scratch-l10n/editor/extensions/ko.json

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{
"ev3.beepNote": {
"message": "[TIME] 초 동안 [NOTE] 경고음 울리기",
"description": "play some note on EV3 for some time"
},
"ev3.buttonPressed": {
"message": " [PORT] 버튼이 눌렸는가?",
"description": "is a button on some port pressed?"
},
"ev3.getBrightness": {
"message": "명도",
"description": "gets measured brightness"
},
"ev3.getDistance": {
"message": "거리",
"description": "gets measured distance"
},
"ev3.getMotorPosition": {
"message": "모터 [PORT] 위치",
"description": "get the measured degrees a motor has turned"
},
"ev3.motorSetPower": {
"message": "[PORT] 모터 강도를 [POWER] %로 정하기",
"description": "set a motor's power to some value"
},
"ev3.motorTurnClockwise": {
"message": "[PORT] 방향으로 모터를 [TIME]초 동안 이동하기",
"description": "turn a motor clockwise for some time"
},
"ev3.motorTurnCounterClockwise": {
"message": "[PORT]방향으로 모터를 [TIME]초 동안 이동하기",
"description": "turn a motor counter-clockwise for some time"
},
"ev3.whenBrightnessLessThan": {
"message": "만약 밝기 < [DISTANCE] 라면",
"description": "when value measured by brightness sensor is less than some value"
},
"ev3.whenButtonPressed": {
"message": "만약 [PORT] 버튼이 눌러졌을 때",
"description": "when a button connected to a port is pressed"
},
"ev3.whenDistanceLessThan": {
"message": "만약 거리 < [DISTANCE]라면",
"description": "when the value measured by the distance sensor is less than some value"
},
"microbit.buttonsMenu.any": {
"message": "아무",
"description": "label for \"any\" element in button picker for micro:bit extension"
},
"microbit.clearDisplay": {
"message": "화면 정리하기",
"description": "display nothing on the micro:bit display"
},
"microbit.defaultTextToDisplay": {
"message": "안녕!",
"description": "default text to display.\n IMPORTANT - the micro:bit only supports letters a-z, A-Z.\n Please substitute a default word in your language\n that can be written with those characters,\n substitute non-accented characters or leave it as \"Hello!\".\n Check the micro:bit site documentation for details"
},
"microbit.displaySymbol": {
"message": "[MATRIX] 보여주기",
"description": "display a pattern on the micro:bit display"
},
"microbit.displayText": {
"message": "display text [TEXT]",
"description": "display text on the micro:bit display"
},
"microbit.gesturesMenu.jumped": {
"message": "뛰었다",
"description": "label for jumped gesture in gesture picker for micro:bit extension"
},
"microbit.gesturesMenu.moved": {
"message": "이동하면",
"description": "label for moved gesture in gesture picker for micro:bit extension"
},
"microbit.gesturesMenu.shaken": {
"message": "흔들어지면",
"description": "label for shaken gesture in gesture picker for micro:bit extension"
},
"microbit.isButtonPressed": {
"message": "[BTN] 버튼이 눌려졌는가?",
"description": "is the selected button on the micro:bit pressed?"
},
"microbit.isTilted": {
"message": "[DIRECTION] 방향으로 돌아갔는가?",
"description": "is the micro:bit is tilted in a direction?"
