",
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"description": "Label for button to back out of importing a project"
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},
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"gui.importInfo.previewfaq": {
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"message": "더 알아보려면, {previewFaqLink}로 이동하세요.",
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"description": "Invitation to try 3.0 preview"
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},
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"gui.importInfo.previewfaqlinktext": {
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"message": "자주 묻는 질문(FAQ)",
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"description": "link to Scratch 3.0 FAQ page"
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},
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"gui.extensionLibrary.comingSoon": {
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"message": "곧 이용 가능",
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"description": "Label for extensions that are not yet implemented"
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},
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"gui.library.filterPlaceholder": {
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"message": "검색",
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"description": "Placeholder text for library search field"
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},
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"gui.library.allTag": {
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"message": "모두",
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"description": "Label for library tag to revert to all items after filtering by tag."
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},
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"gui.loader.message1": {
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"message": "블록을 생성하는 중...",
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"description": "One of the loading messages"
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},
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"gui.loader.message2": {
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"message": "스프라이트를 불러오는 중...",
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"description": "One of the loading messages"
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},
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"gui.loader.message3": {
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"message": "소리를 불러오는 중...",
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"description": "One of the loading messages"
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},
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"gui.loader.message4": {
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"message": "확장 기능을 불러오는 중...",
|
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"description": "One of the loading messages"
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},
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"gui.loader.message5": {
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"message": "고양이를 몰고 가는 중...",
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"description": "One of the loading messages"
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},
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"gui.loader.message6": {
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"message": "나노 전송 중...",
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"description": "One of the loading messages"
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},
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"gui.loader.message7": {
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"message": "고보를 팽창시키는 중...",
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"description": "One of the loading messages"
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},
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"gui.loader.message8": {
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"message": "이모티콘을 준비하는 중...",
|
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"description": "One of the loading messages"
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},
|
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"gui.loader.headline": {
|
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"message": "프로젝트를 불러오는 중",
|
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"description": "Main loading message"
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},
|
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"gui.menuBar.LanguageSelector": {
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"message": "언어 선택기 ",
|
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"description": "accessibility text for the language selection menu"
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},
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"gui.menuBar.tutorialsLibrary": {
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"message": "튜토리얼",
|
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"description": "accessibility text for the tutorials button"
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},
|
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"gui.menuBar.restoreSprite": {
