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pull new editor translations from Transifex
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{
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"preview-faq.title": "FAQ ng Scratch 3.0"
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"preview-faq.title": "Scratch 3.0 Madalas Itanong"
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}
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{
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"annualReport.subnavMessage": "Pesan",
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"annualReport.subnavMission": "Mission",
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"annualReport.subnavMilestones": "Milestones",
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"annualReport.subnavReach": "Reach",
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"annualReport.subnavInitiatives": "Initiatives",
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"annualReport.subnavFinancials": "Financials",
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"annualReport.subnavSupporters": "Supporters",
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"annualReport.subnavTeam": "Team",
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"annualReport.subnavMission": "Misi",
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"annualReport.subnavMilestones": "Tonggak sejarah",
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"annualReport.subnavReach": "Mencapai",
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"annualReport.subnavInitiatives": "Inisiatif",
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"annualReport.subnavFinancials": "Keuangan",
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"annualReport.subnavSupporters": "Pendukung",
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"annualReport.subnavTeam": "Tim",
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"annualReport.subnavDonate": "Donasi",
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"annualReport.mastheadYear": "2019 Annual Report",
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"annualReport.mastheadTitle": "Cultivating a World of Creative Learning",
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"annualReport.missionP1": "We are committed to prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators furthest from educational justice.",
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"annualReport.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
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"annualReport.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the {fourPsItalics}:",
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"annualReport.fourPs": "Four P’s of Creative Learning",
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"annualReport.fourPs": "Empat P Pembelajaran Kreatif",
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"annualReport.missionProjectsTitle": "Karya",
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"annualReport.missionPeersTitle": "Peers",
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"annualReport.missionPassionTitle": "Passion",
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"annualReport.missionPeersTitle": "Teman sebaya",
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"annualReport.missionPassionTitle": "Gairah",
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"annualReport.missionPlayTitle": "Putar",
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"annualReport.missionProjectsDescription": "Engage children in designing, creating, and expressing themselves creatively",
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"annualReport.missionPeersDescription": "Support children in collaborating, sharing, remixing, and mentoring",
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"annualReport.missionPassionDescription": "Enable children to build on their interests and work on personally meaningful projects",
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"annualReport.missionPlayDescription": "Encourage children to tinker, experiment, and iterate",
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"annualReport.milestonesTitle": "Milestones",
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"annualReport.missionProjectsDescription": "Libatkan anak-anak dalam merancang, menciptakan, dan mengekspresikan diri mereka secara kreatif",
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"annualReport.missionPeersDescription": "Dukung anak-anak dalam berkolaborasi, berbagi, remix, dan pendampingan",
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"annualReport.missionPassionDescription": "Memungkinkan anak-anak membangun minat mereka dan mengerjakan proyek yang bermakna secara pribadi",
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"annualReport.missionPlayDescription": "Dorong anak-anak untuk bermain-main, bereksperimen, dan mengulang",
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"annualReport.milestonesTitle": "Tonggak sejarah",
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"annualReport.milestonesDescription": "Here are some key events and accomplishments in the history of Scratch and the global Scratch community.",
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"annualReport.milestones2003Message": "Awarded a National Science Foundation grant to start development of Scratch",
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"annualReport.milestones2004Message": "Offered first Scratch workshop at Computer Clubhouse Teen Summit",
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"annualReport.milestones2017Message": "Scratch Day grows to 1,100 events in 60 countries",
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"annualReport.milestones2019MessageScratch3": "Launch of Scratch 3.0, expanding what kids can create with code",
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"annualReport.milestones2019MessageMove": "Scratch Team moves from MIT into Scratch Foundation",
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"annualReport.reachTitle": "Reaching Children Around the World",
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"annualReport.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
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"annualReport.reachMillion": "million",
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"annualReport.reachTitle": "Menjangkau Anak-Anak di Seluruh Dunia",
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"annualReport.reachSubtitle": "Scratch adalah komunitas coding terbesar di dunia untuk anak-anak dan remaja, usia 8 tahun ke atas.",
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"annualReport.reachMillion": "juta",
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"annualReport.reach170million": "170 {million}",
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"annualReport.reach60million": "60 {million}",
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"annualReport.reach20million": "20 {million}",
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"annualReport.reach48million": "48 {million}",
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"annualReport.reachUniqueVisitors": "Unique Visitors",
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"annualReport.reachProjectsCreated": "Projects Created",
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"annualReport.reachProjectsCreated": "Proyek Dibuat",
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"annualReport.reachProjectCreators": "People Created Projects",
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"annualReport.reachComments": "Comments Posted in the Online Community",
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"annualReport.reachGrowthTitle": "Community Growth",
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"annualReport.reachGrowthBlurb": "New accounts created in the Scratch Online Community within the last 5 years.",
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"annualReport.reachGlobalCommunity": "Our Global Community",
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"annualReport.reachGlobalCommunity": "Komunitas Global Kita",
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"annualReport.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through 2019",
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"annualReport.reachMap20M": "20M",
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"annualReport.reachMapLog": "on a logarithmic scale",
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"annualReport.reachMapLog": "dalam skala logaritmik",
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"annualReport.reachTranslationTitle": "Scratch is Translated into 60+ Languages",
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"annualReport.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
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"annualReport.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
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"annualReport.reachTranslationBlurb": "Terima kasih kepada penerjemah sukarela dari seluruh dunia.",
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"annualReport.reachScratchJrBlurb": "ScratchJr adalah lingkungan pemrograman pengantar yang memungkinkan anak kecil (usia 5-7) membuat cerita dan permainan interaktif mereka sendiri.",
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"annualReport.reach22million": "22 {million}",
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"annualReport.reachDownloads": "Downloads Since Launching in 2014",
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"annualReport.initiativesTitle": "Initiatives",
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"annualReport.initiativesTitle": "Inisiatif",
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"annualReport.initiativesDescription": "The work at the Scratch Foundation centers on three strategic areas: creative tools, community, and schools. Each area prioritizes the voice and needs of children who are underrepresented in creative computing and seeks to support children in diverse settings and cultures around the world.",
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"annualReport.equity": "Equity",
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"annualReport.globalStrategy": "Global Strategy",
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"annualReport.equity": "Ekuitas",
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"annualReport.globalStrategy": "Strategi Global",
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"annualReport.toolsTitle": "Creative Tools",
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"annualReport.toolsIntro": "We are constantly experimenting and innovating with new technologies and new designs — always striving to provide children with new ways to create, collaborate, and learn.",
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"annualReport.toolsSpotlight": "Creative Tools — Spotlight Story",
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"annualReport.communityIntro": "The Scratch online community has always been an important part of the Scratch experience, providing opportunities for children to collaborate, share, and provide feedback to one another.",
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"annualReport.communitySpotlight": "Community — Spotlight Story",
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"annualReport.communityTeam": "Scratch Community Team",
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"annualReport.communityTeamIntro1": "When asked why they use Scratch, most Scratchers talk about the importance of the online community for motivating their ongoing participation, providing a space where they can express their creativity, make friends, receive feedback, get new ideas, and learn new skills. Many Scratchers express their appreciation for the Scratch community as a safe and welcoming space to connect, share, and learn from one another.",
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"annualReport.communityTeamIntro1": "Ketika ditanya mengapa mereka menggunakan Scratch, sebagian besar Scratcher berbicara tentang pentingnya komunitas online untuk memotivasi partisipasi berkelanjutan mereka, menyediakan ruang di mana mereka dapat mengekspresikan kreativitas mereka, berteman, menerima umpan balik, mendapatkan ide baru, dan mempelajari keterampilan baru. Banyak Scratcher mengungkapkan penghargaan mereka terhadap komunitas Scratch sebagai ruang yang aman dan ramah untuk terhubung, berbagi, dan belajar satu sama lain.",
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"annualReport.communityTeamIntro2": "With 40,000 new projects and 400,000 new comments in the Scratch online community each day, how can we ensure that the community remains safe and friendly, while also supporting and encouraging creative expression? Our Community Team, including full-time staff and a network of moderators, leads this essential work. There are two key dimensions of the Community Team's work: moderation and community engagement.",
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"annualReport.communityModerationTitle": "Community Moderation",
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"annualReport.communityModerationInfo": "When young people join the Scratch community, they agree to follow a set of Community Guidelines, which are designed to keep Scratch a safe and supportive place for young people from all backgrounds. Our Community Team uses a wide variety of tools and strategies to encourage good digital citizenship and maintain a positive environment for Scratchers to create in. Automated filters prevent private information from being shared or inappropriate content from being posted, and we allow anyone to report content they feel violates the Community Guidelines.",
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"annualReport.communityMonochromatic": "Monochromatic",
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"annualReport.communityMonochromaticInfo": "How would things look if there were only one color?",
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"annualReport.communityQuotes": "Community — Quotes",
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"annualReport.communityQuote1": "I joined Scratch when I was 11 years old and the things I learned from using the platform and interacting with the community were really a vital part of my learning growing up.",
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"annualReport.communityQuote1": "Saya bergabung dengan Scratch ketika saya berusia 11 tahun dan hal-hal yang saya pelajari dari menggunakan platform dan berinteraksi dengan komunitas benar-benar merupakan bagian penting dari pembelajaran saya saat tumbuh dewasa.",
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"annualReport.communityQuote2": "Scratch has allowed me to do things from home, like \n- Respect people and their projects\n- Make friends\n- Feel that I am not alone in this quarantine\n....and much more, so I want to say \n¡GRACIAS!",
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"annualReport.communityQuote3": "I've been on Scratch for about 2 years, and it's been a life-changing experience! I've learned so many new things, such as coding, online etiquette, and art!",
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"annualReport.communityQuote4": "Scratch was my favorite hobby in sixth grade. It secretly introduced me to Boolean logic, order of operations, and nested mathematical expressions—not to mention computer programming itself.",
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"annualReport.communityQuote3": "Saya telah menggunakan Scratch selama sekitar 2 tahun, dan ini merupakan pengalaman yang mengubah hidup! Saya telah belajar banyak hal baru, seperti coding, etiket online, dan seni!",
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"annualReport.communityQuote4": "Scratch adalah hobi favorit saya di kelas enam. Itu diam-diam memperkenalkan saya pada logika Boolean, urutan operasi, dan ekspresi matematika bersarang — belum lagi pemrograman komputer itu sendiri.",
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"annualReport.studio": "studio",
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"annualReport.communityBLMIntro": "As racial justice protests swept the United States after the tragic killings of George Floyd, Breonna Taylor, Ahmaud Arbery, and others in early 2020, many young people used Scratch as a way to express their support for the Black Lives Matter movement, creating projects and posting comments to speak out against racism and police violence. In a {BLMStudioLink} featured on the Scratch home page, Scratchers contributed hundreds of projects and thousands of comments. The Scratch Community Team was actively involved, to support Scratchers during a traumatic time and to ensure that all projects and conversations remained respectful.",
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"annualReport.communityArtwork": "Artwork by the Scratcher OnionDipAnimations",
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"annualReport.financialsTitle": "Financials - 2019",
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"annualReport.financialsButton": "2019 Audited Financials",
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"annualReport.financialsFutureYears": "Note: Financials in future years will be significantly different, since the Scratch staff has now transitioned from MIT to the Scratch Foundation.",
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"annualReport.supportersTitle": "Thank You to Our Supporters",
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"annualReport.supportersIntro": "Thank you to our generous supporters. Your contribution helps us expand creative learning opportunities for children of all ages, from all backgrounds, around the globe.",
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"annualReport.supportersTitle": "Terima Kasih Kepada Pendukung Kami",
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"annualReport.supportersIntro": "Terima kasih kepada pendukung kami yang murah hati. Kontribusi Anda membantu kami memperluas peluang belajar kreatif untuk anak-anak dari segala usia, dari semua latar belakang, di seluruh dunia.",
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"annualReport.supportersSpotlightTitle": "Donor - Spotlight Story",
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"annualReport.supportersSFETitle": "Siegel Family Endowment",
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"annualReport.supportersSFEDescription1": "In May 2012, David Siegel attended Scratch Day at the MIT Media Lab with his son Zach, an active and enthusiastic Scratcher. Watching Zach and other children using Scratch to code their own games, animations, and robotic creatures, David saw how much potential Scratch had to help children both learn practical coding skills, and develop as computational thinkers.",
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"annualReport.supportersSFEDescription2": "David knows the importance of computational thinking firsthand, and his career as a computer scientist and entrepreneur has been shaped by the same curiosity that Scratch helps young learners explore every day. It's the same exploratory instinct that led him to study computer science at Princeton, and earn a PhD based on work completed at MIT's Artificial Intelligence Lab. In 2001, he co-founded Two Sigma, which has grown to become a world leader in applying machine learning and data science to investment management.",
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"annualReport.supportersSFEDescription3": "In 2011, David founded Siegel Family Endowment (SFE) to support organizations working to help people adapt to the demands of new technology, and to better understand and mitigate the powerful disruptions that technology has driven in almost every sector. He is also a co-founder of the Scratch Foundation, and is a strong advocate for the organization's mission to keep Scratch free and accessible to learners all over the world.",
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"annualReport.supportersCoFounder": "Co-Founder and Co-Chairman",
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"annualReport.supportersCoFounder": "Co-Founder dan Co-Chairman",
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"annualReport.supportersQuote": "Making sure that Scratch remains free and accessible for kids everywhere is one of the most impactful ways we can help young learners engage and thrive in an increasingly digital world. Supporting Scratch is more important today than ever before.",
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"annualReport.supportersThankYou": "Thank you to our supporters",
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"annualReport.supportersAllDescription": "Our mission is to provide all children, from all backgrounds, with opportunities to imagine, create, and share with new technologies. We want to thank all Scratch supporters who, since we started working on Scratch in 2002, have helped us create amazing learning experiences for millions of young people around the world. The following list is based on cumulative giving to Scratch (at both MIT and Scratch Foundation) through December 31, 2019.",
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"annualReport.supportersFoundingTitle": "Founding Partners",
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"annualReport.supportersCreativityTitle": "Creativity Circle — $1,000,000+",
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"annualReport.supportersCollaborationTitle": "Collaboration Circle — $200,000+",
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"annualReport.supportersImaginationTitle": "Imagination Circle — $50,000+",
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"annualReport.supportersInspirationTitle": "Inspiration Circle — $20,000+",
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"annualReport.supportersExplorationTitle": "Exploration Circle — $5,000+",
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"annualReport.supportersInKindTitle": "In-Kind Supporters",
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"annualReport.leadershipTitle": "Our Team",
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"annualReport.leadershipBoard": "Board of Directors",
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"annualReport.leadershipChair": "Chair",
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"annualReport.leadershipProfessor": "Professor of Learning Research",
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"annualReport.leadershipViceChair": "Vice-Chair",
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"annualReport.leadershipBoardMember": "Board Member",
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"annualReport.leadershipPresidentCEO": "President and CEO",
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"annualReport.leadershipFormerPresident": "Former President",
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"annualReport.supportersImaginationTitle": "Lingkaran Imajinasi — $50,000+",
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"annualReport.supportersInspirationTitle": "Lingkaran Inspirasi — $20.000+",
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"annualReport.supportersExplorationTitle": "Lingkaran Eksplorasi — $5.000+",
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"annualReport.supportersInKindTitle": "Pendukung Dalam Bentuk",
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"annualReport.leadershipTitle": "Tim kita",
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"annualReport.leadershipBoard": "Dewan direksi",
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"annualReport.leadershipChair": "Kursi",
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"annualReport.leadershipProfessor": "Profesor Penelitian Pembelajaran",
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"annualReport.leadershipViceChair": "Kursi wakil",
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"annualReport.leadershipBoardMember": "Anggota dewan",
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"annualReport.leadershipPresidentCEO": "Presiden dan CEO",
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"annualReport.leadershipFormerPresident": "Mantan Presiden",
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"annualReport.leadershipFounderCEO": "Founder and CEO",
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"annualReport.leadershipFormerChairCEO": "Former Chair and CEO",
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"annualReport.leadershipBoardSecretaryTreasurer": "Board Secretary & Treasurer",
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"annualReport.leadershipBoardSecretary": "Board Secretary",
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"annualReport.leadershipBoardTreasurer": "Board Treasurer",
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"annualReport.leadershipBoardSecretaryTreasurer": "Sekretaris Dewan & Bendahara",
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"annualReport.leadershipBoardSecretary": "Sekretaris Dewan",
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"annualReport.leadershipBoardTreasurer": "Bendahara Dewan",
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"annualReport.leadershipScratchTeam": "Scratch Team",
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"annualReport.leadershipInterim": "Interim Executive Director",
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"annualReport.donateTitle": "Support Us",
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"annualReport.donateMessage": "Your support enables us to make Scratch free for everyone, keeps our servers running, and most importantly, we are able to provide kids around the world an opportunity to imagine, create and share. Thank you!",
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"annualReport.donateTitle": "Dukung Kami",
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"annualReport.donateMessage": "Dukungan Anda memungkinkan kami membuat Scratch gratis untuk semua orang, menjaga server kami tetap berjalan, dan yang paling penting, kami dapat memberikan kesempatan kepada anak-anak di seluruh dunia untuk berimajinasi, berkreasi, dan berbagi. Terima kasih!",
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"annualReport.donateButton": "Donasi"
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}
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{
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"annualReport.2020.subnavFoundersMessage": "Founder's Message",
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"annualReport.2020.subnavMission": "Mission",
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"annualReport.2020.subnavReach": "Reach",
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"annualReport.2020.subnavThemes": "Themes",
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"annualReport.2020.subnavDirectorsMessage": "Director's Message",
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"annualReport.2020.subnavSupporters": "Supporters",
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"annualReport.2020.subnavTeam": "Team",
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"annualReport.2020.subnavFoundersMessage": "Pesan Pendiri",
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"annualReport.2020.subnavMission": "Misi",
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||||
"annualReport.2020.subnavReach": "Mencapai",
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"annualReport.2020.subnavThemes": "Tema",
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"annualReport.2020.subnavDirectorsMessage": "Pesan Direktur",
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"annualReport.2020.subnavSupporters": "Pendukung",
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"annualReport.2020.subnavTeam": "Tim",
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"annualReport.2020.subnavDonate": "Donasi",
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"annualReport.2020.mastheadYear": "2020 Annual Report",
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"annualReport.2020.mastheadTitle": "Adapting to a Changing World",
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"annualReport.2020.foundersMessageTitle": "A Message from Our Founder",
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"annualReport.2020.foundersMessageP1": "The year 2020 will be remembered as the year when the COVID pandemic swept across the world, causing hardships and disruptions in the lives of everyone -- with the greatest hardships falling inequitably on those already facing challenges in their lives.",
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"annualReport.2020.foundersMessageP2": "Throughout the pandemic, young people around the world, many isolated in their homes, have come to the Scratch website in greater numbers than ever before, seeing Scratch as a safe space where they can express themselves creatively, learn new skills, and collaborate with one another. We were inspired by so many of the Scratch projects that young people created during 2020, many of them sharing their thoughts and feelings about the pandemic, climate change, racial injustice, and other issues on their minds. Young people were not just learning computational concepts and skills, but also developing their voice and their identities.",
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"annualReport.2020.foundersMessageP3": "To ensure that Scratch can continue to play this important role in young people’s lives in the years ahead, we’ve been making significant organizational changes at Scratch. At the start of 2020, the Scratch Team moved out of its longtime home at the MIT Media Lab and into the new offices of the Scratch Foundation in downtown Boston. This move will help us to build a sustainable organization capable of supporting Scratch as a global creative coding platform into the future.",
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"annualReport.2020.foundersMessageP4": "Later in 2020, as part of this organizational transition, we hired Shawna Young to serve as Executive Director of the Scratch Foundation. Shawna comes to the Scratch Foundation with a strong background in education and nonprofit management, and a deep commitment to equity and inclusion. Throughout her career in institutions such as Duke and MIT, Shawna has worked to expand learning experiences for students from diverse communities. That commitment is strongly aligned with Scratch’s mission and values, and it will play an important role in her leadership at Scratch. I encourage you to read Shawna’s message at the end of this annual report.",
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"annualReport.2020.foundersMessageP5": "Over the past decade, Scratch has had phenomenal success, engaging tens of millions of young people around the world. But we are just beginning. The challenge for the years ahead is to ensure that we can continue to spread and support not just our technology but also our creative, caring, collaborative learning approach, so that young people around the world have equitable opportunities to imagine, create, share, and learn. We look forward to working with all of you to make that happen!",
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"annualReport.2020.foundersMessageScratchTitle": "Chair, Scratch Foundation",
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"annualReport.2020.foundersMessageAffiliation": "Professor, MIT Media Lab",
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"annualReport.2020.mastheadYear": "Laporan Tahunan 2020",
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"annualReport.2020.mastheadTitle": "Beradaptasi dengan Dunia yang Berubah",
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"annualReport.2020.foundersMessageTitle": "Pesan dari Pendiri Kami",
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||||
"annualReport.2020.foundersMessageP1": "Tahun 2020 akan dikenang sebagai tahun ketika pandemi COVID melanda seluruh dunia, menyebabkan kesulitan dan gangguan dalam kehidupan setiap orang -- dengan kesulitan terbesar menimpa mereka yang sudah menghadapi tantangan dalam hidup mereka.",
|
||||
"annualReport.2020.foundersMessageP2": "Sepanjang pandemi, anak muda di seluruh dunia, banyak yang terisolasi di rumah mereka, telah mengunjungi situs web Scratch dalam jumlah yang lebih banyak dari sebelumnya, melihat Scratch sebagai ruang aman tempat mereka dapat mengekspresikan diri secara kreatif, mempelajari keterampilan baru, dan berkolaborasi dengan satu orang. lain. Kami terinspirasi oleh begitu banyak proyek Scratch yang dibuat anak muda selama tahun 2020, banyak dari mereka berbagi pemikiran dan perasaan mereka tentang pandemi, perubahan iklim, ketidakadilan rasial, dan masalah lain yang ada di benak mereka. Kaum muda tidak hanya mempelajari konsep dan keterampilan komputasi, tetapi juga mengembangkan suara dan identitas mereka.",
|
||||
"annualReport.2020.foundersMessageP3": "Untuk memastikan Scratch dapat terus memainkan peran penting ini dalam kehidupan generasi muda di tahun-tahun mendatang, kami telah membuat perubahan organisasi yang signifikan di Scratch. Pada awal tahun 2020, Scratch Team pindah dari rumah lamanya di MIT Media Lab ke kantor baru Scratch Foundation di pusat kota Boston. Langkah ini akan membantu kami membangun organisasi berkelanjutan yang mampu mendukung Scratch sebagai platform pengkodean kreatif global di masa depan.",
|
||||
"annualReport.2020.foundersMessageP4": "Kemudian pada tahun 2020, sebagai bagian dari transisi organisasi ini, kami mempekerjakan Shawna Young untuk menjabat sebagai Direktur Eksekutif Scratch Foundation. Shawna datang ke Scratch Foundation dengan latar belakang yang kuat di bidang pendidikan dan manajemen nirlaba, serta komitmen mendalam terhadap kesetaraan dan inklusi. Sepanjang karirnya di institusi seperti Duke dan MIT, Shawna telah bekerja untuk memperluas pengalaman belajar bagi siswa dari berbagai komunitas. Komitmen itu sangat selaras dengan misi dan nilai-nilai Scratch, dan itu akan memainkan peran penting dalam kepemimpinannya di Scratch. Saya mendorong Anda untuk membaca pesan Shawna di akhir laporan tahunan ini.",
|
||||
"annualReport.2020.foundersMessageP5": "Selama dekade terakhir, Scratch meraih sukses fenomenal, melibatkan puluhan juta anak muda di seluruh dunia. Tapi kita baru mulai. Tantangan untuk tahun-tahun mendatang adalah untuk memastikan bahwa kami dapat terus menyebarkan dan mendukung tidak hanya teknologi kami tetapi juga pendekatan pembelajaran kami yang kreatif, peduli, dan kolaboratif, sehingga kaum muda di seluruh dunia memiliki kesempatan yang sama untuk berimajinasi, berkreasi, berbagi, dan mempelajari. Kami berharap dapat bekerja sama dengan Anda semua untuk mewujudkannya!",
|
||||
"annualReport.2020.foundersMessageScratchTitle": "Kursi, Scratch Foundation",
|
||||
"annualReport.2020.foundersMessageAffiliation": "Profesor, Lab Media MIT",
|
||||
"annualReport.2020.watchVideo": "Tonton Video",
|
||||
"annualReport.2020.missionTitle": "Our Mission & Vision",
|
||||
"annualReport.2020.visionHeader": "Vision",