},
"microbit.pinStateMenu.off": {
"message": "끄기",
"description": "label for off element in pin state picker for micro:bit extension"
},
"microbit.pinStateMenu.on": {
"message": "켜기",
"description": "label for on element in pin state picker for micro:bit extension"
},
"microbit.tiltAngle": {
"message": "[DIRECTION] 방향으로 이동하기",
"description": "how much the micro:bit is tilted in a direction"
},
"microbit.tiltDirectionMenu.any": {
"message": "아무",
"description": "label for any direction element in tilt direction picker for micro:bit extension"
},
"microbit.tiltDirectionMenu.back": {
"message": "맨 뒤쪽",
"description": "label for back element in tilt direction picker for micro:bit extension"
},
"microbit.tiltDirectionMenu.front": {
"message": "맨 앞쪽",
"description": "label for front element in tilt direction picker for micro:bit extension"
},
"microbit.tiltDirectionMenu.left": {
"message": "왼쪽",
"description": "label for left element in tilt direction picker for micro:bit extension"
},
"microbit.tiltDirectionMenu.right": {
"message": "오른쪽",
"description": "label for right element in tilt direction picker for micro:bit extension"
},
"microbit.whenButtonPressed": {
"message": "만약 [BTN] 버튼이 눌러졌을 때",
"description": "when the selected button on the micro:bit is pressed"
},
"microbit.whenGesture": {
"message": "만약 [GESTURE]와 동작이 일치할 때",
"description": "when the selected gesture is detected by the micro:bit"
},
"microbit.whenPinConnected": {
"message": "when pin [PIN] connected",
"description": "when the pin detects a connection to Earth/Ground"
},
"microbit.whenTilted": {
"message": "[DIRECTION] 방향으로 이동했을 때",
"description": "when the micro:bit is tilted in a direction"
},
"music.categoryName": {
"message": "음악",
"description": "Label for the Music extension category"
},
"music.changeTempo": {
"message": "빠르기를 [TEMPO] 만큼 바꾸기",
"description": "change tempo (speed) for notes, drums, and rests played"
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},
"music.drumBass": {
"message": "(2) 베이스 드럼",
"description": "Sound of bass drum as used in a standard drum kit"
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},
"music.drumBongo": {
"message": "(13) 봉고",
"description": "Sound of a bongo being struck"
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},
"music.drumCabasa": {
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"message": "(15) 카바사",
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"description": "Sound of a cabasa being shaken"
},
"music.drumClaves": {
"message": "(9) 클라베",
"description": "Sound of claves being struck together"
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},
"music.drumClosedHiHat": {
"message": "(6) 닫힌 하이햇",
"description": "Sound of a drum stick hitting a hi-hat while closed"
},
"music.drumConga": {
"message": "(14) 콩가",
"description": "Sound of a conga being struck"
},
"music.drumCowbell": {
"message": "(11) 카우벨 ",
"description": "Sound of a cowbell being struck"
},
"music.drumCrashCymbal": {
"message": "(4) 크래시 심벌",
"description": "Sound of a drum stick hitting a crash cymbal"
},
"music.drumCuica": {
"message": "(18) 쿠이카 ",
"description": "Sound of a cuica being played"
},
"music.drumGuiro": {
"message": "(16) 귀로우 ",
"description": "Sound of a guiro being played"
},
"music.drumHandClap": {
"message": "(8) 박수",
"description": "Sound of two hands clapping together"
},
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"music.drumOpenHiHat": {
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"message": "(5) 열린 하이햇",
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"description": "Sound of a drum stick hitting a hi-hat while open"
},
"music.drumSideStick": {
"message": "(3) 사이드 스틱",
"description": "Sound of a drum stick hitting the side of a drum (usually the snare)"
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},
"music.drumSnare": {
"message": "(1) 스네어 드럼 ",
"description": "Sound of snare drum as used in a standard drum kit"
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},
"music.drumTambourine": {
"message": "(7) 탬버린",
"description": "Sound of a tambourine being struck"
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},
"music.drumTriangle": {
"message": "(12) 트라이앵글 ",
"description": "Sound of a triangle (instrument) being struck"
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},
"music.drumVibraslap": {
"message": "(17) 비브라슬랩 ",
"description": "Sound of a Vibraslap being played"
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},
"music.drumWoodBlock": {
"message": "(10) 나무 블록",
"description": "Sound of a wood block being struck"
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},
"music.getTempo": {
"message": "빠르기",
"description": "get the current tempo (speed) for notes, drums, and rests played"
},
"music.instrumentBass": {
"message": "(6) 베이스",
"description": "Sound of an accoustic upright bass"
},
"music.instrumentBassoon": {
