{ "gui.backpack.errorBackpack": { "message": "배낭 로딩 중 오류 ", "description": "Error backpack message" }, "gui.backpack.loadingBackpack": { "message": "로딩중...", "description": "Loading backpack message" }, "gui.backpack.emptyBackpack": { "message": "배낭이 비었습니다", "description": "Empty backpack message" }, "gui.unsupportedBrowser.label": { "message": "브라우저가 지원되지 않습니다.", "description": "" }, "gui.unsupportedBrowser.description": { "message": "정말로 죄송하지만, 스크래치 3.0은 Internet Explorer, Vivaldi, Opera, Silk를 지원하지 않습니다. Google Chrome, Mozilla Firefox, Microsoft Edge와 같이 새로운 브라우저를 사용하는 것을 권장합니다.", "description": "Unsupported browser description" }, "gui.unsupportedBrowser.back": { "message": "뒤로", "description": "Button to go back in unsupported browser modal" }, "gui.unsupportedBrowser.previewfaq": { "message": "더 알아보려면, {previewFaqLink}로 이동하세요.", "description": "Invitation to try 3.0 preview" }, "gui.unsupportedBrowser.previewfaqlinktext": { "message": "자주 묻는 질문(FAQ)", "description": "link to Scratch 3.0 FAQ page" }, "gui.cameraModal.cameraModalTitle": { "message": "사진 찍기", "description": "Title for prompt to take a picture (to add as a new costume)." }, "gui.cameraModal.loadingCameraMessage": { "message": "카메라를 불러오는 중...", "description": "Notification to the user that the camera is loading" }, "gui.cameraModal.permissionRequest": { "message": "사용자의 카메라를 사용하려면 사용자의 허락이 필요합니다", "description": "Notification to the user that the app needs camera access" }, "gui.cameraModal.retakePhoto": { "message": "사진 다시 찍기", "description": "A button that allows the user to take the picture again, replacing the old one" }, "gui.cameraModal.save": { "message": "저장", "description": "A button that allows the user to save the photo they took as a costume" }, "gui.cameraModal.takePhoto": { "message": "사진 찍기", "description": "A button to take a photo" }, "gui.cameraModal.loadingCaption": { "message": "로딩 중...", "description": "A caption for a disabled button while the video from the camera is still loading" }, "gui.cameraModal.enableCameraCaption": { "message": "카메라 사용", "description": "A caption for a disabled button prompting the user to enable camera access" }, "gui.cards.all-tutorials": { "message": "튜토리얼", "description": "Title for button to return to tutorials library" }, "gui.cards.remove": { "message": "닫기", "description": "Title for button to close how-to card" }, "gui.cards.more-things-to-try": { "message": "해 볼 만한 다른 것들!", "description": "Title card with more things to try" }, "gui.cards.see-more": { "message": "더 보기", "description": "Title for button to see more in how-to library" }, "gui.comingSoon.message1": { "message": "걱정 마세요, 작업 중입니다 {emoji}", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.comingSoon.message2": { "message": "곧 이용 가능합니다...", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.comingSoon.message3": { "message": "작업 중입니다 {emoji}", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.connection.auto-scanning.noPeripheralsFound": { "message": "발견된 기기가 없습니다", "description": "Text shown when no devices could be found" }, "gui.connection.auto-scanning.prescan": { "message": "주변에 기기가 있는 지 확인 후 검색을 시작하세요. ", "description": "Prompt for beginning the search" }, "gui.connection.auto-scanning.pressbutton": { "message": "기기의 버튼을 누르세요", "description": "Prompt for pushing the button on the device" }, "gui.connection.auto-scanning.start-search": { "message": "검색을 시작합니다", "description": "Button in prompt for starting a search" }, "gui.connection.connecting-searchbutton": { "message": "검색 중 ...", "description": "Label indicating that search is in progress" }, "gui.connection.auto-scanning.try-again": { "message": "다시 시도하세요 ", "description": "Button in prompt for trying a device search again" }, "gui.connection.connected": { "message": "연결됨 ", "description": "Message indicating that a device was connected" }, "gui.connection.disconnect": { "message": "연결 끊기 ", "description": "Button to disconnect the device" }, "gui.connection.go-to-editor": { "message": "편집기로 가기 ", "description": "Button to return to the editor" }, "gui.connection.connecting-cancelbutton": { "message": "연결 중...", "description": "Label indicating that connection is in progress" }, "gui.connection.error.errorMessage": { "message": "이런, 뭔가 잘못된 것 같네요. ", "description": "The device connection process has encountered an