mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2024-12-23 06:02:42 -05:00
a6872694c7
Also added new languages that have been added to the Scratch Editor project. None of them are ready for the menu yet.
566 lines
No EOL
22 KiB
JSON
566 lines
No EOL
22 KiB
JSON
{
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"ev3.beepNote": {
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"message": "[TIME] 초 동안 [NOTE] 경고음 울리기",
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"description": "play some note on EV3 for some time"
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},
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"ev3.buttonPressed": {
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"message": " [PORT] 버튼이 눌렸는가?",
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"description": "is a button on some port pressed?"
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},
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"ev3.getBrightness": {
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"message": "명도",
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"description": "gets measured brightness"
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},
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"ev3.getDistance": {
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"message": "거리",
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"description": "gets measured distance"
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},
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"ev3.getMotorPosition": {
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"message": "모터 [PORT] 위치",
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"description": "get the measured degrees a motor has turned"
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},
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"ev3.motorSetPower": {
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"message": "[PORT] 모터 강도를 [POWER] %로 정하기",
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"description": "set a motor's power to some value"
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},
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"ev3.motorTurnClockwise": {
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"message": "[PORT] 방향으로 모터를 [TIME]초 동안 이동하기",
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"description": "turn a motor clockwise for some time"
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},
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"ev3.motorTurnCounterClockwise": {
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"message": "[PORT]방향으로 모터를 [TIME]초 동안 이동하기",
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"description": "turn a motor counter-clockwise for some time"
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},
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"ev3.whenBrightnessLessThan": {
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"message": "만약 밝기 < [DISTANCE] 라면",
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"description": "when value measured by brightness sensor is less than some value"
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},
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"ev3.whenButtonPressed": {
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"message": "만약 [PORT] 버튼이 눌러졌을 때",
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"description": "when a button connected to a port is pressed"
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},
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"ev3.whenDistanceLessThan": {
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"message": "만약 거리 < [DISTANCE]라면",
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"description": "when the value measured by the distance sensor is less than some value"
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},
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"microbit.buttonsMenu.any": {
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"message": "아무",
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"description": "label for \"any\" element in button picker for micro:bit extension"
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},
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"microbit.clearDisplay": {
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"message": "화면 정리하기",
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"description": "display nothing on the micro:bit display"
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},
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"microbit.defaultTextToDisplay": {
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"message": "안녕!",
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"description": "default text to display.\n IMPORTANT - the micro:bit only supports letters a-z, A-Z.\n Please substitute a default word in your language\n that can be written with those characters,\n substitute non-accented characters or leave it as \"Hello!\".\n Check the micro:bit site documentation for details"
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},
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"microbit.displaySymbol": {
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"message": "[MATRIX] 보여주기",
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"description": "display a pattern on the micro:bit display"
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},
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"microbit.displayText": {
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"message": "display text [TEXT]",
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"description": "display text on the micro:bit display"
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},
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"microbit.gesturesMenu.jumped": {
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"message": "뛰었다",
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"description": "label for jumped gesture in gesture picker for micro:bit extension"
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},
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"microbit.gesturesMenu.moved": {
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"message": "이동하면",
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"description": "label for moved gesture in gesture picker for micro:bit extension"
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},
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"microbit.gesturesMenu.shaken": {
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"message": "흔들어지면",
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"description": "label for shaken gesture in gesture picker for micro:bit extension"
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},
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"microbit.isButtonPressed": {
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"message": "[BTN] 버튼이 눌려졌는가?",
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"description": "is the selected button on the micro:bit pressed?"
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},
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"microbit.isTilted": {
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"message": "[DIRECTION] 방향으로 돌아갔는가?",
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"description": "is the micro:bit is tilted in a direction?"