|
||||
"annualReport.2020.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.",
|
||||
"annualReport.2020.missionHeader": "Mission",
|
||||
"annualReport.2020.missionSubtitle": "Providing young people with digital tools and opportunities to imagine, create, share, and learn.",
|
||||
"annualReport.2020.missionP1": "We are committed to educational justice and prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators excluded from creative computing.",
|
||||
"annualReport.2020.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively—essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
|
||||
"annualReport.2020.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the Four P’s of Creative Learning:",
|
||||
"annualReport.2020.fourPs": "Four P’s of Creative Learning",
|
||||
"annualReport.2020.missionTitle": "Misi & Visi Kami",
|
||||
"annualReport.2020.visionHeader": "Penglihatan",
|
||||
"annualReport.2020.visionSubtitle": "Untuk menyebarkan pendekatan yang kreatif, peduli, kolaboratif, dan adil untuk pengkodean dan pembelajaran di seluruh dunia.",
|
||||
"annualReport.2020.missionHeader": "Misi",
|
||||
"annualReport.2020.missionSubtitle": "Memberi kaum muda alat dan peluang digital untuk berimajinasi, berkreasi, berbagi, dan belajar.",
|
||||
"annualReport.2020.missionP1": "Kami berkomitmen untuk keadilan pendidikan dan memprioritaskan kesetaraan di semua aspek pekerjaan kami, dengan fokus khusus pada inisiatif dan pendekatan yang mendukung anak-anak, keluarga, dan pendidik yang dikecualikan dari komputasi kreatif.",
|
||||
"annualReport.2020.missionP2": "Kami telah mengembangkan Scratch sebagai lingkungan belajar yang bebas, aman, dan menyenangkan yang melibatkan semua anak untuk berpikir kreatif, bernalar secara sistematis, dan bekerja secara kolaboratif—keterampilan penting untuk semua orang di masyarakat saat ini. Kami bekerja sama dengan pendidik dan keluarga untuk mendukung anak-anak dalam mengeksplorasi, berbagi, dan belajar.",
|
||||
"annualReport.2020.missionP3": "Dalam mengembangkan teknologi, aktivitas, dan materi pembelajaran baru, kami dipandu oleh apa yang kami sebut Empat P Pembelajaran Kreatif:",
|
||||
"annualReport.2020.fourPs": "Empat P Pembelajaran Kreatif",
|
||||
"annualReport.2020.missionProjectsTitle": "Karya",
|
||||
"annualReport.2020.missionPeersTitle": "Peers",
|
||||
"annualReport.2020.missionPassionTitle": "Passion",
|
||||
"annualReport.2020.missionPeersTitle": "Teman sebaya",
|
||||
"annualReport.2020.missionPassionTitle": "Gairah",
|
||||
"annualReport.2020.missionPlayTitle": "Putar",
|
||||
"annualReport.2020.missionProjectsDescription": "Engage children in designing, creating, and expressing themselves creatively",
|
||||
"annualReport.2020.missionPeersDescription": "Support children in collaborating, sharing, remixing, and mentoring",
|
||||
"annualReport.2020.missionPassionDescription": "Enable children to build on their interests and work on personally meaningful projects",
|
||||
"annualReport.2020.missionPlayDescription": "Encourage children to tinker, experiment, and iterate",
|
||||
"annualReport.2020.reachTitle": "Reaching Children Around the World",
|
||||
"annualReport.2020.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
|
||||
"annualReport.2020.reachMillion": "million",
|
||||
"annualReport.2020.missionProjectsDescription": "Libatkan anak-anak dalam merancang, menciptakan, dan mengekspresikan diri mereka secara kreatif",
|
||||
"annualReport.2020.missionPeersDescription": "Dukung anak-anak dalam berkolaborasi, berbagi, remix, dan pendampingan",
|
||||
"annualReport.2020.missionPassionDescription": "Memungkinkan anak-anak membangun minat mereka dan mengerjakan proyek yang bermakna secara pribadi",
|
||||
"annualReport.2020.missionPlayDescription": "Dorong anak-anak untuk bermain-main, bereksperimen, dan mengulang",
|
||||
"annualReport.2020.reachTitle": "Menjangkau Anak-Anak di Seluruh Dunia",
|
||||
"annualReport.2020.reachSubtitle": "Scratch adalah komunitas coding terbesar di dunia untuk anak-anak dan remaja, usia 8 tahun ke atas.",
|
||||
"annualReport.2020.reachMillion": "juta",
|
||||
"annualReport.2020.reachNewUsersNumber": "15 {million}",
|
||||
"annualReport.2020.reachNewUsersIncrease": "3.8% from 2019",
|
||||
"annualReport.2020.reachNewUsersIncrease": "3,8% dari 2019",
|
||||
"annualReport.2020.reachProjectsCreatedNumber": "80 {million}",
|
||||
"annualReport.2020.reachProjectsCreatedIncrease": "37% from 2019",
|
||||
"annualReport.2020.reachProjectsCreatedIncrease": "37% dari tahun 2019",
|
||||
"annualReport.2020.reachProjectCreatorsNumber": "29 {million}",
|
||||
"annualReport.2020.reachProjectCreatorsIncrease": "44% from 2019",
|
||||
"annualReport.2020.reachProjectCreatorsIncrease": "44% dari 2019",
|
||||
"annualReport.2020.reachIncreaseInCommentsNumber": "217%",
|
||||
"annualReport.2020.reachIncreaseInCommentsOld": "48 {million}",
|
||||
"annualReport.2020.reachIncreaseInCommentsIncrease": "150 {million}",
|
||||
"annualReport.2020.reachNewUsers": "New Users",
|
||||
"annualReport.2020.reachProjectsCreated": "Projects Created",
|
||||
"annualReport.2020.reachProjectCreators": "People Creating Projects",
|
||||
"annualReport.2020.reachComments": "increase in comments posted",
|
||||
"annualReport.2020.reachGlobalCommunity": "Our Global Community",
|
||||
"annualReport.2020.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through December 2020",
|
||||
"annualReport.2020.reachNewUsers": "Pengguna baru",
|
||||
"annualReport.2020.reachProjectsCreated": "Proyek Dibuat",
|
||||
"annualReport.2020.reachProjectCreators": "Orang Membuat Proyek",
|
||||
"annualReport.2020.reachComments": "peningkatan komentar yang diposting",
|
||||
"annualReport.2020.reachGlobalCommunity": "Komunitas Global Kita",
|
||||
"annualReport.2020.reachMapBlurb": "Total akun yang terdaftar di Komunitas Scratch Online sejak peluncuran Scratch hingga Desember 2020",
|
||||
"annualReport.2020.reachMap24M": "24M",
|
||||
"annualReport.2020.reachMapLog": "on a logarithmic scale",
|
||||
"annualReport.2020.reachTranslationTitle": "Scratch is Translated into 64 Languages",
|
||||
"annualReport.2020.reachTranslationIncrease": "3 languages from 2019",
|
||||
"annualReport.2020.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
|
||||
"annualReport.2020.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
|
||||
"annualReport.2020.reachMapLog": "dalam skala logaritmik",
|
||||
"annualReport.2020.reachTranslationTitle": "Scratch Diterjemahkan ke dalam 64 Bahasa",
|
||||
"annualReport.2020.reachTranslationIncrease": "3 bahasa dari 2019",
|
||||
"annualReport.2020.reachTranslationBlurb": "Terima kasih kepada penerjemah sukarela dari seluruh dunia.",
|
||||
"annualReport.2020.reachScratchJrBlurb": "ScratchJr adalah lingkungan pemrograman pengantar yang memungkinkan anak kecil (usia 5-7) membuat cerita dan permainan interaktif mereka sendiri.",
|
||||
"annualReport.2020.reachDownloadsMillion": "3 {million}",
|
||||
"annualReport.2020.reachDownloads": "Downloads in 2020",
|
||||
"annualReport.2020.reachDownloadsIncrease": "2 {million} from 2019",
|
||||
"annualReport.2020.themesTitle": "Emerging Themes",
|
||||
"annualReport.2020.themesDescription": "As young people faced the unprecedented challenges of COVID-19, Scratch became a more important place than ever for them to connect, create, and express themselves. Throughout the year, our work was focused on three areas to best support our growing global community: connectivity, adaptation, and community. As always, our efforts were grounded in our commitment to equity and inclusion.",
|
||||
"annualReport.2020.equity": "Equity",
|
||||
"annualReport.2020.globalStrategy": "Global Strategy",
|
||||
"annualReport.2020.connectivityTitle": "Connectivity",
|
||||
"annualReport.2020.connectivityIntro": "While young people were isolated inside of their homes due to COVID-19, Scratch offered an opportunity for them to connect and create with faraway friends, classmates, and family members. It also served as a portal to the outside world, where they discovered that millions of kids across countries and continents were experiencing the same things they were.",
|
||||
"annualReport.2020.aaronText": "Aaron’s students worked together to build a “kooky” version of their town called “Norwouldn’t,” packed with storybook creatures, original artwork, and interconnecting narratives. It was one of many collaborative Scratch projects Aaron facilitated to remind students that even while COVID-19 kept them inside their homes, they were still part of a caring and joyful community.",
|
||||
"annualReport.2020.spotlightStory": "Spotlight Story",
|
||||
"annualReport.2020.connectivityIndia": "Scratch in India",
|
||||
"annualReport.2020.connectivityIndiaIntro": "In India, the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches.",
|
||||
"annualReport.2020.connectivityIndiaParagraph": "Across the entire global Scratch community, we saw a huge spike in activity beginning in March 2020. Nowhere was this sudden spike more evident than in India, where the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches of time. Through Scratch, kids in India found connection by creating and sharing 602% more projects than the year before.",
|
||||
"annualReport.2020.reachDownloads": "Download di tahun 2020",
|
||||
"annualReport.2020.reachDownloadsIncrease": "2 {million} dari tahun 2019",
|
||||
"annualReport.2020.themesTitle": "Tema yang Muncul",
|
||||
"annualReport.2020.themesDescription": "Saat kaum muda menghadapi tantangan COVID-19 yang belum pernah terjadi sebelumnya, Scratch menjadi tempat yang lebih penting dari sebelumnya bagi mereka untuk terhubung, berkreasi, dan mengekspresikan diri. Sepanjang tahun, pekerjaan kami difokuskan pada tiga area untuk mendukung komunitas global kami yang terus berkembang: konektivitas, adaptasi, dan komunitas. Seperti biasa, upaya kami didasarkan pada komitmen kami terhadap kesetaraan dan inklusi.",
|
||||
"annualReport.2020.equity": "Ekuitas",
|
||||
"annualReport.2020.globalStrategy": "Strategi Global",
|
||||
"annualReport.2020.connectivityTitle": "Konektivitas",
|
||||
"annualReport.2020.connectivityIntro": "Sementara kaum muda diisolasi di dalam rumah karena COVID-19, Scratch menawarkan kesempatan bagi mereka untuk terhubung dan berkreasi dengan teman, teman sekelas, dan anggota keluarga yang jauh. Itu juga berfungsi sebagai portal ke dunia luar, di mana mereka menemukan bahwa jutaan anak di seluruh negara dan benua mengalami hal yang sama seperti mereka.",
|
||||
"annualReport.2020.aaronText": "Siswa Aaron bekerja sama untuk membangun versi <kooky> dari kota mereka yang disebut <Norwouldn't>, yang dikemas dengan makhluk buku cerita, karya seni asli, dan narasi yang saling berhubungan. Itu adalah salah satu dari banyak proyek Scratch kolaboratif yang difasilitasi Aaron untuk mengingatkan siswa bahwa meskipun COVID-19 menahan mereka di dalam rumah, mereka tetap menjadi bagian dari komunitas yang peduli dan menyenangkan.",
|
||||
"annualReport.2020.spotlightStory": "Cerita Sorotan",
|
||||
"annualReport.2020.connectivityIndia": "Scratch di India",
|
||||
"annualReport.2020.connectivityIndiaIntro": "Di India, pandemi COVID-19 memakan banyak korban dan membuat banyak anak muda dan keluarga terisolasi di dalam rumah untuk waktu yang lama.",
|
||||
"annualReport.2020.connectivityIndiaParagraph": "Di seluruh komunitas Scratch global, kami melihat lonjakan besar dalam aktivitas yang dimulai pada Maret 2020. Tidak ada lonjakan tiba-tiba ini yang lebih jelas daripada di India, di mana pandemi COVID-19 memakan banyak korban dan membuat banyak orang muda dan keluarga terisolasi di dalam untuk waktu yang lama. Melalui Scratch, anak-anak di India menemukan koneksi dengan membuat dan berbagi 602% lebih banyak proyek daripada tahun sebelumnya.",
|
||||
"annualReport.2020.connectivityIndiaProjectsNumber": "2.3 {million}",
|
||||
"annualReport.2020.connectivityIndiaProjectsSubhead": "Projects Were Created Online in 2020",
|
||||
"annualReport.2020.connectivityIndiaProjectsIncreasePercent": "602% from 2019",
|
||||
"annualReport.2020.connectivityRegistedUsers": "The number of all-time registered users in India more than doubled in one year, ",
|
||||
"annualReport.2020.connectivityRegistedUsersNumbers": "rising from over 300,000 in 2019 to over 700,000 in 2020.",
|
||||
"annualReport.2020.connectivityIndiaUsers": "The number of unique visitors increased",
|
||||
"annualReport.2020.connectivityIndiaProjectsSubhead": "Proyek Dibuat Online pada tahun 2020",
|
||||
"annualReport.2020.connectivityIndiaProjectsIncreasePercent": "602% dari 2019",
|
||||
"annualReport.2020.connectivityRegistedUsers": "Jumlah pengguna terdaftar sepanjang masa di India lebih dari dua kali lipat dalam satu tahun,",
|
||||
"annualReport.2020.connectivityRegistedUsersNumbers": "meningkat dari lebih dari 300.000 pada 2019 menjadi lebih dari 700.000 pada 2020.",
|
||||
"annualReport.2020.connectivityIndiaUsers": "Jumlah unique visitor meningkat",
|
||||
"annualReport.2020.connectivityIndiaUsersPercent": "156%",
|
||||
"annualReport.2020.connectivityIndiaUsersOld": "1.8 {million}",
|
||||
"annualReport.2020.connectivityIndiaUsersNew": "4.6 {million}",
|
||||
"annualReport.2020.connectivityIndiaProjects": "The number of people creating projects increased",
|
||||
"annualReport.2020.connectivityIndiaProjects": "Jumlah orang yang membuat proyek meningkat",
|
||||
"annualReport.2020.connectivityIndiaProjectsPercent": "270%",
|
||||
"annualReport.2020.connectivityIndiaYear": "in 2020",
|
||||
"annualReport.2020.connectivityIndiaProjectsOld": "303 thousand",
|
||||
"annualReport.2020.connectivityIndiaYear": "pada tahun 2020",
|
||||
"annualReport.2020.connectivityIndiaProjectsOld": "303 ribu",
|
||||
"annualReport.2020.connectivityIndiaProjectsNew": "1.1 {million}",
|
||||
"annualReport.2020.connectivityWorld": "Scratch Around the World",
|
||||
"annualReport.2020.connectivityWorldSubtitle": "International Collaborators",
|
||||
"annualReport.2020.connectivityWorldSubtitle": "Kolaborator Internasional",
|
||||
"annualReport.2020.connectivityCountryChileTitle": "Scratch Al Sur",
|
||||
"annualReport.2020.connectivityCountryChile": "Chile",
|
||||
"annualReport.2020.connectivityCountryChileParagraph": "Scratch Al Sur is dedicated to supporting computational and creative thinking among students and educators in Chile and across Latin America. They aided our translation and localization efforts in Rapa Nui and Spanish, and have engaged many educators in collaborative, playful Scratch professional development workshops.",
|
||||
"annualReport.2020.connectivityCountryBrazilTitle": "Brazil Creative Learning Network",
|
||||
"annualReport.2020.connectivityCountryChile": "Chili",
|
||||
"annualReport.2020.connectivityCountryChileParagraph": "Scratch Al Sur didedikasikan untuk mendukung pemikiran komputasional dan kreatif di kalangan siswa dan pendidik di Chili dan di seluruh Amerika Latin. Mereka membantu upaya penerjemahan dan pelokalan kami dalam bahasa Rapa Nui dan Spanyol, dan telah melibatkan banyak pendidik dalam lokakarya pengembangan profesional Scratch yang kolaboratif dan menyenangkan.",
|
||||
"annualReport.2020.connectivityCountryBrazilTitle": "Jaringan Pembelajaran Kreatif Brasil",
|
||||
"annualReport.2020.connectivityCountryBrazil": "Brazil",
|
||||
"annualReport.2020.connectivityCountryBrazilParagraph": "The Brazilian Creative Learning Network is a grassroots movement that implements playful, creative and relevant hands-on educational practices throughout Brazil. In 2020, the Scratch Team presented at the Brazilian Creative Learning Network’s Creative Learning Week event to share how kids were using Scratch to build community, express themselves, and speak out about what’s important to them. In turn, we learned how educators in the network were creating opportunities for self-expression with learners in their own communities.",
|
||||
"annualReport.2020.connectivityCountryIndiaTitle": "Quest Alliance",
|
||||
"annualReport.2020.connectivityCountryBrazilParagraph": "Jaringan Pembelajaran Kreatif Brasil adalah gerakan akar rumput yang menerapkan praktik pendidikan langsung yang menyenangkan, kreatif, dan relevan di seluruh Brasil. Pada tahun 2020, Tim Scratch tampil di acara Pekan Pembelajaran Kreatif Jaringan Pembelajaran Kreatif Brasil untuk membagikan bagaimana anak-anak menggunakan Scratch untuk membangun komunitas, mengekspresikan diri, dan berbicara tentang apa yang penting bagi mereka. Pada gilirannya, kami belajar bagaimana pendidik dalam jaringan menciptakan peluang untuk ekspresi diri dengan peserta didik di komunitas mereka sendiri.",
|
||||
"annualReport.2020.connectivityCountryIndiaTitle": "Aliansi Pencarian",
|
||||
"annualReport.2020.connectivityCountryIndia": "India",
|
||||
"annualReport.2020.connectivityCountryIndiaParagraph": "Quest Alliance empowers millions of learners and educators with 21st century skills, including creative computing. In 2020, {QuestAllianceLink} shared Scratch with learners and educators across India.",
|
||||
"annualReport.2020.connectivityCountryUSATitle": "Raspberry Pi Foundation",
|
||||
"annualReport.2020.connectivityCountryUSA": "UK",
|
||||
"annualReport.2020.connectivityCountryUSAParagraph": "The Raspberry Pi Foundation works to put the power of computing and digital making into the hands of people all over the world. Through their Making at Home initiative, they lead livestream events that encouraged families and young people to learn and create together. Several of these livestreams featured Scratch tutorials—and sometimes, even {USALink}!",
|
||||
"annualReport.2020.connectivityCountryIndiaParagraph": "Quest Alliance memberdayakan jutaan pelajar dan pendidik dengan keterampilan abad ke-21, termasuk komputasi kreatif. Pada tahun 2020, {QuestAllianceLink} Scratch dibagikan dengan pelajar dan pengajar di seluruh India.",
|
||||
"annualReport.2020.connectivityCountryUSATitle": "Yayasan Raspberry Pi",
|
||||
"annualReport.2020.connectivityCountryUSA": "Inggris",
|
||||
"annualReport.2020.connectivityCountryUSAParagraph": "Raspberry Pi Foundation bekerja untuk memberikan kekuatan komputasi dan pembuatan digital ke tangan orang-orang di seluruh dunia. Melalui inisiatif Membuat di Rumah, mereka memimpin acara streaming langsung yang mendorong keluarga dan anak muda untuk belajar dan berkreasi bersama. Beberapa dari streaming langsung ini menampilkan tutorial Scratch—dan terkadang, bahkan {USALink}!",
|
||||
"annualReport.2020.connectivityResources": "Bahan",
|
||||
"annualReport.2020.connectivityResourcesSubtitle": "Localizing with Support from the LEGO Foundation",
|
||||
"annualReport.2020.connectivityResourcesParagraph": "To support our growing global reach and aid our COVID-19 response, the LEGO Foundation supported Scratch with a generous grant. With this funding, we were able to localize key resources and reach even more young people around the world.",
|
||||
"annualReport.2020.connectivityExample1Title": "Tutorial Images",
|
||||
"annualReport.2020.connectivityExample1Paragraph": "We created translations of the images for 25 Scratch tutorials in 12 languages—totalling over 1,000 new images!",
|
||||
"annualReport.2020.connectivityResourcesSubtitle": "Melokalkan dengan Dukungan dari LEGO Foundation",
|
||||
"annualReport.2020.connectivityResourcesParagraph": "Untuk mendukung jangkauan global kami yang berkembang dan membantu respons COVID-19 kami, LEGO Foundation mendukung Scratch dengan hibah yang besar. Dengan pendanaan ini, kami dapat melokalkan sumber daya utama dan menjangkau lebih banyak anak muda di seluruh dunia.",
|
||||
"annualReport.2020.connectivityExample1Title": "Gambar Tutorial",
|
||||
"annualReport.2020.connectivityExample1Paragraph": "Kami membuat terjemahan gambar untuk 25 tutorial Scratch dalam 12 bahasa—total lebih dari 1.000 gambar baru!",
|
||||
"annualReport.2020.connectivityExample2Title": "Memulai Scratch",
|
||||
"annualReport.2020.connectivityExample2Paragraph": "The Getting Started with Scratch video is the most highly accessed and viewed Scratch tutorial video, greeting new Scratchers when they first join the site. We were able to translate this video into 25 new languages and to update the 3 previous translations, including visuals, voiceovers, and subtitles.",
|
||||
"annualReport.2020.connectivityExample3Title": "Scratch Editor",
|
||||
"annualReport.2020.connectivityExample3Paragraph": "The Scratch project editor is the most essential Scratch resource. We worked with a South African translation company that specializes in culturally-relevant educational translation to translate and review the Scratch editor in five South African languages: isiZulu, isiXhosa, Afrikaans, Sestwana, and Sepedi.",
|
||||
"annualReport.2020.adaptationTitle": "Adaptation",
|
||||
"annualReport.2020.adaptationIntro": "As COVID-19 forced schools to close and pushed learning to virtual spaces, many students and teachers were discovering Scratch for the first time or adapting the way they taught and learned creative coding. From our own homes, the Scratch Team worked to support the changing needs of educators and the online community.",
|
||||
"annualReport.2020.connectivityExample2Paragraph": "Video Memulai dengan Scratch adalah video tutorial Scratch yang paling banyak diakses dan dilihat, menyapa Scratcher baru ketika mereka pertama kali bergabung dengan situs ini. Kami dapat menerjemahkan video ini ke dalam 25 bahasa baru dan memperbarui 3 terjemahan sebelumnya, termasuk visual, sulih suara, dan subtitel.",
|
||||
"annualReport.2020.connectivityExample3Title": "Editor Scratch",
|
||||
"annualReport.2020.connectivityExample3Paragraph": "Editor proyek Scratch adalah sumber daya Scratch yang paling penting. Kami bekerja dengan perusahaan terjemahan Afrika Selatan yang berspesialisasi dalam terjemahan pendidikan yang relevan secara budaya untuk menerjemahkan dan meninjau editor Scratch dalam lima bahasa Afrika Selatan: isiZulu, isiXhosa, Afrikaans, Sestwana, dan Sepedi.",
|
||||
"annualReport.2020.adaptationTitle": "Adaptasi",
|
||||
"annualReport.2020.adaptationIntro": "Saat COVID-19 memaksa sekolah untuk tutup dan mendorong pembelajaran ke ruang virtual, banyak siswa dan guru menemukan Scratch untuk pertama kalinya atau mengadaptasi cara mereka mengajar dan mempelajari pengodean kreatif. Dari rumah kami sendiri, Scratch Team bekerja untuk mendukung perubahan kebutuhan pendidik dan komunitas online.",
|
||||
"annualReport.2020.adaptationQuoteName": "Benedikt Hochwartner",
|
||||
"annualReport.2020.adaptationQuoteTitle": "Curator for Creative Learning, mumok, Vienna, Austria",
|
||||
"annualReport.2020.adaptationQuoteText": "In all the troubles over the past year, Scratch remained our platform of communication, our place to meet, and our medium of expressing ourselves creatively.",
|
||||
"annualReport.2020.adaptationHighlightName": "Aaron Reuland",
|
||||
"annualReport.2020.adaptationHighlightTitle": "K-5 Library Media Teacher, Norwood, MA",
|
||||
"annualReport.2020.adaptationHighlightText": "In Aaron Reuland’s Title One school in Norwood, Massachusetts, he counted on Scratch to help engage remote students in creative learning and rekindle their sense of community “when the only things I could count on us all having were a working computer and an internet connection.”",
|
||||
"annualReport.2020.adaptationHighlightText2": "Aaron’s students worked together to build a “kooky” version of their town called “Norwouldn’t,” packed with storybook creatures, original artwork, and interconnecting narratives. It was one of many collaborative Scratch projects Aaron facilitated to remind students that even while COVID-19 kept them inside their homes, they were still part of a caring and joyful community.",
|
||||
"annualReport.2020.adaptationQuoteTitle": "Kurator Pembelajaran Kreatif, mumok, Wina, Austria",
|
||||
"annualReport.2020.adaptationQuoteText": "Dalam semua masalah selama setahun terakhir, Scratch tetap menjadi platform komunikasi kami, tempat kami bertemu, dan media kami untuk mengekspresikan diri secara kreatif.",
|
||||
"annualReport.2020.adaptationHighlightName": "Harun Reuland",
|
||||
"annualReport.2020.adaptationHighlightTitle": "Guru Media Perpustakaan K-5, Norwood, MA",
|
||||
"annualReport.2020.adaptationHighlightText": "Di sekolah Judul Satu Aaron Reuland di Norwood, Massachusetts, dia mengandalkan Scratch untuk membantu melibatkan siswa jarak jauh dalam pembelajaran kreatif dan menghidupkan kembali rasa kebersamaan mereka “ketika satu-satunya hal yang dapat saya andalkan dari kita semua adalah komputer yang berfungsi dan koneksi internet. ”",
|
||||
"annualReport.2020.adaptationHighlightText2": "Siswa Aaron bekerja sama untuk membangun versi <kooky> dari kota mereka yang disebut <Norwouldn't>, yang dikemas dengan makhluk buku cerita, karya seni asli, dan narasi yang saling berhubungan. Itu adalah salah satu dari banyak proyek Scratch kolaboratif yang difasilitasi Aaron untuk mengingatkan siswa bahwa meskipun COVID-19 menahan mereka di dalam rumah, mereka tetap menjadi bagian dari komunitas yang peduli dan menyenangkan.",
|
||||
"annualReport.2020.adaptationHighlightTitle2": "Scratch at Home",
|
||||
"annualReport.2020.adaptationHighlightText2b": "On March 17, we responded to the COVID-19 crisis by launching the {linkText} to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. It was an invaluable way to connect with our community and adapt to a whole new way of learning and interacting online.",
|
||||
"annualReport.2020.adaptationHighlightTitle3": "Live Create-Alongs",
|
||||
"annualReport.2020.adaptationHighlightText3b": "Our team hosted weekly, live {linkText} to connect with kids, parents, and educators at home and share tips and tricks for creating different types of Scratch projects. We had a blast seeing the projects they were inspired to create in our Create-Along studios!",
|
||||
"annualReport.2020.adaptationHighlightTitle4": "Hack Your Window",
|
||||
"annualReport.2020.adaptationHighlightText4b": "Scratch educator Eduard Muntaner Perich created a #ScratchAtHome-inspired studio that took the community by storm: {linkText}. Hundreds of Scratchers from all over the world imagined fantastical games and stories happening just outside their window.",
|
||||
"annualReport.2020.adaptationEducatorsTitle": "Connecting with Educators",
|
||||
"annualReport.2020.adaptationEducatorsText": "Educators around the world shared their own #ScratchAtHome ideas and discussed the struggles and triumphs of teaching remotely in a lively Twitter Chat on April 8th, 2020.",
|
||||
"annualReport.2020.adaptationSnapshot": "Snapshots",
|
||||
"annualReport.2020.adaptationSnapshot1Title": "Computer Clubhouse Network Virtual Workshops",
|
||||
"annualReport.2020.adaptationSnapshot1Text": "As part of our longstanding partnership, the Scratch Team conducts workshops for youth educators from {linkText}. Like educators around the world, our team had to conduct online workshops for the first time in 2020—and learn how to combat the isolation and technical difficulties of virtual learning. But thanks to online collaboration tools and innovative methods of sharing and reflecting, the team was able to recreate the collaborative, playful spirit of in-person workshops in a virtual space.",
|
||||
"annualReport.2020.adaptationSnapshot2Title": "Bring Yourself Into Scratch",
|
||||
"annualReport.2020.adaptationSnapshot2Text": "2020 was also a year of adapting our tools and platform. We developed and added new sprites to the Sprite Library to inspire and enable beginner Scratchers to make projects representative of their racial, cultural, gender, or other personal identity.",
|
||||
"annualReport.2020.adaptationHighlightText2b": "Pada tanggal 17 Maret, kami menanggapi krisis COVID-19 dengan meluncurkan ide {linkText} untuk memberikan ide kepada anak-anak, keluarga, dan pendidik untuk terlibat dalam kegiatan pembelajaran kreatif dengan Scratch di rumah. Itu adalah cara yang sangat berharga untuk terhubung dengan komunitas kami dan beradaptasi dengan cara baru untuk belajar dan berinteraksi secara online.",
|
||||
"annualReport.2020.adaptationHighlightTitle3": "Buat-Bersama Langsung",
|
||||
"annualReport.2020.adaptationHighlightText3b": "Tim kami menjadi tuan rumah setiap minggu, langsung {linkText} untuk terhubung dengan anak-anak, orang tua, dan pendidik di rumah dan berbagi tips dan trik untuk membuat berbagai jenis proyek Scratch. Kami sangat senang melihat proyek yang terinspirasi untuk mereka buat di studio Create-Along kami!",
|
||||
"annualReport.2020.adaptationHighlightTitle4": "Retas Jendela Anda",
|
||||
"annualReport.2020.adaptationHighlightText4b": "Pendidik Scratch Eduard Muntaner Perich membuat studio yang terinspirasi #ScratchAtHome yang menggemparkan komunitas: {linkText}. Ratusan Scratcher dari seluruh dunia membayangkan permainan dan cerita fantastik terjadi tepat di luar jendela mereka.",
|
||||
"annualReport.2020.adaptationEducatorsTitle": "Terhubung dengan Pendidik",
|
||||
"annualReport.2020.adaptationEducatorsText": "Pendidik di seluruh dunia membagikan ide #ScratchAtHome mereka sendiri dan mendiskusikan perjuangan dan kemenangan mengajar dari jarak jauh dalam Obrolan Twitter yang meriah pada 8 April 2020.",
|
||||
"annualReport.2020.adaptationSnapshot": "Jepretan",
|
||||
"annualReport.2020.adaptationSnapshot1Title": "Lokakarya Virtual Jaringan Komputer Clubhouse",
|
||||
"annualReport.2020.adaptationSnapshot1Text": "Sebagai bagian dari kemitraan jangka panjang kami, Scratch Team mengadakan lokakarya untuk pendidik remaja dari {linkText}. Seperti pendidik di seluruh dunia, tim kami harus mengadakan lokakarya online untuk pertama kalinya pada tahun 2020—dan mempelajari cara mengatasi isolasi dan kesulitan teknis dari pembelajaran virtual. Namun berkat alat kolaborasi online dan metode berbagi dan refleksi yang inovatif, tim dapat menciptakan kembali semangat kolaboratif dan menyenangkan dari lokakarya tatap muka di ruang virtual.",
|
||||
"annualReport.2020.adaptationSnapshot2Title": "Bawa Diri Anda ke Goresan",
|
||||
"annualReport.2020.adaptationSnapshot2Text": "2020 juga merupakan tahun untuk mengadaptasi alat dan platform kami. Kami mengembangkan dan menambahkan sprite baru ke Perpustakaan Sprite untuk menginspirasi dan memungkinkan Scratcher pemula membuat proyek yang mewakili ras, budaya, jenis kelamin, atau identitas pribadi lainnya.",
|
||||
"annualReport.2020.communityTitle": "Komunitas",
|
||||
"annualReport.2020.communityIntro": "In 2020, the Scratch Community became an even more vital place for young people to find a sense of togetherness and belonging. As we saw the meaningful conversations, collaborative projects, and moving stories Scratchers shared, we were in awe of their creative and resilient spirit.",
|
||||
"annualReport.2020.communityTitle1": "Virtual Family Creative Coding Nights Guide",
|
||||
"annualReport.2020.communityText1": "In 2019, with support from Google.org, the Scratch Team worked with Chicago Public School’s Office of Computer Science to connect students, families, teachers, and other community members through Family Creative Coding Nights.",
|
||||
"annualReport.2020.communityText2": "This year, our teams faced a new challenge: how could we bring the playful, community-building spirit of Family Creative Coding Nights to a virtual space, helping schools develop vital connections with remote students and their families? We developed the Virtual Family Coding Nights guide to provide a structure for these connections and support joyful learning",
|
||||
"annualReport.2020.communityDownloadButton": "Virtual Family Coding Nights Guide",
|
||||
"annualReport.2020.communityIntro": "Di tahun 2020, Komunitas Scratch menjadi tempat yang lebih vital bagi kaum muda untuk menemukan rasa kebersamaan dan rasa memiliki. Saat kami melihat percakapan yang bermakna, proyek kolaboratif, dan kisah mengharukan yang dibagikan oleh Scratcher, kami kagum dengan semangat kreatif dan ketangguhan mereka.",
|
||||
"annualReport.2020.communityTitle1": "Panduan Malam Coding Kreatif Keluarga Virtual",
|
||||
"annualReport.2020.communityText1": "Pada tahun 2019, dengan dukungan dari Google.org, Scratch Team bekerja sama dengan Office of Computer Science Chicago Public School untuk menghubungkan siswa, keluarga, guru, dan anggota komunitas lainnya melalui Family Creative Coding Nights.",
|
||||
"annualReport.2020.communityText2": "Tahun ini, tim kami menghadapi tantangan baru: bagaimana kami dapat menghadirkan semangat Family Creative Coding Nights yang ceria dan membangun komunitas ke ruang virtual, membantu sekolah mengembangkan hubungan penting dengan siswa jarak jauh dan keluarga mereka? Kami mengembangkan panduan Malam Pengkodean Keluarga Virtual untuk menyediakan struktur bagi koneksi ini dan mendukung pembelajaran yang menyenangkan",
|
||||
"annualReport.2020.communityDownloadButton": "Panduan Malam Coding Keluarga Virtual",
|
||||
"annualReport.2020.communityQuoteName": "Kendra Mallory, M.Ed.",
|
||||
"annualReport.2020.communityQuoteTitle": "Ruggles Elementary S.T.E.M. Coordinator",
|
||||
"annualReport.2020.communityQuoteText": "[In 2020], there were not many opportunities to engage with parents in such a fun, high energy way. So this opportunity provided much needed engagement...Teachers were apprehensive, but the students' level of excitement pushed them into a space where they had to trust the process and allow kids to learn from one another.",
|
||||
"annualReport.2020.communityScratchCommunity": "Scratch Community",
|
||||
"annualReport.2020.communityScratchCommunityIntro": "When asked why they use Scratch, most Scratchers talk about the importance of the online community for motivating their ongoing participation, providing a space where they can express their creativity, make friends, receive feedback, get new ideas, and learn new skills. Many Scratchers express their appreciation for the Scratch community as a safe and welcoming space to connect, share, and learn from one another.",
|
||||
"annualReport.2020.communityQuoteGroupText1": "I joined Scratch when I was 11 years old and the things I learned from using the platform and interacting with the community were really a vital part of my learning growing up.",
|
||||
"annualReport.2020.communityQuoteGroupText2": "Scratch has allowed me to do things from home, like\n- Respect people and their projects\n- Make friends\n- Feel that I am not alone in this quarantine\n....and much more, so I want to say ¡GRACIAS!",
|
||||
"annualReport.2020.communityQuoteGroupText3": "I've been on Scratch for about 2 years, and it's been a life-changing experience! I've learned so many new things, such as coding, online etiquette, and art!",
|
||||
"annualReport.2020.communityQuoteGroupText4": "Scratch was my favorite hobby in sixth grade. It secretly introduced me to Boolean logic, order of operations, and nested mathematical expressions—not to mention computer programming itself.",
|
||||
"annualReport.2020.yearInReview": "Year in Review",
|
||||
"annualReport.2020.yearInReviewText": "2020 was a remarkable year in the online community. The Community Team highlighted and developed opportunities for young people to express their ideas and become engaged in positive ways, and incredible movements sprung up from Scratchers themselves. Here’s a look back at some of the highlights of the year:",
|
||||
"annualReport.2020.communityQuoteTitle": "Ruggles Elementary S.T.E.M. Koordinator",
|
||||