error." }, "gui.connection.error.tryagainbutton": { "message": "다시 시도하세요 ", "description": "Button to initiate trying the device connection again after an error" }, "gui.connection.error.helpbutton": { "message": "도움말", "description": "Button to view help content" }, "gui.connection.peripheral-name-label": { "message": "기기 이름", "description": "Label for field showing the device name" }, "gui.connection.connect": { "message": "연결하기", "description": "Button to start connecting to a specific device" }, "gui.connection.scanning.lookingforperipherals": { "message": "기기를 찾고 있습니다.", "description": "Text shown while scanning for devices" }, "gui.connection.scanning.noPeripheralsFound": { "message": "발견된 기기가 없습니다", "description": "Text shown when no devices could be found" }, "gui.connection.scanning.instructions": { "message": "위의 목록에서 사용자의 기기를 선택하세요.", "description": "Prompt for choosing a device to connect to" }, "gui.connection.search": { "message": "새로 고침", "description": "Button in prompt for starting a search" }, "gui.connection.unavailable.installscratchlink": { "message": "Scratch Link가 설치되었고 실행되는지 확인하세요", "description": "Message for getting Scratch Link installed" }, "gui.connection.unavailable.enablebluetooth": { "message": "블루투스가 사용 가능한지 확인하세요", "description": "Message for making sure Bluetooth is enabled" }, "gui.connection.unavailable.tryagainbutton": { "message": "다시 시도하세요 ", "description": "Button to initiate trying the device connection again after an error" }, "gui.connection.unavailable.helpbutton": { "message": "도움말", "description": "Button to view help content" }, "gui.controls.go": { "message": "시작하기", "description": "Green flag button title" }, "gui.controls.stop": { "message": "멈추기", "description": "Stop button title" }, "gui.crashMessage.label": { "message": "이런! 무언가가 잘못되었습니다.", "description": "Crash Message title" }, "gui.crashMessage.description": { "message": "We are so sorry, but it looks like Scratch has crashed. This bug has been\n automatically reported to the Scratch Team. Please refresh your page to try\n again.", "description": "Message to inform the user that page has crashed." }, "gui.crashMessage.reload": { "message": "Reload", "description": "Button to reload the page when page crashes" }, "gui.customProcedures.myblockModalTitle": { "message": "블록 만들기", "description": "Title for the modal where you create a custom block." }, "gui.customProcedures.addAnInputNumberText": { "message": "입력값 추가하기", "description": "Label for button to add a number/text input" }, "gui.customProcedures.numberTextType": { "message": "숫자 또는 문자열", "description": "Description of the number/text input type" }, "gui.customProcedures.addAnInputBoolean": { "message": "입력값 추가하기", "description": "Label for button to add a boolean input" }, "gui.customProcedures.booleanType": { "message": "논리값", "description": "Description of the boolean input type" }, "gui.customProcedures.addALabel": { "message": "라벨 넣기", "description": "Label for button to add a label" }, "gui.customProcedures.runWithoutScreenRefresh": { "message": "화면 새로고침 없이 실행하기", "description": "Label for checkbox to run without screen refresh" }, "gui.customProcedures.cancel": { "message": "취소", "description": "Label for button to cancel custom procedure edits" }, "gui.customProcedures.ok": { "message": "확인", "description": "Label for button to save new custom procedure" }, "gui.SpriteInfo.direction": { "message": "방향", "description": "Sprite info direction label" }, "gui.directionPicker.rotationStyles.allAround": { "message": "회전하기", "description": "Button to change to the all around rotation style" }, "gui.directionPicker.rotationStyles.leftRight": { "message": "왼쪽/오른쪽", "description": "Button to change to the left-right rotation style" }, "gui.directionPicker.rotationStyles.dontRotate": { "message": "회전하지 않기", "description": "Button to change to the dont rotate rotation style" }, "gui.gui.addExtension": { "message": "확장 기능 추가하기", "description": "Button to add an extension in the target pane" }, "gui.gui.codeTab": { "message": "코드", "description": "Button to get to the code panel" }, "gui.gui.backdropsTab": { "message": "배경", "description": "Button to get to the backdrops panel" }, "gui.gui.costumesTab": { "message": "모양", "description": "Button to get to the costumes panel" }, "gui.gui.soundsTab": { "message": "소리", "description": "Button to get to the sounds panel" }, "gui.importInfo.title": { "message": "스크래치 2.0 프로젝트 보기", "description": "Scratch 2.0 import modal label - for accessibility" }, "gui.importInfo.betamessage": { "message": "당신이 공유한 스크래치 프로젝트 중 하나의 링크를 입력하세요. 