"message": "(14) 바순",
"description": "Sound of a bassoon being played"
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},
"music.instrumentCello": {
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"message": "(8) 첼로 ",
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"description": "Sound of a cello being played with a bow"
},
"music.instrumentChoir": {
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"message": "(15) 합창단 ",
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"description": "Sound of a choir singing"
},
"music.instrumentClarinet": {
"message": "(10) 클라리넷 ",
"description": "Sound of a clarinet being played"
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},
"music.instrumentElectricGuitar": {
"message": "(5) 전자 기타 ",
"description": "Sound of an electric guitar"
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},
"music.instrumentElectricPiano": {
"message": "(2) 전자 피아노 ",
"description": "Sound of an electric piano"
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},
"music.instrumentFlute": {
"message": "(12) 플루트 ",
"description": "Sound of a flute being played"
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},
"music.instrumentGuitar": {
"message": "(4) 기타",
"description": "Sound of an accoustic guitar"
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},
"music.instrumentMarimba": {
"message": "(19) 마림바 ",
"description": "Sound of a marimba being struck"
},
"music.instrumentMusicBox": {
"message": "(17) 뮤직 박스",
"description": "Sound of a music box playing"
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},
"music.instrumentOrgan": {
"message": "(3) 오르간",
"description": "Sound of an organ"
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},
"music.instrumentPiano": {
"message": "(1) 피아노",
"description": "Sound of a piano"
},
"music.instrumentPizzicato": {
"message": "(7) 피치카토 ",
"description": "Sound of a string instrument (e.g. violin) being plucked"
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},
"music.instrumentSaxophone": {
"message": "(11) 색소폰 ",
"description": "Sound of a saxophone being played"
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},
"music.instrumentSteelDrum": {
"message": "(18) 스틸 드럼 ",
"description": "Sound of a steel drum being struck"
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},
"music.instrumentSynthLead": {
"message": "(20) 신드 리드",
"description": "Sound of a \"lead\" synthesizer being played"
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},
"music.instrumentSynthPad": {
"message": "(21) 신드 패드 ",
"description": "Sound of a \"pad\" synthesizer being played"
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},
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"music.instrumentTrombone": {
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"message": "(9) 트럼본",
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"description": "Sound of a trombone being played"
},
"music.instrumentVibraphone": {
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"message": "(16) 비브라폰",
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"description": "Sound of a vibraphone being struck"
},
"music.instrumentWoodenFlute": {
"message": "(13) 나무 플루트 ",
"description": "Sound of a wooden flute being played"
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},
"music.midiSetInstrument": {
"message": "악기를 [INSTRUMENT](으)로 정하기",
"description": "set the instrument for notes played according to a mapping of MIDI codes"
},
"music.playDrumForBeats": {
"message": "[DRUM]번 타악기를 [BEATS] 박자로 연주하기",
"description": "play drum sample for a number of beats"
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},
"music.playNoteForBeats": {
"message": "[NOTE]번 음을 [BEATS] 박자로 연주하기",
"description": "play a note for a number of beats"
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},
"music.restForBeats": {
"message": "[BEATS] 박자 쉬기 ",
"description": "rest (play no sound) for a number of beats"
},
"music.setInstrument": {
"message": "악기를 [INSTRUMENT](으)로 정하기",
"description": "set the instrument (e.g. piano, guitar, trombone) for notes played"
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},
"music.setTempo": {
"message": "빠르기를 [TEMPO](으)로 정하기",
"description": "set tempo (speed) for notes, drums, and rests played"
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},
"pen.categoryName": {
"message": "펜",
"description": "Label for the pen extension category"
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},
"pen.changeColorParam": {
"message": "펜 [COLOR_PARAM]을(를) [VALUE]만큼 바꾸기",
"description": "change the state of a pen color parameter"
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},
"pen.changeHue": {
"message": "펜 색깔을 [HUE]만큼 바꾸기",
"description": "legacy pen blocks - change pen color"
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},
"pen.changeShade": {