"annualReport.2020.communityQuoteText": "[In 2020], tidak banyak kesempatan untuk terlibat dengan orang tua dengan cara yang menyenangkan dan berenergi tinggi. Jadi, kesempatan ini memberikan keterlibatan yang sangat dibutuhkan...Guru khawatir, tetapi tingkat kegembiraan siswa mendorong mereka ke ruang di mana mereka harus memercayai proses dan membiarkan anak-anak belajar dari satu sama lain.",
|
||||
"annualReport.2020.communityScratchCommunity": "Komunitas Goresan",
|
||||
"annualReport.2020.communityScratchCommunityIntro": "Ketika ditanya mengapa mereka menggunakan Scratch, sebagian besar Scratcher berbicara tentang pentingnya komunitas online untuk memotivasi partisipasi berkelanjutan mereka, menyediakan ruang di mana mereka dapat mengekspresikan kreativitas mereka, berteman, menerima umpan balik, mendapatkan ide baru, dan mempelajari keterampilan baru. Banyak Scratcher mengungkapkan penghargaan mereka terhadap komunitas Scratch sebagai ruang yang aman dan ramah untuk terhubung, berbagi, dan belajar satu sama lain.",
|
||||
"annualReport.2020.communityQuoteGroupText1": "Saya bergabung dengan Scratch ketika saya berusia 11 tahun dan hal-hal yang saya pelajari dari menggunakan platform dan berinteraksi dengan komunitas benar-benar merupakan bagian penting dari pembelajaran saya saat tumbuh dewasa.",
|
||||
"annualReport.2020.communityQuoteGroupText2": "Scratch memungkinkan saya melakukan berbagai hal dari rumah, seperti\n- Menghormati orang dan proyek mereka\n- Berteman\n- Merasa bahwa saya tidak sendirian di karantina ini\n....dan masih banyak lagi, jadi saya ingin melakukannya ucapkan ¡GRACIAS!",
|
||||
"annualReport.2020.communityQuoteGroupText3": "Saya telah menggunakan Scratch selama sekitar 2 tahun, dan ini merupakan pengalaman yang mengubah hidup! Saya telah belajar banyak hal baru, seperti coding, etiket online, dan seni!",
|
||||
"annualReport.2020.communityQuoteGroupText4": "Scratch adalah hobi favorit saya di kelas enam. Itu diam-diam memperkenalkan saya pada logika Boolean, urutan operasi, dan ekspresi matematika bersarang — belum lagi pemrograman komputer itu sendiri.",
|
||||
"annualReport.2020.yearInReview": "Peninjauan Setahun",
|
||||
"annualReport.2020.yearInReviewText": "2020 adalah tahun yang luar biasa di komunitas online. Tim Komunitas menyoroti dan mengembangkan peluang bagi kaum muda untuk mengekspresikan ide mereka dan terlibat dalam cara yang positif, dan gerakan luar biasa bermunculan dari Scratchers sendiri. Berikut adalah kilas balik beberapa sorotan tahun ini:",
|
||||
"annualReport.2020.yearInReviewCard1Date": "Januari",
|
||||
"annualReport.2020.yearInReviewCard1Title": "End of the Decade Scratch Design Studio",
|
||||
"annualReport.2020.yearInReviewCard1Text": "Scratchers celebrated the close of a decade and new beginnings in this Scratch Design Studio.",
|
||||
"annualReport.2020.yearInReviewCard1Title": "Akhir Dekade Scratch Design Studio",
|
||||
"annualReport.2020.yearInReviewCard1Text": "Scratchers merayakan penutupan satu dekade dan awal yang baru di Scratch Design Studio ini.",
|
||||
"annualReport.2020.yearInReviewCard2Date": "April",
|
||||
"annualReport.2020.yearInReviewCard2Title": "April Fool’s Day",
|
||||
"annualReport.2020.yearInReviewCard2Text": "“Mundane mysteries” appeared around the site, and Cat Blocks surprised and delighted the Scratch community.",
|
||||
"annualReport.2020.yearInReviewCard2Title": "Hari April Mop",
|
||||
"annualReport.2020.yearInReviewCard2Text": "'Misteri duniawi' muncul di sekitar situs, dan blok kucing mengejutkan dan menyenangkan komunitas Scratch.",
|
||||
"annualReport.2020.yearInReviewCard3Date": "April",
|
||||
"annualReport.2020.yearInReviewCard3Title": "Create-Alongs",
|
||||
"annualReport.2020.yearInReviewCard3Text": "Scratch Team members began hosting live tutorials to connect and create with Scratchers and their families at home.",
|
||||
"annualReport.2020.yearInReviewCard3Title": "Buat-Seiring",
|
||||
"annualReport.2020.yearInReviewCard3Text": "Anggota Tim Scratch mulai menyelenggarakan tutorial langsung untuk terhubung dan berkreasi dengan Scratchers dan keluarga mereka di rumah.",
|
||||
"annualReport.2020.yearInReviewCard4Date": "May",
|
||||
"annualReport.2020.yearInReviewCard4Title": "Scratch Month",
|
||||
"annualReport.2020.yearInReviewCard4Text": "Scratchers around the world shared thousands of projects around weekly themes, from recycled crafts to hand-washing jingles.",
|
||||
"annualReport.2020.yearInReviewCard4Text": "Scratcher di seluruh dunia berbagi ribuan proyek seputar tema mingguan, mulai dari kerajinan daur ulang hingga jingle cuci tangan.",
|
||||
"annualReport.2020.yearInReviewCard5Date": "May",
|
||||
"annualReport.2020.yearInReviewCard5Title": "Black Lives Matter",
|
||||
"annualReport.2020.yearInReviewCard5Text": "As racial justice protests swept the US, the community came together to support each other and call for change.",
|
||||
"annualReport.2020.yearInReviewCard5Title": "Kehidupan Hitam Penting",
|
||||
"annualReport.2020.yearInReviewCard5Text": "Saat protes keadilan rasial melanda AS, komunitas berkumpul untuk saling mendukung dan menyerukan perubahan.",
|
||||
"annualReport.2020.yearInReviewCard6Date": "Juni",
|
||||
"annualReport.2020.yearInReviewCard6Title": "Fun At Home! Scratch Design Studio",
|
||||
"annualReport.2020.yearInReviewCard6Text": "Scratchers shared their favorite indoor games and activities to keep themselves engaged while staying home.",
|
||||
"annualReport.2020.yearInReviewCard6Title": "Menyenangkan Di Rumah! Studio Desain Awal",
|
||||
"annualReport.2020.yearInReviewCard6Text": "Scratcher membagikan permainan dan aktivitas dalam ruangan favorit mereka untuk tetap terlibat saat tinggal di rumah.",
|
||||
"annualReport.2020.yearInReviewCard7Date": "Juni",
|
||||
"annualReport.2020.yearInReviewCard7Title": "Juneteenth Studio",
|
||||
"annualReport.2020.yearInReviewCard7Text": "Scratchers created projects to honor Juneteenth and the continued fight for racial justice.",
|
||||
"annualReport.2020.yearInReviewCard7Title": "Studio Junibelas",
|
||||
"annualReport.2020.yearInReviewCard7Text": "Scratcher membuat proyek untuk menghormati Juneteenth dan perjuangan berkelanjutan untuk keadilan rasial.",
|
||||
"annualReport.2020.yearInReviewCard8Date": "Juli",
|
||||
"annualReport.2020.yearInReviewCard8Title": "Scratch Camp",
|
||||
"annualReport.2020.yearInReviewCard8Text": "Scratch the Musical got the whole community acting, singing, and dancing together.",
|
||||
"annualReport.2020.yearInReviewCard8Text": "Scratch the Musical membuat seluruh komunitas berakting, bernyanyi, dan menari bersama.",
|
||||
"annualReport.2020.yearInReviewCard9Date": "Oktober",
|
||||
"annualReport.2020.yearInReviewCard9Title": "Scratchtober",
|
||||
"annualReport.2020.yearInReviewCard9Text": "Scratchers made hundreds of creative stories, games, and animations based on daily themed prompts.",
|
||||
"annualReport.2020.yearInReviewCard9Text": "Scratcher membuat ratusan cerita kreatif, game, dan animasi berdasarkan permintaan bertema harian.",
|
||||
"annualReport.2020.communityQuote2Name": "Anna Lytical, Scratch Alum",
|
||||
"annualReport.2020.communityQuote2Title": "Google Cloud Platform Developer Relations Engineer, and the Coding Drag Queen",
|
||||
"annualReport.2020.communityQuote2Text": "Seeing the power you have when you’re creating something and can represent yourself and your problems and express them or solve them with code is a really magical experience and has real world impact.",
|
||||
"annualReport.2020.communitySnapshotTitle": "Improving Our Tools",
|
||||
"annualReport.2020.communitySnapshotText": "Our Community Team uses a wide variety of tools and strategies to encourage good digital citizenship and maintain a positive environment for Scratchers to create in. In 2020, we developed a new, more intuitive interface to help Scratchers flag inappropriate content, and improved the tools used by our community moderation team. As a result, we received higher quality reports from the community, and our community moderators were able to work more quickly and efficiently—keeping the site safer and friendlier for everyone.",
|
||||
"annualReport.2020.communitySnapshot2Title": "New Scratch Tutorials on YouTube",
|
||||
"annualReport.2020.communitySnapshot2Text": "The Scratch Team began sharing tutorials on our YouTube channel in March 2020 to help Scratchers gain the skills to create whatever they can imagine. From pixel art to virtual pets, these tutorials are a hit with Scratchers of all ages, gaining 1.3 million views in 2020.",
|
||||
"annualReport.2020.tutorial1": "Virtual Town",
|
||||
"annualReport.2020.communityQuote2Title": "Insinyur Hubungan Pengembang Google Cloud Platform, dan Coding Drag Queen",
|
||||
"annualReport.2020.communityQuote2Text": "Melihat kekuatan yang Anda miliki saat membuat sesuatu dan dapat merepresentasikan diri Anda dan masalah Anda serta mengungkapkannya atau menyelesaikannya dengan kode adalah pengalaman yang sangat ajaib dan memiliki dampak dunia nyata.",
|
||||
"annualReport.2020.communitySnapshotTitle": "Meningkatkan Alat Kami",
|
||||
"annualReport.2020.communitySnapshotText": "Tim Komunitas kami menggunakan beragam alat dan strategi untuk mendorong kewarganegaraan digital yang baik dan mempertahankan lingkungan yang positif bagi Scratcher untuk berkreasi. Pada tahun 2020, kami mengembangkan antarmuka baru yang lebih intuitif untuk membantu Scratcher menandai konten yang tidak pantas, dan menyempurnakan alat yang digunakan oleh tim moderasi komunitas kami. Hasilnya, kami menerima laporan dengan kualitas lebih tinggi dari komunitas, dan moderator komunitas kami dapat bekerja lebih cepat dan efisien—menjaga situs lebih aman dan ramah bagi semua orang.",
|
||||
"annualReport.2020.communitySnapshot2Title": "Tutorial Scratch Baru di YouTube",
|
||||
"annualReport.2020.communitySnapshot2Text": "Tim Scratch mulai membagikan tutorial di saluran YouTube kami pada Maret 2020 untuk membantu Scratchers memperoleh keterampilan membuat apa pun yang dapat mereka bayangkan. Dari seni piksel hingga hewan peliharaan virtual, tutorial ini populer di kalangan Scratcher dari segala usia, memperoleh 1,3 juta penayangan pada tahun 2020.",
|
||||
"annualReport.2020.tutorial1": "Kota maya",
|
||||
"annualReport.2020.tutorial2": "Permainan Menangkap",
|
||||
"annualReport.2020.tutorial3": "Character Designer",
|
||||
"annualReport.2020.tutorial3": "Desainer Karakter",
|
||||
"annualReport.2020.tutorial4": "Peliharaan Virtual",
|
||||
"annualReport.2020.EDMessageTitle": "A Message from Our Executive Director",
|
||||
"annualReport.2020.EDMessageText1": "2020 was a transformational year around the world, and for Scratch. I joined the team in November, when we were months into the COVID-19 pandemic. With my background as an educational leader, I was excited about the potential of leading Scratch through a period of significant change and continuing to work toward my personal goal of helping students from all backgrounds reach new heights. I knew that in this challenging year, young people everywhere were in serious need of even more support to help them achieve their potential.",
|
||||
"annualReport.2020.EDMessageText2": "The inequitable structures we have built to educate children were exacerbated by the pandemic. Through our conversations with families and educators from around the world, we know that in 2020, kids from all communities needed creative learning opportunities to express their ideas and build their skills more than ever, even while many of them did not have the ability to go to school.",
|
||||
"annualReport.2020.EDMessageText3": "As the world adapted and approached creative learning and self expression in new ways, many educators, parents, and young people turned to Scratch. We saw 40% more Scratchers creating projects year over year, and Scratchers left 200% more comments in 2020 than in 2019. Young people from all around the world used Scratch as a place to connect, converse, collaborate, and engage with one another. We saw them discover the amazing things they could create when they were given the opportunity to think creatively and solve problems they were passionate about. ",
|
||||
"annualReport.2020.EDMessageText4": "In the wake of the pandemic, some have called for a “return to normal.” But for many young people, the freedom to learn and explore was missing in our schools well before COVID-19.",
|
||||
"annualReport.2020.EDMessagePullQuote": "We must do everything we can to change the systemic inequities in our educational systems, because “normal” was not built to be fair and equitable for most of our children.",
|
||||
"annualReport.2020.EDMessageText5": "In 2021, Scratch is redoubling our efforts to reach young people who have been historically excluded from creative computing and other creative learning opportunities. With support from Google.org, we’ve launched the Scratch Education Collaborative (SEC), a powerful network of organizations across the world focused on supporting these learners in developing their confidence in creative computing. The 41 organizations in year one of the new program will connect with and learn from the Scratch Team and one another, and develop Equity Toolkits that will support them as they grow and scale their support for the learners in their community.",
|
||||
"annualReport.2020.EDMessageText6": "Our work to make Scratch even more equitable and inclusive is far from over. I’m excited to share more with you in the coming months. Until then, I’d like to extend my sincere appreciation to the Scratch Community for continuing to support and care for each other through a turbulent year. Your creativity and compassion never ceases to inspire us.",
|
||||
"annualReport.2020.EDTitle": "Executive Director, Scratch Foundation",
|
||||
"annualReport.2020.lookingForward": "Looking Forward",
|
||||
"annualReport.2020.lookingForwardText1": "In 2021, we’re continuing to innovate and collaborate with our partners to make Scratch even better for young people around the world. In the coming months, we’re working to bring Scratch into more schools, expand pathways to creative learning, develop and localize more resources for educators and young people, and improve the Scratch onboarding experience, and even more exciting projects.",
|
||||
"annualReport.2020.lookingForwardText2": "We’ve received generous grants from the LEGO Foundation and Google.org to help expand our global reach, advance our mission, and support this important work. Learn more:",
|
||||
"annualReport.2020.learnMore": "Learn More:",
|
||||
"annualReport.2020.learnMoreLink1Text": "The LEGO Foundation and Scratch Foundation announce partnership to support learning through play with technology for millions of children across the world",
|
||||
"annualReport.2020.learnMoreLink2Text": "Computer Science Education Week: More help for more students",
|
||||
"annualReport.2020.supportersTitle": "Thank You to Our Supporters",
|
||||
"annualReport.2020.supportersIntro": "Thank you to our generous supporters. Your contribution helps us expand creative learning opportunities for children of all ages, from all backgrounds, around the globe.",
|
||||
"annualReport.2020.ourSupporters": "Our Supporters",
|
||||
"annualReport.2020.ourSupportersText": "We want to thank all Scratch supporters who, throughout the years, have helped us create amazing learning experiences for millions of young people around the world. The following list is based on giving to the Scratch Foundation from January 1, 2020 to December 31, 2020.",
|
||||
"annualReport.2020.supportersFoundingTitle": "Founding Partners — $10,000,000+",
|
||||
"annualReport.2020.supportersFoundingText": "We are especially grateful to our Founding Partners who have each provided at least $10,000,000 in cumulative support, since the start of Scratch in 2003.",
|
||||
"annualReport.2020.supportersCatPartnersTitle": "Scratch Cat Partners — $1,000,000+",
|
||||
"annualReport.2020.supportersCreativityTitle": "Creativity Circle — $250,000+",
|
||||
"annualReport.2020.supportersCollaborationTitle": "Collaboration Circle — $100,000+",
|
||||
"annualReport.2020.supportersImaginationTitle": "Imagination Circle — $50,000+",
|
||||
"annualReport.2020.supportersInspirationTitle": "Inspiration Circle — $20,000+",
|
||||
"annualReport.2020.supportersExplorationTitle": "Exploration Circle — $5,000+",
|
||||
"annualReport.2020.supportersPlayTitle": "Play Circle — $1,000+",
|
||||
"annualReport.2020.supportersInKindTitle": "In-Kind Supporters",
|
||||
"annualReport.2020.leadershipTitle": "Our Team",
|
||||
"annualReport.2020.leadershipBoard": "Board of Directors",
|
||||
"annualReport.2020.leadershipChair": "Chair",
|
||||
"annualReport.2020.leadershipProfessor": "Professor of Learning Research",
|
||||
"annualReport.2020.leadershipViceChair": "Vice-Chair",
|
||||
"annualReport.2020.leadershipCoFounder": "Co-Founder and Co-Chairman",
|
||||
"annualReport.2020.leadershipBoardMember": "Board Member",
|
||||
"annualReport.2020.leadershipPresidentCEO": "President and CEO",
|
||||
"annualReport.2020.leadershipFormerPresident": "Former President",
|
||||
"annualReport.2020.leadershipFounderCEO": "Founder and Executive Chairman",
|
||||
"annualReport.2020.leadershipFormerChairCEO": "Former CEO and Chairwoman",
|
||||
"annualReport.2020.leadershipBoardSecretaryTreasurer": "Board Secretary & Treasurer",
|
||||
"annualReport.2020.leadershipBoardSecretary": "Board Secretary",
|
||||
"annualReport.2020.leadershipBoardTreasurer": "Board Treasurer",
|
||||
"annualReport.2020.leadershipScratchTeam": "2020 Scratch Team",
|
||||
"annualReport.2020.leadershipED": "Executive Director",
|
||||
"annualReport.2020.teamThankYou": "Thank you to Mitch Resnick, Natalie Rusk, Rupal Jain, and other collaborators at the Lifelong Kindergarten Group at the MIT Media Lab for your tireless support of Scratch.",
|
||||
"annualReport.2020.donateTitle": "Support Us",
|
||||
"annualReport.2020.donateMessage": "Your support enables us to make Scratch free for everyone, keeps our servers running, and most importantly, we are able to provide kids around the world an opportunity to imagine, create and share. Thank you!",
|
||||
"annualReport.2020.EDMessageTitle": "Pesan dari Direktur Eksekutif Kami",
|
||||
"annualReport.2020.EDMessageText1": "2020 adalah tahun transformasional di seluruh dunia, dan untuk Scratch. Saya bergabung dengan tim pada bulan November, ketika kami berbulan-bulan memasuki pandemi COVID-19. Dengan latar belakang saya sebagai pemimpin pendidikan, saya bersemangat tentang potensi memimpin Scratch melalui periode perubahan yang signifikan dan terus bekerja menuju tujuan pribadi saya untuk membantu siswa dari semua latar belakang mencapai ketinggian baru. Saya tahu bahwa di tahun yang penuh tantangan ini, kaum muda di mana pun sangat membutuhkan lebih banyak dukungan untuk membantu mereka mencapai potensi mereka.",
|
||||
"annualReport.2020.EDMessageText2": "Struktur tidak adil yang kami bangun untuk mendidik anak-anak diperburuk oleh pandemi. Melalui perbincangan kami dengan keluarga dan pendidik dari seluruh dunia, kami tahu bahwa di tahun 2020, anak-anak dari semua komunitas membutuhkan kesempatan belajar yang kreatif untuk mengekspresikan ide dan membangun keterampilan mereka lebih dari sebelumnya, meskipun banyak dari mereka tidak memiliki kemampuan untuk melakukannya. ke sekolah.",
|
||||
"annualReport.2020.EDMessageText3": "Saat dunia beradaptasi dan mendekati pembelajaran kreatif dan ekspresi diri dengan cara baru, banyak pendidik, orang tua, dan anak muda beralih ke Scratch. Kami melihat 40% lebih banyak Scratcher membuat proyek dari tahun ke tahun, dan Scratcher meninggalkan 200% lebih banyak komentar di tahun 2020 dibandingkan tahun 2019. Kaum muda dari seluruh dunia menggunakan Scratch sebagai tempat untuk terhubung, berkomunikasi, berkolaborasi, dan terlibat satu sama lain. Kami melihat mereka menemukan hal-hal luar biasa yang dapat mereka ciptakan ketika diberi kesempatan untuk berpikir kreatif dan memecahkan masalah yang mereka sukai.",
|
||||
"annualReport.2020.EDMessageText4": "Setelah pandemi, beberapa orang menyerukan 'kembali normal'. Tetapi bagi banyak anak muda, kebebasan untuk belajar dan bereksplorasi hilang di sekolah kami jauh sebelum COVID-19.",
|
||||
"annualReport.2020.EDMessagePullQuote": "Kita harus melakukan semua yang kita bisa untuk mengubah ketidaksetaraan sistemik dalam sistem pendidikan kita, karena “normal” tidak dibangun untuk menjadi adil dan setara bagi sebagian besar anak kita.",
|
||||
"annualReport.2020.EDMessageText5": "Pada tahun 2021, Scratch menggandakan upaya kami untuk menjangkau kaum muda yang secara historis tersingkir dari komputasi kreatif dan peluang pembelajaran kreatif lainnya. Dengan dukungan dari Google.org, kami telah meluncurkan Scratch Education Collaborative (SEC), jaringan organisasi yang kuat di seluruh dunia yang berfokus untuk mendukung pelajar ini dalam mengembangkan kepercayaan diri mereka dalam komputasi kreatif. 41 organisasi di tahun pertama program baru ini akan terhubung dan belajar dari Scratch Team dan satu sama lain, serta mengembangkan Equity Toolkit yang akan mendukung mereka saat mereka tumbuh dan meningkatkan dukungan mereka untuk pelajar di komunitas mereka.",
|
||||
"annualReport.2020.EDMessageText6": "Pekerjaan kami untuk menjadikan Scratch lebih adil dan inklusif masih jauh dari selesai. Saya senang berbagi lebih banyak dengan Anda dalam beberapa bulan mendatang. Sampai saat itu, saya ingin menyampaikan penghargaan yang tulus kepada Komunitas Scratch untuk terus mendukung dan peduli satu sama lain melalui tahun yang penuh gejolak. Kreativitas dan kasih sayang Anda tidak pernah berhenti menginspirasi kami.",
|
||||
"annualReport.2020.EDTitle": "Direktur Eksekutif, Scratch Foundation",
|
||||
"annualReport.2020.lookingForward": "Sedang mencari",
|
||||
"annualReport.2020.lookingForwardText1": "Di tahun 2021, kami terus berinovasi dan berkolaborasi dengan mitra kami untuk menjadikan Scratch lebih baik lagi bagi kaum muda di seluruh dunia. Dalam beberapa bulan mendatang, kami berupaya menghadirkan Scratch ke lebih banyak sekolah, memperluas jalur menuju pembelajaran kreatif, mengembangkan dan melokalkan lebih banyak sumber daya untuk pendidik dan kaum muda, serta meningkatkan pengalaman orientasi Scratch, dan bahkan proyek yang lebih menarik.",
|
||||
"annualReport.2020.lookingForwardText2": "Kami telah menerima banyak hibah dari LEGO Foundation dan Google.org untuk membantu memperluas jangkauan global kami, memajukan misi kami, dan mendukung pekerjaan penting ini. Belajarlah lagi:",
|
||||
"annualReport.2020.learnMore": "Belajarlah lagi:",
|
||||
"annualReport.2020.learnMoreLink1Text": "LEGO Foundation dan Scratch Foundation mengumumkan kemitraan untuk mendukung pembelajaran melalui permainan dengan teknologi bagi jutaan anak di seluruh dunia",
|
||||
"annualReport.2020.learnMoreLink2Text": "Pekan Pendidikan Ilmu Komputer: Lebih banyak bantuan untuk lebih banyak siswa",
|
||||
"annualReport.2020.supportersTitle": "Terima Kasih Kepada Pendukung Kami",
|
||||
"annualReport.2020.supportersIntro": "Terima kasih kepada pendukung kami yang murah hati. Kontribusi Anda membantu kami memperluas peluang belajar kreatif untuk anak-anak dari segala usia, dari semua latar belakang, di seluruh dunia.",
|
||||
"annualReport.2020.ourSupporters": "Pendukung Kami",
|
||||
"annualReport.2020.ourSupportersText": "Kami ingin berterima kasih kepada semua pendukung Scratch yang selama bertahun-tahun telah membantu kami menciptakan pengalaman belajar yang luar biasa bagi jutaan anak muda di seluruh dunia. Daftar berikut berdasarkan pemberian kepada Scratch Foundation dari 1 Januari 2020 hingga 31 Desember 2020.",
|
||||
"annualReport.2020.supportersFoundingTitle": "Mitra Pendiri — $10.000.000+",
|
||||
"annualReport.2020.supportersFoundingText": "Kami sangat berterima kasih kepada Mitra Pendiri kami yang masing-masing telah memberikan setidaknya $10.000.000 dalam bentuk dukungan kumulatif, sejak dimulainya Scratch pada tahun 2003.",
|
||||
"annualReport.2020.supportersCatPartnersTitle": "Mitra Scratch Cat — $1.000.000+",
|
||||
"annualReport.2020.supportersCreativityTitle": "Lingkaran Kreativitas — $250.000+",
|
||||
"annualReport.2020.supportersCollaborationTitle": "Lingkaran Kolaborasi — $100.000+",
|
||||
"annualReport.2020.supportersImaginationTitle": "Lingkaran Imajinasi — $50,000+",
|
||||
"annualReport.2020.supportersInspirationTitle": "Lingkaran Inspirasi — $20.000+",
|
||||
"annualReport.2020.supportersExplorationTitle": "Lingkaran Eksplorasi — $5.000+",
|
||||
"annualReport.2020.supportersPlayTitle": "Putar Lingkaran — $1.000+",
|
||||
"annualReport.2020.supportersInKindTitle": "Pendukung Dalam Bentuk",
|
||||
"annualReport.2020.leadershipTitle": "Tim kita",
|
||||
"annualReport.2020.leadershipBoard": "Dewan direksi",
|
||||
"annualReport.2020.leadershipChair": "Kursi",
|
||||
"annualReport.2020.leadershipProfessor": "Profesor Penelitian Pembelajaran",
|
||||
"annualReport.2020.leadershipViceChair": "Kursi wakil",
|
||||
"annualReport.2020.leadershipCoFounder": "Co-Founder dan Co-Chairman",
|
||||
"annualReport.2020.leadershipBoardMember": "Anggota dewan",
|
||||
"annualReport.2020.leadershipPresidentCEO": "Presiden dan CEO",
|
||||
"annualReport.2020.leadershipFormerPresident": "Mantan Presiden",
|
||||
"annualReport.2020.leadershipFounderCEO": "Pendiri dan Ketua Eksekutif",
|
||||
"annualReport.2020.leadershipFormerChairCEO": "Mantan CEO dan Ketua",
|
||||
"annualReport.2020.leadershipBoardSecretaryTreasurer": "Sekretaris Dewan & Bendahara",
|
||||
"annualReport.2020.leadershipBoardSecretary": "Sekretaris Dewan",
|
||||
"annualReport.2020.leadershipBoardTreasurer": "Bendahara Dewan",
|
||||
"annualReport.2020.leadershipScratchTeam": "Tim Scratch 2020",
|
||||
"annualReport.2020.leadershipED": "Direktur Eksekutif",
|
||||
"annualReport.2020.teamThankYou": "Terima kasih kepada Mitch Resnick, Natalie Rusk, Rupal Jain, dan kolaborator lainnya di Lifelong Kindergarten Group di MIT Media Lab atas dukungan tak kenal lelah Anda terhadap Scratch.",
|
||||
"annualReport.2020.donateTitle": "Dukung Kami",
|
||||
"annualReport.2020.donateMessage": "Dukungan Anda memungkinkan kami membuat Scratch gratis untuk semua orang, menjaga server kami tetap berjalan, dan yang paling penting, kami dapat memberikan kesempatan kepada anak-anak di seluruh dunia untuk berimajinasi, berkreasi, dan berbagi. Terima kasih!",
|
||||
"annualReport.2020.donateButton": "Donasi",
|
||||
"annualReport.2020.projectBy": "project by",
|
||||
"annualReport.2020.altAvatar": "user avatar",
|
||||
"annualReport.2020.altDropdownArrow": "Arrow indicating dropdown menu.",
|
||||
"annualReport.2020.altMastheadIllustration": "Three people interacting with physical scratch components.",
|
||||
"annualReport.2020.altWave": "An emoji hand waving.",
|
||||
"annualReport.2020.altMitchHeadshot": "Founder Mitch Resnick",
|
||||
"annualReport.2020.altBlocks": "Two scratch blocks stacked on top of one another.",
|
||||
"annualReport.2020.altBanana": "A banana with a wire plugged into it.",
|
||||
"annualReport.2020.altProjectsIllustration": "Three children, one standing, one sitting in a wheelchair, and one sitting on the ground paint and cut art projects.",
|
||||
"annualReport.2020.altPassionIllustration": "Three children, one standing, one kneeling, and one sitting on the ground paint, play music on a piano, and stargaze using a telescope.",
|
||||
"annualReport.2020.altPeersIllustration": "Four childeren sit around a campfire playing games and high fiving.",
|
||||
"annualReport.2020.altPlayIllustration": "Three children, one standing, one kneeling, and one sitting crosslegged stack rocks, play with toy boats, and fold origami.",
|
||||
"annualReport.2020.altCalendar": "A calendar displaying the year 2020.",
|
||||
"annualReport.2020.altCommentsVisualization": "Two comment bubbles. One smaller and darker representing the share of comments in 2019. One lighter representing the increase in comments made in 2020.",
|
||||
"annualReport.2020.altArrowUp": "An arrow pointing up and to the right.",
|
||||
"annualReport.2020.altTranslated": "A scratch component saying \"Hello\" and listing languages that scratch is available in.",
|
||||
"annualReport.2020.altScratchHorizontalCommand": "A scratch horizontal command component.",
|
||||
"annualReport.2020.projectBy": "proyek oleh",
|
||||
"annualReport.2020.altAvatar": "avatar pengguna",
|
||||
"annualReport.2020.altDropdownArrow": "Panah yang menunjukkan menu tarik-turun.",
|
||||
"annualReport.2020.altMastheadIllustration": "Tiga orang berinteraksi dengan komponen goresan fisik.",
|
||||
"annualReport.2020.altWave": "Tangan emoji melambai.",
|
||||
"annualReport.2020.altMitchHeadshot": "Pendiri Mitch Resnick",
|
||||
"annualReport.2020.altBlocks": "Dua blok Scratch ditumpuk di atas satu sama lain.",
|
||||
"annualReport.2020.altBanana": "Sebuah pisang dengan kabel dicolokkan ke dalamnya.",
|
||||
"annualReport.2020.altProjectsIllustration": "Tiga anak, satu berdiri, satu duduk di kursi roda, dan satu duduk di tanah melukis dan memotong proyek seni.",
|
||||
"annualReport.2020.altPassionIllustration": "Tiga anak, satu berdiri, satu berlutut, dan satu duduk di tanah melukis, memainkan musik di atas piano, dan melihat bintang menggunakan teleskop.",
|
||||
"annualReport.2020.altPeersIllustration": "Empat anak duduk di sekitar api unggun bermain game dan melakukan tos.",
|
||||
"annualReport.2020.altPlayIllustration": "Tiga anak, satu berdiri, satu berlutut, dan satu duduk bersila menumpuk batu, bermain perahu mainan, dan melipat origami.",
|
||||
"annualReport.2020.altCalendar": "Kalender yang menampilkan tahun 2020.",
|
||||
"annualReport.2020.altCommentsVisualization": "Dua balon komentar. Satu lebih kecil dan lebih gelap mewakili pangsa komentar di tahun 2019. Satu lebih ringan mewakili peningkatan komentar yang dibuat di tahun 2020.",
|
||||
"annualReport.2020.altArrowUp": "Panah menunjuk ke atas dan ke kanan.",
|
||||
"annualReport.2020.altTranslated": "Komponen Scratch yang menyatakan \"Halo\" dan mencantumkan bahasa tempat Scratch tersedia.",
|
||||
"annualReport.2020.altScratchHorizontalCommand": "Komponen perintah Scratch horizontal.",
|
||||
"annualReport.2020.altScratchJr": "Scratch Jr logo",
|
||||
"annualReport.2020.altHorizontalLoop": "Scratch horizontal loop component.",
|
||||
"annualReport.2020.altPieChart": "Visualization showing the 602% increase in projects created during 2020 in relation to projects created in 2019.",
|
||||
"annualReport.2020.altUsers": "Two generic user icons, a slightly smaller gray one and a slightly larger purple one.",
|
||||
"annualReport.2020.altArrowNext": "An arrow pointing to the right.",
|
||||
"annualReport.2020.altBenedict": "Avatar for Benedikt Hochwartner",
|
||||
"annualReport.2020.altAaronReuland": "Aaron Reuland imopsed over a paper bag puppet and illustration of a flying turtle.",
|
||||
"annualReport.2020.altSprinklesLeft": "A smiley face, scratch component, and heart displayed on a phone.",
|
||||
"annualReport.2020.altSprinklesRight": "A hand interacting with scratch components.",
|
||||
"annualReport.2020.altFileDownload": "An arrow pointing into a basket indicating that a file can be downloaded.",
|
||||
"annualReport.2020.altWaveTop": "A light blue wave covered with scratch avatars and scratch components.",
|
||||
"annualReport.2020.altWaveBottom": "A light blue wave.",
|
||||
"annualReport.2020.altConnectingLine": "A dotted line connecting the months",
|
||||
"annualReport.2020.altApril": "A pen and pencil drawing on a scratch project depicting a boat and water.",
|
||||
"annualReport.2020.altMay": "A calendar marked with emojis placed on a bubble.",
|
||||
"annualReport.2020.altJune": "The Juneteenth flag and a paper airplane.",
|
||||
"annualReport.2020.altJuly": "A microphone and music notes.",
|
||||
"annualReport.2020.altToolsIllustration": "A hand touching an exclamation point icon above a few text bubbles.",
|
||||
"annualReport.2020.altVirtualTown": "A girl runs along a sidewalk in front of a few houses.",
|
||||
"annualReport.2020.altCatchGame": "An apple floats on the horizon to the right while a basket sits below toward the center of the frame.",
|
||||
"annualReport.2020.altCharacterDesigner": "A dog sits in front of a green and white chevron background.",
|
||||
"annualReport.2020.altVirtualPet": "A hedgehog sits on top of a rock in the middle of some grass.",
|
||||
"annualReport.2020.altLookingForward": "A watering tree waters a sapling that grows into a tall tree.",
|
||||
"annualReport.2020.altIndia1": "A lit sparkler appears below text saying \"happy Diwali!\"",
|
||||
"annualReport.2020.altIndia2": "The scratch cat mascot appears next to some text written in Hindi",
|
||||
"annualReport.2020.altIndia3": "An Indian woman appears in front of the Indian flag which has a heart containing the word \"India\" on it.",
|
||||
"annualReport.2020.altIndia4": "Two hands appear over a flute in front of a background containing a boardwalk and sea.",
|
||||
"annualReport.2020.altChile": "A group of children sits around a table filled with arts and crafts and a laptop.",
|
||||
"annualReport.2020.altBrazil": "Children sit in front of a laptop connected to five spoons with wires.",
|
||||
"annualReport.2020.altIndia": "A woman instructs girls sitting in front of a computer.",
|
||||
"annualReport.2020.altUSA": "A small video thumbnail is displayed next to a screenshot of the Scratch user interface",
|
||||
"annualReport.2020.altChileIcon": "The Scratch mascot",
|
||||
"annualReport.2020.altBrazilIcon": "A green swirl",
|
||||
"annualReport.2020.altIndiaIcon": "A star interlocked with a circle",
|
||||
"annualReport.2020.altUSAIcon": "A cartoon raspberry, the Raspberry Pi Foundation logo",
|
||||
"annualReport.2020.altTutorial": "A Scratch tutorial in Spanish",
|
||||
"annualReport.2020.altGettingStarted": "A play button sits on top of the Scratch UI.",
|
||||
"annualReport.2020.altEditor": "The Scratch UI along with a preview of the progam currently being built showing two people talking to each other.",
|
||||
"annualReport.2020.altHackYourWindow": "A dog in a space helmet, a star, and a donut float outside a window in space.",
|
||||
"annualReport.2020.altScratchInteraction": "Two people talk amongst scratch components. One is handing a component to the other one.",
|
||||
"annualReport.2020.altImageBubbles": "Images from Scratch projects appear in bubble shapes grouped together.",
|
||||
"annualReport.2020.altConnectivityVideoPreview": "A play button appears over a scene of friendly sea creatures.",
|
||||
"annualReport.2020.altAdaptationVideoPreview": "A play button apppears over various scenes from the Scratch user interface.",
|
||||
"annualReport.2020.altJanuaryCard": "Rey from Star Wars holds a staff and stands in the desert.",
|
||||
"annualReport.2020.altAprilCard": "Multiple screenshots from the Scratch UI are placed together.",
|
||||
"annualReport.2020.altMayCard": "Hands belonging to people of a variety of races are raised in fists.",
|
||||
"annualReport.2020.altJuneCard": "A person staples a paper flower together.",
|
||||
"annualReport.2020.altJulyCard": "A crab, mermaid, and octopus play music together under the sea.",
|
||||
"annualReport.2020.altOctoberCard": "A pumpkin and candy corn appear on the wall above a computer workstation.",
|
||||
"annualReport.2020.altDonateIllustration": "Two hands form the shape of a heart with their fingers inside of a cut out heart shape."