이 3.0 베타 버전에서 만들어진 변경사항은 저장되지 않습니다.", "description": "Import project message" }, "gui.importInfo.message": { "message": "당신이 공유한 스크래치 프로젝트 중 하나의 링크를 입력하세요. 이 3.0 미리보기 버전에서의 변경사항은 저장되지 않습니다.", "description": "Import project message" }, "gui.importInfo.invalidFormatError": { "message": "이런, 그 프로젝트 링크나 아이디는 맞는 것 같지 않네요. ", "description": "Invalid project link or id message" }, "gui.importModal.viewproject": { "message": "보기", "description": "Label for button to load a scratch 2.0 project" }, "gui.importInfo.goback": { "message": "되돌아가기", "description": "Label for button to back out of importing a project" }, "gui.importInfo.previewfaq": { "message": "더 알아보려면, {previewFaqLink}로 이동하세요.", "description": "Invitation to try 3.0 preview" }, "gui.importInfo.previewfaqlinktext": { "message": "자주 묻는 질문(FAQ)", "description": "link to Scratch 3.0 FAQ page" }, "gui.extensionLibrary.comingSoon": { "message": "곧 이용 가능", "description": "Label for extensions that are not yet implemented" }, "gui.library.filterPlaceholder": { "message": "검색", "description": "Placeholder text for library search field" }, "gui.library.allTag": { "message": "모두", "description": "Label for library tag to revert to all items after filtering by tag." }, "gui.loader.message1": { "message": "블록을 생성하는 중...", "description": "One of the loading messages" }, "gui.loader.message2": { "message": "스프라이트를 불러오는 중...", "description": "One of the loading messages" }, "gui.loader.message3": { "message": "소리를 불러오는 중...", "description": "One of the loading messages" }, "gui.loader.message4": { "message": "확장 기능을 불러오는 중...", "description": "One of the loading messages" }, "gui.loader.message5": { "message": "고양이를 몰고 가는 중...", "description": "One of the loading messages" }, "gui.loader.message6": { "message": "나노 전송 중...", "description": "One of the loading messages" }, "gui.loader.message7": { "message": "고보를 팽창시키는 중...", "description": "One of the loading messages" }, "gui.loader.message8": { "message": "이모티콘을 준비하는 중...", "description": "One of the loading messages" }, "gui.loader.headline": { "message": "프로젝트를 불러오는 중", "description": "Main loading message" }, "gui.menuBar.LanguageSelector": { "message": "언어 선택기 ", "description": "accessibility text for the language selection menu" }, "gui.menuBar.tutorialsLibrary": { "message": "튜토리얼", "description": "accessibility text for the tutorials button" }, "gui.menuBar.restoreSprite": { "message": "스프라이트 되돌리기", "description": "Menu bar item for restoring the last deleted sprite." }, "gui.menuBar.restoreSound": { "message": "Restore Sound", "description": "Menu bar item for restoring the last deleted sound." }, "gui.menuBar.restoreCostume": { "message": "Restore Costume", "description": "Menu bar item for restoring the last deleted costume." }, "gui.menuBar.restore": { "message": "되돌리기", "description": "Menu bar item for restoring the last deleted item in its disabled state." }, "gui.menuBar.saveNow": { "message": "저장하기", "description": "Menu bar item for saving now" }, "gui.menuBar.file": { "message": "파일", "description": "Text for file dropdown menu" }, "gui.menuBar.new": { "message": "새로 만들기", "description": "Menu bar item for creating a new project" }, "gui.menuBar.saveAsCopy": { "message": "복사본 저장하기", "description": "Menu bar item for saving as a copy" }, "gui.menuBar.uploadFromComputer": { "message": "컴퓨터에서 가져오기", "description": "Menu bar item for uploading a project from your computer" }, "gui.menuBar.downloadToComputer": { "message": "사용자 컴퓨터에 저장하기 ", "description": "Menu bar item for downloading a project to your computer" }, "gui.menuBar.edit": { "message": "편집", "description": "Text for edit dropdown menu" }, "gui.menuBar.turboModeOff": { "message": "터보 모드 끄기", "description": "Menu bar item for turning off turbo mode" }, "gui.menuBar.turboModeOn": { "message": "터보 모드 켜기", "description": "Menu bar item for turning on turbo mode" }, "gui.menuBar.share": { "message": "공유", "description": "Label for project share button" }, "gui.menuBar.seeCommunity": { "message": "커뮤니티 방문하기", "description": "Label for see community button" }, "gui.menuBar.giveFeedback": { "message": "의견 