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"message": "스프라이트 되돌리기",
|
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"description": "Menu bar item for restoring the last deleted sprite."
|
|
},
|
|
"gui.menuBar.restoreSound": {
|
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"message": "Restore Sound",
|
|
"description": "Menu bar item for restoring the last deleted sound."
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},
|
|
"gui.menuBar.restoreCostume": {
|
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"message": "Restore Costume",
|
|
"description": "Menu bar item for restoring the last deleted costume."
|
|
},
|
|
"gui.menuBar.restore": {
|
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"message": "되돌리기",
|
|
"description": "Menu bar item for restoring the last deleted item in its disabled state."
|
|
},
|
|
"gui.menuBar.saveNow": {
|
|
"message": "저장하기",
|
|
"description": "Menu bar item for saving now"
|
|
},
|
|
"gui.menuBar.file": {
|
|
"message": "파일",
|
|
"description": "Text for file dropdown menu"
|
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},
|
|
"gui.menuBar.new": {
|
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"message": "새로 만들기",
|
|
"description": "Menu bar item for creating a new project"
|
|
},
|
|
"gui.menuBar.saveAsCopy": {
|
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"message": "복사본 저장하기",
|
|
"description": "Menu bar item for saving as a copy"
|
|
},
|
|
"gui.menuBar.uploadFromComputer": {
|
|
"message": "컴퓨터에서 가져오기",
|
|
"description": "Menu bar item for uploading a project from your computer"
|
|
},
|
|
"gui.menuBar.downloadToComputer": {
|
|
"message": "사용자 컴퓨터에 저장하기 ",
|
|
"description": "Menu bar item for downloading a project to your computer"
|
|
},
|
|
"gui.menuBar.edit": {
|
|
"message": "편집",
|
|
"description": "Text for edit dropdown menu"
|
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},
|
|
"gui.menuBar.turboModeOff": {
|
|
"message": "터보 모드 끄기",
|
|
"description": "Menu bar item for turning off turbo mode"
|
|
},
|
|
"gui.menuBar.turboModeOn": {
|
|
"message": "터보 모드 켜기",
|
|
"description": "Menu bar item for turning on turbo mode"
|
|
},
|
|
"gui.menuBar.share": {
|
|
"message": "공유",
|
|
"description": "Label for project share button"
|
|
},
|
|
"gui.menuBar.seeCommunity": {
|
|
"message": "커뮤니티 방문하기",
|
|
"description": "Label for see community button"
|
|
},
|
|
"gui.menuBar.giveFeedback": {
|
|
"message": "의견 보내기",
|
|
"description": "Label for feedback form modal button"
|
|
},
|
|
"gui.menuBar.joinScratch": {
|
|
"message": "스크래치 가입",
|
|
"description": "Link for creating a Scratch account"
|
|
},
|
|
"gui.menuBar.signIn": {
|
|
"message": "로그인",
|
|
"description": "Link for signing in to your Scratch account"
|
|
},
|
|
"gui.gui.projectTitlePlaceholder": {
|
|
"message": "Project title here",
|
|
"description": "Placeholder for project title when blank"
|
|
},
|
|
"gui.modal.help": {
|
|
"message": "도움말",
|
|
"description": "Help button in modal"
|
|
},
|
|
"gui.modal.back": {
|
|
"message": "뒤로",
|
|
"description": "Back button in modal"
|
|
},
|
|
"gui.monitor.contextMenu.default": {
|
|
"message": "변수이름-변수값 보기",
|
|
"description": "Menu item to switch to the default monitor"
|
|
},
|
|
"gui.monitor.contextMenu.large": {
|
|
"message": "변수값 크게 보기",
|
|
"description": "Menu item to switch to the large monitor"
|
|
},
|
|
"gui.monitor.contextMenu.slider": {
|
|
"message": "슬라이더 사용하기",
|
|
"description": "Menu item to switch to the slider monitor"
|
|
},
|
|
"gui.previewInfo.label": {
|
|
"message": "스크래치 3.0 체험하기",
|
|
"description": "Scratch 3.0 modal label - for accessibility"
|
|
},
|
|
"gui.previewInfo.welcome": {
|
|
"message": "스크래치 3.0 베타 버전에 오신 것을 환영합니다",
|
|
"description": "Header for Preview Info Modal"
|
|
},
|
|
"gui.previewInfo.betawelcome": {
|
|
"message": "스크래치 3.0 베타 버전에 오신 것을 환영합니다",
|
|
"description": "Header for Beta Info Modal"
|
|
},
|
|
"gui.previewInfo.invitation": {
|
|
"message": "스크래치 다음 세대를 준비하고 있습니다. 귀하가 체험하시게 되어 기쁩니다! ",
|
|
"description": "Invitation to try 3.0 Beta"
|
|
},
|
|
"gui.previewInfo.notnow": {
|
|
"message": "나중에",
|
|
"description": "Label for button to back out of trying Scratch 3.0 Beta"
|
|
},
|
|
"gui.previewModal.tryit": {
|
|
"message": "지금 시작! {caticon}",
|
|
"description": "Label for button to try Scratch 3.0 Beta"
|
|
},
|
|
"gui.previewModal.viewproject": {
|
|
"message": "2.0 프로젝트 보기",
|
|
"description": "Label for button to import a 2.0 project"
|
|
},
|
|
"gui.previewInfo.previewfaq": {
|
|
"message": "더 알아보려면, {previewFaqLink}로 이동하세요.",
|
|
"description": "Invitation to try 3.0 Beta"
|
|
},
|
|
"gui.previewInfo.previewfaqlinktext": {
|
|
"message": "자주 묻는 질문(FAQ)",
|
|
"description": "link to Scratch 3.0 FAQ page"
|
|
},
|
|
"gui.gui.variableScopeOptionAllSprites": {
|
|
"message": "모든 스프라이트에서 사용",
|
|
"description": "Option message when creating a variable for making it available to all sprites"
|
|
},
|
|
"gui.gui.variableScopeOptionSpriteOnly": {
|
|
"message": "이 스프라이트에서만 사용",
|
|
"description": "Option message when creating a varaible for making it only available to the current sprite"
|
|
},
|
|
"gui.gui.variablePrompt": {
|
|
"message": "추가 선택사항",
|
|
"description": "Dropdown message for variable/list options"
|
|
},
|
|
"gui.gui.variablePromptAllSpritesMessage": {
|
|
"message": "이 변수는 모든 스프라이트에서 사용할 수 있습니다.",
|
|
"description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites."