"message": "펜 명암을 [SHADE] 만큼 바꾸기 ",
"description": "legacy pen blocks - change pen shade"
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},
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"pen.changeSize": {
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"message": "펜 굵기를 [SIZE] 만큼 바꾸기",
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"description": "change the diameter of the trail left by a sprite"
},
"pen.clear": {
"message": "모두 지우기",
"description": "erase all pen trails and stamps"
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},
"pen.colorMenu.brightness": {
"message": "명도",
"description": "label for brightness element in color picker for pen extension"
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},
"pen.colorMenu.color": {
"message": "색깔",
"description": "label for color element in color picker for pen extension"
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},
"pen.colorMenu.saturation": {
"message": "채도 ",
"description": "label for saturation element in color picker for pen extension"
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},
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"pen.colorMenu.transparency": {
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"message": "투명도",
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"description": "label for transparency element in color picker for pen extension"
},
"pen.penDown": {
"message": "펜 내리기",
"description": "start leaving a trail when the sprite moves"
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},
"pen.penUp": {
"message": "펜 올리기",
"description": "stop leaving a trail behind the sprite"
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},
"pen.setColor": {
"message": "펜 색깔을 [COLOR](으)로 정하기 ",
"description": "set the pen color to a particular (RGB) value"
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},
"pen.setColorParam": {
"message": "펜 [COLOR_PARAM]을(를) [VALUE](으)로 정하기",
"description": "set the state for a pen color parameter e.g. saturation"
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},
"pen.setHue": {
"message": "펜 색깔을 [HUE](으)로 정하기",
"description": "legacy pen blocks - set pen color to number"
},
"pen.setShade": {
"message": "펜 명암을 [SHADE](으)로 정하기 ",
"description": "legacy pen blocks - set pen shade"
},
"pen.setSize": {
"message": "펜 굵기를 [SIZE](으)로 정하기",
"description": "set the diameter of a trail left by a sprite"
},
"pen.stamp": {
"message": "도장찍기",
"description": "render current costume on the background"
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},
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"speech.defaultWhenIHearValue": {
"message": "시작합시다",
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"description": "The default phrase/word that, when heard, triggers the event."
},
"speech.extensionName": {
"message": "Speech to Text",
"description": "Name of extension that adds speech recognition blocks. Do Not translate Google."
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},
"speech.listenAndWait": {
"message": "듣고 기다리기",
"description": "Start listening to the microphone and wait for a result from the speech recognition system."
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},
"speech.speechReporter": {
"message": "발음하기",
"description": "Get the text of spoken words transcribed by the speech recognition system."
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},
"speech.whenIHear": {
"message": "[PHRASE] 이(가) 들릴 때",
"description": "Event that triggers when the text entered on the block is recognized by the speech recognition system."
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},
"text2speech.defaultTextToSpeak": {
"message": "안녕 ",
"description": "hello: the default text to speak"
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},
"text2speech.giant": {
"message": "giant",
"description": "Name for a funny voice with a low pitch."
},
"text2speech.kitten": {
"message": "고양이",
"description": "A baby cat."
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},
"text2speech.max": {
"message": "최대",
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"description": "Name for a voice with ambiguous gender."
},
"text2speech.quinn": {
"message": "공주",
"description": "Name for a voice with ambiguous gender."
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},
"text2speech.setLanguageBlock": {
"message": "set language to [LANGUAGE]",
"description": "Set the language for speech synthesis."
},
"text2speech.setVoiceBlock": {
"message": "음성을 [VOICE]로 정하기",
"description": "Set the voice for speech synthesis."
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},
"text2speech.speakAndWaitBlock": {
"message": "[WORDS] 말하기",
"description": "Speak some words."
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},
"text2speech.squeak": {
"message": "쥐 울음소리",
"description": "Name for a funny voice with a high pitch."