보내기", "description": "Label for feedback form modal button" }, "gui.menuBar.joinScratch": { "message": "스크래치 가입", "description": "Link for creating a Scratch account" }, "gui.menuBar.signIn": { "message": "로그인", "description": "Link for signing in to your Scratch account" }, "gui.gui.projectTitlePlaceholder": { "message": "Project title here", "description": "Placeholder for project title when blank" }, "gui.modal.help": { "message": "도움말", "description": "Help button in modal" }, "gui.modal.back": { "message": "뒤로", "description": "Back button in modal" }, "gui.monitor.contextMenu.default": { "message": "변수이름-변수값 보기", "description": "Menu item to switch to the default monitor" }, "gui.monitor.contextMenu.large": { "message": "변수값 크게 보기", "description": "Menu item to switch to the large monitor" }, "gui.monitor.contextMenu.slider": { "message": "슬라이더 사용하기", "description": "Menu item to switch to the slider monitor" }, "gui.previewInfo.label": { "message": "스크래치 3.0 체험하기", "description": "Scratch 3.0 modal label - for accessibility" }, "gui.previewInfo.welcome": { "message": "스크래치 3.0 베타 버전에 오신 것을 환영합니다", "description": "Header for Preview Info Modal" }, "gui.previewInfo.betawelcome": { "message": "스크래치 3.0 베타 버전에 오신 것을 환영합니다", "description": "Header for Beta Info Modal" }, "gui.previewInfo.invitation": { "message": "스크래치 다음 세대를 준비하고 있습니다. 귀하가 체험하시게 되어 기쁩니다! ", "description": "Invitation to try 3.0 Beta" }, "gui.previewInfo.notnow": { "message": "나중에", "description": "Label for button to back out of trying Scratch 3.0 Beta" }, "gui.previewModal.tryit": { "message": "지금 시작! {caticon}", "description": "Label for button to try Scratch 3.0 Beta" }, "gui.previewModal.viewproject": { "message": "2.0 프로젝트 보기", "description": "Label for button to import a 2.0 project" }, "gui.previewInfo.previewfaq": { "message": "더 알아보려면, {previewFaqLink}로 이동하세요.", "description": "Invitation to try 3.0 Beta" }, "gui.previewInfo.previewfaqlinktext": { "message": "자주 묻는 질문(FAQ)", "description": "link to Scratch 3.0 FAQ page" }, "gui.gui.variableScopeOptionAllSprites": { "message": "모든 스프라이트에서 사용", "description": "Option message when creating a variable for making it available to all sprites" }, "gui.gui.variableScopeOptionSpriteOnly": { "message": "이 스프라이트에서만 사용", "description": "Option message when creating a varaible for making it only available to the current sprite" }, "gui.gui.variablePrompt": { "message": "추가 선택사항", "description": "Dropdown message for variable/list options" }, "gui.gui.variablePromptAllSpritesMessage": { "message": "이 변수는 모든 스프라이트에서 사용할 수 있습니다.", "description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites." }, "gui.prompt.cancel": { "message": "취소하기", "description": "Button in prompt for cancelling the dialog" }, "gui.prompt.ok": { "message": "확인", "description": "Button in prompt for confirming the dialog" }, "gui.playbackStep.stopMsg": { "message": "멈추기", "description": "Stop/Play button in recording playback" }, "gui.playbackStep.playMsg": { "message": "재생", "description": "Stop/Play button in recording playback" }, "gui.playbackStep.loadingMsg": { "message": "로딩 중...", "description": "Loading/Save button in recording playback" }, "gui.playbackStep.saveMsg": { "message": "저장", "description": "Loading/Save button in recording playback" }, "gui.playbackStep.reRecordMsg": { "message": "다시 녹음하기", "description": "Button to re-record sound in recording playback" }, "gui.recordModal.title": { "message": "소리 녹음하기", "description": "Recording modal title" }, "gui.soundEditor.sound": { "message": "소리", "description": "Label for the name of the sound" }, "gui.soundEditor.play": { "message": "재생", "description": "Title of the button to start playing the sound" }, "gui.soundEditor.stop": { "message": "멈추기", "description": "Title of the button to stop the sound" }, "gui.soundEditor.trim": { "message": "자르기", "description": "Title of the button to start trimminging the sound" }, "gui.soundEditor.save": { "message": "저장", "description": "Title of the button to save trimmed sound" }, "gui.soundEditor.undo": { "message": "되돌리기", "description": "Title of the button to undo" }, "gui.soundEditor.redo": { "message": "재시도", "description": "Title of the button to redo" }, "gui.soundEditor.faster": { "message": "빠르게", "description": "Title of the button to apply the faster