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},
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"microbit.pinStateMenu.off": {
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"message": "끄기",
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"description": "label for off element in pin state picker for micro:bit extension"
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},
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"microbit.pinStateMenu.on": {
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"message": "켜기",
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"description": "label for on element in pin state picker for micro:bit extension"
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},
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"microbit.tiltAngle": {
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"message": "[DIRECTION] 방향으로 이동하기",
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"description": "how much the micro:bit is tilted in a direction"
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},
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"microbit.tiltDirectionMenu.any": {
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"message": "아무",
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"description": "label for any direction element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.back": {
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"message": "맨 뒤쪽",
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"description": "label for back element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.front": {
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"message": "맨 앞쪽",
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"description": "label for front element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.left": {
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"message": "왼쪽",
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"description": "label for left element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.right": {
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"message": "오른쪽",
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"description": "label for right element in tilt direction picker for micro:bit extension"
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},
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"microbit.whenButtonPressed": {
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"message": "만약 [BTN] 버튼이 눌러졌을 때",
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"description": "when the selected button on the micro:bit is pressed"
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},
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"microbit.whenGesture": {
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"message": "만약 [GESTURE]와 동작이 일치할 때",
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"description": "when the selected gesture is detected by the micro:bit"
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},
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"microbit.whenPinConnected": {
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"message": "when pin [PIN] connected",
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"description": "when the pin detects a connection to Earth/Ground"
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},
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"microbit.whenTilted": {
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"message": "[DIRECTION] 방향으로 이동했을 때",
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"description": "when the micro:bit is tilted in a direction"
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},
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"music.categoryName": {
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"message": "음악",
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"description": "Label for the Music extension category"
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},
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"music.changeTempo": {
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"message": "빠르기를 [TEMPO] 만큼 바꾸기",
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"description": "change tempo (speed) for notes, drums, and rests played"
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},
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"music.drumBass": {
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"message": "(2) 베이스 드럼",
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"description": "Sound of bass drum as used in a standard drum kit"
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},
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"music.drumBongo": {
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"message": "(13) 봉고",
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"description": "Sound of a bongo being struck"
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},
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"music.drumCabasa": {
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"message": "(15) 카바사",
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"description": "Sound of a cabasa being shaken"
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},
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"music.drumClaves": {
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"message": "(9) 클라베",
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"description": "Sound of claves being struck together"
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},
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"music.drumClosedHiHat": {
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"message": "(6) 닫힌 하이햇",
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"description": "Sound of a drum stick hitting a hi-hat while closed"
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},
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"music.drumConga": {
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"message": "(14) 콩가",
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"description": "Sound of a conga being struck"
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},
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"music.drumCowbell": {
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"message": "(11) 카우벨 ",
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"description": "Sound of a cowbell being struck"
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},
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"music.drumCrashCymbal": {
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"message": "(4) 크래시 심벌",
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"description": "Sound of a drum stick hitting a crash cymbal"
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},
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"music.drumCuica": {
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"message": "(18) 쿠이카 ",
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"description": "Sound of a cuica being played"
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},
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"music.drumGuiro": {
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"message": "(16) 귀로우 ",
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"description": "Sound of a guiro being played"
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},
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"music.drumHandClap": {
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"message": "(8) 박수",
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"description": "Sound of two hands clapping together"
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},
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"music.drumOpenHiHat": {
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"message": "(5) 열린 하이햇",
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"description": "Sound of a drum stick hitting a hi-hat while open"
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},
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"music.drumSideStick": {
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"message": "(3) 사이드 스틱",
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"description": "Sound of a drum stick hitting the side of a drum (usually the snare)"
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},
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"music.drumSnare": {
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"message": "(1) 스네어 드럼 ",
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"description": "Sound of snare drum as used in a standard drum kit"
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},
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"music.drumTambourine": {
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"message": "(7) 탬버린",
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"description": "Sound of a tambourine being struck"
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},
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"music.drumTriangle": {
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"message": "(12) 트라이앵글 ",
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"description": "Sound of a triangle (instrument) being struck"
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},