|
||||
"annualReport.2020.altHorizontalLoop": "Scratch komponen loop horizontal.",
|
||||
"annualReport.2020.altPieChart": "Visualisasi menunjukkan peningkatan 602% dalam proyek yang dibuat selama tahun 2020 dibandingkan dengan proyek yang dibuat pada tahun 2019.",
|
||||
"annualReport.2020.altUsers": "Dua ikon pengguna umum, yang abu-abu sedikit lebih kecil dan yang ungu sedikit lebih besar.",
|
||||
"annualReport.2020.altArrowNext": "Panah menunjuk ke kanan.",
|
||||
"annualReport.2020.altBenedict": "Avatar untuk Benedikt Hochwartner",
|
||||
"annualReport.2020.altAaronReuland": "Aaron Reuland mengenakan boneka kantong kertas dan ilustrasi kura-kura terbang.",
|
||||
"annualReport.2020.altSprinklesLeft": "Wajah smiley, komponen Scratch, dan hati ditampilkan di ponsel.",
|
||||
"annualReport.2020.altSprinklesRight": "Sebuah tangan berinteraksi dengan komponen Scratch.",
|
||||
"annualReport.2020.altFileDownload": "Panah yang menunjuk ke keranjang menunjukkan bahwa file dapat diunduh.",
|
||||
"annualReport.2020.altWaveTop": "Gelombang biru muda ditutupi dengan avatar Scratch dan komponen Scratch.",
|
||||
"annualReport.2020.altWaveBottom": "Gelombang biru muda.",
|
||||
"annualReport.2020.altConnectingLine": "Garis putus-putus yang menghubungkan bulan",
|
||||
"annualReport.2020.altApril": "Gambar pena dan pensil pada proyek gores yang menggambarkan perahu dan air.",
|
||||
"annualReport.2020.altMay": "Kalender yang ditandai dengan emoji ditempatkan pada gelembung.",
|
||||
"annualReport.2020.altJune": "Bendera Juneteenth dan pesawat kertas.",
|
||||
"annualReport.2020.altJuly": "Mikrofon dan catatan musik.",
|
||||
"annualReport.2020.altToolsIllustration": "Sebuah tangan menyentuh ikon tanda seru di atas beberapa gelembung teks.",
|
||||
"annualReport.2020.altVirtualTown": "Seorang gadis berlari di sepanjang trotoar di depan beberapa rumah.",
|
||||
"annualReport.2020.altCatchGame": "Sebuah apel mengapung di cakrawala di sebelah kanan sementara keranjang duduk di bawah menuju tengah bingkai.",
|
||||
"annualReport.2020.altCharacterDesigner": "Seekor anjing duduk di depan latar belakang chevron hijau dan putih.",
|
||||
"annualReport.2020.altVirtualPet": "Seekor landak duduk di atas batu di tengah rerumputan.",
|
||||
"annualReport.2020.altLookingForward": "Pohon pengairan menyiram pohon muda yang tumbuh menjadi pohon tinggi.",
|
||||
"annualReport.2020.altIndia1": "Kembang api yang menyala muncul di bawah teks bertuliskan \"selamat Diwali!\"",
|
||||
"annualReport.2020.altIndia2": "Maskot kucing Scratch muncul di samping beberapa teks yang ditulis dalam bahasa Hindi",
|
||||
"annualReport.2020.altIndia3": "Seorang wanita India muncul di depan bendera India yang bergambar hati bertuliskan \"India\" di atasnya.",
|
||||
"annualReport.2020.altIndia4": "Dua tangan muncul di atas seruling di depan latar belakang jalan kayu dan laut.",
|
||||
"annualReport.2020.altChile": "Sekelompok anak duduk mengelilingi meja yang penuh dengan seni dan kerajinan tangan serta laptop.",
|
||||
"annualReport.2020.altBrazil": "Anak-anak duduk di depan laptop yang terhubung ke lima sendok dengan kabel.",
|
||||
"annualReport.2020.altIndia": "Seorang wanita menginstruksikan gadis-gadis duduk di depan komputer.",
|
||||
"annualReport.2020.altUSA": "Thumbnail video kecil ditampilkan di sebelah tangkapan layar antarmuka pengguna Scratch",
|
||||
"annualReport.2020.altChileIcon": "Maskot Scratch",
|
||||
"annualReport.2020.altBrazilIcon": "Sebuah pusaran hijau",
|
||||
"annualReport.2020.altIndiaIcon": "Bintang bertautan dengan lingkaran",
|
||||
"annualReport.2020.altUSAIcon": "Raspberry kartun, logo Raspberry Pi Foundation",
|
||||
"annualReport.2020.altTutorial": "Tutorial Scratch dalam bahasa Spanyol",
|
||||
"annualReport.2020.altGettingStarted": "Tombol putar berada di atas Scratch UI.",
|
||||
"annualReport.2020.altEditor": "Scratch UI bersama dengan preview dari program yang sedang dibangun menunjukkan dua orang berbicara satu sama lain.",
|
||||
"annualReport.2020.altHackYourWindow": "Seekor anjing dengan helm luar angkasa, bintang, dan donat mengapung di luar jendela di luar angkasa.",
|
||||
"annualReport.2020.altScratchInteraction": "Dua orang berbicara di antara komponen Scratch. Yang satu menyerahkan komponen ke yang lain.",
|
||||
"annualReport.2020.altImageBubbles": "Gambar dari proyek Scratch muncul dalam bentuk gelembung yang dikelompokkan bersama.",
|
||||
"annualReport.2020.altConnectivityVideoPreview": "Tombol putar muncul di atas pemandangan makhluk laut yang ramah.",
|
||||
"annualReport.2020.altAdaptationVideoPreview": "Tombol putar muncul di berbagai adegan dari antarmuka pengguna Scratch.",
|
||||
"annualReport.2020.altJanuaryCard": "Rey dari Star Wars memegang tongkat dan berdiri di padang pasir.",
|
||||
"annualReport.2020.altAprilCard": "Beberapa screenshot dari Scratch UI ditempatkan bersamaan.",
|
||||
"annualReport.2020.altMayCard": "Tangan milik orang-orang dari berbagai ras diangkat dalam kepalan tangan.",
|
||||
"annualReport.2020.altJuneCard": "Seseorang menjepret bunga kertas bersama-sama.",
|
||||
"annualReport.2020.altJulyCard": "Seekor kepiting, putri duyung, dan gurita bermain musik bersama di bawah laut.",
|
||||
"annualReport.2020.altOctoberCard": "Labu dan permen jagung muncul di dinding di atas workstation komputer.",
|
||||
"annualReport.2020.altDonateIllustration": "Dua tangan membentuk bentuk hati dengan jari-jari mereka di dalam bentuk hati yang terpotong."
|
||||
}
|
|
@ -1,30 +1,30 @@
|
|||
{
|
||||
"annualReport.2021.subnavFoundersMessage": "Founder's Message",
|
||||
"annualReport.2021.subnavMission": "Mission",
|
||||
"annualReport.2021.subnavReach": "Reach",
|
||||
"annualReport.2021.subnavThemes": "Themes",
|
||||
"annualReport.2021.subnavDirectorsMessage": "Director's Message",
|
||||
"annualReport.2021.subnavSupporters": "Supporters",
|
||||
"annualReport.2021.subnavTeam": "Team",
|
||||
"annualReport.2021.subnavFoundersMessage": "Pesan Pendiri",
|
||||
"annualReport.2021.subnavMission": "Misi",
|
||||
"annualReport.2021.subnavReach": "Mencapai",
|
||||
"annualReport.2021.subnavThemes": "Tema",
|
||||
"annualReport.2021.subnavDirectorsMessage": "Pesan Direktur",
|
||||
"annualReport.2021.subnavSupporters": "Pendukung",
|
||||
"annualReport.2021.subnavTeam": "Tim",
|
||||
"annualReport.2021.subnavDonate": "Donasi",
|
||||
"annualReport.2021.mastheadYear": "2021 Annual Report",
|
||||
"annualReport.2021.mastheadTitle": "Building an Equitable Community Together",
|
||||
"annualReport.2021.directorsMessageTitle": "A Message from Our Executive Director",
|
||||
"annualReport.2021.directorsMessageTitle": "Pesan dari Direktur Eksekutif Kami",
|
||||
"annualReport.2021.directorsMessageP1": "In 2021, COVID-19 continued to disrupt our routines and shape the way we interact with one another. Even as we began to gather together, schools reopened, and there were calls for a “return to normal,” the most vulnerable in our society remained disproportionately impacted by the inequitable structures that COVID-19 exacerbated. The COVID-19 crisis shaped young people’s relationships to Scratch, and solidified Scratch as a more vital place than ever for them to create, learn, and connect. But as we moved into a new year, we did not leave behind our most vulnerable young people as they began to navigate “the new normal.”",
|
||||
"annualReport.2021.directorsMessageP2": "One of the foundational values of Scratch has always been to empower young people to explore, create, play, and discover—opportunities that aren’t afforded equitably to all students.",
|
||||
"annualReport.2021.directorsMessagePullquote": "We believe in the transformative power of self-expression and creativity, and in providing space for young people to use creative coding as a tool to raise their voice.",
|
||||
"annualReport.2021.directorsMessageP3": "I’m proud to serve as the Executive Director of the Scratch Foundation during this pivotal moment in our history, and will continue to spread Scratch’s caring, collaborative approach to creative learning to kids around the world who need these opportunities the most.",
|
||||
"annualReport.2021.directorsMessageP4": "Last year was an incredible year for the Scratch Foundation–we focused on growing our team with remarkable, diverse leaders and building a solid foundation for our continued transition to an independent organization. We developed a three-year Strategic Plan with the combined efforts of every team member at every level of our organization, codifying the work we’re embarking on together. As Scratch grows, we remain focused on equity and community-building, and keeping Scratch a safe space for kids to connect, create, and collaborate with their peers around the world.",
|
||||
"annualReport.2021.directorsMessageP5": "I can’t thank you enough for embarking on this journey with our team, and for your continued support of our mission. The compassion and creativity of the Scratch Community is endlessly inspiring to us, and we can’t wait for you to join us in the important work ahead of us.",
|
||||
"annualReport.2021.EDTitle": "Executive Director, Scratch Foundation",
|
||||
"annualReport.2021.EDTitle": "Direktur Eksekutif, Scratch Foundation",
|
||||
"annualReport.2021.watchVideo": "Tonton Video",
|
||||
"annualReport.2021.missionTitle": "Our Mission, Vision, & Values",
|
||||
"annualReport.2021.missionP1": "We are committed to educational justice and prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators who have been excluded from creative computing.",
|
||||
"annualReport.2021.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively—essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
|
||||
"annualReport.2021.missionHeader": "Mission",
|
||||
"annualReport.2021.missionSubtitle": "Providing young people with digital tools and opportunities to imagine, create, share, and learn.",
|
||||
"annualReport.2021.visionHeader": "Vision",
|
||||
"annualReport.2021.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.",
|
||||
"annualReport.2021.missionP2": "Kami telah mengembangkan Scratch sebagai lingkungan belajar yang bebas, aman, dan menyenangkan yang melibatkan semua anak untuk berpikir kreatif, bernalar secara sistematis, dan bekerja secara kolaboratif—keterampilan penting untuk semua orang di masyarakat saat ini. Kami bekerja sama dengan pendidik dan keluarga untuk mendukung anak-anak dalam mengeksplorasi, berbagi, dan belajar.",
|
||||
"annualReport.2021.missionHeader": "Misi",
|
||||
"annualReport.2021.missionSubtitle": "Memberi kaum muda alat dan peluang digital untuk berimajinasi, berkreasi, berbagi, dan belajar.",
|
||||
"annualReport.2021.visionHeader": "Penglihatan",
|
||||
"annualReport.2021.visionSubtitle": "Untuk menyebarkan pendekatan yang kreatif, peduli, kolaboratif, dan adil untuk pengkodean dan pembelajaran di seluruh dunia.",
|
||||
"annualReport.2021.valuesHeader": "Values",
|
||||
"annualReport.2021.valuesSubtitle": "In this work, we are guided by our core values that define our principles as an organization and a community:",
|
||||
"annualReport.2021.creativeExpressionTitle": "Creative Expression",
|
||||
|
@ -35,30 +35,30 @@
|
|||
"annualReport.2021.progressiveImprovementDescription": "We hold ourselves to a high standard and always strive to iterate, improve, and inspire one another to best serve young people around the world and the community that makes our work possible.",
|
||||
"annualReport.2021.EquitableOpportunitiesDescription": "We are building an educational movement inclusive of people from diverse backgrounds so we can reach children around the world who have been excluded from creative coding opportunities.",
|
||||
"annualReport.2021.playfulEngagementDescription": "At Scratch, play is an approach for making, sharing, learning, and engaging with the world. We encourage joyful exploration, experimentation, and collaboration.",
|
||||
"annualReport.2021.reachTitle": "Reaching Children Around the World",
|
||||
"annualReport.2021.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
|
||||
"annualReport.2021.reachMillion": "million",
|
||||
"annualReport.2021.reachTitle": "Menjangkau Anak-Anak di Seluruh Dunia",
|
||||
"annualReport.2021.reachSubtitle": "Scratch adalah komunitas coding terbesar di dunia untuk anak-anak dan remaja, usia 8 tahun ke atas.",
|
||||
"annualReport.2021.reachMillion": "juta",
|
||||
"annualReport.2021.reachNewUsersNumber": "18 {million}",
|
||||
"annualReport.2021.reachNewUsersIncrease": "22% from 2020",
|
||||
"annualReport.2021.reachProjectsCreatedNumber": "113 {million}",
|
||||
"annualReport.2021.reachProjectsCreatedIncrease": "39% from 2020",
|
||||
"annualReport.2021.reachProjectCreatorsNumber": "42 {million}",
|
||||
"annualReport.2021.reachProjectCreatorsIncrease": "44% from 2020",
|
||||
"annualReport.2021.reachNewUsers": "New Users",
|
||||
"annualReport.2021.reachProjectsCreated": "Projects Created",
|
||||
"annualReport.2021.reachProjectCreators": "People Creating Projects",
|
||||
"annualReport.2021.reachNewUsers": "Pengguna baru",
|
||||
"annualReport.2021.reachProjectsCreated": "Proyek Dibuat",
|
||||
"annualReport.2021.reachProjectCreators": "Orang Membuat Proyek",
|
||||
"annualReport.2021.reachScratchAroundTheWorld": "Scratch is used around the world across {numberOfCountries}",
|
||||
"annualReport.2021.reachScratchAroundTheWorldBold": "more than 200 countries and territories",
|
||||
"annualReport.2021.reachSaudiArabiaTitle": "Saudi Arabia",
|
||||
"annualReport.2021.reachSaudiArabiaDescription": "We saw tremendous growth around the world in 2021, but we were amazed to see the growth in Saudi Arabia, where we saw twice as many new users as the year before.",
|
||||
"annualReport.2021.reachTranslationTitle": "Scratch is Translated into 74 Languages",
|
||||
"annualReport.2021.reachTranslationIncrease": "10 languages from 2020",
|
||||
"annualReport.2021.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
|
||||
"annualReport.2021.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
|
||||
"annualReport.2021.reachTranslationBlurb": "Terima kasih kepada penerjemah sukarela dari seluruh dunia.",
|
||||
"annualReport.2021.reachScratchJrBlurb": "ScratchJr adalah lingkungan pemrograman pengantar yang memungkinkan anak kecil (usia 5-7) membuat cerita dan permainan interaktif mereka sendiri.",
|
||||
"annualReport.2021.reachDownloadsMillion": "5 {million}",
|
||||
"annualReport.2021.reachDownloads": "Downloads in 2021",
|
||||
"annualReport.2021.reachDownloadsIncrease": "2 million from 2020",
|
||||
"annualReport.2021.themesTitle": "Emerging Themes",
|
||||
"annualReport.2021.themesTitle": "Tema yang Muncul",
|
||||
"annualReport.2021.themesDescription": "Amidst ongoing uncertainty from COVID-19, Scratch continued to serve as a key space for young people to connect and create together. In 2021, we focused our efforts on building a strong foundation to equitably support our growing global community and our growing Scratch Team. Our work was centered around three major themes: fostering community, increasing access and accessibility, and developing the Scratch Education Collaborative (SEC).",
|
||||
"annualReport.2021.SECTitle": "Scratch Education Collaborative",
|
||||
"annualReport.2021.SECIntro": "Community voices and partnerships are deeply woven into the fabric of Scratch’s history. They have, and continue to be, integral in helping us increase accessible and equitable coding opportunities worldwide. In 2021, we launched the Scratch Education Collaborative, an initiative committed to identifying and eliminating the barriers to access to creative coding that connects remarkable organizations around the world.",
|
||||
|
@ -73,7 +73,7 @@
|
|||
"annualReport.2021.SECPartnerNumber": "7",
|
||||
"annualReport.2021.SECPartnerLabel": "partners",
|
||||
"annualReport.2021.SECMapParagraph": "Our first cohort included 41 organizations representing 13 countries around the world, united by their commitment to supporting learners from historically marginalized communities in developing their confidence with creative computing. Their locations are highlighted below:",
|
||||
"annualReport.2021.spotlightStory": "Spotlight Story",
|
||||
"annualReport.2021.spotlightStory": "Cerita Sorotan",
|
||||
"annualReport.2021.SECSpotlightTitle": "Bridges to Science",
|
||||
"annualReport.2021.SECSpotlightLocation": "Fulshear, Texas",
|
||||
"annualReport.2021.SECSpotlightText1": "Bridges to Science; a Texas-based nonprofit providing math, coding, and robotics programs for underserved youth; was one of 41 exceptional organizations to join the Scratch Education Collaborative's first cohort.",
|
||||
|
@ -84,7 +84,7 @@
|
|||
"annualReport.2021.SECWorkshopsText": "Last year, the Scratch Education Collaborative hosted a series of workshops that supported their inaugural cohort in defining and exploring unique pathways to equitable creative coding. Workshops were facilitated by Stanford d. School, Tinkering Studio, the Brazilian Creative Learning Network, and Chicago Public Schools CS4ALL. Together, workshop participants developed a shared understanding of creative coding and discussed strategies and practices that foster culturally sustaining communities through creative communication and collaboration.",
|
||||
"annualReport.2021.SECWorkshopsSubtitle": "How can we creatively empower local community in exploring creative coding?",
|
||||
"annualReport.2021.accessTitle": "Access",
|
||||
"annualReport.2021.accessIntro": "As COVID-19 forced schools to close and pushed learning to virtual spaces, many students and teachers were discovering Scratch for the first time or adapting the way they taught and learned creative coding. From our own homes, the Scratch Team worked to support the changing needs of educators and the online community.",
|
||||
"annualReport.2021.accessIntro": "Saat COVID-19 memaksa sekolah untuk tutup dan mendorong pembelajaran ke ruang virtual, banyak siswa dan guru menemukan Scratch untuk pertama kalinya atau mengadaptasi cara mereka mengajar dan mempelajari pengodean kreatif. Dari rumah kami sendiri, Scratch Team bekerja untuk mendukung perubahan kebutuhan pendidik dan komunitas online.",
|
||||
"annualReport.2021.accessASL": "ASL Tutorial",
|
||||
"annualReport.2021.accessASLText": "In 2021, we partnered with Deaf Kids Code to launch our first American Sign Language tutorial in the Scratch Editor.",
|
||||
"annualReport.2021.accessASLText2": " Together, we were inspired to create an evergreen resource that would expand creative pathways for deaf Scratchers.",
|
||||
|
@ -106,7 +106,7 @@
|
|||
"annualReport.2021.access10NewLanguagesText": "With huge thanks to our translation community, we were able to connect with Scratchers in 74 languages last year! In 2021, 10 new languages were added to Scratch, including isiXhosa (South Africa), Sepedi (South Africa), Setswana (South Africa), Afrikaans (South Africa), Kichwa (Peru), ଓଡ଼ିଆ/Odia (India), Kazakh (Kazakhstan), Aragonese (Spain), Western Frisian (the Netherlands), and Bengali (Bangladesh, India, and other regions).",
|
||||
"annualReport.2021.accessSouthAfrica": "Zero-rated Scratch in South Africa",
|
||||
"annualReport.2021.accessSouthAfricaText": "To improve the Scratch experience for young people in regions with low or no internet connectivity, we partnered with the National Education Collaboration Trust (NECT) of South Africa to host a zero-rated page for downloading Scratch. Downloads on zero-rated pages do not use up any data bandwidth, reducing a barrier to accessing Scratch due to data limits and costs. Just two months after its April 2021 launch, the page had more than 1300 visitors.",
|
||||
"annualReport.2021.accessSnapshot": "Snapshots",
|
||||
"annualReport.2021.accessSnapshot": "Jepretan",
|
||||
"annualReport.2021.communityTitle": "Komunitas",
|
||||
"annualReport.2021.communityIntro": "In 2021, the Scratch community continued to experience rapid growth as even more young people around the world created and connected alongside their peers. We also continued to develop partnerships with community members to improve the Scratch experience for our diverse community of users.",
|
||||
"annualReport.2021.communityScratchConference": "Scratch Conference",
|
||||
|
@ -117,7 +117,7 @@
|
|||
"annualReport.2021.communityVolunteerTranslatorsText2": "Thousands of translators have volunteered their time to translate Scratch into 74 languages and counting, and there are currently more than one thousand translators signed up to translate Scratch and ScratchJr. We’re grateful to our volunteers for helping us reach more Scratchers around the world!",
|
||||
"annualReport.2021.communityScratchCommunity": "The Scratch Community in 2021",
|
||||
"annualReport.2021.communityScratchCommunityIntro": "In 2021, more than 113 million projects were created on the Scratch site – almost a 39% increase from 2020 – and more than one million new studios were created! Throughout the year, the Scratch Team hosted numerous studios to celebrate important events and encourage Scratchers to participate in the online community.",
|
||||
"annualReport.2021.yearInReview": "Year in Review",
|
||||
"annualReport.2021.yearInReview": "Peninjauan Setahun",
|
||||
"annualReport.2021.yearInReviewText": "2021 was a remarkable year in the online community. The Community Team highlighted and developed opportunities for young people to express their ideas and become engaged in positive ways, and incredible movements sprung up from Scratchers themselves. Here’s a look back at some of the highlights of the year:",
|
||||
"annualReport.2021.yearInReviewCard1Date": "Januari",
|
||||
"annualReport.2021.yearInReviewCard1Title": "Poetic Cafe",
|
||||
|
@ -126,7 +126,7 @@
|
|||
"annualReport.2021.yearInReviewCard2Title": "Black History Month Studio",
|
||||
"annualReport.2021.yearInReviewCard2Text": "Scratchers shared interactive artwork, created poems, animated music videos, and more to celebrate influential people and events in Black history.",
|
||||
"annualReport.2021.yearInReviewCard3Date": "April",
|
||||
"annualReport.2021.yearInReviewCard3Title": "April Fool’s Day",
|
||||
"annualReport.2021.yearInReviewCard3Title": "Hari April Mop",
|
||||
"annualReport.2021.yearInReviewCard3Text": "Scratchers were asked to imagine the “Secret life” of the Scratch Cat and went on a treasure hunt for fun and silly things hidden around the Scratch website.",
|
||||
"annualReport.2021.yearInReviewCard4Date": "May",
|
||||
"annualReport.2021.yearInReviewCard4Title": "Scratch Week",
|
||||
|
@ -164,7 +164,7 @@
|
|||
"annualReport.2021.tutorial1": "How to Make an 'About Me'",
|
||||
"annualReport.2021.tutorial2": "How to Make a Clicker Game",
|
||||
"annualReport.2021.tutorial3": "How to Make a Mouse Trail",
|
||||
"annualReport.2021.FounderMessageTitle": "A Message from Our Founder",
|
||||
"annualReport.2021.FounderMessageTitle": "Pesan dari Pendiri Kami",
|
||||
"annualReport.2021.FounderMessageSubTitle": "Support and Inspiration from a Founding Partner",
|
||||
"annualReport.2021.FounderMessageText1": "As you read through this annual report, you’ll learn about many ways that Scratch is expanding creative computing opportunities for millions of young people around the world, especially those from marginalized communities. This global impact is possible because of the tireless work of the growing team of engineers, designers, educators, community moderators, and others at the Scratch Foundation.",
|
||||
"annualReport.2021.FounderMessageText2": "To continue to grow our efforts and impact, we rely on the generous financial support of an incredible collection of companies, foundations, and individual donors who are aligned with our mission and vision. Here, I want to highlight the support and inspiration we’ve received from one of our Founding Partners: the LEGO Foundation.",
|
||||
|
@ -172,48 +172,48 @@
|
|||
"annualReport.2021.FounderMessageText4": "But the LEGO-Scratch connection goes far beyond financial support. The Scratch approach of creating animated stories and games by snapping together graphical programming blocks was inspired, in part, by the way children build LEGO houses and castles by snapping together plastic LEGO bricks. Scratch and LEGO also share the same project-based educational philosophy, encouraging children to iteratively refine their projects by trying out an idea, seeing what happens, then making revisions and trying again.",
|
||||
"annualReport.2021.FounderMessageText5": "I’ve always loved the LEGO slogan “Joy of Building, Pride of Creation.” The LEGO Foundation’s deep partnership with the Scratch Foundation is helping to bring “Joy of Building, Pride of Creation” to children’s digital activities. The partnership serves as a model of how organizations with shared ideas and values can work together to catalyze transformational change in learning and education. As the Scratch Foundation continues to build its network of partners and supporters, I look forward to connecting with other organizations to expand creative computing opportunities for children around the world.",
|
||||
"annualReport.2021.FounderTitle": "Founder, Scratch Foundation",
|
||||
"annualReport.2021.lookingForward": "Looking Forward",
|
||||
"annualReport.2021.lookingForward": "Sedang mencari",
|
||||
"annualReport.2021.lookingForwardText1": "In 2021, we outlined a Strategic Framework guiding our major priorities for the next 4 years. We’re focused on these major areas:",
|
||||
"annualReport.2021.lookingForwardText2": "We would like to extend a huge thank you to the LEGO Foundation, whose generous COVID Recovery Grant will enable us to carry out this crucial work. We can’t wait to share more with you about the exciting projects we have planned, including updates to the Scratch experience for schools, updates to ScratchJr, and more.",
|
||||
"annualReport.2021.LookingForward1": "Strengthening the Scratch Platform and Community Infrastructure",
|
||||
"annualReport.2021.LookingForward2": "Expanding Pathways to Creative Learning",
|
||||
"annualReport.2021.LookingForward3": "Building Organizational Capacity and Ensuring Fiscal Sustainability",
|
||||
"annualReport.2021.supportersTitle": "Thank You to Our Supporters",
|
||||
"annualReport.2021.supportersIntro": "Thank you to our generous supporters. Your contribution helps us expand creative learning opportunities for children of all ages, from all backgrounds, around the globe.",
|
||||
"annualReport.2021.ourSupporters": "Our Supporters",
|
||||
"annualReport.2021.supportersTitle": "Terima Kasih Kepada Pendukung Kami",
|
||||
"annualReport.2021.supportersIntro": "Terima kasih kepada pendukung kami yang murah hati. Kontribusi Anda membantu kami memperluas peluang belajar kreatif untuk anak-anak dari segala usia, dari semua latar belakang, di seluruh dunia.",
|
||||
"annualReport.2021.ourSupporters": "Pendukung Kami",
|
||||
"annualReport.2021.ourSupportersText": "We want to thank all Scratch supporters who, throughout the years, have helped us amazing learning experiences for millions of young people around the world. The following list is based on giving to Scratch Foundation from January 1, 2021 to December 31, 2021.",
|
||||
"annualReport.2021.supportersFoundingTitle": "Founding Partners — $10,000,000+",
|
||||
"annualReport.2021.supportersFoundingText": "We are especially grateful to our Founding Partners who have each provided at least $10,000,000 in cumulative support, since the start of Scratch in 2003.",
|
||||
"annualReport.2021.supportersCatPartnersTitle": "Scratch Cat Partners — $1,000,000+",
|
||||
"annualReport.2021.supportersCreativityTitle": "Creativity Circle — $250,000+",