effect" }, "gui.soundEditor.slower": { "message": "느리게", "description": "Title of the button to apply the slower effect" }, "gui.soundEditor.echo": { "message": "메아리", "description": "Title of the button to apply the echo effect" }, "gui.soundEditor.robot": { "message": "로봇", "description": "Title of the button to apply the robot effect" }, "gui.soundEditor.louder": { "message": "크게", "description": "Title of the button to apply the louder effect" }, "gui.soundEditor.softer": { "message": "작게", "description": "Title of the button to apply thr.softer effect" }, "gui.soundEditor.reverse": { "message": "뒤집기", "description": "Title of the button to apply the reverse effect" }, "gui.SpriteInfo.spritePlaceholder": { "message": "이름", "description": "Placeholder text for sprite name" }, "gui.SpriteInfo.sprite": { "message": "스프라이트", "description": "Sprite info label" }, "gui.SpriteInfo.show": { "message": "보이기", "description": "Sprite info show label" }, "gui.SpriteInfo.size": { "message": "크기", "description": "Sprite info size label" }, "gui.spriteSelectorItem.contextMenuDuplicate": { "message": "복사", "description": "Menu item to duplicate in the right click menu" }, "gui.spriteSelectorItem.contextMenuDelete": { "message": "삭제", "description": "Menu item to delete in the right click menu" }, "gui.spriteSelectorItem.contextMenuExport": { "message": "내보내기", "description": "Menu item to export the selected item" }, "gui.spriteSelector.addSpriteFromLibrary": { "message": "스프라이트 고르기", "description": "Button to add a sprite in the target pane from library" }, "gui.spriteSelector.addSpriteFromPaint": { "message": "그리기", "description": "Button to add a sprite in the target pane from paint" }, "gui.spriteSelector.addSpriteFromSurprise": { "message": "서프라이즈", "description": "Button to add a random sprite in the target pane" }, "gui.spriteSelector.addSpriteFromFile": { "message": "스프라이트 업로드하기", "description": "Button to add a sprite in the target pane from file" }, "gui.stageHeader.stageSizeLarge": { "message": "큰 무대로 전환하기", "description": "Button to change stage size to large" }, "gui.stageHeader.stageSizeSmall": { "message": "작은 무대로 전환하기 ", "description": "Button to change stage size to small" }, "gui.stageHeader.stageSizeFull": { "message": "전체 화면 모드로 들어가기 ", "description": "Button to change stage size to full screen" }, "gui.stageHeader.stageSizeUnFull": { "message": "전체 화면 모드 나가기", "description": "Button to get out of full screen mode" }, "gui.stageHeader.fullscreenControl": { "message": "전체 화면", "description": "Button to enter/exit full screen mode" }, "gui.spriteSelector.addBackdropFromLibrary": { "message": "배경 고르기", "description": "Button to add a stage in the target pane from library" }, "gui.stageSelector.addBackdropFromPaint": { "message": "그리기", "description": "Button to add a stage in the target pane from paint" }, "gui.stageSelector.addBackdropFromSurprise": { "message": "서프라이즈 ", "description": "Button to add a random stage in the target pane" }, "gui.stageSelector.addBackdropFromFile": { "message": "배경 업로드하기", "description": "Button to add a stage in the target pane from file" }, "gui.stageSelector.stage": { "message": "무대", "description": "Label for the stage in the stage selector" }, "gui.stageSelector.backdrops": { "message": "배경", "description": "Label for the backdrops in the stage selector" }, "gui.turboMode.active": { "message": "터보 모드", "description": "Label indicating turbo mode is active" }, "gui.webglModal.label": { "message": "브라우저가 WebGL을 지원하지 않습니다", "description": "WebGL missing title" }, "gui.webglModal.description": { "message": "아쉽지만 브라우저 또는 컴퓨터가 {webGlLink}로 보입니다. 스크래치 3.0을 실행하려면 이 장치가 필요합니다.", "description": "WebGL missing message" }, "gui.webglModal.webgllink": { "message": "WebGL을 지원하지 않는 상태", "description": "link part of your browser does not support WebGL message" }, "gui.webglModal.back": { "message": "뒤로", "description": "Label for button go back when browser is unsupported" }, "gui.webglModal.previewfaq": { "message": "더 알아보려면, {previewFaqLink}로 이동하세요.", "description": "Scratch 3.0 FAQ description" }, "gui.webglModal.previewfaqlinktext": { "message": "자주 묻는 질문(FAQ)", "description": "link to Scratch 3.0 FAQ page" }, "gui.costumeLibrary.chooseABackdrop": { "message": "배경 고르기", "description": "Heading for the backdrop library" }, "gui.costumeLibrary.chooseACostume": { "message": "모양 