|
|
},
|
|
"gui.prompt.cancel": {
|
|
"message": "취소하기",
|
|
"description": "Button in prompt for cancelling the dialog"
|
|
},
|
|
"gui.prompt.ok": {
|
|
"message": "확인",
|
|
"description": "Button in prompt for confirming the dialog"
|
|
},
|
|
"gui.playbackStep.stopMsg": {
|
|
"message": "멈추기",
|
|
"description": "Stop/Play button in recording playback"
|
|
},
|
|
"gui.playbackStep.playMsg": {
|
|
"message": "재생",
|
|
"description": "Stop/Play button in recording playback"
|
|
},
|
|
"gui.playbackStep.loadingMsg": {
|
|
"message": "로딩 중...",
|
|
"description": "Loading/Save button in recording playback"
|
|
},
|
|
"gui.playbackStep.saveMsg": {
|
|
"message": "저장",
|
|
"description": "Loading/Save button in recording playback"
|
|
},
|
|
"gui.playbackStep.reRecordMsg": {
|
|
"message": "다시 녹음하기",
|
|
"description": "Button to re-record sound in recording playback"
|
|
},
|
|
"gui.recordModal.title": {
|
|
"message": "소리 녹음하기",
|
|
"description": "Recording modal title"
|
|
},
|
|
"gui.soundEditor.sound": {
|
|
"message": "소리",
|
|
"description": "Label for the name of the sound"
|
|
},
|
|
"gui.soundEditor.play": {
|
|
"message": "재생",
|
|
"description": "Title of the button to start playing the sound"
|
|
},
|
|
"gui.soundEditor.stop": {
|
|
"message": "멈추기",
|
|
"description": "Title of the button to stop the sound"
|
|
},
|
|
"gui.soundEditor.trim": {
|
|
"message": "자르기",
|
|
"description": "Title of the button to start trimminging the sound"
|
|
},
|
|
"gui.soundEditor.save": {
|
|
"message": "저장",
|
|
"description": "Title of the button to save trimmed sound"
|
|
},
|
|
"gui.soundEditor.undo": {
|
|
"message": "되돌리기",
|
|
"description": "Title of the button to undo"
|
|
},
|
|
"gui.soundEditor.redo": {
|
|
"message": "재시도",
|
|
"description": "Title of the button to redo"
|
|
},
|
|
"gui.soundEditor.faster": {
|
|
"message": "빠르게",
|
|
"description": "Title of the button to apply the faster effect"
|
|
},
|
|
"gui.soundEditor.slower": {
|
|
"message": "느리게",
|
|
"description": "Title of the button to apply the slower effect"
|
|
},
|
|
"gui.soundEditor.echo": {
|
|
"message": "메아리",
|
|
"description": "Title of the button to apply the echo effect"
|
|
},
|
|
"gui.soundEditor.robot": {
|
|
"message": "로봇",
|
|
"description": "Title of the button to apply the robot effect"
|
|
},
|
|
"gui.soundEditor.louder": {
|
|
"message": "크게",
|
|
"description": "Title of the button to apply the louder effect"
|
|
},
|
|
"gui.soundEditor.softer": {
|
|
"message": "작게",
|
|
"description": "Title of the button to apply thr.softer effect"
|
|
},
|
|
"gui.soundEditor.reverse": {
|
|
"message": "뒤집기",
|
|
"description": "Title of the button to apply the reverse effect"
|
|
},
|
|
"gui.SpriteInfo.spritePlaceholder": {
|
|
"message": "이름",
|
|
"description": "Placeholder text for sprite name"
|
|
},
|
|
"gui.SpriteInfo.sprite": {
|
|
"message": "스프라이트",
|
|
"description": "Sprite info label"
|
|
},
|
|
"gui.SpriteInfo.show": {
|
|
"message": "보이기",
|
|
"description": "Sprite info show label"
|
|
},
|
|
"gui.SpriteInfo.size": {
|
|
"message": "크기",
|
|
"description": "Sprite info size label"
|
|
},
|
|
"gui.spriteSelectorItem.contextMenuDuplicate": {
|
|
"message": "복사",
|
|
"description": "Menu item to duplicate in the right click menu"
|
|
},
|
|
"gui.spriteSelectorItem.contextMenuDelete": {
|
|
"message": "삭제",
|
|
"description": "Menu item to delete in the right click menu"
|
|
},
|
|
"gui.spriteSelectorItem.contextMenuExport": {
|
|
"message": "내보내기",
|
|
"description": "Menu item to export the selected item"
|
|
},
|
|
"gui.spriteSelector.addSpriteFromLibrary": {
|
|
"message": "스프라이트 고르기",
|
|
"description": "Button to add a sprite in the target pane from library"
|
|
},
|
|
"gui.spriteSelector.addSpriteFromPaint": {
|
|
"message": "그리기",
|
|
"description": "Button to add a sprite in the target pane from paint"
|
|
},
|
|
"gui.spriteSelector.addSpriteFromSurprise": {
|
|
"message": "서프라이즈",
|
|
"description": "Button to add a random sprite in the target pane"
|
|
},
|
|
"gui.spriteSelector.addSpriteFromFile": {
|
|
"message": "스프라이트 업로드하기",
|
|
"description": "Button to add a sprite in the target pane from file"
|
|
},
|
|
"gui.stageHeader.stageSizeLarge": {