|
||||
"annualReport.2021.supportersCollaborationTitle": "Collaboration Circle — $100,000+",
|
||||
"annualReport.2021.supportersImaginationTitle": "Imagination Circle — $50,000+",
|
||||
"annualReport.2021.supportersInspirationTitle": "Inspiration Circle — $20,000+",
|
||||
"annualReport.2021.supportersExplorationTitle": "Exploration Circle — $5,000+",
|
||||
"annualReport.2021.supportersPlayTitle": "Play Circle — $1,000+",
|
||||
"annualReport.2021.supportersInKindTitle": "In-Kind Supporters",
|
||||
"annualReport.2021.leadershipTitle": "Our Team",
|
||||
"annualReport.2021.leadershipBoard": "Board of Directors",
|
||||
"annualReport.2021.leadershipChair": "Chair",
|
||||
"annualReport.2021.leadershipProfessor": "Professor of Learning Research",
|
||||
"annualReport.2021.leadershipViceChair": "Vice-Chair",
|
||||
"annualReport.2021.leadershipCoFounder": "Co-Founder and Co-Chairman",
|
||||
"annualReport.2021.leadershipBoardMember": "Board Member",
|
||||
"annualReport.2021.leadershipPresidentCEO": "President and CEO",
|
||||
"annualReport.2021.leadershipFormerPresident": "Former President",
|
||||
"annualReport.2021.supportersFoundingTitle": "Mitra Pendiri — $10.000.000+",
|
||||
"annualReport.2021.supportersFoundingText": "Kami sangat berterima kasih kepada Mitra Pendiri kami yang masing-masing telah memberikan setidaknya $10.000.000 dalam bentuk dukungan kumulatif, sejak dimulainya Scratch pada tahun 2003.",
|
||||
"annualReport.2021.supportersCatPartnersTitle": "Mitra Scratch Cat — $1.000.000+",
|
||||
"annualReport.2021.supportersCreativityTitle": "Lingkaran Kreativitas — $250.000+",
|
||||
"annualReport.2021.supportersCollaborationTitle": "Lingkaran Kolaborasi — $100.000+",
|
||||
"annualReport.2021.supportersImaginationTitle": "Lingkaran Imajinasi — $50,000+",
|
||||
"annualReport.2021.supportersInspirationTitle": "Lingkaran Inspirasi — $20.000+",
|
||||
"annualReport.2021.supportersExplorationTitle": "Lingkaran Eksplorasi — $5.000+",
|
||||
"annualReport.2021.supportersPlayTitle": "Putar Lingkaran — $1.000+",
|
||||
"annualReport.2021.supportersInKindTitle": "Pendukung Dalam Bentuk",
|
||||
"annualReport.2021.leadershipTitle": "Tim kita",
|
||||
"annualReport.2021.leadershipBoard": "Dewan direksi",
|
||||
"annualReport.2021.leadershipChair": "Kursi",
|
||||
"annualReport.2021.leadershipProfessor": "Profesor Penelitian Pembelajaran",
|
||||
"annualReport.2021.leadershipViceChair": "Kursi wakil",
|
||||
"annualReport.2021.leadershipCoFounder": "Co-Founder dan Co-Chairman",
|
||||
"annualReport.2021.leadershipBoardMember": "Anggota dewan",
|
||||
"annualReport.2021.leadershipPresidentCEO": "Presiden dan CEO",
|
||||
"annualReport.2021.leadershipFormerPresident": "Mantan Presiden",
|
||||
"annualReport.2021.leadershipFounderCEO": "Founder and CEO",
|
||||
"annualReport.2021.leadershipFormerChairCEO": "Former CEO and Chairwoman",
|
||||
"annualReport.2021.leadershipBoardSecretaryTreasurer": "Board Secretary & Treasurer",
|
||||
"annualReport.2021.leadershipBoardSecretary": "Board Secretary",
|
||||
"annualReport.2021.leadershipBoardTreasurer": "Board Treasurer",
|
||||
"annualReport.2021.leadershipFormerChairCEO": "Mantan CEO dan Ketua",
|
||||
"annualReport.2021.leadershipBoardSecretaryTreasurer": "Sekretaris Dewan & Bendahara",
|
||||
"annualReport.2021.leadershipBoardSecretary": "Sekretaris Dewan",
|
||||
"annualReport.2021.leadershipBoardTreasurer": "Bendahara Dewan",
|
||||
"annualReport.2021.leadershipScratchTeam": "2021 Scratch Team",
|
||||
"annualReport.2021.leadershipED": "Executive Director",
|
||||
"annualReport.2021.teamThankYou": "Thank you to Mitch Resnick, Natalie Rusk, Rupal Jain, and other collaborators at the Lifelong Kindergarten Group at the MIT Media Lab for your tireless support of Scratch.",
|
||||
"annualReport.2021.donateTitle": "Support Us",
|
||||
"annualReport.2021.leadershipED": "Direktur Eksekutif",
|
||||
"annualReport.2021.teamThankYou": "Terima kasih kepada Mitch Resnick, Natalie Rusk, Rupal Jain, dan kolaborator lainnya di Lifelong Kindergarten Group di MIT Media Lab atas dukungan tak kenal lelah Anda terhadap Scratch.",
|
||||
"annualReport.2021.donateTitle": "Dukung Kami",
|
||||
"annualReport.2021.donateMessage": "Your support enables us to create inspiring, creative, and memorable learning experiences for kids everywhere, especially those who have been systemically excluded from creative coding opportunities. Make a gift to Scratch today to help us keep our servers running, maintain our growing global community, and make creative coding possible for kids in every country around the world.",
|
||||
"annualReport.2021.donateMessage2": "Thank you for your generosity.",
|
||||
"annualReport.2021.donateButton": "Donasi",
|
||||
"annualReport.2021.projectBy": "project by",
|
||||
"annualReport.2021.projectBy": "proyek oleh",
|
||||
"annualReport.2021.JuneIlloAttr": "Flags by @ratchild",
|
||||
"annualReport.2021.OctIlloAttr": "Potato and glasses by @Cupwing",
|
||||
"annualReport.2021.altMap": "A map of the world showing 41 SEC organizations",
|
||||
|
@ -226,11 +226,11 @@
|
|||
"annualReport.2021.altaccessSouthAfrica": "Two kids, one using a tablet and one using a laptop, work on a scratch project together.",
|
||||
"annualReport.2021.altcommunityVolunteerTransators": "Four hands are raised with text bubbles resting on top of them in front of a purple background.",
|
||||
"annualReport.2021.altcommunityThankYou": "A globe with a banner across it saying 'Thank you' surrounded by the words for thank you in various languages.",
|
||||
"annualReport.2021.altAvatar": "user avatar",
|
||||
"annualReport.2021.altDropdownArrow": "Arrow indicating dropdown menu.",
|
||||
"annualReport.2021.altMastheadIllustration": "Three people interacting with physical scratch components.",
|
||||
"annualReport.2021.altWave": "An emoji hand waving.",
|
||||
"annualReport.2021.altMitchHeadshot": "Founder Mitch Resnick",
|
||||
"annualReport.2021.altAvatar": "avatar pengguna",
|
||||
"annualReport.2021.altDropdownArrow": "Panah yang menunjukkan menu tarik-turun.",
|
||||
"annualReport.2021.altMastheadIllustration": "Tiga orang berinteraksi dengan komponen goresan fisik.",
|
||||
"annualReport.2021.altWave": "Tangan emoji melambai.",
|
||||
"annualReport.2021.altMitchHeadshot": "Pendiri Mitch Resnick",
|
||||
"annualReport.2021.altCalendar": "A calendar displaying the year 2021.",
|
||||
"annualReport.2021.altWorldVisualization": "An illustrated version of the globe.",
|
||||
"annualReport.2021.altSaudiArabiaVisualization": "A bar chart showing that there were more than twice as many new Scratch users in 2021 as there were in 2020.",
|
||||
|
@ -248,7 +248,7 @@
|
|||
"annualReport.2021.altMouseTrail": "Multiple cut outs of a squirrel head placed randomly on top of each other.",
|
||||
"annualReport.2021.altSECWorkshops": "People playing together",
|
||||
"annualReport.2021.altArrowUp": "An arrow pointing up.",
|
||||
"annualReport.2021.altTranslated": "A scratch component saying \"Hello\" and listing languages that scratch is available in.",
|
||||
"annualReport.2021.altTranslated": "Komponen Scratch yang menyatakan \"Halo\" dan mencantumkan bahasa tempat Scratch tersedia.",
|
||||
"annualReport.2021.altAboutMe": "The words 'About me' placed over an easel, hedgehog, mango, and soccer ball.",
|
||||
"annualReport.2021.altClickerGame": "A math game showing an apple, an orange, and a cut up bowl of fruit.",
|
||||
"annualReport.2021.altLookingForward1": "Interlocking hexagons displaying a swirl, start, and heart.",
|
||||
|
@ -267,5 +267,5 @@
|
|||
"annualReport.2021.altCard6": "A potato wearing sunglasses sits in front of a purple background.",
|
||||
"annualReport.2021.altCard7": "A colorful birthday hat sits on top of a neon cube.",
|
||||
"annualReport.2021.altCard9": "'2022' sits in front of a rainbow of ovals.",
|
||||
"annualReport.2021.altDonateIllustration": "Two hands form the shape of a heart with their fingers inside of a cut out heart shape."
|
||||
"annualReport.2021.altDonateIllustration": "Dua tangan membentuk bentuk hati dengan jari-jari mereka di dalam bentuk hati yang terpotong."
|
||||
}
|
|
@ -14,11 +14,11 @@
|
|||
"boost.troubleshootingTitle": "Penyelesaian masalah",
|
||||
"boost.updateScratchLinkTitle": "Make sure you have the latest version of Scratch Link",
|
||||
"boost.updateScratchLinkText": "Install Scratch Link using the button above. We recommend using the app store installation process to help keep your version up to date.",
|
||||
"boost.checkOSVersionTitle": "Make sure your operating system is compatible with Scratch Link",
|
||||
"boost.checkOSVersionText": "The minimum operating system versions are listed at the top of this page. See instructions for checking your version of {winOSVersionLink} or {macOSVersionLink}.",
|
||||
"boost.checkOSVersionTitle": "Pastikan sistem operasi Anda kompatibel dengan Scratch Link",
|
||||
"boost.checkOSVersionText": "Versi sistem operasi minimum tercantum di bagian atas halaman ini. Lihat petunjuk untuk memeriksa versi {winOSVersionLink} atau {macOSVersionLink}.",
|
||||
"boost.winOSVersionLinkText": "Windows",
|
||||
"boost.macOSVersionLinkText": "macOS",
|
||||
"boost.closeScratchCopiesTitle": "Close other copies of Scratch",
|
||||
"boost.closeScratchCopiesTitle": "Tutup salinan Scratch lainnya",
|
||||
"boost.closeScratchCopiesText": "Only one copy of Scratch can connect with a BOOST at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
||||
"boost.otherComputerConnectedTitle": "Make sure no other computer is connected to your sensor",
|
||||
"boost.otherComputerConnectedText": "Only one computer can be connected to a BOOST at a time. If you have another computer connected to your sensor, disconnect the sensor or close Scratch on that computer and try again.",
|
||||
|
|
|
@ -1,31 +1,31 @@
|
|||
{
|
||||
"conference-2017.title": "Scratch Conferences 2017",
|
||||
"conference-2017.desc": "This year, in celebration of Scratch’s 10th anniversary, the global Scratch community will host regional Scratch conferences in many cities around the world.",
|
||||
"conference-2017.seeBelow": "Learn more about conference dates and locations below.",
|
||||
"conference-2017.title": "Konferensi Scratch 2017",
|
||||
"conference-2017.desc": "Tahun ini, untuk merayakan ulang tahun ke-10 Scratch, komunitas Scratch global akan menyelenggarakan konferensi Scratch regional di banyak kota di seluruh dunia.",
|
||||
"conference-2017.seeBelow": "Pelajari lebih lanjut tentang tanggal dan lokasi konferensi di bawah ini.",
|
||||
"conference-2017.date": "Tanggal",
|
||||
"conference-2017.location": "Lokasi",
|
||||
"conference-2017.audience": "Audiens",
|
||||
"conference-2017.language": "Bahasa",
|
||||
"conference-2017.website": "Kunjungi situsweb",
|
||||
"conference-2017.franceTitle": "Scratch2017BDX",
|
||||
"conference-2017.franceSubTitle": "Opening, Inspiring, Connecting",
|
||||
"conference-2017.franceDesc": "Scratch2017BDX is an opportunity to meet people and share ideas, and to be inspired and inspiring. It's a global fest to celebrate creativity and enjoy discoveries and understanding about Scratch and beyond.",
|
||||
"conference-2017.franceAudience": "Global Scratch family",
|
||||
"conference-2017.franceSubTitle": "Membuka, Menginspirasi, Menghubungkan",
|
||||
"conference-2017.franceDesc": "Scratch2017BDX adalah kesempatan untuk bertemu orang dan berbagi ide, dan untuk terinspirasi dan menginspirasi. Ini adalah pesta global untuk merayakan kreativitas dan menikmati penemuan dan pemahaman tentang Scratch dan seterusnya.",
|
||||
"conference-2017.franceAudience": "Keluarga Scratch Global",
|
||||
"conference-2017.brasilTitle": "Conferência Scratch Brasil 2017",
|
||||
"conference-2017.brasilDesc": "The Scratch Brazil Conference 2017 will be a meeting point for Brazilian educators, researchers, developers and makers who are interested in creating, sharing and learning with Scratch. The conference will foster discussions about the use of Scratch in and out of the classroom, creative computing, Scratch extensions, and other important themes related to Scratch's adoption in Brazil. We are planning something very participatory, with lots of hands-on workshops, poster sessions and opportunities for collaboration.",
|
||||
"conference-2017.brasilAudience": "Educators, researchers, developers, and makers",
|
||||
"conference-2017.brasilDesc": "Scratch Brazil Conference 2017 akan menjadi titik pertemuan bagi para pendidik, peneliti, pengembang, dan pembuat Brasil yang tertarik untuk berkreasi, berbagi, dan belajar dengan Scratch. Konferensi ini akan mendorong diskusi tentang penggunaan Scratch di dalam dan di luar kelas, komputasi kreatif, ekstensi Scratch, dan tema penting lainnya terkait adopsi Scratch di Brasil. Kami merencanakan sesuatu yang sangat partisipatif, dengan banyak lokakarya langsung, sesi poster, dan kesempatan untuk berkolaborasi.",
|
||||
"conference-2017.brasilAudience": "Pendidik, peneliti, pengembang, dan pembuat",
|
||||
"conference-2017.hungaryTitle": "Scratch 2017 @ Budapest",
|
||||
"conference-2017.hungaryDesc": "The Scratch Conference in Budapest is a unique opportunity to meet our extended Scratch family and grow and inspire each other. It is a space to revel in creative thinking and coding, to dive in and share in all the diverse possibilities we have found. We are change agents — tried and true geeks in our genes — and we look forward to rolling up our shirt sleeves and having some “hard-fun”. Truly in this sphere, the outlook for the future is bright and we are excited. Come, meet, and collaborate with other members of the Scratch community.",
|
||||
"conference-2017.hungaryAudience": "Teachers, educators, foundations",
|
||||
"conference-2017.hungaryDesc": "Scratch Conference di Budapest adalah kesempatan unik untuk bertemu keluarga besar Scratch kami dan tumbuh serta menginspirasi satu sama lain. Ini adalah ruang untuk bersenang-senang dalam pemikiran kreatif dan pengkodean, untuk menyelami dan berbagi semua kemungkinan beragam yang telah kami temukan. Kami adalah agen perubahan — geek sejati dan teruji dalam gen kami — dan kami berharap dapat menyingsingkan lengan baju dan bersenang-senang. Sungguh di bidang ini, prospek masa depan cerah dan kami bersemangat. Datang, temui, dan berkolaborasi dengan anggota komunitas Scratch lainnya.",
|
||||
"conference-2017.hungaryAudience": "Guru, pendidik, yayasan",
|
||||
"conference-2017.chileTitle": "Scratch al Sur 2017",
|
||||
"conference-2017.chileSubTitle": "Imaginando, creando, compartiendo",
|
||||
"conference-2017.chileDesc": "Scratch al Sur 2017 is an opportunity to learn about the importance of introducing programming languages in schools. All lectures and workshops will provide an opportunity to share different experiences, from higher levels to those who are beginning to participate in Scratch's global community.",
|
||||
"conference-2017.chileAudience": "School teachers, principals, education administrators, researchers, and information technology professionals",
|
||||
"conference-2017.chileDesc": "Scratch al Sur 2017 merupakan kesempatan untuk belajar tentang pentingnya pengenalan bahasa pemrograman di sekolah. Semua kuliah dan lokakarya akan memberikan kesempatan untuk berbagi pengalaman yang berbeda, dari tingkat yang lebih tinggi hingga mereka yang mulai berpartisipasi dalam komunitas global Scratch.",
|
||||
"conference-2017.chileAudience": "Guru sekolah, kepala sekolah, administrator pendidikan, peneliti, dan profesional teknologi informasi",
|
||||
"conference-2017.chinaTitle": "Scratch Conference: China*Love",
|
||||
"conference-2017.chinaDesc": "Join us for a gathering to support creative expression with Scratch in China. Share ways to promote learning with passion for programming, animation, community, and life.",
|
||||
"conference-2017.chinaAudience": "Educators, parents, developers, makers",
|
||||
"conference-2017.costaricaTitle": "Scratch Conference Costa Rica",
|
||||
"conference-2017.costaricaSubTitle": "People, Projects, and Places",
|
||||
"conference-2017.costaricaDesc": "Scratch Conference Costa Rica is a global event taking place at a community level that unites teachers, students, businesses, and leaders, so that coding and design is part of every child's education, starting with Scratch.",
|
||||
"conference-2017.costaricaAudience": "Scratch users, teachers, college professors, potential Scratchers, university students (future teachers and software developers) in Costa Rica and Spanish-speaking Latin America"
|
||||
"conference-2017.chinaDesc": "Bergabunglah dengan kami dalam pertemuan untuk mendukung ekspresi kreatif dengan Scratch di China. Bagikan cara untuk mempromosikan pembelajaran dengan hasrat untuk pemrograman, animasi, komunitas, dan kehidupan.",
|
||||
"conference-2017.chinaAudience": "Pendidik, orang tua, pengembang, pembuat",
|
||||
"conference-2017.costaricaTitle": "Konferensi Scratch Kosta Rika",
|
||||
"conference-2017.costaricaSubTitle": "Orang, Proyek, dan Tempat",
|
||||
"conference-2017.costaricaDesc": "Scratch Conference Costa Rica adalah acara global yang berlangsung di tingkat komunitas yang menyatukan guru, siswa, bisnis, dan pemimpin, sehingga pengkodean dan desain menjadi bagian dari pendidikan setiap anak, dimulai dari Scratch.",
|
||||
"conference-2017.costaricaAudience": "Pengguna Scratch, guru, profesor perguruan tinggi, calon Scratcher, mahasiswa (calon guru dan pengembang perangkat lunak) di Kosta Rika dan Amerika Latin berbahasa Spanyol"
|
||||
}
|
|
@ -4,7 +4,7 @@
|
|||
"conference-2018.dateDesc": "July 26-28, 2018 | Cambridge, MA, USA",
|
||||
"conference-2018.dateDescMore": " (with opening reception the evening of July 25)",
|
||||
"conference-2018.locationDetails": "MIT Media Lab, Cambridge, MA",
|
||||
"conference-2018.seeBelow": "Learn more about conference dates and locations below.",
|
||||
"conference-2018.seeBelow": "Pelajari lebih lanjut tentang tanggal dan lokasi konferensi di bawah ini.",
|
||||
"conference-2018.date": "When:",
|
||||
"conference-2018.location": "Where:",
|
||||
"conference-2018.desc1": "Join us for the Scratch@MIT conference, a playful gathering of educators, researchers, developers, and other members of the worldwide Scratch community.",
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
"credits.supportersOpenHeader": "Scratch would not be possible without free and open source software, including:",
|
||||
"credits.currentSponsors": "Current Sponsors",
|
||||
"credits.currentFinancialSupport": "The following organizations are providing major financial support for Scratch:",
|
||||
"credits.donorsTitle": "Donors",
|
||||
"credits.donorsTitle": "Donor",
|
||||
"credits.lifelongKindergartenTitle": "Lifelong Kindergarten Group",
|
||||
"credits.translationsTitle": "Translators",
|
||||
"credits.illustrationsTitle": "Illustrations",
|
||||
|
|
|
@ -22,9 +22,9 @@
|
|||
"developers.jrBodyWebsiteLinkText": "ScratchJr website",
|
||||
"developers.jrBody": "ScratchJr is an introductory programming language that enables young children (ages 5-7) to create their own interactive stories and games. For more information, visit the {websiteLink} or access the code and documentation on {githubLink}.",
|
||||
"developers.learningPrinciplesProjectsBody": "People learn best when they are actively working on projects — generating new ideas, designing prototypes, making improvements and creating final products.",
|
||||
"developers.learningPrinciplesPassionTitle": "Passion",
|
||||
"developers.learningPrinciplesPassionTitle": "Gairah",
|
||||
"developers.learningPrinciplesPassionBody": "When people focus on things they care about, they work longer and harder, persist in the face of challenges, and learn more in the process.",
|
||||
"developers.learningPrinciplesPeersTitle": "Peers",
|
||||
"developers.learningPrinciplesPeersTitle": "Teman sebaya",
|
||||
"developers.learningPrinciplesPeersBody": "Learning flourishes as a social activity, with people sharing ideas, collaborating on projects, and building on one another's work.",
|
||||
"developers.learningPrinciplesPlayTitle": "Mainkan",
|
||||
"developers.learningPrinciplesPlayBody": "Learning involves playful experimentation — trying new things, tinkering with materials, testing boundaries, taking risks, iterating again and again.",
|
||||
|
|
|
@ -18,11 +18,11 @@
|
|||
"download.scratch2Desktop": "Editor Luring (Offline) Scratch 2.0",
|
||||
"download.cannotAccessMacStore": "Bagaimana kalau saya tidak bisa mengakses Mac App Store?",
|
||||
"download.cannotAccessWindowsStore": "Bagaimana kalau saya tidak bisa mengakses Microsoft Store?",
|
||||
"download.macMoveAppToApplications": "Open the .dmg file. Move Scratch 3 into Applications.",
|
||||
"download.macMoveAppToApplications": "Buka file .dmg. Pindahkan Scratch 3 ke Aplikasi.",
|
||||
"download.macMoveToApplications": "Buka berkas .dmg. Pindahkan Scratch Desktop ke Applications atau Aplikasi.",
|
||||
"download.winMoveToApplications": "Jalankan berkas .exe tersebut.",
|
||||
"download.doIHaveToDownload": "Mestikah saya mengunduh aplikasi untuk menggunakan Scratch?",
|
||||
"download.doIHaveToDownloadAnswer": "No. You can also use the Scratch project editor in most web browsers on most devices by going to scratch.mit.edu and clicking \"Create\".",
|
||||
"download.doIHaveToDownloadAnswer": "Tidak. Anda juga dapat menggunakan editor proyek Scratch di sebagian besar browser web di sebagian besar perangkat dengan membuka scratch.mit.edu dan mengeklik \"Buat\".",
|
||||
"download.canIUseScratchLink": "Bisakah saya menggunakan Scratch Link untuk menyambung ke ekstensi?",
|
||||
"download.canIUseScratchLinkAnswer": "Ya. Namun kamu perlu sambungan Internet untuk menggunakan Scratch Link.",
|
||||
"download.canIUseExtensions": "Bisakah saya menyambung ke ekstensi perangkat keras?",
|
||||
|
|
|
@ -3,11 +3,11 @@
|
|||
"scratchLink.headerTitle": "Scratch Link",
|
||||
"scratchLink.linkLogo": "Scratch Link logo",
|
||||
"scratchLink.troubleshootingTitle": "Penyelesaian masalah",
|
||||
"scratchLink.checkOSVersionTitle": "Make sure your operating system is compatible with Scratch Link",
|
||||
"scratchLink.checkOSVersionText": "The minimum operating system versions are listed at the top of this page. See instructions for checking your version of {winOSVersionLink} or {macOSVersionLink}.",
|
||||
"scratchLink.checkOSVersionTitle": "Pastikan sistem operasi Anda kompatibel dengan Scratch Link",
|
||||
"scratchLink.checkOSVersionText": "Versi sistem operasi minimum tercantum di bagian atas halaman ini. Lihat petunjuk untuk memeriksa versi {winOSVersionLink} atau {macOSVersionLink}.",
|
||||
"scratchLink.winOSVersionLinkText": "Windows",
|
||||
"scratchLink.macOSVersionLinkText": "Mac OS",
|
||||
"scratchLink.closeScratchCopiesTitle": "Close other copies of Scratch",
|
||||
"scratchLink.closeScratchCopiesTitle": "Tutup salinan Scratch lainnya",
|
||||
"scratchLink.closeScratchCopiesText": "Only one copy of Scratch can connect with Scratch Link at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
||||
"scratchLink.thingsToTry": "Hal-Hal untuk Dicoba",
|
||||
"scratchLink.compatibleDevices": "Compatible with Scratch Link",
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
{
|
||||
"ethics.title": "Scratch Foundation Research Code of Ethics",
|
||||
"ethics.intro1": "At the Scratch Foundation, our mission is to provide young people with digital tools and opportunities to imagine, create, share, and learn. The Scratch platform is a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in this playful learning environment.",
|
||||
"ethics.intro2": "This Code of Ethics guides Scratch Foundation employees and affiliates as they conduct research and evaluation in support of the efforts to improve the platform, participant experience, teaching and learning outcomes, and grant-funded work. All research and evaluation work at the Foundation adheres to the following principles.",
|
||||
"ethics.principle1Title": "Principle 1: Protect our participants.",
|
||||
"ethics.principle1": "{title} Scratch Foundation employees and contractors respect the privacy and confidentiality of participants. Employees and contractors will not disclose any personally identifiable information about any participant without the permission of the participant and (if a minor) the participant’s parent or guardian. Additionally, we will avoid causing harm to participants and seek to maximize the benefits of participation. Participation in research activities is always voluntary; contact us at {researchEmailLink} to opt-out.",
|
||||
"ethics.principle2Title": "Principle 2: Lead with transparency.",
|
||||
"ethics.principle2": "{title} When collecting data, Foundation staff and contractors will disclose the objective, participation requirements (including time and effort), any possible participation-related risks, ways in which we will safeguard and report the data, ways in which participants can opt out, and relevant Foundation contact information. ",
|
||||
"ethics.principle3Title": "Principle 3. Embrace data-stewardship.",
|
||||
"ethics.principle3": "{title} Foundation staff and contractors will ensure data security and compliance with digital privacy policies such as (but not limited to) the Scratch Privacy Policy and the General Data Protection Regulation (GDPR). "
|
||||
"ethics.title": "Kode Etik Riset Scratch Foundation",
|
||||
"ethics.intro1": "Di Scratch Foundation, misi kami adalah menyediakan alat dan peluang digital bagi kaum muda untuk berimajinasi, berkreasi, berbagi, dan belajar. Platform Scratch adalah lingkungan belajar yang bebas, aman, dan menyenangkan yang melibatkan semua anak dalam berpikir kreatif, bernalar secara sistematis, dan bekerja secara kolaboratif — keterampilan penting untuk semua orang di masyarakat saat ini. Kami bekerja sama dengan pendidik dan keluarga untuk mendukung anak-anak dalam lingkungan belajar yang menyenangkan ini.",
|
||||
"ethics.intro2": "Kode Etik ini memandu karyawan dan afiliasi Scratch Foundation saat mereka melakukan penelitian dan evaluasi dalam mendukung upaya untuk meningkatkan platform, pengalaman peserta, hasil pengajaran dan pembelajaran, dan pekerjaan yang didanai hibah. Semua pekerjaan penelitian dan evaluasi di Yayasan menganut prinsip-prinsip berikut.",
|
||||
"ethics.principle1Title": "Prinsip 1: Lindungi peserta kami.",
|
||||
"ethics.principle1": "{title} Karyawan dan kontraktor Scratch Foundation menghormati privasi dan kerahasiaan peserta. Karyawan dan kontraktor tidak akan mengungkapkan informasi identitas pribadi tentang peserta mana pun tanpa izin dari peserta dan (jika masih di bawah umur) orang tua atau wali peserta. Selain itu, kami akan menghindari kerugian bagi peserta dan berupaya memaksimalkan manfaat partisipasi. Partisipasi dalam kegiatan penelitian selalu bersifat sukarela; hubungi kami {researchEmailLink} di untuk menyisih.",
|
||||
"ethics.principle2Title": "Prinsip 2: Pimpin dengan transparansi.",
|
||||
"ethics.principle2": "{title} Saat mengumpulkan data, staf Yayasan dan kontraktor akan mengungkapkan tujuan, persyaratan partisipasi (termasuk waktu dan upaya), kemungkinan risiko terkait partisipasi, cara di mana kami akan menjaga dan melaporkan data, cara di mana peserta dapat memilih keluar, dan relevan informasi kontak yayasan.",
|
||||
"ethics.principle3Title": "Prinsip 3. Merangkul penatagunaan data.",
|
||||
"ethics.principle3": "{title} Staf dan kontraktor yayasan akan memastikan keamanan data dan kepatuhan terhadap kebijakan privasi digital seperti (namun tidak terbatas pada) Kebijakan Privasi Scratch dan Peraturan Perlindungan Data Umum (GDPR)."