고르기", "description": "Heading for the costume library" }, "gui.costumeTab.addBackdropFromLibrary": { "message": "배경 고르기", "description": "Button to add a backdrop in the editor tab" }, "gui.costumeTab.addCostumeFromLibrary": { "message": "모양 고르기", "description": "Button to add a costume in the editor tab" }, "gui.costumeTab.addBlankCostume": { "message": "그리기", "description": "Button to add a blank costume in the editor tab" }, "gui.costumeTab.addSurpriseCostume": { "message": "서프라이즈 ", "description": "Button to add a surprise costume in the editor tab" }, "gui.costumeTab.addFileBackdrop": { "message": "배경 업로드하기", "description": "Button to add a backdrop by uploading a file in the editor tab" }, "gui.costumeTab.addFileCostume": { "message": "모양 업로드하기", "description": "Button to add a costume by uploading a file in the editor tab" }, "gui.costumeTab.addCameraCostume": { "message": "카메라", "description": "Button to use the camera to create a costume costume in the editor tab" }, "gui.extensionLibrary.chooseAnExtension": { "message": "확장 기능 고르기", "description": "Heading for the extension library" }, "gui.extensionLibrary.extensionUrl": { "message": "확장 라이브러리 주소 입력", "description": "Prompt for unoffical extension url" }, "gui.projectLoader.loadError": { "message": "선택된 프로젝트 파일을 불러오기 실패했습니다.", "description": "An error that displays when a local project file fails to load." }, "gui.recordingStep.alertMsg": { "message": "녹음을 시작할 수 없음", "description": "Alert for recording error" }, "gui.soundLibrary.chooseASound": { "message": "소리 고르기", "description": "Heading for the sound library" }, "gui.soundTab.fileUploadSound": { "message": "소리 업로드하기", "description": "Button to upload sound from file in the editor tab" }, "gui.soundTab.surpriseSound": { "message": "서프라이즈 ", "description": "Button to get a random sound in the editor tab" }, "gui.soundTab.recordSound": { "message": "녹음하기", "description": "Button to record a sound in the editor tab" }, "gui.soundTab.addSoundFromLibrary": { "message": "소리 고르기", "description": "Button to add a sound in the editor tab" }, "gui.spriteLibrary.chooseASprite": { "message": "스프라이트 고르기", "description": "Heading for the sprite library" }, "gui.tipsLibrary.tutorials": { "message": "튜토리얼 선택하기 ", "description": "Heading for the help/tutorials library" }, "gui.defaultProject.meow": { "message": "Meow", "description": "Name for the meow sound" }, "gui.defaultProject.variable": { "message": "생성한 변수", "description": "Name for the default variable" }, "gui.howtos.intro-move-sayhello-hat.name": { "message": "시작하기", "description": "Name for the 'Getting Started' how-to" }, "gui.howtos.intro-move.step_stepMove": { "message": "이동 블록 추가하기 ", "description": "Step name for 'Add a move block' step" }, "gui.howtos.add-a-move-block.step_stepMoveSayHello": { "message": "녹색 깃발을 클릭해 시작하세요", "description": "Step name for 'Add A Say Block' step" }, "gui.howtos.animate-a-name.name": { "message": "이름으로 애니메이션 만들기", "description": "Name for the 'Animate a Name' how-to" }, "gui.howtos.animate-a-name.step_AnimatePickLetter": { "message": "글자 스프라이트 선택하기 ", "description": "Step name for 'Pick a Letter Sprite' step" }, "gui.howtos.animate-a-name.step_AnimatePlaySound": { "message": "클릭할 때 사운드 연주하기 ", "description": "Step name for 'Play a Sound When Clicked' step" }, "gui.howtos.animate-a-name.step_AnimatePickLetter2": { "message": "다른 글자 스프라이트 선택하기 ", "description": "Step name for 'Pick Another Letter Sprite" }, "gui.howtos.animate-a-name.step_AnimateChangeColor": { "message": "색 바꾸기", "description": "Step name for 'Change color' step" }, "gui.howtos.animate-a-name.step_AnimateSpin": { "message": "다른 글자 스프라이트를 선택하고 돌게 만들기 ", "description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step" }, "gui.howtos.animate-a-name.step_AnimateGrow": { "message": "다른 글자 스프라이트를 선택해 자라게 하기", "description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step" }, "gui.howtos.make-music.name": { "message": "음악 만들기", "description": "Name for the 'Make Music' how-to" }, "gui.howtos.Make-Music.step_PickInstrument": { "message": "악기 스프라이트 선택하기 ", "description": "Step name for 'Pick an Instrument Sprite' step" }, "gui.howtos.Make-Music.step_PlaySoundClick": { "message": "클릭할 때 소리 재생", "description": "Step name for 'Play Sound When Clicked' step" }, "gui.howtos.Make-Music.step_MakeSong": { "message": "노래 만들기", "description": "Step