|
|
"message": "큰 무대로 전환하기",
|
|
"description": "Button to change stage size to large"
|
|
},
|
|
"gui.stageHeader.stageSizeSmall": {
|
|
"message": "작은 무대로 전환하기 ",
|
|
"description": "Button to change stage size to small"
|
|
},
|
|
"gui.stageHeader.stageSizeFull": {
|
|
"message": "전체 화면 모드로 들어가기 ",
|
|
"description": "Button to change stage size to full screen"
|
|
},
|
|
"gui.stageHeader.stageSizeUnFull": {
|
|
"message": "전체 화면 모드 나가기",
|
|
"description": "Button to get out of full screen mode"
|
|
},
|
|
"gui.stageHeader.fullscreenControl": {
|
|
"message": "전체 화면",
|
|
"description": "Button to enter/exit full screen mode"
|
|
},
|
|
"gui.spriteSelector.addBackdropFromLibrary": {
|
|
"message": "배경 고르기",
|
|
"description": "Button to add a stage in the target pane from library"
|
|
},
|
|
"gui.stageSelector.addBackdropFromPaint": {
|
|
"message": "그리기",
|
|
"description": "Button to add a stage in the target pane from paint"
|
|
},
|
|
"gui.stageSelector.addBackdropFromSurprise": {
|
|
"message": "서프라이즈 ",
|
|
"description": "Button to add a random stage in the target pane"
|
|
},
|
|
"gui.stageSelector.addBackdropFromFile": {
|
|
"message": "배경 업로드하기",
|
|
"description": "Button to add a stage in the target pane from file"
|
|
},
|
|
"gui.stageSelector.stage": {
|
|
"message": "무대",
|
|
"description": "Label for the stage in the stage selector"
|
|
},
|
|
"gui.stageSelector.backdrops": {
|
|
"message": "배경",
|
|
"description": "Label for the backdrops in the stage selector"
|
|
},
|
|
"gui.turboMode.active": {
|
|
"message": "터보 모드",
|
|
"description": "Label indicating turbo mode is active"
|
|
},
|
|
"gui.webglModal.label": {
|
|
"message": "브라우저가 WebGL을 지원하지 않습니다",
|
|
"description": "WebGL missing title"
|
|
},
|
|
"gui.webglModal.description": {
|
|
"message": "아쉽지만 브라우저 또는 컴퓨터가 {webGlLink}로 보입니다. 스크래치 3.0을 실행하려면 이 장치가 필요합니다.",
|
|
"description": "WebGL missing message"
|
|
},
|
|
"gui.webglModal.webgllink": {
|
|
"message": "WebGL을 지원하지 않는 상태",
|
|
"description": "link part of your browser does not support WebGL message"
|
|
},
|
|
"gui.webglModal.back": {
|
|
"message": "뒤로",
|
|
"description": "Label for button go back when browser is unsupported"
|
|
},
|
|
"gui.webglModal.previewfaq": {
|
|
"message": "더 알아보려면, {previewFaqLink}로 이동하세요.",
|
|
"description": "Scratch 3.0 FAQ description"
|
|
},
|
|
"gui.webglModal.previewfaqlinktext": {
|
|
"message": "자주 묻는 질문(FAQ)",
|
|
"description": "link to Scratch 3.0 FAQ page"
|
|
},
|
|
"gui.costumeLibrary.chooseABackdrop": {
|
|
"message": "배경 고르기",
|
|
"description": "Heading for the backdrop library"
|
|
},
|
|
"gui.costumeLibrary.chooseACostume": {
|
|
"message": "모양 고르기",
|
|
"description": "Heading for the costume library"
|
|
},
|
|
"gui.costumeTab.addBackdropFromLibrary": {
|
|
"message": "배경 고르기",
|
|
"description": "Button to add a backdrop in the editor tab"
|
|
},
|
|
"gui.costumeTab.addCostumeFromLibrary": {
|
|
"message": "모양 고르기",
|
|
"description": "Button to add a costume in the editor tab"
|
|
},
|
|
"gui.costumeTab.addBlankCostume": {
|
|
"message": "그리기",
|
|
"description": "Button to add a blank costume in the editor tab"
|
|
},
|
|
"gui.costumeTab.addSurpriseCostume": {
|
|
"message": "서프라이즈 ",
|
|
"description": "Button to add a surprise costume in the editor tab"
|
|
},
|
|
"gui.costumeTab.addFileBackdrop": {
|
|
"message": "배경 업로드하기",
|
|
"description": "Button to add a backdrop by uploading a file in the editor tab"
|
|
},
|
|
"gui.costumeTab.addFileCostume": {
|
|
"message": "모양 업로드하기",
|
|
"description": "Button to add a costume by uploading a file in the editor tab"
|
|
},
|
|
"gui.costumeTab.addCameraCostume": {
|
|
"message": "카메라",
|
|
"description": "Button to use the camera to create a costume costume in the editor tab"
|
|
},
|
|
"gui.extensionLibrary.chooseAnExtension": {
|
|
"message": "확장 기능 고르기",
|
|
"description": "Heading for the extension library"
|
|
},
|
|
"gui.extensionLibrary.extensionUrl": {
|
|
"message": "확장 라이브러리 주소 입력",
|
|
"description": "Prompt for unoffical extension url"
|
|
},
|
|
"gui.projectLoader.loadError": {
|
|
"message": "선택된 프로젝트 파일을 불러오기 실패했습니다.",
|
|
"description": "An error that displays when a local project file fails to load."