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},
"translate.categoryName": {
"message": "번역",
"description": "Name of extension that adds translate blocks"
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},
"translate.defaultTextToTranslate": {
"message": "안녕 ",
"description": "hello: the default text to translate"
},
"translate.translateBlock": {
"message": "[WORDS]을(를) [LANGUAGE]로 번역하기",
"description": "translate some text to a different language"
},
"translate.viewerLanguage": {
"message": "언어",
"description": "the languge of the project viewer"
},
"videoSensing.categoryName": {
"message": "비디오 센싱",
"description": "Label for the video sensing extension category"
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},
"videoSensing.direction": {
"message": "방향",
"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
},
"videoSensing.motion": {
"message": "동작",
"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
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},
"videoSensing.off": {
"message": "끄기",
"description": "Option for the \"turn video [STATE]\" block"
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},
"videoSensing.on": {
"message": "켜기",
"description": "Option for the \"turn video [STATE]\" block"
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},
"videoSensing.onFlipped": {
"message": "뒤집힌 상태로 켜기",
"description": "Option for the \"turn video [STATE]\" block that causes the video to be flipped horizontally (reversed as in a mirror)"
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},
"videoSensing.setVideoTransparency": {
"message": "비디오 투명도를 [TRANSPARENCY] (으)로 정하기",
"description": "Controls transparency of the video preview layer"
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},
"videoSensing.sprite": {
"message": "스프라이트",
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
},
"videoSensing.stage": {
"message": "무대 ",
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
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},
"videoSensing.videoOn": {
"message": "비디오 [ATTRIBUTE]에 대한 [SUBJECT]에서의 관찰값",
"description": "Reporter that returns the amount of [ATTRIBUTE] for the selected [SUBJECT]"
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},
"videoSensing.videoToggle": {
"message": "비디오 [VIDEO_STATE]",
"description": "Controls display of the video preview layer"
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},
"videoSensing.whenMotionGreaterThan": {
"message": "비디오 동작 > [REFERENCE]일 때 ",
"description": "Event that triggers when the amount of motion is greater than [REFERENCE]"
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},
"wedo2.getDistance": {
"message": "거리",
"description": "the value returned by the distance sensor"
},
"wedo2.getTiltAngle": {
"message": "[TILT_DIRECTION] 방향으로 이동하기",
"description": "the angle returned by the tilt sensor"
},
"wedo2.isTilted": {
"message": "[TILT_DIRECTION_ANY] 방향으로 돌아갔는가?",
"description": "whether the tilt sensor is tilted"
},
"wedo2.motorOff": {
"message": "[MOTOR_ID] 끄기",
"description": "turn a motor off"
},
"wedo2.motorOn": {
"message": "[MOTOR_ID] 켜기",
"description": "turn a motor on indefinitely"
},
"wedo2.motorOnFor": {
"message": "[DURATION] 초 간 [MOTOR_ID] 켜기",
"description": "turn a motor on for some time"
},
"wedo2.playNoteFor": {
"message": "[NOTE] 번 음을 [DURATION]초 간 연주하기",
"description": "play a certain note for some time"
},
"wedo2.setLightHue": {
"message": "LED 색을 [HUE]로 정하기",
"description": "set the LED color"
},
"wedo2.setMotorDirection": {
"message": "[MOTOR_ID]의 방향을 [MOTOR_DIRECTION]으로 정하기",
"description": "set the motor's turn direction"
},
"wedo2.startMotorPower": {
"message": "[MOTOR_ID] 모터 강도를 [POWER]로 정하기",
"description": "set the motor's power and turn it on"
},
"wedo2.whenDistance": {
"message": "만약 거리 [OP] [REFERENCE]라면",
"description": "check for when distance is < or > than reference"
},
"wedo2.whenTilted": {
"message": "만약 [TILT_DIRECTION_ANY] 방향으로 돌아가면",
"description": "check when tilted in a certain direction"
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}
}