|
||||
}
|
|
@ -26,8 +26,8 @@
|
|||
"ev3.starter3SpaceTitle": "Space Tacos",
|
||||
"ev3.starter3SpaceDescription": "Build your own controller to catch tacos in space.",
|
||||
"ev3.troubleshootingTitle": "Troubleshooting",
|
||||
"ev3.checkOSVersionTitle": "Make sure your operating system is compatible with Scratch Link",
|
||||
"ev3.checkOSVersionText": "The minimum operating system versions are listed at the top of this page. See instructions for checking your version of {winOSVersionLink} or {macOSVersionLink}.",
|
||||
"ev3.checkOSVersionTitle": "Pastikan sistem operasi Anda kompatibel dengan Scratch Link",
|
||||
"ev3.checkOSVersionText": "Versi sistem operasi minimum tercantum di bagian atas halaman ini. Lihat petunjuk untuk memeriksa versi {winOSVersionLink} atau {macOSVersionLink}.",
|
||||
"ev3.winOSVersionLinkText": "Windows",
|
||||
"ev3.macOSVersionLinkText": "macOS",
|
||||
"ev3.makeSurePairedTitle": "Make sure your computer is paired with your EV3",
|
||||
|
@ -35,7 +35,7 @@
|
|||
"ev3.pairingInstructionText": "bluetooth pairing instructions from LEGO",
|
||||
"ev3.reconnectTitle": "On Windows, try un-pairing before connecting",
|
||||
"ev3.reconnectText": "If you have connected before and are unable to reconnect, try manually un-pairing your EV3 from your computer: open your Bluetooth settings, find your EV3, and remove it.",
|
||||
"ev3.closeScratchCopiesTitle": "Close other copies of Scratch",
|
||||
"ev3.closeScratchCopiesTitle": "Tutup salinan Scratch lainnya",
|
||||
"ev3.closeScratchCopiesText": "Only one copy of Scratch can connect with the EV3 at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
||||
"ev3.otherComputerConnectedTitle": "Make sure no other computer is connected to your EV3",
|
||||
"ev3.otherComputerConnectedText": "Only one computer can be connected to an EV3 at a time. If you have another computer connected to your EV3, disconnect the EV3 or close Scratch on that computer and try again.",
|
||||
|
|
|
@ -15,11 +15,11 @@
|
|||
"gdxfor.pushOnForceSensor": "Push on the force sensor.",
|
||||
"gdxfor.starterProjects": "Karya Pemula",
|
||||
"gdxfor.troubleshootingTitle": "Troubleshooting",
|
||||
"gdxfor.checkOSVersionTitle": "Make sure your operating system is compatible with Scratch Link",
|
||||
"gdxfor.checkOSVersionText": "The minimum operating system versions are listed at the top of this page. See instructions for checking your version of {winOSVersionLink} or {macOSVersionLink}.",
|
||||
"gdxfor.checkOSVersionTitle": "Pastikan sistem operasi Anda kompatibel dengan Scratch Link",
|
||||
"gdxfor.checkOSVersionText": "Versi sistem operasi minimum tercantum di bagian atas halaman ini. Lihat petunjuk untuk memeriksa versi {winOSVersionLink} atau {macOSVersionLink}.",
|
||||
"gdxfor.winOSVersionLinkText": "Windows",
|
||||
"gdxfor.macOSVersionLinkText": "macOS",
|
||||
"gdxfor.closeScratchCopiesTitle": "Close other copies of Scratch",
|
||||
"gdxfor.closeScratchCopiesTitle": "Tutup salinan Scratch lainnya",
|
||||
"gdxfor.closeScratchCopiesText": "Only one copy of Scratch can connect with the Force and Acceleration sensor at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
||||
"gdxfor.otherComputerConnectedTitle": "Make sure no other computer is connected to your sensor",
|
||||
"gdxfor.otherComputerConnectedText": "Only one computer can be connected to a Force and Acceleration sensor at a time. If you have another computer connected to your sensor, disconnect the sensor or close Scratch on that computer and try again.",
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"general.status": "Filter Projects",
|
||||
"general.languageChooser": "Select Language",
|
||||
"general.status": "Filter Proyek",
|
||||
"general.languageChooser": "Pilih bahasa",
|
||||
"general.accountSettings": "Pengaturan akun",
|
||||
"general.about": "Tentang",
|
||||
"general.aboutScratch": "Tentang Scratch",
|
||||
|
@ -15,7 +15,7 @@
|
|||
"general.community": "Komunitas",
|
||||
"general.confirmEmail": "Konfirmasi Surel",
|
||||
"general.contactUs": "Kontak Kami",
|
||||
"general.getHelp": "Get Help",
|
||||
"general.getHelp": "Mendapatkan bantuan",
|
||||
"general.contact": "Kontak",
|
||||
"general.done": "Selesai",
|
||||
"general.downloadPDF": "Unduh PDF",
|
||||
|
@ -23,8 +23,8 @@
|
|||
"general.conferences": "Konferensi",
|
||||
"general.country": "Negara",
|
||||
"general.create": "Buat",
|
||||
"general.credits": "Our Team",
|
||||
"general.donors": "Donors",
|
||||
"general.credits": "Tim kita",
|
||||
"general.donors": "Donor",
|
||||
"general.dmca": "DMCA",
|
||||
"general.emailAddress": "Alamat surel",
|
||||
"general.english": "Bahasa Inggris",
|
||||
|
@ -124,9 +124,9 @@
|
|||
"general.year": "Tahun",
|
||||
"footer.discuss": "Forum Pembahasan",
|
||||
"footer.scratchFamily": "Keluarga Scratch",
|
||||
"footer.donorRecognition": "Scratch is available for free thanks to support from our {donorLink}. We are grateful to our Founding Partners:",
|
||||
"footer.donorRecognition": "Scratch tersedia secara gratis berkat dukungan dari {donorLink}. Kami berterima kasih kepada Mitra Pendiri kami:",
|
||||
"footer.donors": "donor",
|
||||
"footer.donorList": "{donor1}, {donor2}, {donor3}, and {donor4}.",
|
||||
"footer.donorList": "{donor1}, {donor2}, {donor3}, dan {donor4}.",
|
||||
"form.validationRequired": "Bagian ini mesti diisi",
|
||||
"login.needHelp": "Perlu Bantuan?",
|
||||
"navigation.signOut": "Keluar",
|
||||
|
@ -176,7 +176,7 @@
|
|||
"registration.genderOptionAnother": "Jender lainnya:",
|
||||
"registration.genderOptionPreferNotToSay": "Memilih untuk tidak menyebutkan",
|
||||
"registration.emailStepTitle": "Apa alamat surel (email)-mu?",
|
||||
"registration.emailStepInfo": "This will help if you forget your password. This information will not be made public on your account.",
|
||||
"registration.emailStepInfo": "Ini akan membantu jika Anda lupa kata sandi Anda. Informasi ini tidak akan dipublikasikan di akun Anda.",
|
||||
"registration.goToClass": "Pergi ke Kelas",
|
||||
"registration.invitedBy": "diundang oleh",
|
||||
"registration.lastStepTitle": "Terima kasih telah membuat sebuah Akun Scratch Guru",
|
||||
|
@ -206,7 +206,7 @@
|
|||
"registration.studentUsernameStepDescription": "Kamu dapat membuat permainan, animasi, dan cerita menggunakan Scratch. Membuat akun itu mudah dan bebas biaya. Isi formulir di bawah ini untuk memulai.",
|
||||
"registration.studentUsernameStepHelpText": "Sudah punya akun Scratch?",
|
||||
"registration.studentUsernameStepTooltip": "Kamu perlu membuat sebuah akun Scratch baru untuk bergabung dengan kelas ini.",
|
||||
"registration.studentUsernameSuggestion": "Try your favorite food, hobby, or animal along with some numbers",
|
||||
"registration.studentUsernameSuggestion": "Cobalah makanan, hobi, atau hewan favorit Anda beserta beberapa angka",
|
||||
"registration.acceptTermsOfUse": "Dengan membuat sebuah akun, kamu mengakui {privacyPolicyLink} serta menerima dan menyetujui {touLink}.",
|
||||
"registration.usernameStepTitle": "Ajukan Akun Guru",
|
||||
"registration.usernameStepTitleScratcher": "Buat sebuah Akun Scratch",
|
||||
|
@ -232,87 +232,87 @@
|
|||
"registration.welcomeStepPrompt": "Untuk memulai, klik tombol di bawah ini.",
|
||||
"registration.welcomeStepTitle": "Hore! Selamat datang di Scratch!",
|
||||
"registration.welcomeStepTitleNonEducator": "Selamat datang di Scratch, {username}!",
|
||||
"emailConfirmationBanner.confirm": "{confirmLink} to enable sharing. {faqLink}",
|
||||
"emailConfirmationBanner.confirmLinkText": "Confirm your email",
|
||||
"emailConfirmationBanner.faqLinkText": "Having trouble?",
|
||||
"emailConfirmationModal.confirm": "Confirm your email",
|
||||
"emailConfirmationBanner.confirm": "{confirmLink} untuk mengaktifkan berbagi. {faqLink}",
|
||||
"emailConfirmationBanner.confirmLinkText": "Konfirmasi email Anda",
|
||||
"emailConfirmationBanner.faqLinkText": "Mempunyai masalah?",
|
||||
"emailConfirmationModal.confirm": "Konfirmasi email Anda",
|
||||
"emailConfirmationModal.wantToShare": "Ingin berbagi di Scratch?",
|
||||
"emailConfirmationModal.clickEmailLink": "Confirm your email address by clicking the link in the email we sent to:",
|
||||
"emailConfirmationModal.resendEmail": "Resend confirmation email",
|
||||
"emailConfirmationModal.confirmingTips": "Tips for confirming your email address",
|
||||
"emailConfirmationModal.tipWaitTenMinutes": "Wait for ten minutes. The email may take a while to arrive.",
|
||||
"emailConfirmationModal.clickEmailLink": "Konfirmasikan alamat email Anda dengan mengklik tautan di email yang kami kirim ke:",
|
||||
"emailConfirmationModal.resendEmail": "Kirim ulang email konfirmasi",
|
||||
"emailConfirmationModal.confirmingTips": "Kiat untuk mengonfirmasi alamat email Anda",
|
||||
"emailConfirmationModal.tipWaitTenMinutes": "Tunggu sepuluh menit. Email mungkin memerlukan beberapa saat untuk tiba.",
|
||||
"emailConfirmationModal.tipCheckSpam": "Cek folder spam anda.",
|
||||
"emailConfirmationModal.correctEmail": "Make sure your email address is correct, see {accountSettings}.",
|
||||
"emailConfirmationModal.correctEmail": "Pastikan alamat email Anda benar, lihat {accountSettings}.",
|
||||
"emailConfirmationModal.accountSettings": "Pengaturan Akun",
|
||||
"emailConfirmationModal.wantMoreInfo": "Want more information? {FAQLink}",
|
||||
"emailConfirmationModal.checkOutFAQ": "Check out the FAQ",
|
||||
"emailConfirmationModal.havingTrouble": "Having Trouble? {tipsLink}",
|
||||
"emailConfirmationModal.checkOutTips": "Check out these tips",
|
||||
"emailConfirmationModal.wantMoreInfo": "Ingin informasi lebih lanjut? {FAQLink}",
|
||||
"emailConfirmationModal.checkOutFAQ": "Lihat FAQ",
|
||||
"emailConfirmationModal.havingTrouble": "Mempunyai masalah? {tipsLink}",
|
||||
"emailConfirmationModal.checkOutTips": "Lihat tips ini",
|
||||
"thumbnail.by": "oleh",
|
||||
"report.error": "Terjadi kesalahan saat mencoba mengirim pesanmu. Tolong coba lagi.",
|
||||
"report.project": "Laporkan Karya",
|
||||
"report.studio": "Report Studio",
|
||||
"report.projectInstructions": "When you send a report, it lets the Scratch Team know about projects that break the {CommunityGuidelinesLink}. Does something in this project break the {CommunityGuidelinesLink}? If you think it does, please tell us more.",
|
||||
"report.studio": "Laporan Studio",
|
||||
"report.projectInstructions": "Saat Anda mengirim laporan, Tim Scratch akan mengetahui tentang proyek yang melanggar {CommunityGuidelinesLink}. Apakah ada sesuatu dalam proyek ini yang merusak {CommunityGuidelinesLink}? Jika menurut Anda ya, beri tahu kami lebih lanjut.",
|
||||
"report.CommunityGuidelinesLinkText": "Pedoman Komunitas Scratch",
|
||||
"report.reasonPlaceHolder": "Pilih satu alasan",
|
||||
"report.reasonCopy": "Salinan Persis dari Karya",
|
||||
"report.reasonUncredited": "Menggunakan Gambar/Musik Tanpa Pengakuan",
|
||||
"report.reasonScary": "Terlalu Kasar atau Seram",
|
||||
"report.reasonJumpscare": "Jumpscare",
|
||||
"report.reasonWeapons": "Uses realistic weapons",
|
||||
"report.reasonEvent": "Violent event happens",
|
||||
"report.reasonScaryImages": "Scary images",
|
||||
"report.reasonThreatening": "Threatens or bullies another Scratcher",
|
||||
"report.reasonJumpscare": "Menakutkan",
|
||||
"report.reasonWeapons": "Menggunakan senjata realistis",
|
||||
"report.reasonEvent": "Peristiwa kekerasan terjadi",
|
||||
"report.reasonScaryImages": "Gambar menakutkan",
|
||||
"report.reasonThreatening": "Mengancam atau menggertak Scratcher lain",
|
||||
"report.reasonLanguage": "Bahasa Tidak Pantas",
|
||||
"report.reasonMusic": "Musik Tidak Pantas",
|
||||
"report.reasonMissing": "Tolong pilih sebuah alasan",
|
||||
"report.reasonImage": "Gambar Tidak Pantas",
|
||||
"report.reasonPersonal": "Membagikan Informasi Kontak Pribadi",
|
||||
"report.reasonDontLikeIt": "I don't like this project",
|
||||
"report.reasonDoesntWork": "This project does not work",
|
||||
"report.reasonCouldImprove": "This project could be improved on",
|
||||
"report.reasonTooHard": "This project is too hard",
|
||||
"report.reasonMisleading": "The project is misleading or tricks the community",
|
||||
"report.reasonFaceReveal": "It's a face reveal or is just trying to show someone's picture",
|
||||
"report.reasonNoRemixingAllowed": "The project doesn't allow remixing",
|
||||
"report.reasonCreatorsSafety": "I'm worried about the safety of the creator of this project",
|
||||
"report.reasonSomethingElse": "Something else",
|
||||
"report.reasonDisrespectful": "Mean or Disrespectful to a Scratcher or Group",
|
||||
"report.reasonDontLikeIt": "Saya tidak suka proyek ini",
|
||||
"report.reasonDoesntWork": "Proyek ini tidak berfungsi",
|
||||
"report.reasonCouldImprove": "Proyek ini dapat ditingkatkan",
|
||||
"report.reasonTooHard": "Proyek ini terlalu sulit",
|
||||
"report.reasonMisleading": "Proyek tersebut menyesatkan atau mengelabui masyarakat",
|
||||
"report.reasonFaceReveal": "Ini adalah pengungkapan wajah atau hanya mencoba menampilkan foto seseorang",
|
||||
"report.reasonNoRemixingAllowed": "Proyek tidak mengizinkan remixing",
|
||||
"report.reasonCreatorsSafety": "Saya khawatir tentang keselamatan pembuat proyek ini",
|
||||
"report.reasonSomethingElse": "Sesuatu yang lain",
|
||||
"report.reasonDisrespectful": "Berarti atau Tidak Menghormati Scratcher atau Grup",
|
||||
"report.receivedHeader": "Kami telah menerima laporanmu!",
|
||||
"report.receivedBody": "Scratch Team bakal sekarang meninjau karya ini berdasarkan pedoman komunitas Scratch.",
|
||||
"report.promptPlaceholder": "Pilih sebuah alasan kenapa di atas.",
|
||||
"report.promptCopy": "Tolong berikan tautan (link) menuju karya aslinya",
|
||||
"report.promptUncredited": "Tolong berikan tautan (link) ke kontennya yang tidak diberikan pengakuan",
|
||||
"report.promptScary": "Please select the main reason why you feel this project may break the {CommunityGuidelinesLink}.",
|
||||
"report.promptJumpscare1": "A \"jumpscare\" is when something unexpected flashes on the screen with the intent to scare someone.",
|
||||
"report.promptJumpscare2": "Please let us know more about the \"jumpscare,\" such as what happens, and when does it happen in the project. Also, providing the name of the sprite, costume, or backdrop, associated with the jumpscare is helpful.",
|
||||
"report.promptWeapons1": "Please let us know where the image, drawing, or sound of realistic weapons occurs in the project, such as the name of the sprite, costume, or backdrop.",
|
||||
"report.promptWeapons2": "Tip: Scratch projects should not contain realistic weapons, such as photographs of guns, realistic drawings or sounds. However, cartoon or fictional items like laser beams are okay.",
|
||||
"report.promptEvent1": "Please let us know more about the scary event or story in the project. Providing more details will help the Scratch Team better understand the issue and address it.",
|
||||
"report.promptEvent2": "Tip: Scratch is used by all people of ages. It’s important projects do not contain mature themes such as harming someone.",
|
||||
"report.promptScaryImages1": "Please let us know why you feel this image is too scary for Scratch, and where the image occurs in the project, such as the name of the sprite, costume, or backdrop.",
|
||||
"report.promptScaryImages2": "Tip: Scratch is used by all people of ages. It’s important projects do not contain blood, realistic violence, or anything that may feel scary or too mature for younger audiences.",
|
||||
"report.promptThreatening": "Please let us know why you feel this project is threatening another Scratcher.",
|
||||
"report.promptScary": "Harap pilih alasan utama mengapa menurut Anda proyek ini dapat merusak {CommunityGuidelinesLink}.",
|
||||
"report.promptJumpscare1": "Sebuah \"jumpscare\" adalah saat sesuatu yang tidak terduga muncul di layar dengan maksud untuk menakut-nakuti seseorang.",
|
||||
"report.promptJumpscare2": "Beri tahu kami lebih banyak tentang \"jumpscare,\" seperti apa yang terjadi, dan kapan itu terjadi dalam proyek. Selain itu, memberikan nama sprite, kostum, atau latar belakang, yang terkait dengan jumpscare akan sangat membantu.",
|
||||
"report.promptWeapons1": "Beri tahu kami di mana gambar, gambar, atau suara senjata realistis muncul di proyek, seperti nama sprite, kostum, atau latar belakang.",
|
||||
"report.promptWeapons2": "Tip: Proyek awal tidak boleh berisi senjata realistis, seperti foto senjata, gambar atau suara realistis. Namun, benda kartun atau fiksi seperti sinar laser tidak apa-apa.",
|
||||
"report.promptEvent1": "Beri tahu kami lebih banyak tentang peristiwa atau cerita menakutkan dalam proyek ini. Memberikan detail lebih lanjut akan membantu Tim Scratch lebih memahami masalah dan mengatasinya.",
|
||||
"report.promptEvent2": "Tip: Scratch digunakan oleh semua orang dari segala usia. Proyek-proyek penting tidak mengandung tema dewasa seperti merugikan seseorang.",
|
||||
"report.promptScaryImages1": "Beri tahu kami mengapa menurut Anda gambar ini terlalu menakutkan untuk Scratch, dan di mana gambar tersebut muncul dalam proyek, seperti nama sprite, kostum, atau latar belakang.",
|
||||
"report.promptScaryImages2": "Tip: Scratch digunakan oleh semua orang dari segala usia. Proyek penting tidak mengandung darah, kekerasan realistis, atau apa pun yang mungkin terasa menakutkan atau terlalu dewasa untuk audiens yang lebih muda.",
|
||||
"report.promptThreatening": "Beri tahu kami mengapa Anda merasa proyek ini mengancam Scratcher lain.",
|
||||
"report.promptLanguage": "Tolong beritahukan di mana digunakan bahasa tidak pantas di karya (Sebagai contoh: Catatan & Ucapan Terima Kasih, nama sprite, teks karya, dll.)",
|
||||
"report.promptMusic": "Tolong beritahukan nama berkas audionya yang mengandung musik tidak pantas",
|
||||
"report.promptPersonal": "Mohon beritahukan di mana informasi kontak pribadi dibagikan (Sebagai contoh: Catatan & Terima Kasih, nama sprite, teks karya, dll.)",
|
||||
"report.promptGuidelines": "Please select a reason why you feel this project may break the {CommunityGuidelinesLink} and the Scratch Team will review your report.",
|
||||
"report.promptGuidelines": "Silakan pilih alasan mengapa Anda merasa proyek ini dapat merusak {CommunityGuidelinesLink} dan Tim Scratch akan meninjau laporan Anda.",
|
||||
"report.promptImage": "Tolong beritahukan nama sprite atau latar yang memiliki gambar tidak pantas tersebut",
|
||||
"report.promptDontLikeIt": "Scratch projects are made by people of all ages and levels of experience. If you don't like this project because you feel it can be improved upon, we encourage you to share constructive feedback directly with the creator.",
|
||||
"report.promptTips": "Here are tips on sharing constructive feedback:",
|
||||
"report.tipsSupportive": "Be supportive and encouraging.",
|
||||
"report.tipsConstructive": "Leave a comment telling them what you like, but also what they could do to make the project better.",
|
||||
"report.tipsSpecific": "Try to be specific with your feedback. For instance: The controls to move the character did not work.",
|
||||
"report.promptDoesntWork": "A Scratch project, like any other application, may contain a few bugs. That is expected and completely okay!",
|
||||
"report.promptDoesntWorkTips": "We encourage you to share any issues you discover directly with the creator of the project. It's also helpful to provide suggestions on how they may improve their project, if possible.",
|
||||
"report.promptTooHard": "If you feel a project could be easier, we encourage you to share that feedback directly with the creator of the project. Or remix it yourself and make it as easy or hard as you like!",
|
||||
"report.promptMisleading": "Tell us more about how it's tricking or misleading people",
|
||||
"report.promptFaceReveal": "Scratch allows people to use pictures of their face in creative projects like games, stories, or animations. However, Scratch does not allow users to share projects which are just a picture of their face (known as a “face reveal”) or which focus entirely on their physical appearance. Please explain if you feel this project is a face reveal or focuses on the person's physical appearance.",
|
||||
"report.promptNoRemixingAllowed": "Please let us know where the project says it is not okay to remix — such as in the Notes & Credits, project title, etc.",
|
||||
"report.promptCreatorsSafety": "It's important that everyone on Scratch remains safe online and in real life. Please let us know why you are worried about the safety of this user.",
|
||||
"report.promptSomethingElse": "We encourage you to double check if your report fits any of the other available categories. If you strongly feel it does not, please explain why this project breaks the {CommunityGuidelinesLink}.",
|
||||
"report.promptDisrespectful1": "Please let us know why you feel this project is disrespectful to another Scratcher or group. Where does the disrespectful content occur in the project (project text, images, sounds, etc.)?",
|
||||
"report.promptDisrespectful2": "Remember: Scratch welcomes people of all ages, races, ethnicities, religions, abilities, sexual orientations, and gender identities. It’s important everyone feels welcomed and safe when sharing on Scratch.",
|
||||
"report.promptDontLikeIt": "Proyek awal dibuat oleh orang-orang dari segala usia dan tingkat pengalaman. Jika Anda tidak menyukai proyek ini karena Anda merasa proyek ini dapat diperbaiki, kami mendorong Anda untuk membagikan umpan balik yang membangun secara langsung kepada pembuatnya.",
|
||||
"report.promptTips": "Berikut adalah tips untuk berbagi umpan balik yang konstruktif:",
|
||||
"report.tipsSupportive": "Jadilah pendukung dan penyemangat.",
|
||||
"report.tipsConstructive": "Tinggalkan komentar yang memberi tahu mereka apa yang Anda sukai, tetapi juga apa yang dapat mereka lakukan untuk membuat proyek menjadi lebih baik.",
|
||||
"report.tipsSpecific": "Cobalah untuk lebih spesifik dengan umpan balik Anda. Misalnya: Kontrol untuk memindahkan karakter tidak berfungsi.",
|
||||
"report.promptDoesntWork": "Proyek Scratch, seperti aplikasi lainnya, mungkin mengandung beberapa bug. Itu diharapkan dan sepenuhnya oke!",
|
||||
"report.promptDoesntWorkTips": "Kami mendorong Anda untuk berbagi masalah apa pun yang Anda temukan langsung dengan pembuat proyek. Juga bermanfaat untuk memberikan saran tentang bagaimana mereka dapat meningkatkan proyek mereka, jika memungkinkan.",
|
||||
"report.promptTooHard": "Jika Anda merasa sebuah proyek bisa lebih mudah, kami mendorong Anda untuk membagikan umpan balik itu langsung dengan pembuat proyek. Atau remix sendiri dan buat semudah atau sekeras yang Anda suka!",
|
||||
"report.promptMisleading": "Beri tahu kami lebih lanjut tentang bagaimana hal itu menipu atau menyesatkan orang",
|
||||
"report.promptFaceReveal": "Scratch memungkinkan orang menggunakan gambar wajah mereka dalam proyek kreatif seperti game, cerita, atau animasi. Namun, Scratch tidak mengizinkan pengguna untuk membagikan proyek yang hanya berupa gambar wajah mereka (dikenal sebagai 'pengungkapan wajah') atau yang berfokus sepenuhnya pada penampilan fisik mereka. Tolong jelaskan jika Anda merasa proyek ini adalah pengungkapan wajah atau berfokus pada penampilan fisik seseorang.",
|
||||
"report.promptNoRemixingAllowed": "Harap beri tahu kami di mana proyek mengatakan tidak diperbolehkan untuk di-remix — seperti di Catatan & Kredit, judul proyek, dll.",
|
||||
"report.promptCreatorsSafety": "Penting bagi semua orang di Scratch untuk tetap aman saat online dan di kehidupan nyata. Beri tahu kami mengapa Anda mengkhawatirkan keamanan pengguna ini.",
|
||||
"report.promptSomethingElse": "Kami mendorong Anda untuk memeriksa ulang apakah laporan Anda sesuai dengan salah satu kategori lain yang tersedia. Jika Anda sangat merasa tidak, tolong jelaskan mengapa proyek ini merusak {CommunityGuidelinesLink}.",
|
||||
"report.promptDisrespectful1": "Beri tahu kami mengapa Anda merasa proyek ini tidak menghormati Scratcher atau grup lain. Di mana konten yang tidak sopan muncul dalam proyek (teks proyek, gambar, suara, dll.)?",
|
||||
"report.promptDisrespectful2": "Ingat: Scratch menyambut orang-orang dari segala usia, ras, etnis, agama, kemampuan, orientasi seksual, dan identitas gender. Penting bagi setiap orang untuk merasa disambut dan aman saat berbagi di Scratch.",
|
||||
"report.tooLongError": "Itu terlalu panjang! Tolong cari cara untuk memperpendek tulisanmu.",
|
||||
"report.tooShortError": "Itu terlalu pendek. Tolong jelaskan dengan detail apa yang tidak pantas atau tidak sopan dengan karyanya.",
|
||||
"report.send": "Kirim",
|
||||
|
@ -341,7 +341,7 @@
|
|||
"comments.cancel": "Batal",
|
||||
"comments.lengthWarning": "{remainingCharacters, plural, other {{remainingCharacters} karakter tersisa}}",
|
||||
"comments.loadMoreReplies": "Lihat lebih banyak balasan",
|
||||
"comments.replyLimitReached": "This comment thread has reached its limit. To continue commenting, you can start a new thread.",
|
||||
"comments.replyLimitReached": "Utas komentar ini telah mencapai batasnya. Untuk terus berkomentar, Anda dapat memulai utas baru.",
|
||||
"comments.status.delbyusr": "Dihapus oleh pemilih karya",
|
||||
"comments.status.censbyfilter": "Disensor oleh filter",
|
||||
"comments.status.delbyparentcomment": "Orangtua komentar dihapus",
|
||||
|
@ -356,66 +356,66 @@
|
|||
"comments.status.acctdel": "Akun dihapus",
|
||||
"comments.status.deleted": "Dihapus",
|
||||
"comments.status.reported": "Dilaporkan",
|
||||
"comments.muted.duration": "You will be able to comment again {inDuration}.",
|
||||
"comments.muted.commentingPaused": "Your account has been paused from commenting until then.",
|
||||
"comments.muted.moreInfoGuidelines": "If you would like more information, you can read the {CommunityGuidelinesLink}.",
|
||||
"comments.muted.moreInfoModal": "For more information, {clickHereLink}.",