|
|
},
|
|
"gui.recordingStep.alertMsg": {
|
|
"message": "녹음을 시작할 수 없음",
|
|
"description": "Alert for recording error"
|
|
},
|
|
"gui.soundLibrary.chooseASound": {
|
|
"message": "소리 고르기",
|
|
"description": "Heading for the sound library"
|
|
},
|
|
"gui.soundTab.fileUploadSound": {
|
|
"message": "소리 업로드하기",
|
|
"description": "Button to upload sound from file in the editor tab"
|
|
},
|
|
"gui.soundTab.surpriseSound": {
|
|
"message": "서프라이즈 ",
|
|
"description": "Button to get a random sound in the editor tab"
|
|
},
|
|
"gui.soundTab.recordSound": {
|
|
"message": "녹음하기",
|
|
"description": "Button to record a sound in the editor tab"
|
|
},
|
|
"gui.soundTab.addSoundFromLibrary": {
|
|
"message": "소리 고르기",
|
|
"description": "Button to add a sound in the editor tab"
|
|
},
|
|
"gui.spriteLibrary.chooseASprite": {
|
|
"message": "스프라이트 고르기",
|
|
"description": "Heading for the sprite library"
|
|
},
|
|
"gui.tipsLibrary.tutorials": {
|
|
"message": "튜토리얼 선택하기 ",
|
|
"description": "Heading for the help/tutorials library"
|
|
},
|
|
"gui.defaultProject.meow": {
|
|
"message": "Meow",
|
|
"description": "Name for the meow sound"
|
|
},
|
|
"gui.defaultProject.variable": {
|
|
"message": "생성한 변수",
|
|
"description": "Name for the default variable"
|
|
},
|
|
"gui.howtos.intro-move-sayhello-hat.name": {
|
|
"message": "시작하기",
|
|
"description": "Name for the 'Getting Started' how-to"
|
|
},
|
|
"gui.howtos.intro-move.step_stepMove": {
|
|
"message": "이동 블록 추가하기 ",
|
|
"description": "Step name for 'Add a move block' step"
|
|
},
|
|
"gui.howtos.add-a-move-block.step_stepMoveSayHello": {
|
|
"message": "녹색 깃발을 클릭해 시작하세요",
|
|
"description": "Step name for 'Add A Say Block' step"
|
|
},
|
|
"gui.howtos.animate-a-name.name": {
|
|
"message": "이름으로 애니메이션 만들기",
|
|
"description": "Name for the 'Animate a Name' how-to"
|
|
},
|
|
"gui.howtos.animate-a-name.step_AnimatePickLetter": {
|
|
"message": "글자 스프라이트 선택하기 ",
|
|
"description": "Step name for 'Pick a Letter Sprite' step"
|
|
},
|
|
"gui.howtos.animate-a-name.step_AnimatePlaySound": {
|
|
"message": "클릭할 때 사운드 연주하기 ",
|
|
"description": "Step name for 'Play a Sound When Clicked' step"
|
|
},
|
|
"gui.howtos.animate-a-name.step_AnimatePickLetter2": {
|
|
"message": "다른 글자 스프라이트 선택하기 ",
|
|
"description": "Step name for 'Pick Another Letter Sprite"
|
|
},
|
|
"gui.howtos.animate-a-name.step_AnimateChangeColor": {
|
|
"message": "색 바꾸기",
|
|
"description": "Step name for 'Change color' step"
|
|
},
|
|
"gui.howtos.animate-a-name.step_AnimateSpin": {
|
|
"message": "다른 글자 스프라이트를 선택하고 돌게 만들기 ",
|
|
"description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step"
|
|
},
|
|
"gui.howtos.animate-a-name.step_AnimateGrow": {
|
|
"message": "다른 글자 스프라이트를 선택해 자라게 하기",
|
|
"description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step"
|
|
},
|
|
"gui.howtos.make-music.name": {
|
|
"message": "음악 만들기",
|
|
"description": "Name for the 'Make Music' how-to"
|
|
},
|
|
"gui.howtos.Make-Music.step_PickInstrument": {
|
|
"message": "악기 스프라이트 선택하기 ",
|
|
"description": "Step name for 'Pick an Instrument Sprite' step"
|
|
},
|
|
"gui.howtos.Make-Music.step_PlaySoundClick": {
|
|