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"music.drumVibraslap": {
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"message": "(17) 비브라슬랩 ",
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"description": "Sound of a Vibraslap being played"
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},
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"music.drumWoodBlock": {
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"message": "(10) 나무 블록",
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"description": "Sound of a wood block being struck"
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},
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"music.getTempo": {
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"message": "빠르기",
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"description": "get the current tempo (speed) for notes, drums, and rests played"
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},
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"music.instrumentBass": {
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"message": "(6) 베이스",
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"description": "Sound of an accoustic upright bass"
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},
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"music.instrumentBassoon": {
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"message": "(14) 바순",
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"description": "Sound of a bassoon being played"
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},
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"music.instrumentCello": {
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"message": "(8) 첼로 ",
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"description": "Sound of a cello being played with a bow"
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},
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"music.instrumentChoir": {
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"message": "(15) 합창단 ",
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"description": "Sound of a choir singing"
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},
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"music.instrumentClarinet": {
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"message": "(10) 클라리넷 ",
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"description": "Sound of a clarinet being played"
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},
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"music.instrumentElectricGuitar": {
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"message": "(5) 전자 기타 ",
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"description": "Sound of an electric guitar"
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},
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"music.instrumentElectricPiano": {
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"message": "(2) 전자 피아노 ",
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"description": "Sound of an electric piano"
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},
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"music.instrumentFlute": {
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"message": "(12) 플루트 ",
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"description": "Sound of a flute being played"
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},
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"music.instrumentGuitar": {
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"message": "(4) 기타",
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"description": "Sound of an accoustic guitar"
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},
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"music.instrumentMarimba": {
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"message": "(19) 마림바 ",
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"description": "Sound of a marimba being struck"
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},
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"music.instrumentMusicBox": {
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"message": "(17) 뮤직 박스",
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"description": "Sound of a music box playing"
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},
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"music.instrumentOrgan": {
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"message": "(3) 오르간",
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"description": "Sound of an organ"
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},
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"music.instrumentPiano": {
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"message": "(1) 피아노",
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"description": "Sound of a piano"
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},
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"music.instrumentPizzicato": {
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"message": "(7) 피치카토 ",
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"description": "Sound of a string instrument (e.g. violin) being plucked"
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},
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"music.instrumentSaxophone": {
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"message": "(11) 색소폰 ",
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"description": "Sound of a saxophone being played"
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},
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"music.instrumentSteelDrum": {
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"message": "(18) 스틸 드럼 ",
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"description": "Sound of a steel drum being struck"
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},
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"music.instrumentSynthLead": {
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"message": "(20) 신드 리드",
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"description": "Sound of a \"lead\" synthesizer being played"
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},
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"music.instrumentSynthPad": {
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"message": "(21) 신드 패드 ",
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"description": "Sound of a \"pad\" synthesizer being played"
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},
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"music.instrumentTrombone": {
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"message": "(9) 트럼본",
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"description": "Sound of a trombone being played"
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},
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"music.instrumentVibraphone": {
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"message": "(16) 비브라폰",
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"description": "Sound of a vibraphone being struck"
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},
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"music.instrumentWoodenFlute": {
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"message": "(13) 나무 플루트 ",
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"description": "Sound of a wooden flute being played"
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},
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"music.midiSetInstrument": {
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"message": "악기를 [INSTRUMENT](으)로 정하기",
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"description": "set the instrument for notes played according to a mapping of MIDI codes"
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},
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"music.playDrumForBeats": {
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"message": "[DRUM]번 타악기를 [BEATS] 박자로 연주하기",
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"description": "play drum sample for a number of beats"
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},
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"music.playNoteForBeats": {
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"message": "[NOTE]번 음을 [BEATS] 박자로 연주하기",
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"description": "play a note for a number of beats"
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},
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"music.restForBeats": {
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"message": "[BEATS] 박자 쉬기 ",
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"description": "rest (play no sound) for a number of beats"
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},
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"music.setInstrument": {
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"message": "악기를 [INSTRUMENT](으)로 정하기",
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"description": "set the instrument (e.g. piano, guitar, trombone) for notes played"
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},
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"music.setTempo": {
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"message": "빠르기를 [TEMPO](으)로 정하기",