|
||||
"comments.muted.clickHereLinkText": "click here",
|
||||
"comments.muted.warningBlocked": "If you continue to post comments like this, it will cause you to be blocked from using Scratch",
|
||||
"comments.muted.warningCareful": "We don't want that to happen, so please be careful and make sure you have read and understand the {CommunityGuidelinesLink} before you try to post again!",
|
||||
"comments.muted.mistake": "Think this was a mistake? {feedbackLink}.",
|
||||
"comments.muted.feedbackLinkText": "Let us know",
|
||||
"comments.muted.mistakeHeader": "Think this was a mistake?",
|
||||
"comments.muted.mistakeInstructions": "Sometimes the filter catches things it shouldn't. Reporting a mistake won't change the wait time before you can comment again, but your feedback will help us prevent mistakes from happening in the future.",
|
||||
"comments.muted.thanksFeedback": "Thanks for letting us know!",
|
||||
"comments.muted.thanksInfo": "Your feedback will help us make Scratch better.",
|
||||
"comments.muted.characterLimit": "500 characters max",
|
||||
"comments.muted.feedbackEmpty": "Can't be empty",
|
||||
"comment.type.general": "It appears that your most recent comment didn't follow the Scratch Community Guidelines.",
|
||||
"comment.type.general.past": "It appears that one of your recent comments didn’t follow the Scratch Community Guidelines.",
|
||||
"comment.general.header": "We encourage you to post comments that follow the Scratch Community Guidelines.",
|
||||
"comment.general.content1": "On Scratch, it's important for comments to be kind, to be appropriate for all ages, and to not contain spam.",
|
||||
"comment.type.pii": "Your most recent comment appeared to be sharing or asking for private information.",
|
||||
"comment.type.pii.past": "It appears that one of your recent comments was sharing or asking for private information.",
|
||||
"comment.pii.header": "Please be sure not to share private information on Scratch.",
|
||||
"comment.pii.content1": "It appears that you were sharing or asking for private information.",
|
||||
"comment.pii.content2": "Things you share on Scratch can be seen by everyone, and can appear in search engines. Private information can be used by other people in harmful ways, so it’s important to keep it private.",
|
||||
"comment.pii.content3": "This is a serious safety issue.",
|
||||
"comment.type.unconstructive": "It appears that your most recent comment was saying something that might have been hurtful.",
|
||||
"comment.type.unconstructive.past": "It appears that one of your recent comments was saying something that might have been hurtful.",
|
||||
"comment.unconstructive.header": "We encourage you to be supportive when commenting on other people’s projects.",
|
||||
"comment.unconstructive.content1": "It appears that your comment was saying something that might have been hurtful.",
|
||||
"comment.unconstructive.content2": "If you think something could be better, you can say something you like about the project, and make a suggestion about how to improve it.",
|
||||
"comment.type.vulgarity": "Your most recent comment appeared to include a bad word.",
|
||||
"comment.type.vulgarity.past": "It appears that one of your recent comments contained a bad word.",
|
||||
"comment.vulgarity.header": "We encourage you to use language that’s appropriate for all ages.",
|
||||
"comment.vulgarity.content1": "It appears that your comment contains a bad word.",
|
||||
"comment.vulgarity.content2": "Scratch has users of all ages, so it’s important to use language that is appropriate for all Scratchers.",
|
||||
"comment.type.spam": "Your most recent comment appeared to contain advertising, text art, or a chain message.",
|
||||
"comment.type.spam.past": "It appears that one of your recent comments contained advertising, text art, or a chain message.",
|
||||
"comment.spam.header": "We encourage you not to advertise, copy and paste text art, or ask others to copy comments.",
|
||||
"comment.spam.content1": "Even though advertisements, text art, and chain mail can be fun, they start to fill up the website, and we want to make sure there is room for other comments.",
|
||||
"comment.spam.content2": "Thank you for helping us keep Scratch a friendly, creative community!",
|
||||
"comments.muted.duration": "Anda akan dapat berkomentar lagi {inDuration}.",
|
||||
"comments.muted.commentingPaused": "Akun Anda telah dijeda dari komentar sampai saat itu.",
|
||||
"comments.muted.moreInfoGuidelines": "Jika Anda ingin informasi lebih lanjut, Anda dapat membaca {CommunityGuidelinesLink}.",
|
||||
"comments.muted.moreInfoModal": "Untuk informasi lebih lanjut, {clickHereLink}.",
|
||||
"comments.muted.clickHereLinkText": "klik disini",
|
||||
"comments.muted.warningBlocked": "Jika Anda terus memposting komentar seperti ini, Anda akan diblokir untuk menggunakan Scratch",
|
||||
"comments.muted.warningCareful": "Kami tidak ingin hal itu terjadi, jadi harap berhati-hati dan pastikan Anda telah membaca dan memahaminya {CommunityGuidelinesLink} sebelum mencoba memposting lagi!",
|
||||
"comments.muted.mistake": "Pikirkan ini adalah kesalahan? {feedbackLink}.",
|
||||
"comments.muted.feedbackLinkText": "Beritahu kami",
|
||||
"comments.muted.mistakeHeader": "Pikirkan ini adalah kesalahan?",
|
||||
"comments.muted.mistakeInstructions": "Terkadang filter menangkap hal-hal yang tidak seharusnya. Melaporkan kesalahan tidak akan mengubah waktu tunggu sebelum Anda dapat berkomentar lagi, tetapi umpan balik Anda akan membantu kami mencegah terjadinya kesalahan di masa mendatang.",
|
||||
"comments.muted.thanksFeedback": "Terima kasih telah memberi tahu kami!",
|
||||
"comments.muted.thanksInfo": "Umpan balik Anda akan membantu kami menjadikan Scratch lebih baik.",
|
||||
"comments.muted.characterLimit": "maksimal 500 karakter",
|
||||
"comments.muted.feedbackEmpty": "Tidak boleh kosong",
|
||||
"comment.type.general": "Tampaknya komentar terbaru Anda tidak mengikuti Pedoman Komunitas Scratch.",
|
||||
"comment.type.general.past": "Tampaknya salah satu komentar terbaru Anda tidak mengikuti Pedoman Komunitas Scratch.",
|
||||
"comment.general.header": "Kami mendorong Anda untuk mengirim komentar yang mengikuti Pedoman Komunitas Scratch.",
|
||||
"comment.general.content1": "Di Scratch, penting bagi komentar untuk ramah, sesuai untuk segala usia, dan tidak mengandung spam.",
|
||||
"comment.type.pii": "Komentar terbaru Anda tampaknya membagikan atau meminta informasi pribadi.",
|
||||
"comment.type.pii.past": "Tampaknya salah satu komentar terbaru Anda membagikan atau meminta informasi pribadi.",
|
||||
"comment.pii.header": "Pastikan untuk tidak membagikan informasi pribadi di Scratch.",
|
||||
"comment.pii.content1": "Sepertinya Anda berbagi atau meminta informasi pribadi.",
|
||||
"comment.pii.content2": "Hal-hal yang Anda bagikan di Scratch dapat dilihat oleh semua orang, dan dapat muncul di mesin telusur. Informasi pribadi dapat digunakan oleh orang lain dengan cara yang merugikan, jadi penting untuk menjaga kerahasiaannya.",
|
||||
"comment.pii.content3": "Ini adalah masalah keamanan yang serius.",
|
||||
"comment.type.unconstructive": "Tampaknya komentar terbaru Anda mengatakan sesuatu yang mungkin menyakitkan.",
|
||||
"comment.type.unconstructive.past": "Sepertinya salah satu komentar Anda baru-baru ini mengatakan sesuatu yang mungkin menyakitkan.",
|
||||
"comment.unconstructive.header": "Kami mendorong Anda untuk mendukung ketika mengomentari proyek orang lain.",
|
||||
"comment.unconstructive.content1": "Tampaknya komentar Anda mengatakan sesuatu yang mungkin menyakitkan.",
|
||||
"comment.unconstructive.content2": "Jika menurut Anda ada sesuatu yang bisa lebih baik, Anda dapat mengatakan sesuatu yang Anda sukai tentang proyek tersebut, dan memberikan saran tentang cara memperbaikinya.",
|
||||
"comment.type.vulgarity": "Komentar terbaru Anda tampaknya menyertakan kata yang buruk.",
|
||||
"comment.type.vulgarity.past": "Tampaknya salah satu komentar terbaru Anda berisi kata-kata buruk.",
|
||||
"comment.vulgarity.header": "Kami mendorong Anda untuk menggunakan bahasa yang sesuai untuk segala usia.",
|
||||
"comment.vulgarity.content1": "Tampaknya komentar Anda mengandung kata yang buruk.",
|
||||
"comment.vulgarity.content2": "Scratch memiliki pengguna dari segala usia, jadi penting untuk menggunakan bahasa yang sesuai untuk semua Scratcher.",
|
||||
"comment.type.spam": "Komentar terbaru Anda tampaknya berisi iklan, seni teks, atau pesan berantai.",
|
||||
"comment.type.spam.past": "Tampaknya salah satu komentar terbaru Anda berisi iklan, seni teks, atau pesan berantai.",
|
||||
"comment.spam.header": "Kami mendorong Anda untuk tidak mengiklankan, menyalin dan menempelkan seni teks, atau meminta orang lain untuk menyalin komentar.",
|
||||
"comment.spam.content1": "Meskipun iklan, seni teks, dan surat berantai bisa menyenangkan, mereka mulai memenuhi situs web, dan kami ingin memastikan ada ruang untuk komentar lain.",
|
||||
"comment.spam.content2": "Terima kasih telah membantu kami menjaga Scratch menjadi komunitas yang ramah dan kreatif!",
|
||||
"social.embedLabel": "Lekatkan",
|
||||
"social.copyEmbedLinkText": "Salin lekatan",
|
||||
"social.linkLabel": "Tautan",
|
||||
"social.copyLinkLinkText": "Salin tautan",
|
||||
"social.embedCopiedResultText": "Telah disalin",
|
||||
"helpWidget.banner": "Welcome to Support",
|
||||
"helpWidget.banner": "Selamat Datang di Dukungan",
|
||||
"helpWidget.submit": "Kirim",
|
||||
"helpWidget.confirmation": "Thank you for your message.",
|
||||
"helpWidget.confirmation": "Terima kasih untuk pesan Anda.",
|
||||
"extensions.troubleshootingTitle": "Penyelesaian masalah",
|
||||
"extensions.browserCompatibilityTitle": "Make sure your browser is compatible with Scratch Link",
|
||||
"extensions.browserCompatibilityText": "Scratch Link 1.4 is not compatible with Safari. If you use macOS, please use another supported browser, such as Chrome or Firefox.",
|
||||
"extensions.checkOSVersionTitle": "Make sure your operating system is compatible with Scratch Link",
|
||||
"extensions.checkOSVersionText": "The minimum operating system versions are listed at the top of this page. See instructions for checking your version of {winOSVersionLink} or {macOSVersionLink}.",
|
||||
"extensions.checkOsVersionText2": "If you are using macOS 12, please update to macOS 12.3 or newer. Earlier versions of macOS 12 do not work correctly with Scratch Link.",
|
||||
"extensions.browserCompatibilityTitle": "Pastikan browser Anda kompatibel dengan Scratch Link",
|
||||
"extensions.browserCompatibilityText": "Scratch Link 1.4 tidak kompatibel dengan Safari. Jika Anda menggunakan macOS, harap gunakan browser lain yang didukung, seperti Chrome atau Firefox.",
|
||||
"extensions.checkOSVersionTitle": "Pastikan sistem operasi Anda kompatibel dengan Scratch Link",
|
||||
"extensions.checkOSVersionText": "Versi sistem operasi minimum tercantum di bagian atas halaman ini. Lihat petunjuk untuk memeriksa versi {winOSVersionLink} atau {macOSVersionLink}.",
|
||||
"extensions.checkOsVersionText2": "Jika Anda menggunakan macOS 12, perbarui ke macOS 12.3 atau yang lebih baru. Versi macOS 12 yang lebih lama tidak berfungsi dengan baik dengan Scratch Link.",
|
||||
"extensions.winOSVersionLinkText": "Windows",
|
||||
"extensions.macOSVersionLinkText": "macOS",
|
||||
"extensions.closeScratchCopiesTitle": "Close other copies of Scratch",
|
||||
"extensions.closeScratchCopiesText": "Only one copy of Scratch can connect with the {deviceName} at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
||||
"extensions.otherComputerConnectedTitle": "Make sure no other computer is connected to your {deviceNameShort}",
|
||||
"extensions.otherComputerConnectedText": "Only one computer can be connected to a {deviceName} at a time. If you have another computer connected to your {deviceName}, disconnect the {deviceName} or close Scratch on that computer and try again.",
|
||||
"extensions.closeScratchCopiesTitle": "Tutup salinan Scratch lainnya",
|
||||
"extensions.closeScratchCopiesText": "Hanya satu salinan Scratch yang dapat terhubung dengan {deviceName} pada satu waktu. Jika Anda membuka Scratch di tab browser lain, tutup dan coba lagi.",
|
||||
"extensions.otherComputerConnectedTitle": "Pastikan tidak ada komputer lain yang terhubung ke komputer Anda {deviceNameShort}",
|
||||
"extensions.otherComputerConnectedText": "Hanya satu komputer yang dapat dihubungkan ke {deviceName} komputer pada satu waktu. Jika Anda memiliki komputer lain yang terhubung ke {deviceName} Anda, lepaskan {deviceName} atau tutup Scratch di komputer itu dan coba lagi.",
|
||||
"bluetooth.enableLocationServicesTitle": "Pastikan kamu telah menyalakan layanan lokasi di Chromebook atau tablet Android",
|
||||
"bluetooth.enableLocationServicesText": "Bluetooth bisa digunakan untuk menyediakan data lokasi ke aplikasi. Selain memberikan Scratch App izin untuk mengakses lokasi, lokasi juga mesti dinyalakan di pengaturan umum perangkatmu. Cari 'Lokasi' atau 'Location' di pengaturanmu dan pastikan ia telah dinyalakan. Di Chromebook cari 'Lokasi' atau 'Location' di pengaturan Google Play Store Android."
|
||||
}
|
|
@ -1,19 +1,19 @@
|
|||
{
|
||||
"guidelines.title": "Pedoman Komunitas Scratch",
|
||||
"guidelines.header1": "Scratch is a friendly and welcoming community for everyone, where people create, share, and learn together.",
|
||||
"guidelines.header2": "We welcome people of all ages, races, ethnicities, religions, abilities, sexual orientations, and gender identities.",
|
||||
"guidelines.header3": "Help keep Scratch a welcoming, supportive, and creative space for all by following these Community Guidelines:",
|
||||
"guidelines.respectheader": "Treat everyone with respect.",
|
||||
"guidelines.respectbody": "Scratchers have diverse backgrounds, interests, identities, and experiences. Everyone on Scratch is encouraged to share things that excite them and are important to them—we hope that you find ways to celebrate your own identity on Scratch, and allow others to do the same. It’s never OK to attack a person or group’s identity or to be unkind to someone about their background or interests.",
|
||||
"guidelines.privacyheader": "Be safe: keep personal and contact information private.",
|
||||
"guidelines.privacybody": "For safety reasons, don't give out any information that could be used for private communication, in person or online. This includes sharing real last names, phone numbers, addresses, hometowns, school names, email addresses, usernames or links to social media sites, video chatting applications, or websites with private chat functionality.",
|
||||
"guidelines.helpfulheader": "Give helpful feedback.",
|
||||
"guidelines.helpfulbody": "Everyone on Scratch is learning. When commenting on a project, remember to say something you like about it, offer suggestions, and be kind, not critical. Please keep comments respectful and avoid spamming or posting chain mail. We encourage you to try new things, experiment, and learn from others.",
|
||||
"guidelines.remixheader": "Embrace remix culture.",
|
||||
"guidelines.header1": "Scratch adalah komunitas yang ramah dan terbuka untuk semua orang, tempat orang berkreasi, berbagi, dan belajar bersama.",
|
||||
"guidelines.header2": "Kami menyambut orang-orang dari segala usia, ras, etnis, agama, kemampuan, orientasi seksual, dan identitas gender.",
|
||||
"guidelines.header3": "Bantu agar Scratch tetap menjadi tempat yang ramah, suportif, dan kreatif untuk semua orang dengan mengikuti Pedoman Komunitas ini:",
|
||||
"guidelines.respectheader": "Perlakukan semua orang dengan hormat.",
|
||||
"guidelines.respectbody": "Scratcher memiliki beragam latar belakang, minat, identitas, dan pengalaman. Setiap orang di Scratch didorong untuk membagikan hal-hal yang menggairahkan dan penting bagi mereka—kami harap Anda menemukan cara untuk merayakan identitas Anda sendiri di Scratch, dan memungkinkan orang lain melakukan hal yang sama. Tidak boleh menyerang identitas seseorang atau kelompok atau bersikap tidak baik kepada seseorang tentang latar belakang atau minat mereka.",
|
||||
"guidelines.privacyheader": "Aman: jaga kerahasiaan informasi pribadi dan kontak.",
|
||||
"guidelines.privacybody": "Untuk alasan keamanan, jangan berikan informasi apa pun yang dapat digunakan untuk komunikasi pribadi, secara langsung atau online. Ini termasuk berbagi nama belakang asli, nomor telepon, alamat, kampung halaman, nama sekolah, alamat email, nama pengguna atau tautan ke situs media sosial, aplikasi obrolan video, atau situs web dengan fungsi obrolan pribadi.",
|
||||
"guidelines.helpfulheader": "Berikan umpan balik yang membantu.",
|
||||
"guidelines.helpfulbody": "Semua orang di Scratch sedang belajar. Saat mengomentari sebuah proyek, ingatlah untuk mengatakan sesuatu yang Anda sukai tentangnya, tawarkan saran, dan bersikaplah baik, bukan kritis. Harap pertahankan komentar dengan hormat dan hindari mengirim spam atau mengirim surat berantai. Kami mendorong Anda untuk mencoba hal-hal baru, bereksperimen, dan belajar dari orang lain.",
|
||||
"guidelines.remixheader": "Rangkullah budaya remix.",
|
||||
"guidelines.remixbody1": "Remix adalah ketika kamu membuat di atas proyek, kode, ide, gambar, atau hal dari orang lain yang mereka bagikan di Scratch untuk membuat kreasimu sendiri yang unik.",
|
||||
"guidelines.remixbody2": "Remixing is a great way to collaborate and connect with other Scratchers. You are encouraged to use anything you find on Scratch in your own creations, as long as you provide credit to everyone whose work you used and make a meaningful change to it. And when you share something on Scratch, you are giving permission to all Scratchers to use your work in their creations, too.",
|
||||
"guidelines.remixbody2": "Remix adalah cara yang bagus untuk berkolaborasi dan terhubung dengan Scratcher lainnya. Anda didorong untuk menggunakan apa pun yang Anda temukan di Scratch dalam kreasi Anda sendiri, selama Anda memberikan kredit kepada semua orang yang karyanya Anda gunakan dan membuat perubahan yang berarti. Dan saat Anda membagikan sesuatu di Scratch, Anda memberikan izin kepada semua Scratcher untuk menggunakan karya Anda dalam kreasi mereka juga.",
|
||||
"guidelines.honestyheader": "Bersikap jujur.",
|
||||
"guidelines.honestybody": "It’s important to be honest and authentic when interacting with others on Scratch, and remember that there is a person behind every Scratch account. Spreading rumors, impersonating other Scratchers or celebrities, or pretending to be seriously ill is not respectful to the Scratch Community.",
|
||||
"guidelines.honestybody": "Penting untuk bersikap jujur dan autentik saat berinteraksi dengan orang lain di Scratch, dan ingat bahwa ada seseorang di balik setiap akun Scratch. Menyebarkan gosip, menyamar sebagai Scratcher atau selebritas lain, atau berpura-pura sakit parah tidak menghormati Komunitas Scratch.",
|
||||
"guidelines.friendlyheader": "Jaga keramahan situs ini.",
|
||||
"guidelines.friendlybody": "It’s important to keep your creations and conversations friendly and appropriate for all ages. If you think something on Scratch is mean, insulting, too violent, or otherwise disruptive to the community, click “Report” to let us know about it. Please use the “Report” button rather than engaging in fights, spreading rumors about other people’s behavior, or otherwise responding to any inappropriate content. The Scratch Team will look at your report and take the appropriate action."
|
||||
"guidelines.friendlybody": "Sangat penting untuk menjaga kreasi dan percakapan Anda ramah dan sesuai untuk segala usia. Jika menurut Anda sesuatu di Scratch kejam, menghina, terlalu kasar, atau mengganggu komunitas, klik 'Laporkan' untuk memberi tahu kami tentang hal itu. Silakan gunakan tombol 'Laporkan' daripada terlibat perkelahian, menyebarkan desas-desus tentang perilaku orang lain, atau menanggapi konten yang tidak pantas. Scratch Team akan melihat laporan Anda dan mengambil tindakan yang sesuai."
|
||||
}
|
|
@ -5,8 +5,8 @@
|
|||
"messages.activityStudios": "Kegiatan Studio",
|
||||
"messages.activityForums": "Kegiatan Forum",
|
||||
"messages.becomeManagerText": "{username} mempromosikanmu menjadi manajer studio {studio}",
|
||||
"messages.becomeHostText": "{usernameOrScratchTeam} made you the host of the studio {studio}. As host, you now have the ability to edit the studio title, thumbnail, and description. Go say hello in the studio!",
|
||||
"messages.becomeHostScratchTeam": "A Scratch Team member",
|
||||
"messages.becomeHostText": "{usernameOrScratchTeam} menjadikan Anda tuan rumah studio {studio}. Sebagai tuan rumah, kini Anda memiliki kemampuan untuk mengedit judul, gambar mini, dan deskripsi studio. Pergi menyapa di studio!",
|
||||
"messages.becomeHostScratchTeam": "Seorang anggota Tim Scratch",
|
||||
"messages.curatorInviteText": "{actorLink} mengundangmu menjadi kurator studio {studioLink}. Kunjungi {tabLink}-nya studio untuk menerima undangannya",
|
||||
"messages.curatorTabText": "tab kurator",
|
||||
"messages.favoriteText": "{profileLink} menggemari karyamu {projectLink}",
|
||||
|
|
|
@ -26,11 +26,11 @@
|
|||
"microbit.oceanAdventure": "Ocean Adventure",
|
||||
"microbit.oceanAdventureDescription": "Build your own controller and swim toward the saxophones.",
|
||||
"microbit.troubleshootingTitle": "Troubleshooting",
|
||||
"microbit.checkOSVersionTitle": "Make sure your operating system is compatible with Scratch Link",
|
||||
"microbit.checkOSVersionText": "The minimum operating system versions are listed at the top of this page. See instructions for checking your version of {winOSVersionLink} or {macOSVersionLink}.",
|
||||
"microbit.checkOSVersionTitle": "Pastikan sistem operasi Anda kompatibel dengan Scratch Link",
|
||||
"microbit.checkOSVersionText": "Versi sistem operasi minimum tercantum di bagian atas halaman ini. Lihat petunjuk untuk memeriksa versi {winOSVersionLink} atau {macOSVersionLink}.",
|
||||
"microbit.winOSVersionLinkText": "Windows",
|
||||
"microbit.macOSVersionLinkText": "macOS",
|
||||
"microbit.closeScratchCopiesTitle": "Close other copies of Scratch",
|
||||
"microbit.closeScratchCopiesTitle": "Tutup salinan Scratch lainnya",
|
||||
"microbit.closeScratchCopiesText": "Only one copy of Scratch can connect with the micro:bit at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
||||
"microbit.otherComputerConnectedTitle": "Make sure no other computer is connected to your micro:bit",
|
||||
"microbit.otherComputerConnectedText": "Only one computer can be connected to a micro:bit at a time. If you have another computer connected to your micro:bit, disconnect the micro:bit or close Scratch on that computer and try again.",
|
||||
|
|
|
@ -12,8 +12,8 @@
|
|||
"project.comments.header": "Komentar",
|
||||
"project.comments.toggleOff": "Komentar ditutup",
|
||||
"project.comments.toggleOn": "Komentar dibuka",
|
||||
"project.comments.turnedOff": "Commenting for this project has been turned off.",
|
||||
"project.comments.turnedOffGlobally": "Project comments across Scratch are turned off, but don't worry, your comments are saved and will be back soon.",
|
||||
"project.comments.turnedOff": "Mengomentari proyek ini telah dimatikan.",
|
||||
"project.comments.turnedOffGlobally": "Komentar proyek di Scratch dimatikan, tetapi jangan khawatir, komentar Anda disimpan dan akan segera kembali.",
|
||||
"project.share.notShared": "Karya ini tidak dibagikan — jadi hanya kamu yang bisa melihatnya. Klik bagikan untuk memperbolehkan semua orang melihatnya!",
|
||||
"project.share.sharedLong": "Selamat atas membagikan karyamu! Orang lain sekarang dapat mencobanya, memberikan komentar, dan me-remixnya.",
|
||||
"project.share.sharedShort": "Karyamu kini telah dibagikan.",
|
||||
|
@ -30,7 +30,7 @@
|
|||
"project.notesAndCreditsLabel": "Catatan dan Kredit",
|
||||
"project.credit": "Terima kasih kepada {userLink} untuk karya aslinya {projectLink}.",
|
||||
"project.deletedBanner": "Catatan: Karya ini ada di folder sampah",
|
||||
"project.defaultCensoredMessage": "This project was removed by the Scratch Team because it was disrespectful, inappropriate for all ages, or otherwise breaks the Scratch {communityGuidelinesLink}.",
|
||||
"project.defaultCensoredMessage": "Proyek ini dihapus oleh Scratch Team karena tidak sopan, tidak pantas untuk segala usia, atau merusak Scratch {communityGuidelinesLink}.",
|
||||
"project.communityCensoredMessage": "Karyamu telah secara sementara dibuat tidak dibagikan karena sejumlah orang melaporkannya sebagai tidak pantas.",
|
||||
"project.willReviewCensoredMessage": "Scratch Team bakal meninjau karya berdasarkan {communityGuidelinesLink} dan kemudian mengembalikan karyanya atau mengonfirmasi sensor.",
|
||||
"project.tempCensoredMessage": "Tolong baca {communityGuidelinesLink} dan pastikan untuk mengubah karya untuk memastikan bahwa ia menghormati orang lain sebelum membagikan ulang.",
|
||||
|
@ -47,6 +47,6 @@
|
|||
"project.cloudDataLink": "Lihat data",
|
||||
"project.usernameBlockAlert": "Karya ini bisa mendeteksi siapa yang menggunakannya menggunakan balok \"nama pengguna\". Untuk menyembunyikan identitasmu, log keluar sebelum menjalankan karyanya.",
|
||||
"project.inappropriateUpdate": "Hmm... pendeteksi kata tidak baik berpikir bahwa ada masalah dengan tulisanmu. Tolong perbaiki dan ingat untuk bersikap sopan.",
|
||||
"project.mutedAddToStudio": "You will be able to add to studios again {inDuration}.",
|
||||
"project.cloudDataAndVideoAlert": "For privacy reasons, cloud variables have been disabled in this project because it contains video sensing blocks."
|
||||
"project.mutedAddToStudio": "Anda akan dapat menambah studio lagi {inDuration}.",
|
||||
"project.cloudDataAndVideoAlert": "Untuk alasan privasi, variabel cloud telah dinonaktifkan dalam project ini karena berisi blok sensor video."