"message": "클릭할 때 소리 재생",
|
|
"description": "Step name for 'Play Sound When Clicked' step"
|
|
},
|
|
"gui.howtos.Make-Music.step_MakeSong": {
|
|
"message": "노래 만들기",
|
|
"description": "Step name for 'Create a Song' step"
|
|
},
|
|
"gui.howtos.make-music.step_MakeBeat": {
|
|
"message": "타악기 고르기 & 리듬 만들기",
|
|
"description": "Step name for 'Choose a Drum & Make a Beat' step"
|
|
},
|
|
"gui.howtos.make-music.step_MakeBeatBox": {
|
|
"message": "마이크 스프라이트 및 서프라이즈 비트박스를 선택하세요 ",
|
|
"description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step"
|
|
},
|
|
"gui.howtos.make-a-game.name": {
|
|
"message": "클릭하는 게임 만들기",
|
|
"description": "Name for the 'Make a Clicker Game' how-to"
|
|
},
|
|
"gui.howtos.Make-A-Game.step_GamePickSprite": {
|
|
"message": "스프라이트 고르기",
|
|
"description": "Step name for 'Pick A Sprite' step"
|
|
},
|
|
"gui.howtos.make-a-game.step_GamePlaySound": {
|
|
"message": "클릭할 때 소리 재생",
|
|
"description": "Play Sound When Clicked' step"
|
|
},
|
|
"gui.howtos.make-a-game.step_GameAddScore": {
|
|
"message": "악보 변수 만들기 ",
|
|
"description": "Step name for 'Create Score Variable' step"
|
|
},
|
|
"gui.howtos.make-a-game.step_GameChangeScore": {
|
|
"message": "클릭할 때 점수 올리기",
|
|
"description": "Step name for 'When Clicked Increase Score' step"
|
|
},
|
|
"gui.howtos.make-a-game.step_Random": {
|
|
"message": "아무 데나 이동하기",
|
|
"description": "Step name for 'Go to a random position' step"
|
|
},
|
|
"gui.howtos.make-music.step_GameChangeColor": {
|
|
"message": "색 바꾸기",
|
|
"description": "Step name for 'Change Color' step"
|
|
},
|
|
"gui.howtos.make-music.step_ResetScore": {
|
|
"message": "점수 초기화하기",
|
|
"description": "Step name for 'Reset Score' step"
|
|
},
|
|
"gui.howtos.make-a-chase-game.name": {
|
|
"message": "잡기 게임 만들기",
|
|
"description": "Name for the 'Make a Chase Game' how-to"
|
|
},
|
|
"gui.howtos.Chase-Game.step_BG": {
|
|
"message": "배경 추가하기",
|
|
"description": "Step name for 'Add a Backdrop' step"
|
|
},
|
|
"gui.howtos.chase-game.step_AddOcto": {
|
|
"message": "스프라이트 추가하기",
|
|
"description": "Step name for 'Add a Sprite' step"
|
|
},
|
|
"gui.howtos.make-music.step_LeftRight": {
|
|
"message": "화살표 키를 눌러서 왼쪽 & 오른쪽으로 움직이기",
|
|
"description": "Step name for 'Move Right & Left With Arrow Keys' step"
|
|
},
|
|
"gui.howtos.Chase-Game.step_UpDown": {
|
|
"message": "화살표 키를 눌러서 위쪽 & 아래쪽으로 움직이기",
|
|
"description": "Step name for 'Move Up & Down With Arrow Keys' step"
|
|
},
|
|
"gui.howtos.Chase-Game.step_AddStar": {
|
|
"message": "다른 스프라이트 추가하기",
|
|
"description": "Step name for 'Add Another Sprite' step"
|
|
},
|
|
"gui.howtos.Chase-Game.step_MoveRandom": {
|
|
"message": "아무렇게나 움직이기",
|
|
"description": "Step name for 'Move Randomly' step"
|
|
},
|
|
"gui.howtos.Chase-Game.step_WhenTouch": {
|
|
"message": "문어 스프라이트가 닿을 때 소리 재생하기",
|
|
"description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step"
|
|
},
|
|
"gui.howtos.Chase-Game.step_ScoreVariable": {
|
|
"message": "악보 변수 만들기 ",
|
|
"description": "Step name for 'Create Score Variable"
|
|
},
|
|
"gui.howtos.Chase-Game.ScoreWhenTouch": {
|
|
"message": "문어 스프라이트가 닿을 때 점수 올리기",
|
|
"description": "Step name for 'In Octopus Sprite, When Touching Add Score step"