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"description": "set tempo (speed) for notes, drums, and rests played"
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},
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"pen.categoryName": {
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"message": "펜",
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"description": "Label for the pen extension category"
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},
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"pen.changeColorParam": {
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"message": "펜 [COLOR_PARAM]을(를) [VALUE]만큼 바꾸기",
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"description": "change the state of a pen color parameter"
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},
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"pen.changeHue": {
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"message": "펜 색깔을 [HUE]만큼 바꾸기",
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"description": "legacy pen blocks - change pen color"
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},
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"pen.changeShade": {
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"message": "펜 명암을 [SHADE] 만큼 바꾸기 ",
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"description": "legacy pen blocks - change pen shade"
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},
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"pen.changeSize": {
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"message": "펜 굵기를 [SIZE] 만큼 바꾸기",
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"description": "change the diameter of the trail left by a sprite"
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},
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"pen.clear": {
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"message": "모두 지우기",
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"description": "erase all pen trails and stamps"
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},
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"pen.colorMenu.brightness": {
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"message": "명도",
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"description": "label for brightness element in color picker for pen extension"
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},
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"pen.colorMenu.color": {
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"message": "색깔",
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"description": "label for color element in color picker for pen extension"
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},
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"pen.colorMenu.saturation": {
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"message": "채도 ",
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"description": "label for saturation element in color picker for pen extension"
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},
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"pen.colorMenu.transparency": {
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"message": "투명도",
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"description": "label for transparency element in color picker for pen extension"
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},
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"pen.penDown": {
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"message": "펜 내리기",
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"description": "start leaving a trail when the sprite moves"
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},
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"pen.penUp": {
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"message": "펜 올리기",
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"description": "stop leaving a trail behind the sprite"
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},
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"pen.setColor": {
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"message": "펜 색깔을 [COLOR](으)로 정하기 ",
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"description": "set the pen color to a particular (RGB) value"
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},
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"pen.setColorParam": {
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"message": "펜 [COLOR_PARAM]을(를) [VALUE](으)로 정하기",
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"description": "set the state for a pen color parameter e.g. saturation"
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},
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"pen.setHue": {
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"message": "펜 색깔을 [HUE](으)로 정하기",
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"description": "legacy pen blocks - set pen color to number"
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},
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"pen.setShade": {
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"message": "펜 명암을 [SHADE](으)로 정하기 ",
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"description": "legacy pen blocks - set pen shade"
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},
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"pen.setSize": {
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"message": "펜 굵기를 [SIZE](으)로 정하기",
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"description": "set the diameter of a trail left by a sprite"
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},
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"pen.stamp": {
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"message": "도장찍기",
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"description": "render current costume on the background"
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},
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"speech.defaultWhenIHearValue": {
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"message": "시작합시다",
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"description": "The default phrase/word that, when heard, triggers the event."
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},
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"speech.extensionName": {
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"message": "Speech to Text",
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"description": "Name of extension that adds speech recognition blocks. Do Not translate Google."
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},
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"speech.listenAndWait": {
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"message": "듣고 기다리기",
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"description": "Start listening to the microphone and wait for a result from the speech recognition system."
|
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},
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"speech.speechReporter": {
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"message": "발음하기",
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"description": "Get the text of spoken words transcribed by the speech recognition system."
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},
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"speech.whenIHear": {
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"message": "[PHRASE] 이(가) 들릴 때",
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"description": "Event that triggers when the text entered on the block is recognized by the speech recognition system."
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},
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"text2speech.defaultTextToSpeak": {
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"message": "안녕 ",
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"description": "hello: the default text to speak"
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},
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"text2speech.giant": {
|
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"message": "giant",
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"description": "Name for a funny voice with a low pitch."
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},
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"text2speech.kitten": {
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"message": "고양이",
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"description": "A baby cat."
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},
|
|
"text2speech.max": {
|
|
"message": "최대",
|
|
"description": "Name for a voice with ambiguous gender."
|
|
},
|
|
"text2speech.quinn": {
|
|
"message": "공주",
|
|
"description": "Name for a voice with ambiguous gender."
|
|
},
|
|
"text2speech.setLanguageBlock": {
|
|
"message": "set language to [LANGUAGE]",
|
|
"description": "Set the language for speech synthesis."
|
|
},
|
|
"text2speech.setVoiceBlock": {
|
|
"message": "음성을 [VOICE]로 정하기",
|
|
"description": "Set the voice for speech synthesis."
|
|
},
|
|
"text2speech.speakAndWaitBlock": {
|
|
"message": "[WORDS] 말하기",
|
|
"description": "Speak some words."
|
|
},
|
|
"text2speech.squeak": {
|
|
"message": "쥐 울음소리",
|
|
"description": "Name for a funny voice with a high pitch."
