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pull new editor translations from Transifex
This commit is contained in:
parent
41921ef337
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26 changed files with 348 additions and 348 deletions
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@ -134,14 +134,14 @@
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"gui.monitor.contextMenu.sliderRange": "變更滑桿數值範圍",
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"gui.monitor.contextMenu.import": "匯入",
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"gui.monitor.contextMenu.export": "匯出",
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"gui.monitor.contextMenu.hide": "hide",
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"gui.monitor.contextMenu.hide": "隱藏",
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"gui.playButton.play": "播放",
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"gui.playButton.stop": "停止",
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"gui.gui.variableScopeOptionAllSprites": "適用於所有角色",
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"gui.gui.variableScopeOptionSpriteOnly": "僅適用當前角色",
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"gui.gui.cloudVariableOption": "雲端變數(儲存於伺服器)",
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"gui.gui.variablePromptAllSpritesMessage": "這個變數適用於所有角色。",
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"gui.gui.listPromptAllSpritesMessage": "This list will be available to all sprites.",
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"gui.gui.listPromptAllSpritesMessage": "此清單將適用於所有角色。",
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"gui.prompt.cancel": "取消",
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"gui.prompt.ok": "確定",
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"gui.playbackStep.stopMsg": "停止",
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@ -205,12 +205,12 @@
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"gui.telemetryOptIn.body1": "Scratch 團隊希望能深入瞭解 Scratch 在世界各地的使用情況。如果可以的話,希望你能允許 Scratch 將你的使用情形紀錄下來並發送給 Scratch 團隊。",
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"gui.telemetryOptIn.body2": "我們會蒐集的資訊包含了語言的選擇、積木的使用量,還有一些事件,像是儲存、載入、上傳專案。我們保證不會收集任何個人資訊。你可以觀看我們的 {privacyPolicyLink} 以進一步瞭解相關訊息。",
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"gui.telemetryOptIn.privacyPolicyLink": "隱私政策",
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"gui.telemetryOptIn.optInText": "Share my usage data with the Scratch Team",
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"gui.telemetryOptIn.optInTooltip": "Enable telemetry",
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"gui.telemetryOptIn.optOutText": "Do not share my usage data with the Scratch Team",
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"gui.telemetryOptIn.optOutTooltip": "Disable telemetry",
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"gui.telemetryOptIn.settingWasUpdated": "Your setting was updated.",
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"gui.telemetryOptIn.buttonClose": "Close",
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"gui.telemetryOptIn.optInText": "分享我的使用數據給 Scratch 團隊",
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"gui.telemetryOptIn.optInTooltip": "啟用遙測",
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"gui.telemetryOptIn.optOutText": "不要分享我的使用數據給 Scratch 團隊",
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"gui.telemetryOptIn.optOutTooltip": "停用遙測",
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"gui.telemetryOptIn.settingWasUpdated": "設定已更新。",
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"gui.telemetryOptIn.buttonClose": "關閉",
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"gui.turboMode.active": "加速模式",
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"gui.webglModal.label": "你的瀏覽器不支援 WebGL",
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"gui.webglModal.description": "似乎你的瀏覽器或裝置 {webGlLink},這是讓 Scratch 3.0 運作的必要技術。",
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@ -252,17 +252,17 @@
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"gui.alerts.importing": "正在匯入…",
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"gui.defaultProject.meow": "Meow",
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"gui.defaultProject.variable": "my variable",
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"gui.menuBar.modeMenu": "Mode",
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"gui.menuBar.normalMode": "Normal mode",
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"gui.menuBar.caturdayMode": "Caturday mode",
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"gui.menuBar.1990sMode": "90s mode",
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"gui.menuBar.oldTimeyMode": "Old timey mode",
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"gui.menuBar.prehistoricMode": "Prehistoric mode",
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"gui.menuBar.modeMenu": "模式",
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"gui.menuBar.normalMode": "正常模式",
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"gui.menuBar.caturdayMode": "貓塊模式",
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"gui.menuBar.1990sMode": "90年代模式",
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"gui.menuBar.oldTimeyMode": "舊時模式",
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"gui.menuBar.prehistoricMode": "史前模式",
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"gui.howtos.intro-move-sayhello-hat.name": "新手入門",
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"gui.howtos.intro-move.step_stepMove": "添加一個移動積木",
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"gui.howtos.add-a-move-block.step_stepSay": "添加一個說出積木",
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"gui.howtos.add-a-move-block.step_stepGreenFlag": "點擊綠旗以執行程式",
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"gui.howtos.intro-getting-started-ASL.name": "Getting Started - ASL",
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"gui.howtos.intro-getting-started-ASL.name": "入門-美國手語",
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"gui.howtos.animate-a-name.name": "姓名動畫",
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"gui.howtos.animate-a-name.step_AnimatePickLetter": "選擇一個字母",
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"gui.howtos.animate-a-name.step_AnimatePlaySound": "當被點擊時播放一個音效",
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@ -14,20 +14,20 @@