|
|
},
|
|
"gui.howtos.add-sprite.name": {
|
|
"message": "스프라이트 추가하기",
|
|
"description": "Name for the 'Add a Sprite' how-to"
|
|
},
|
|
"gui.howtos.add-sprite.step_addSprite": {
|
|
"message": "스프라이트 추가하기",
|
|
"description": "Step name for 'Add a new sprite' step"
|
|
},
|
|
"gui.howtos.add-a-backdrop.name": {
|
|
"message": "배경 추가하기",
|
|
"description": "Name for the 'Add a Backdrop' how-to"
|
|
},
|
|
"gui.howtos.change-size.name": {
|
|
"message": "크기 바꾸기",
|
|
"description": "Name for the 'Change Size' how-to"
|
|
},
|
|
"gui.howtos.glide-around.name": {
|
|
"message": "글라이드 어라운드 ",
|
|
"description": "Name for the 'Glide Around' how-to"
|
|
},
|
|
"gui.howtos.record-a-sound.name": {
|
|
"message": "소리 녹음하기",
|
|
"description": "Record A Sound' how-to"
|
|
},
|
|
"gui.howtos.spin-video.name": {
|
|
"message": "회전하게 만들기",
|
|
"description": "Name for the 'Make It Spin' how-to"
|
|
},
|
|
"gui.howtos.hide-and-show.name": {
|
|
"message": "감추기와 보이기",
|
|
"description": "Name for the 'Hide and Show' how-to"
|
|
},
|
|
"gui.howtos.switch-costume.name": {
|
|
"message": "스프라이트 애니메이션 ",
|
|
"description": "Name for the 'Animate a Sprite' how-to"
|
|
},
|
|
"gui.howtos.move-around-with-arrow-keys.name": {
|
|
"message": "화살표 키 사용하기",
|
|
"description": "Name for the 'Use Arrow Keys' how-to"
|
|
},
|
|
"gui.howtos.add-effects.name": {
|
|
"message": "효과 넣기",
|
|
"description": "Name for the 'Add Effects' how-to"
|
|
},
|
|
"gui.extension.music.name": {
|
|
"message": "음악",
|
|
"description": "Name for the 'Music' extension"
|
|
},
|
|
"gui.extension.music.description": {
|
|
"message": "악기와 드럼을 연주하세요.",
|
|
"description": "Description for the 'Music' extension"
|
|
},
|
|
"gui.extension.pen.name": {
|
|
"message": "펜",
|
|
"description": "Name for the 'Pen' extension"
|
|
},
|
|
"gui.extension.pen.description": {
|
|
"message": "사용자의 스프라이트로 그리세요. ",
|
|
"description": "Description for the 'Pen' extension"
|
|
},
|
|
"gui.extension.videosensing.name": {
|
|
"message": "비디오 센싱",
|
|
"description": "Name for the 'Video Sensing' extension"
|
|
},
|
|
"gui.extension.videosensing.description": {
|
|
"message": "카메라로 움직임을 감지합니다.",
|
|
"description": "Description for the 'Video Sensing' extension"
|
|
},
|
|
"gui.extension.translate.name": {
|
|
"message": "번역",
|
|
"description": "Name for the Translate extension"
|
|
},
|
|
"gui.extension.translate.description": {
|
|
"message": "텍스트를 여러 언어로 번역하세요.",
|
|
"description": "Description for the Translate extension"
|
|
},
|
|
"gui.extension.microbit.description": {
|
|
"message": "프로젝트를 세계와 연결합니다.",
|
|
"description": "Description for the 'micro:bit' extension"
|
|
},
|
|
"gui.extension.microbit.connectingMessage": {
|
|
"message": "연결 중",
|
|
"description": "Message to help people connect to their micro:bit."
|
|
},
|
|
"gui.extension.ev3.description": {
|
|
"message": "대화형 로봇 등을 만드세요.",
|
|
"description": "Description for the 'LEGO MINDSTORMS EV3' extension"
|
|
},
|
|
"gui.extension.ev3.connectingMessage": {
|
|
"message": "연결 중입니다. EV3의 pin이 1234로 설정되었는지 확인하세요.",
|
|
"description": "Message to help people connect to their EV3. Must note the PIN should be 1234."