|
|
},
|
|
"translate.categoryName": {
|
|
"message": "번역",
|
|
"description": "Name of extension that adds translate blocks"
|
|
},
|
|
"translate.defaultTextToTranslate": {
|
|
"message": "안녕 ",
|
|
"description": "hello: the default text to translate"
|
|
},
|
|
"translate.translateBlock": {
|
|
"message": "[WORDS]을(를) [LANGUAGE]로 번역하기",
|
|
"description": "translate some text to a different language"
|
|
},
|
|
"translate.viewerLanguage": {
|
|
"message": "언어",
|
|
"description": "the languge of the project viewer"
|
|
},
|
|
"videoSensing.categoryName": {
|
|
"message": "비디오 센싱",
|
|
"description": "Label for the video sensing extension category"
|
|
},
|
|
"videoSensing.direction": {
|
|
"message": "방향",
|
|
"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.motion": {
|
|
"message": "동작",
|
|
"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.off": {
|
|
"message": "끄기",
|
|
"description": "Option for the \"turn video [STATE]\" block"
|
|
},
|
|
"videoSensing.on": {
|
|
"message": "켜기",
|
|
"description": "Option for the \"turn video [STATE]\" block"
|
|
},
|
|
"videoSensing.onFlipped": {
|
|
"message": "뒤집힌 상태로 켜기",
|
|
"description": "Option for the \"turn video [STATE]\" block that causes the video to be flipped horizontally (reversed as in a mirror)"
|
|
},
|
|
"videoSensing.setVideoTransparency": {
|
|
"message": "비디오 투명도를 [TRANSPARENCY] (으)로 정하기",
|
|
"description": "Controls transparency of the video preview layer"
|
|
},
|
|
"videoSensing.sprite": {
|
|
"message": "스프라이트",
|
|
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.stage": {
|
|
"message": "무대 ",
|
|
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.videoOn": {
|
|
"message": "비디오 [ATTRIBUTE]에 대한 [SUBJECT]에서의 관찰값",
|
|
"description": "Reporter that returns the amount of [ATTRIBUTE] for the selected [SUBJECT]"
|
|
},
|
|
"videoSensing.videoToggle": {
|
|
"message": "비디오 [VIDEO_STATE]",
|
|
"description": "Controls display of the video preview layer"
|
|
},
|
|
"videoSensing.whenMotionGreaterThan": {
|
|
"message": "비디오 동작 > [REFERENCE]일 때 ",
|
|
"description": "Event that triggers when the amount of motion is greater than [REFERENCE]"
|
|
},
|
|
"wedo2.getDistance": {
|
|
"message": "거리",
|
|
"description": "the value returned by the distance sensor"
|
|
},
|
|
"wedo2.getTiltAngle": {
|
|
"message": "[TILT_DIRECTION] 방향으로 이동하기",
|
|
"description": "the angle returned by the tilt sensor"
|
|
},
|
|
"wedo2.isTilted": {
|
|
"message": "[TILT_DIRECTION_ANY] 방향으로 돌아갔는가?",
|
|
"description": "whether the tilt sensor is tilted"
|
|
},
|
|
"wedo2.motorOff": {
|
|
"message": "[MOTOR_ID] 끄기",
|
|
"description": "turn a motor off"
|
|
},
|
|
"wedo2.motorOn": {
|
|
"message": "[MOTOR_ID] 켜기",
|
|
"description": "turn a motor on indefinitely"
|
|
},
|
|
"wedo2.motorOnFor": {
|
|
"message": "[DURATION] 초 간 [MOTOR_ID] 켜기",
|
|
"description": "turn a motor on for some time"
|
|
},
|
|
"wedo2.playNoteFor": {
|
|
"message": "[NOTE] 번 음을 [DURATION]초 간 연주하기",
|
|
"description": "play a certain note for some time"
|
|
},
|
|
"wedo2.setLightHue": {
|
|
"message": "LED 색을 [HUE]로 정하기",
|
|
"description": "set the LED color"
|
|
},
|
|
"wedo2.setMotorDirection": {
|
|
"message": "[MOTOR_ID]의 방향을 [MOTOR_DIRECTION]으로 정하기",
|
|
"description": "set the motor's turn direction"
|
|
},
|
|
"wedo2.startMotorPower": {
|
|
"message": "[MOTOR_ID] 모터 강도를 [POWER]로 정하기",
|
|
"description": "set the motor's power and turn it on"
|
|
},
|
|
"wedo2.whenDistance": {
|
|
"message": "만약 거리 [OP] [REFERENCE]라면",
|
|
"description": "check for when distance is < or > than reference"
|
|
},
|
|
"wedo2.whenTilted": {
|
|
"message": "만약 [TILT_DIRECTION_ANY] 방향으로 돌아가면",
|
|
"description": "check when tilted in a certain direction"
|
|
}
|
|
} |