|
||||
}
|
|
@ -1,8 +1,8 @@
|
|||
{
|
||||
"research.title": "Penelitian dalam Scratch",
|
||||
"research.conductors": "Research on Scratch is being conducted by the Scratch Foundation team. By sharing projects and participating in the Scratch online community, you are helping us better understand how people use and learn with Scratch. Any publicly shared projects, comments, or other material on the Scratch site may be included in research analyses, presentations, and reports. We never share personally identifiable information. To learn more, please read the {ethicsCodeLink}. (If you have any questions, please use the {contactLink} form.)",
|
||||
"research.collaborators": "Previous research collaborators have included the Lifelong Kindergarten group at MIT, Yasmin Kafai at the University of Pennsylvania Graduate School of Education, Karen Brennan at the Harvard Graduate School of Education, Benjamin Mako Hill at the University of Washington, Andrés Monroy Hernandez at Microsoft Research, Mimi Ito and Crystle Martin at the University of California, Irvine, Quinn Burke at College of Charleston, Deborah Fields at Utah State University, and Kylie Peppler at Indiana University. Below are selected research papers, presentations, and theses on Scratch and the Scratch online community, followed by a list of National Science Foundation grants awarded to support Scratch.",
|
||||
"research.ethicsCodeLinkText": "Scratch Foundation’s Research Code of Ethics",
|
||||
"research.conductors": "Penelitian tentang Scratch sedang dilakukan oleh tim Scratch Foundation. Dengan berbagi proyek dan berpartisipasi dalam komunitas online Scratch, Anda membantu kami lebih memahami bagaimana orang menggunakan dan belajar dengan Scratch. Setiap proyek, komentar, atau materi lain yang dibagikan secara publik di situs Scratch dapat disertakan dalam analisis penelitian, presentasi, dan laporan. Kami tidak pernah membagikan informasi identitas pribadi. Untuk mempelajari lebih lanjut, silakan baca {ethicsCodeLink}. (Jika Anda memiliki pertanyaan, silakan gunakan {contactLink} formulir.)",
|
||||
"research.collaborators": "Kolaborator penelitian sebelumnya telah memasukkan grup Lifelong Kindergarten di MIT, Yasmin Kafai di University of Pennsylvania Graduate School of Education, Karen Brennan di Harvard Graduate School of Education, Benjamin Mako Hill di University of Washington, Andrés Monroy Hernandez di Microsoft Research, Mimi Ito dan Crystle Martin di University of California, Irvine, Quinn Burke di College of Charleston, Deborah Fields di Utah State University, dan Kylie Peppler di Indiana University. Di bawah ini adalah makalah penelitian terpilih, presentasi, dan tesis tentang Scratch dan komunitas online Scratch, diikuti oleh daftar hibah National Science Foundation yang diberikan untuk mendukung Scratch.",
|
||||
"research.ethicsCodeLinkText": "Kode Etik Penelitian Scratch Foundation",
|
||||
"research.contactLinkText": "Kontak Kami",
|
||||
"research.papers": "Makalah Penelitian & Presentasi",
|
||||
"research.grants": "Dana National Science Foundation"
|
||||
|
|
|
@ -1,55 +1,55 @@
|
|||
{
|
||||
"sec.title": "Scratch Education Collaborative (SEC)",
|
||||
"sec.intro": "Participating Orgs",
|
||||
"sec.applyNow": "Apply now!",
|
||||
"sec.applyBanner": "Applications are now closed. The deadline for applying to the SEC for 2021 was March 1st.",
|
||||
"sec.projectsTitle": "Participating Orgs",
|
||||
"sec.title": "Kolaborasi Pendidikan Awal (SEC)",
|
||||
"sec.intro": "Organisasi yang Berpartisipasi",
|
||||
"sec.applyNow": "Terapkan sekarang!",
|
||||
"sec.applyBanner": "Aplikasi sekarang ditutup. Batas waktu untuk mendaftar ke SEC untuk tahun 2021 adalah 1 Maret.",
|
||||
"sec.projectsTitle": "Organisasi yang Berpartisipasi",
|
||||
"sec.yearRange": "2021-2022",
|
||||
"sec.org1": "{org1Listing} - AK, USA",
|
||||
"sec.org2": "{org2Listing} - AR, USA",
|
||||
"sec.org3": "{org3Listing} - UT, USA",
|
||||
"sec.org4": "{org4Listing} - TX, USA",
|
||||
"sec.org5": "{org5Listing} - MS, USA",
|
||||
"sec.org6": "{org6Listing} - Santa Bárbara, Brazil",
|
||||
"sec.org1": "{org1Listing} - AK, AS",
|
||||
"sec.org2": "{org2Listing} - AR, AS",
|
||||
"sec.org3": "{org3Listing} - UT, AS",
|
||||
"sec.org4": "{org4Listing} - TX, AS",
|
||||
"sec.org5": "{org5Listing} - MS, AS",
|
||||
"sec.org6": "{org6Listing} - Santa Barbara, Brasil",
|
||||
"sec.org7": "{org7Listing} - Sydney, Australia",
|
||||
"sec.org8": "{org8Listing} - Memphis, TN, USA",
|
||||
"sec.org9": "{org9Listing} - NYC, NY, USA",
|
||||
"sec.org8": "{org8Listing} - Memphis, TN, AS",
|
||||
"sec.org9": "{org9Listing} - NYC, NY, AS",
|
||||
"sec.org10": "{org10Listing} - Jos, Nigeria",
|
||||
"sec.org11": "{org11Listing} - Baltimore, MD, USA",
|
||||
"sec.org12": "{org12Listing} - Johannesburg, South Africa",
|
||||
"sec.org13": "{org13Listing} - Hayward, CA, USA",
|
||||
"sec.org14": "{org14Listing} - Humble, TX, USA",
|
||||
"sec.org15": "{org15Listing} - Guildford, UK",
|
||||
"sec.org16": "{org16Listing} - México City, MX",
|
||||
"sec.org17": "{org17Listing} - Montréal, Canada",
|
||||
"sec.org18": "{org18Listing} - Clark County School District, NV, USA",
|
||||
"sec.org19": "{org19Listing} - Othello School District, WA, USA",
|
||||
"sec.org11": "{org11Listing} - Baltimore, MD, AS",
|
||||
"sec.org12": "{org12Listing} - Johannesburg, Afrika Selatan",
|
||||
"sec.org13": "{org13Listing} - Hayward, CA, AS",
|
||||
"sec.org14": "{org14Listing} - Rendah hati, TX, AS",
|
||||
"sec.org15": "{org15Listing} - Guildford, Inggris",
|
||||
"sec.org16": "{org16Listing} - Mexico City, MX",
|
||||
"sec.org17": "{org17Listing} - Montreal, Kanada",
|
||||
"sec.org18": "{org18Listing} - Distrik Sekolah Kabupaten Clark, NV, AS",
|
||||
"sec.org19": "{org19Listing} - Distrik Sekolah Othello, WA, AS",
|
||||
"sec.org20": "{org20Listing} - Uganda",
|
||||
"sec.org21": "{org21Listing} - NYC, NY, USA",
|
||||
"sec.org22": "{org22Listing} - USA",
|
||||
"sec.org23": "{org23Listing} - FL, USA",
|
||||
"sec.org24": "{org24Listing} - NYC, NY, USA",
|
||||
"sec.org25": "{org25Listing} - NYC, NY, USA",
|
||||
"sec.org21": "{org21Listing} - NYC, NY, AS",
|
||||
"sec.org22": "{org22Listing} - AS",
|
||||
"sec.org23": "{org23Listing} - FL, AS",
|
||||
"sec.org24": "{org24Listing} - NYC, NY, AS",
|
||||
"sec.org25": "{org25Listing} - NYC, NY, AS",
|
||||
"sec.org26": "{org26Listing} - Nigeria",
|
||||
"sec.org27": "{org27Listing} - Princeton, NJ, USA",
|
||||
"sec.org27": "{org27Listing} - Princeton, NJ, AS",
|
||||
"sec.org28": "{org28Listing} - Bengaluru, India",
|
||||
"sec.org29": "{org29Listing} - Johannesburg, South Africa",
|
||||
"sec.org30": "{org30Listing} - Barcelona, Spain",
|
||||
"sec.org31": "{org31Listing} - Phnom Penh, Cambodia",
|
||||
"sec.org29": "{org29Listing} - Johannesburg, Afrika Selatan",
|
||||
"sec.org30": "{org30Listing} - Barcelona, Spanyol",
|
||||
"sec.org31": "{org31Listing} - Phnom Penh, Kamboja",
|
||||
"sec.org32": "{org32Listing} - Nairobi, Kenya",
|
||||
"sec.org33": "{org33Listing} - Nairobi, Kenya",
|
||||
"sec.org34": "{org34Listing} - Johannesburg, South Africa",
|
||||
"sec.org35": "{org35Listing} - Chicago Public Schools, IL, USA",
|
||||
"sec.org34": "{org34Listing} - Johannesburg, Afrika Selatan",
|
||||
"sec.org35": "{org35Listing} - Sekolah Umum Chicago, IL, AS",
|
||||
"sec.org36": "{org36Listing} - Lagos, Nigeria",
|
||||
"sec.org37": "{org37Listing} - Girona, Spain",
|
||||
"sec.org37": "{org37Listing} - Girona, Spanyol",
|
||||
"sec.org38": "{org38Listing} - Halifax, Nova Scotia",
|
||||
"sec.org39": "{org39Listing} - USA",
|
||||
"sec.org39": "{org39Listing} - AS",
|
||||
"sec.org40": "{org40Listing} - Owerri, Nigeria & Nairobi, Kenya",
|
||||
"sec.partnerOrgsTitle": "Partner Orgs",
|
||||
"sec.partnerOrg1": "{partnerOrg1Listing} - Cambridge, UK",
|
||||
"sec.partnerOrg2": "{partnerOrg2Listing} (Formerly {partnerOrg2FormerName}) - Stanford, CA, USA",
|
||||
"sec.partnerOrg3": "{partnerOrg3Listing} - IL, USA",
|
||||
"sec.partnerOrg4": "{partnerOrg4Listing} - New Orleans, LA, USA",
|
||||
"sec.partnerOrgsTitle": "Org Mitra",
|
||||
"sec.partnerOrg1": "{partnerOrg1Listing} - Cambridge, Inggris",
|
||||
"sec.partnerOrg2": "{partnerOrg2Listing} (Sebelumnya {partnerOrg2FormerName}) - Stanford, CA, AS",
|
||||
"sec.partnerOrg3": "{partnerOrg3Listing} - IL, AS",
|
||||
"sec.partnerOrg4": "{partnerOrg4Listing} - New Orleans, LA, AS",
|
||||
"sec.partnerOrg5": "{partnerOrg5Listing} - Brazil",
|
||||
"sec.partnerOrg6": "{partnerOrg6Listing} - San Francisco, CA, USA"
|
||||
"sec.partnerOrg6": "{partnerOrg6Listing} - San Francisco, CA, AS"
|
||||
}
|
|
@ -13,7 +13,7 @@
|
|||
"messages.becomeManagerText": "{username} dipromosikan menjadi manajer {studio}",
|
||||
"messages.favoriteText": "{profileLink} menggemari {projectLink}",
|
||||
"messages.followProfileText": "{profileLink} sekarang mengikuti {followeeLink}",
|
||||
"messages.followStudioText": "{profileLink} is now following {studioLink}",
|
||||
"messages.followStudioText": "{profileLink} sekarang mengikuti {studioLink}",
|
||||
"messages.loveText": "{profileLink} menyukai {projectLink}",
|
||||
"messages.remixText": "{profileLink} meremix {remixedProjectLink} menjadi {projectLink}",
|
||||
"messages.shareText": "{profileLink} membagikan karya {projectLink}",
|
||||
|
@ -26,15 +26,15 @@
|
|||
"intro.tagLine2": "Bagikan dengan orang lain dari segala penjuru dunia",
|
||||
"intro.watchVideo": "Tonton Video",
|
||||
"news.scratchNews": "Berita Scratch",
|
||||
"donatebanner.askSupport": "Scratch is the world's largest free coding community for kids. Your support makes a difference.",
|
||||
"donatebanner.scratchWeek": "May 19-20 is Scratch’s 15th Anniversary! {celebrationLink}. Donate to support creative coding worldwide.",
|
||||
"donatebanner.askSupport": "Scratch adalah komunitas pengkodean gratis terbesar di dunia untuk anak-anak. Dukungan Anda membuat perbedaan.",
|
||||
"donatebanner.scratchWeek": "19-20 Mei adalah Hari Jadi ke-15 Scratch! {celebrationLink}. Donasi untuk mendukung pengkodean kreatif di seluruh dunia.",
|
||||
"donatebanner.learnMore": "Pelajari lebih lanjut",
|
||||
"teacherbanner.greeting": "Hai",
|
||||
"teacherbanner.subgreeting": "Akun Guru",
|
||||
"teacherbanner.classesButton": "Kelas Saya",
|
||||
"teacherbanner.faqButton": "Tanya Jawab Akun Guru",
|
||||
"hocbanner.title": "Berkreasi dengan Kode!",
|
||||
"hocbanner.titleTellStory": "Tell Your Story with Scratch!",
|
||||
"hocbanner.titleTellStory": "Ceritakan Kisah Anda dengan Scratch!",
|
||||
"hocbanner.moreActivities": "Lihat kegiatan lainnya",
|
||||
"hocbanner.imagine": "Bayangkan Sebuah Dunia",
|
||||
"hocbanner.codeACartoon": "Buat Kartun dengan Kode",
|
||||
|
@ -49,5 +49,5 @@
|
|||
"welcome.tryOut": "Coba karya pemula",
|
||||
"welcome.connect": "Kenalan dengan Scratcher lain",
|
||||
"activity.seeUpdates": "Disini kamu akan melihat berita dari Scratcher yang kau ikuti",
|
||||
"activity.checkOutScratchers": "Check out some Scratchers you might like to follow"
|
||||
"activity.checkOutScratchers": "Lihat beberapa Scratcher yang mungkin ingin Anda ikuti"
|
||||
}
|
|
@ -87,7 +87,7 @@
|
|||
"studio.transfer.alert.wasntTheRightPassword": "Hmm, that wasn’t the right password.",
|
||||
"studio.transfer.alert.tooManyPasswordAttempts": "Too many password attempts. Please try again later.",
|
||||
"studio.transfer.alert.thisUserCannotBecomeHost": "This user cannot become the host — try transferring to another manager",
|
||||
"studio.remove": "Remove",
|
||||
"studio.remove": "Alisin",
|
||||
"studio.promote": "Promote",
|
||||
"studio.transfer": "Change Studio Host",
|
||||
"studio.cancel": "Kanselahin",
|
||||
|
|
|
@ -1,31 +1,31 @@
|
|||
{
|
||||
"studio.tabNavProjects": "Karya",
|
||||
"studio.tabNavProjectsWithCount": "Projects {projectCount}",
|
||||
"studio.tabNavProjectsWithCount": "Proyek {projectCount}",
|
||||
"studio.tabNavCurators": "Kurator",
|
||||
"studio.tabNavComments": "Komentar",
|
||||
"studio.tabNavCommentsWithCount": "Comments {commentCount}",
|
||||
"studio.tabNavCommentsWithCount": "Komentar {commentCount}",
|
||||
"studio.tabNavActivity": "Aktivitas",
|
||||
"studio.showingDeleted": "Showing Deleted Studio",
|
||||
"studio.title": "Title",
|
||||
"studio.showingDeleted": "Menampilkan Studio yang Dihapus",
|
||||
"studio.title": "Judul",
|
||||
"studio.description": "Deskripsi",
|
||||
"studio.thumbnail": "Thumbnail",
|
||||
"studio.updateErrors.generic": "Something went wrong updating the studio.",
|
||||
"studio.updateErrors.inappropriate": "That seems inappropriate. Please be respectful.",
|
||||
"studio.updateErrors.textTooLong": "That is too long.",
|
||||
"studio.updateErrors.requiredField": "This cannot be blank.",
|
||||
"studio.updateErrors.thumbnailTooLarge": "Maximum file size is 512 KB and less than 500x500 pixels.",
|
||||
"studio.updateErrors.thumbnailInvalid": "Upload a valid image. The file you uploaded was either not an image or a corrupted image.",
|
||||
"studio.followErrors.confirmEmail": "Please confirm your email address first",
|
||||
"studio.followErrors.generic": "Something went wrong following the studio",
|
||||
"studio.sectionLoadError.projectsHeadline": "Something went wrong loading projects",
|
||||
"studio.sectionLoadError.curatorsHeadline": "Something went wrong loading curators",
|
||||
"studio.sectionLoadError.managersHeadline": "Something went wrong loading managers",
|
||||
"studio.sectionLoadError.activityHeadline": "Something went wrong loading activity",
|
||||
"studio.thumbnail": "Gambar kecil",
|
||||
"studio.updateErrors.generic": "Terjadi kesalahan saat memperbarui studio.",
|
||||
"studio.updateErrors.inappropriate": "Itu sepertinya tidak pantas. Harap hormat.",
|
||||
"studio.updateErrors.textTooLong": "Itu terlalu lama.",
|
||||
"studio.updateErrors.requiredField": "Ini tidak boleh kosong.",
|
||||
"studio.updateErrors.thumbnailTooLarge": "Ukuran file maksimum adalah 512 KB dan kurang dari 500x500 piksel.",
|
||||
"studio.updateErrors.thumbnailInvalid": "Unggah gambar yang valid. File yang Anda unggah bukan gambar atau gambar rusak.",
|
||||
"studio.followErrors.confirmEmail": "Harap konfirmasikan alamat email Anda terlebih dahulu",
|
||||
"studio.followErrors.generic": "Ada yang tidak beres setelah studio",
|
||||
"studio.sectionLoadError.projectsHeadline": "Ada yang tidak beres saat memuat proyek",
|
||||
"studio.sectionLoadError.curatorsHeadline": "Terjadi kesalahan saat memuat kurator",
|
||||
"studio.sectionLoadError.managersHeadline": "Terjadi kesalahan saat memuat pengelola",
|
||||
"studio.sectionLoadError.activityHeadline": "Terjadi kesalahan saat memuat aktivitas",
|
||||
"studio.sectionLoadError.tryAgain": "Coba lagi",
|
||||
"studio.projectsHeader": "Karya",
|
||||
"studio.addProjectsHeader": "Tambahkan Karya",
|
||||
"studio.addProject": "Add by URL",
|
||||
"studio.openToAll": "Anyone can add projects",
|
||||
"studio.addProject": "Tambahkan dengan URL",
|
||||
"studio.openToAll": "Siapa pun dapat menambahkan proyek",
|
||||
"studio.addProjects.noSharedYet": "You don’t have shared projects that you can add to this studio yet.",
|
||||
"studio.addProjects.noFavoritedYet": "You don’t have favorite projects that you can add to this studio yet.",
|
||||
"studio.addProjects.noRecentYet": "You don’t have recently viewed projects that you can add to this studio yet.",
|
||||
|
@ -34,67 +34,67 @@
|
|||
"studio.projectsEmptyCanAdd2": "Add your first project!",
|
||||
"studio.projectsEmpty1": "This studio has no projects yet.",
|
||||
"studio.projectsEmpty2": "Suggest projects you want to add in the comments!",
|
||||
"studio.browseProjects": "Browse Projects",
|
||||
"studio.browseProjects": "Jelajahi Proyek",
|
||||
"studio.projectErrors.checkUrl": "Could not find that project. Check the URL and try again.",
|
||||
"studio.projectErrors.generic": "Could not add project.",
|
||||
"studio.projectErrors.tooFast": "You are adding projects too quickly.",
|
||||
"studio.projectErrors.generic": "Tidak dapat menambahkan proyek.",
|
||||
"studio.projectErrors.tooFast": "Anda menambahkan proyek terlalu cepat.",
|
||||
"studio.projectErrors.permission": "You do not have permission to add that project.",
|
||||
"studio.projectErrors.duplicate": "That project is already in this studio.",
|
||||
"studio.creatorRole": "Studio Creator",
|
||||
"studio.hostRole": "Studio Host",
|
||||
"studio.managersHeader": "Managers",
|
||||
"studio.unfollowStudio": "Unfollow Studio",
|
||||
"studio.followStudio": "Follow Studio",
|
||||
"studio.editThumbnail": "Edit Thumbnail",
|
||||
"studio.hostRole": "Pembawa acara studio",
|
||||
"studio.managersHeader": "Manajer",
|
||||
"studio.unfollowStudio": "Berhenti mengikuti Studio",
|
||||
"studio.followStudio": "Ikuti Studio",
|
||||
"studio.editThumbnail": "Mengedit Gambar Kecil",
|
||||
"studio.curatorsHeader": "Kurator",
|
||||
"studio.inviteCuratorsHeader": "Invite Curators",
|
||||
"studio.inviteCurator": "Invite",
|
||||
"studio.inviteCuratorPlaceholder": "Scratch Username",
|
||||
"studio.inviteCurator": "Mengundang",
|
||||
"studio.inviteCuratorPlaceholder": "Gores Nama Pengguna",
|
||||
"studio.curatorInvitationAccepted": "Selamat! Sekarang kau adalah kurator dari studio ini.",
|
||||
"studio.curatorInvitation": "You’ve been invited to become a curator of this studio.",
|
||||
"studio.curatorAcceptInvite": "Accept Invite",
|
||||
"studio.curatorInvitationError": "Something went wrong, try again later.",
|
||||
"studio.curatorAcceptInvite": "Terima Undangan",
|
||||
"studio.curatorInvitationError": "Ada yang salah, coba lagi nanti.",
|
||||
"studio.curatorsEmptyCanAdd1": "You don’t have curators right now.",
|
||||
"studio.curatorsEmptyCanAdd2": "Add some curators to collaborate with!",
|
||||
"studio.curatorsEmpty1": "This studio has no curators right now.",
|
||||
"studio.curatorsEmpty1": "Studio ini tidak memiliki kurator saat ini.",
|
||||
"studio.curatorErrors.generic": "Could not invite curator.",
|
||||
"studio.curatorErrors.alreadyCurator": "They are already part of the studio.",
|
||||
"studio.curatorErrors.unknownUsername": "Could not invite a curator with that username.",
|
||||
"studio.curatorErrors.tooFast": "You are adding curators too fast.",
|
||||
"studio.curatorDoYouWantToPromote": "Do you want to promote this person to a manager?",
|
||||
"studio.curatorManagersCan": "Managers can...",
|
||||
"studio.curatorAddAndDeleteCurators": "add and delete curators",
|
||||
"studio.curatorDeleteManagers": "delete other managers",
|
||||
"studio.curatorAddAndDeleteProjects": "add and delete projects",
|
||||
"studio.curatorIfYouTrust": "If you trust this person and you’re sure you want to give them extra permissions, click Promote.",
|
||||
"studio.curatorManagersCan": "Manajer dapat...",
|
||||
"studio.curatorAddAndDeleteCurators": "menambah dan menghapus kurator",
|
||||
"studio.curatorDeleteManagers": "menghapus manajer lain",
|
||||
"studio.curatorAddAndDeleteProjects": "menambah dan menghapus proyek",
|
||||
"studio.curatorIfYouTrust": "Jika Anda memercayai orang ini dan yakin ingin memberi mereka izin tambahan, klik Promosikan.",
|
||||
"studio.managerLimitReachedHeader": "This studio has reached the limit of {managerLimit} managers.",
|
||||
"studio.managerLimitMessageCollaborative": "It’s great to see that this studio is collaborative!",
|
||||
"studio.managerLimitMessageRemoveManagers": "Before you can add another manager, you will need to remove an existing manager.",
|
||||
"studio.managerLimitMessageRemoveManagers": "Sebelum dapat menambahkan pengelola lain, Anda harus menghapus pengelola yang ada.",
|
||||
"studio.managerCountInfo": "{numberOfManagers} of {managerLimit}",
|
||||
"studio.managerThresholdInfo": "This studio has {numberOfManagers} managers. Studios can have a maximum of {managerLimit} managers.",
|
||||
"studio.managerThresholdInfo": "Studio ini memiliki {numberOfManagers} manajer. Studio dapat memiliki maksimal {managerLimit} manajer.",
|
||||
"studio.managerThresholdRemoveManagers": "Before you can add another manager, you will need to remove managers until there are fewer than {managerLimit}.",
|
||||
"studio.transfer.youAreAboutTo": "You are about to make someone else the studio host.",
|
||||
"studio.transfer.cannotUndo": "You cannot undo this.",
|
||||
"studio.transfer.thisMeans": "This means...",
|
||||
"studio.transfer.cannotUndo": "Anda tidak dapat membatalkan ini.",
|
||||
"studio.transfer.thisMeans": "Ini berarti...",
|
||||
"studio.transfer.noLongerEdit": "You will no longer be able to edit the title, thumbnail, and description",
|
||||
"studio.transfer.noLongerDelete": "You will no longer be able to delete the studio",
|
||||
"studio.transfer.whichManager": "Which manager do you want to make the host?",
|
||||
"studio.transfer.currentHost": "Current Host",
|
||||
"studio.transfer.newHost": "New Host",
|
||||
"studio.transfer.currentHost": "Tuan Rumah Saat Ini",
|
||||
"studio.transfer.newHost": "Tuan Rumah Baru",
|
||||
"studio.transfer.confirmWithPassword": "To confirm changing the studio host, please enter your password.",
|
||||
"studio.transfer.forgotPassword": "Lupa sandimu?",
|
||||
"studio.transfer.alert.somethingWentWrong": "Something went wrong transferring this studio to a new host.",
|
||||
"studio.transfer.alert.wasntTheRightPassword": "Hmm, that wasn’t the right password.",
|
||||
"studio.transfer.alert.tooManyPasswordAttempts": "Too many password attempts. Please try again later.",
|
||||
"studio.transfer.alert.wasntTheRightPassword": "Hmm, itu bukan kata sandi yang benar.",
|
||||
"studio.transfer.alert.tooManyPasswordAttempts": "Terlalu banyak upaya sandi. Coba lagi nanti.",
|
||||
"studio.transfer.alert.thisUserCannotBecomeHost": "This user cannot become the host — try transferring to another manager",
|
||||
"studio.remove": "Hapus",
|
||||
"studio.promote": "Promote",
|
||||
"studio.promote": "Memajukan",
|
||||
"studio.transfer": "Change Studio Host",
|
||||
"studio.cancel": "Batal",
|
||||
"studio.okay": "Oke",
|
||||
"studio.next": "Lanjut",
|
||||
"studio.back": "Belakang",
|
||||
"studio.confirm": "Confirm",
|
||||
"studio.confirm": "Mengonfirmasi",
|
||||
"studio.commentsHeader": "Komentar",
|
||||
"studio.commentsNotAllowed": "Commenting for this studio has been turned off.",
|
||||
"studio.comments.toggleOff": "Komentar ditutup",
|
||||
|
@ -102,25 +102,25 @@
|
|||
"studio.comments.turnedOff": "Sorry, comment posting has been turned off for this studio.",
|
||||
"studio.comments.turnedOffGlobally": "Studio comments across Scratch are turned off, but don't worry, your comments are saved and will be back soon.",
|
||||
"studio.sharedFilter": "Terbagikan",
|
||||
"studio.favoritedFilter": "Favorited",
|
||||
"studio.favoritedFilter": "Favorit",
|
||||
"studio.recentFilter": "Baru",
|
||||
"studio.studentsFilter": "Murid",
|
||||
"studio.activityHeader": "Aktivitas",
|
||||
"studio.activityAddProjectToStudio": "{profileLink} added the project {projectLink}",
|
||||
"studio.activityRemoveProjectStudio": "{profileLink} removed the project {projectLink}",
|
||||
"studio.activityAddProjectToStudio": "{profileLink} menambahkan proyek {projectLink}",
|
||||
"studio.activityRemoveProjectStudio": "{profileLink} dihapus proyek {projectLink}",
|
||||
"studio.activityUpdateStudio": "{profileLink} made edits to the title, thumbnail, or description",
|
||||
"studio.activityBecomeCurator": "{newCuratorProfileLink} accepted an invitation from {inviterProfileLink} to curate this studio",
|
||||
"studio.activityRemoveCurator": "{removerProfileLink} removed the curator {removedProfileLink}",
|
||||
"studio.activityBecomeOwner": "{promotedProfileLink} was promoted to manager by {promotorProfileLink}",
|
||||
"studio.activityBecomeOwner": "{promotedProfileLink} dipromosikan menjadi manajer oleh {promotorProfileLink}",
|
||||
"studio.activityBecomeHost": "{newHostProfileLink} was made the studio host by {actorProfileLink}",
|
||||
"studio.activityBecomeHostAdminActor": "{newHostProfileLink} was made the studio host by a Scratch Team member",
|
||||
"studio.lastUpdated": "Updated {lastUpdatedDate, date, medium}",
|
||||
"studio.followerCount": "{followerCount} followers",
|
||||
"studio.lastUpdated": "Diperbarui {lastUpdatedDate, date, medium}",
|
||||
"studio.followerCount": "{followerCount} pengikut",
|
||||
"studio.reportThisStudio": "Laporkan studio ini",
|
||||
"studio.reportPleaseExplain": "Please select which part of the studio you find to be disrespectful or inappropriate, or otherwise breaks the Scratch Community Guidelines.",
|
||||
"studio.reportAreThereComments": "Are there inappropriate comments in the studio? Please report them by clicking the \"report\" button on the individual comments.",
|
||||
"studio.reportThanksForLettingUsKnow": "Thanks for letting us know!",
|
||||
"studio.reportYourFeedback": "Your feedback will help us make Scratch better.",
|
||||
"studio.reportThanksForLettingUsKnow": "Terima kasih telah memberi tahu kami!",
|
||||
"studio.reportYourFeedback": "Umpan balik Anda akan membantu kami menjadikan Scratch lebih baik.",
|
||||
"studio.mutedCurators": "You will be able to invite curators and add managers again {inDuration}.",
|
||||
"studio.mutedProjects": "You will be able to add and remove projects again {inDuration}.",
|
||||
"studio.mutedEdit": "You will be able to edit studios again {inDuration}.",
|
||||
|
@ -128,13 +128,13 @@
|
|||
"studio.mutedError": "Your account has been paused from using studios. Refresh for more information.",
|
||||
"studio.alertProjectAdded": "\"{title}\" added to studio",
|
||||
"studio.alertProjectAlreadyAdded": "That project is already in this studio",
|
||||
"studio.alertProjectRemoveError": "Something went wrong removing the project",
|
||||
"studio.alertProjectAddError": "Something went wrong adding the project",
|
||||
"studio.alertCuratorAlreadyInvited": "\"{name}\" has already been invited",
|
||||
"studio.alertProjectRemoveError": "Terjadi kesalahan saat menghapus proyek",
|
||||
"studio.alertProjectAddError": "Terjadi kesalahan saat menambahkan proyek",
|
||||
"studio.alertCuratorAlreadyInvited": "\"{name}\" telah diundang",
|
||||
"studio.alertCuratorInvited": "Curator invite sent to \"{name}\"",
|
||||
"studio.alertManagerPromote": "\"{name}\" is now a manager",
|
||||
"studio.alertManagerPromoteError": "Something went wrong promoting \"{name}\"",
|
||||
"studio.alertMemberRemoveError": "Something went wrong removing \"{name}\"",
|
||||
"studio.alertTransfer": "\"{name}\" is now the host",
|
||||
"studio.alertManagerPromote": "\"{name}\" sekarang menjadi manajer",
|
||||
"studio.alertManagerPromoteError": "Ada yang tidak beres saat mempromosikan \"{name}\"",
|
||||
"studio.alertMemberRemoveError": "Terjadi kesalahan saat menghapus \"{name}\"",
|
||||
"studio.alertTransfer": "\"{name}\" sekarang menjadi tuan rumah",
|
||||
"studio.alertTransferRateLimit": "A studio can only change hosts once per day. Try again tomorrow."
|
||||
}
|
|
@ -17,11 +17,11 @@
|
|||
"wedo2.starter3PufferfishTitle": "Inflating Pufferfish",
|
||||
"wedo2.starter3PufferfishDescription": "Use the distance sensor to make the fish grow.",
|
||||
"wedo2.troubleshootingTitle": "Troubleshooting",
|
||||
"wedo2.checkOSVersionTitle": "Make sure your operating system is compatible with Scratch Link",
|
||||
"wedo2.checkOSVersionText": "The minimum operating system versions are listed at the top of this page. See instructions for checking your version of {winOSVersionLink} or {macOSVersionLink}.",
|
||||
"wedo2.checkOSVersionTitle": "Pastikan sistem operasi Anda kompatibel dengan Scratch Link",
|
||||
"wedo2.checkOSVersionText": "Versi sistem operasi minimum tercantum di bagian atas halaman ini. Lihat petunjuk untuk memeriksa versi {winOSVersionLink} atau {macOSVersionLink}.",
|
||||
"wedo2.winOSVersionLinkText": "Windows",
|
||||
"wedo2.macOSVersionLinkText": "macOS",
|
||||
"wedo2.closeScratchCopiesTitle": "Close other copies of Scratch",
|
||||
"wedo2.closeScratchCopiesTitle": "Tutup salinan Scratch lainnya",
|
||||
"wedo2.closeScratchCopiesText": "Only one copy of Scratch can connect with the WeDo 2.0 at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
||||
"wedo2.otherComputerConnectedTitle": "Make sure no other computer is connected to your WeDo 2.0",
|
||||
"wedo2.otherComputerConnectedText": "Only one computer can be connected to an WeDo 2.0 at a time. If you have another computer connected to your WeDo 2.0, disconnect the WeDo 2.0 or close Scratch on that computer and try again.",
|
||||
|
|
Loading…
Reference in a new issue