name for 'Create a Song' step" }, "gui.howtos.make-music.step_MakeBeat": { "message": "타악기 고르기 & 리듬 만들기", "description": "Step name for 'Choose a Drum & Make a Beat' step" }, "gui.howtos.make-music.step_MakeBeatBox": { "message": "마이크 스프라이트 및 서프라이즈 비트박스를 선택하세요 ", "description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step" }, "gui.howtos.make-a-game.name": { "message": "클릭하는 게임 만들기", "description": "Name for the 'Make a Clicker Game' how-to" }, "gui.howtos.Make-A-Game.step_GamePickSprite": { "message": "스프라이트 고르기", "description": "Step name for 'Pick A Sprite' step" }, "gui.howtos.make-a-game.step_GamePlaySound": { "message": "클릭할 때 소리 재생", "description": "Play Sound When Clicked' step" }, "gui.howtos.make-a-game.step_GameAddScore": { "message": "악보 변수 만들기 ", "description": "Step name for 'Create Score Variable' step" }, "gui.howtos.make-a-game.step_GameChangeScore": { "message": "클릭할 때 점수 올리기", "description": "Step name for 'When Clicked Increase Score' step" }, "gui.howtos.make-a-game.step_Random": { "message": "아무 데나 이동하기", "description": "Step name for 'Go to a random position' step" }, "gui.howtos.make-music.step_GameChangeColor": { "message": "색 바꾸기", "description": "Step name for 'Change Color' step" }, "gui.howtos.make-music.step_ResetScore": { "message": "점수 초기화하기", "description": "Step name for 'Reset Score' step" }, "gui.howtos.make-a-chase-game.name": { "message": "잡기 게임 만들기", "description": "Name for the 'Make a Chase Game' how-to" }, "gui.howtos.Chase-Game.step_BG": { "message": "배경 추가하기", "description": "Step name for 'Add a Backdrop' step" }, "gui.howtos.chase-game.step_AddOcto": { "message": "스프라이트 추가하기", "description": "Step name for 'Add a Sprite' step" }, "gui.howtos.make-music.step_LeftRight": { "message": "화살표 키를 눌러서 왼쪽 & 오른쪽으로 움직이기", "description": "Step name for 'Move Right & Left With Arrow Keys' step" }, "gui.howtos.Chase-Game.step_UpDown": { "message": "화살표 키를 눌러서 위쪽 & 아래쪽으로 움직이기", "description": "Step name for 'Move Up & Down With Arrow Keys' step" }, "gui.howtos.Chase-Game.step_AddStar": { "message": "다른 스프라이트 추가하기", "description": "Step name for 'Add Another Sprite' step" }, "gui.howtos.Chase-Game.step_MoveRandom": { "message": "아무렇게나 움직이기", "description": "Step name for 'Move Randomly' step" }, "gui.howtos.Chase-Game.step_WhenTouch": { "message": "문어 스프라이트가 닿을 때 소리 재생하기", "description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step" }, "gui.howtos.Chase-Game.step_ScoreVariable": { "message": "악보 변수 만들기 ", "description": "Step name for 'Create Score Variable" }, "gui.howtos.Chase-Game.ScoreWhenTouch": { "message": "문어 스프라이트가 닿을 때 점수 올리기", "description": "Step name for 'In Octopus Sprite, When Touching Add Score step" }, "gui.howtos.add-sprite.name": { "message": "스프라이트 추가하기", "description": "Name for the 'Add a Sprite' how-to" }, "gui.howtos.add-sprite.step_addSprite": { "message": "스프라이트 추가하기", "description": "Step name for 'Add a new sprite' step" }, "gui.howtos.add-a-backdrop.name": { "message": "배경 추가하기", "description": "Name for the 'Add a Backdrop' how-to" }, "gui.howtos.change-size.name": { "message": "크기 바꾸기", "description": "Name for the 'Change Size' how-to" }, "gui.howtos.glide-around.name": { "message": "글라이드 어라운드 ", "description": "Name for the 'Glide Around' how-to" }, "gui.howtos.record-a-sound.name": { "message": "소리 녹음하기", "description": "Record A Sound' how-to" }, "gui.howtos.spin-video.name": { "message": "회전하게 만들기", "description": "Name for the 'Make It Spin' how-to" }, "gui.howtos.hide-and-show.name": { "message": "감추기와 보이기", "description": "Name for the 'Hide and Show' how-to" }, "gui.howtos.switch-costume.name": { "message": "스프라이트 애니메이션 ", "description": "Name for the 'Animate a Sprite' how-to" }, "gui.howtos.move-around-with-arrow-keys.name": { "message": "화살표 키 사용하기", "description": "Name for the 'Use Arrow Keys' how-to" }, "gui.howtos.add-effects.name": { "message": "효과 넣기", "description": "Name for the 'Add Effects' how-to" }, "gui.extension.music.name": { "message": "음악", "description": "Name for the 'Music' extension" }, "gui.extension.music.description": { "message": "악기와 드럼을 연주하세요.", "description": "Description for the 'Music' extension" }, "gui.extension.pen.name": { "message": "펜", "description": "Name for the 'Pen' extension" }, "gui.extension.pen.description": { "message": "사용자의 스프라이트로 