|
|
},
|
|
"gui.extension.wedo2.description": {
|
|
"message": "모터와 센서로 만드세요. ",
|
|
"description": "Description for the 'LEGO WeDo 2.0' extension"
|
|
},
|
|
"gui.extension.wedo2.connectingMessage": {
|
|
"message": "연결 중",
|
|
"description": "Message to help people connect to their WeDo."
|
|
},
|
|
"gui.libraryTags.all": {
|
|
"message": "모두",
|
|
"description": "Tag for filtering a library for everything"
|
|
},
|
|
"gui.libraryTags.animals": {
|
|
"message": "동물",
|
|
"description": "Tag for filtering a library for animals"
|
|
},
|
|
"gui.libraryTags.dance": {
|
|
"message": "댄스",
|
|
"description": "Tag for filtering a library for dance"
|
|
},
|
|
"gui.libraryTags.effects": {
|
|
"message": "효과",
|
|
"description": "Tag for filtering a library for effects"
|
|
},
|
|
"gui.libraryTags.fantasy": {
|
|
"message": "판타지",
|
|
"description": "Tag for filtering a library for fantasy"
|
|
},
|
|
"gui.libraryTags.fashion": {
|
|
"message": "패션",
|
|
"description": "Tag for filtering a library for fashion"
|
|
},
|
|
"gui.libraryTags.food": {
|
|
"message": "Food",
|
|
"description": "Tag for filtering a library for food"
|
|
},
|
|
"gui.libraryTags.indoors": {
|
|
"message": "실내",
|
|
"description": "Tag for filtering a library for indoors"
|
|
},
|
|
"gui.libraryTags.loops": {
|
|
"message": "Loops",
|
|
"description": "Tag for filtering a library for loops"
|
|
},
|
|
"gui.libraryTags.music": {
|
|
"message": "음악",
|
|
"description": "Tag for filtering a library for music"
|
|
},
|
|
"gui.libraryTags.notes": {
|
|
"message": "Notes",
|
|
"description": "Tag for filtering a library for notes"
|
|
},
|
|
"gui.libraryTags.outdoors": {
|
|
"message": "실외",
|
|
"description": "Tag for filtering a library for outdoors"
|
|
},
|
|
"gui.libraryTags.patterns": {
|
|
"message": "Patterns",
|
|
"description": "Tag for filtering a library for patterns"
|
|
},
|
|
"gui.libraryTags.people": {
|
|
"message": "사람들",
|
|
"description": "Tag for filtering a library for people"
|
|
},
|
|
"gui.libraryTags.percussion": {
|
|
"message": "타악기",
|
|
"description": "Tag for filtering a library for percussion"
|
|
},
|
|
"gui.libraryTags.space": {
|
|
"message": "우주",
|
|
"description": "Tag for filtering a library for space"
|
|
},
|
|
"gui.libraryTags.sports": {
|
|
"message": "스포츠",
|
|
"description": "Tag for filtering a library for sports"
|
|
},
|
|
"gui.libraryTags.underwater": {
|
|
"message": "바다속",
|
|
"description": "Tag for filtering a library for underwater"
|
|
},
|
|
"gui.libraryTags.voice": {
|
|
"message": "Voice",
|
|
"description": "Tag for filtering a library for voice"
|
|
},
|
|
"gui.libraryTags.wacky": {
|
|
"message": "Wacky",
|
|
"description": "Tag for filtering a library for wacky"
|
|
},
|
|
"gui.sharedMessages.backdrop": {
|
|
"message": "backdrop{index}",
|
|
"description": "Default name for a new backdrop, scratch will automatically adjust the number if necessary"
|
|
},
|
|
"gui.sharedMessages.costume": {
|
|
"message": "costume{index}",
|
|
"description": "Default name for a new costume, scratch will automatically adjust the number if necessary"
|
|
},
|
|
"gui.sharedMessages.sprite": {
|
|
"message": "Sprite{index}",
|
|
"description": "Default name for a new sprite, scratch will automatically adjust the number if necessary"
|
|
},
|
|
"gui.sharedMessages.pop": {
|
|
"message": "팝",
|
|
"description": "Name of the pop sound, the default sound added to a sprite"
|
|
},
|
|
"gui.gui.defaultProjectTitle": {
|
|
"message": "Scratch Project",
|
|
"description": "Default title for project"
|
|
},
|
|
"gui.backpack.header": {
|
|
"message": "개인 저장소",
|
|
"description": "Button to open the backpack"
|
|
}
|
|
} |