그리세요. ", "description": "Description for the 'Pen' extension" }, "gui.extension.videosensing.name": { "message": "비디오 센싱", "description": "Name for the 'Video Sensing' extension" }, "gui.extension.videosensing.description": { "message": "카메라로 움직임을 감지합니다.", "description": "Description for the 'Video Sensing' extension" }, "gui.extension.translate.name": { "message": "번역", "description": "Name for the Translate extension" }, "gui.extension.translate.description": { "message": "텍스트를 여러 언어로 번역하세요.", "description": "Description for the Translate extension" }, "gui.extension.microbit.description": { "message": "프로젝트를 세계와 연결합니다.", "description": "Description for the 'micro:bit' extension" }, "gui.extension.microbit.connectingMessage": { "message": "연결 중", "description": "Message to help people connect to their micro:bit." }, "gui.extension.ev3.description": { "message": "대화형 로봇 등을 만드세요.", "description": "Description for the 'LEGO MINDSTORMS EV3' extension" }, "gui.extension.ev3.connectingMessage": { "message": "연결 중입니다. EV3의 pin이 1234로 설정되었는지 확인하세요.", "description": "Message to help people connect to their EV3. Must note the PIN should be 1234." }, "gui.extension.wedo2.description": { "message": "모터와 센서로 만드세요. ", "description": "Description for the 'LEGO WeDo 2.0' extension" }, "gui.extension.wedo2.connectingMessage": { "message": "연결 중", "description": "Message to help people connect to their WeDo." }, "gui.libraryTags.all": { "message": "모두", "description": "Tag for filtering a library for everything" }, "gui.libraryTags.animals": { "message": "동물", "description": "Tag for filtering a library for animals" }, "gui.libraryTags.dance": { "message": "댄스", "description": "Tag for filtering a library for dance" }, "gui.libraryTags.effects": { "message": "효과", "description": "Tag for filtering a library for effects" }, "gui.libraryTags.fantasy": { "message": "판타지", "description": "Tag for filtering a library for fantasy" }, "gui.libraryTags.fashion": { "message": "패션", "description": "Tag for filtering a library for fashion" }, "gui.libraryTags.food": { "message": "Food", "description": "Tag for filtering a library for food" }, "gui.libraryTags.indoors": { "message": "실내", "description": "Tag for filtering a library for indoors" }, "gui.libraryTags.loops": { "message": "Loops", "description": "Tag for filtering a library for loops" }, "gui.libraryTags.music": { "message": "음악", "description": "Tag for filtering a library for music" }, "gui.libraryTags.notes": { "message": "Notes", "description": "Tag for filtering a library for notes" }, "gui.libraryTags.outdoors": { "message": "실외", "description": "Tag for filtering a library for outdoors" }, "gui.libraryTags.patterns": { "message": "Patterns", "description": "Tag for filtering a library for patterns" }, "gui.libraryTags.people": { "message": "사람들", "description": "Tag for filtering a library for people" }, "gui.libraryTags.percussion": { "message": "타악기", "description": "Tag for filtering a library for percussion" }, "gui.libraryTags.space": { "message": "우주", "description": "Tag for filtering a library for space" }, "gui.libraryTags.sports": { "message": "스포츠", "description": "Tag for filtering a library for sports" }, "gui.libraryTags.underwater": { "message": "바다속", "description": "Tag for filtering a library for underwater" }, "gui.libraryTags.voice": { "message": "Voice", "description": "Tag for filtering a library for voice" }, "gui.libraryTags.wacky": { "message": "Wacky", "description": "Tag for filtering a library for wacky" }, "gui.sharedMessages.backdrop": { "message": "backdrop{index}", "description": "Default name for a new backdrop, scratch will automatically adjust the number if necessary" }, "gui.sharedMessages.costume": { "message": "costume{index}", "description": "Default name for a new costume, scratch will automatically adjust the number if necessary" }, "gui.sharedMessages.sprite": { "message": "Sprite{index}", "description": "Default name for a new sprite, scratch will automatically adjust the number if necessary" }, "gui.sharedMessages.pop": { "message": "팝", "description": "Name of the pop sound, the default sound added to a sprite" }, "gui.gui.defaultProjectTitle": { "message": "Scratch Project", "description": "Default title for project" }, "gui.backpack.header": { "message": "개인 저장소", "description": "Button to open the backpack" } }