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"annualReport.messageP1": "2019 fue un año de gran avance para Scratch. Comenzamos el año con el lanzamiento de Scratch 3.0, nuestra última generación de Scratch, diseñada para despertar la creatividad de los niños y niñas y para implicar a los niños y niñas con distintos intereses y contextos. Celebramos el fin de año con nuestro equipo mudándose desde el MIT hasta la nueva sede en la Fundación Scratch, un espacio en planta baja alegre junto a la Estación Sur de Boston. A lo largo del año, la comunidad Scratch continuó prosperando y creciendo: más de 20 millones de jóvenes crearon proyectos con Scratch en 2019, un incremento del 48% con respecto al año anterior.",
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"annualReport.messageP2": "El impacto y la importancia de Scratch se ha puesto de manifiesto en 2020 cuando la COVID obligó al cierre de los colegios. La actividad en la comunidad online de Scratch aumentó más del doble una vez los jóvenes, confinados en sus casas, acudieron a Scratch para expresar su propia creatividad y conectar con otras personas. Los Scratchers también han participado activamente en \"Black Lives Matter\" y otros movimientos por la justicia racial y la igualdad, creando proyectos animados y estudios para concienciar y pedir un cambio.",
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"annualReport.messageP3": "Desde que lanzamos Scratch en 2007, siempre hemos visto a Scratch como algo más que un lenguaje de programación. Scratch ofrece oportunidades a toda la gente joven, en cualquier contexto, para desarrollar su voz, expresar sus ideas y crear con otras personas. Nos encanta ver la forma en la que los Scratchers han respondido a los últimos cambios sociales con creatividad, colaboración, cuidado y amabilidad.",
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"annualReport.messageP4": "In this Annual Report, we’ll share more about the mission, plans, impact, and reach of Scratch, supported with examples of how Scratch is expanding learning opportunities for a broad diversity of young people around the world, both in schools and throughout their lives.",
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"annualReport.messageP5": "We’re proud of what young people are creating and learning with Scratch today, and we’re committed to providing more opportunities for more young people in the future.",
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"annualReport.messageP4": "En este Informe Anual, compartiremos más sobre la misión, los planes, el impacto y el alcance de Scratch, apoyado con ejemplos de cómo Scratch está ampliando las oportunidades de aprendizaje para una amplia diversidad de jóvenes en todo el mundo, tanto en las escuelas como a lo largo de sus vidas.",
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"annualReport.messageP5": "Estamos orgullosos de lo que los jóvenes están creando y aprendiendo con Scratch hoy, y estamos comprometidos a brindar más oportunidades para más jóvenes en el futuro.",
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"annualReport.messageSignature": "— El Equipo de Scratch",
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"annualReport.covidResponseTitle": "Scratch Responde al COVID",
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"annualReport.covidResponseP1": "As we write this annual report, we are months into the COVID pandemic. Since the middle of March 2020, the Scratch office has been closed and Scratch Team members have been actively working from home to support children and educators around the world whose lives have been disrupted by the pandemic.",
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"annualReport.covidResponseP1": "Mientras escribimos este informe anual, estamos meses después de la pandemia de COVID. Desde mediados de marzo de 2020, la oficina de Scratch ha sido cerrada y los miembros del Equipo Scratch han estado trabajando activamente desde casa para apoyar a niños y educadores de todo el mundo cuyas vidas han sido interrumpidas por la pandemia.",
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"annualReport.covidResponseP2": "En el 17 de Marzo, publicamos la iniciativa de #ScratchEnCasa para promover niños, familiares y educadores con ideas para atraer el aprendizaje creativo actividades con Scratch en casa. nosotros continuamos a añadir vídeo tutoriales y otros recursos a {scratchAtHomeLink}",
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"annualReport.covidResponseScratchAtHomePage": "#ScratchEnCasa pagina",
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"annualReport.covidResponseP3": "Activity in the {scratchCommunityLink} has more than doubled from last year. Scratchers are creating and sharing projects to support and inspire others through the pandemic—with projects and studios that offer ideas for exercising at home, tips for staying healthy, humor to cheer up one another, and thanks to essential workers.",
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"annualReport.covidResponseP3": "La actividad en {scratchCommunityLink} ha más que duplicado desde el año pasado. Scratchers están creando y compartiendo proyectos para apoyar e inspirar a otros a través de la pandemia — con proyectos y estudios que ofrecen ideas para hacer ejercicio en casa, consejos para mantenerse saludable, humor para animarse unos a otros, y gracias a los trabajadores esenciales.",
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"annualReport.covidResponseScratchCommunity": "Comunidad online de Scratch",
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"annualReport.missionTitle": "Nuestra misión",
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"annualReport.missionSubtitle": "Our mission is to provide all children, from all backgrounds, with opportunities to imagine, create, and collaborate with new technologies — so they can shape the world of tomorrow.",
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"annualReport.missionP1": "We are committed to prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators furthest from educational justice.",
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"annualReport.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
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"annualReport.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the {fourPsItalics}:",
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"annualReport.missionSubtitle": "Nuestra misión es proporcionar a todos los niños, de todos los orígenes, oportunidades para imaginar, crear y colaborar con las nuevas tecnologías — para que puedan dar forma al mundo del mañana.",
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"annualReport.missionP1": "Estamos comprometidos a priorizar la equidad en todos los aspectos de nuestro trabajo, con un enfoque particular en iniciativas y enfoques que apoyan a los niños, las familias y los educadores más alejados de la justicia educativa.",
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"annualReport.missionP2": "Hemos desarrollado Scratch como un entorno de aprendizaje gratuito, seguro y lúdico que involucra a todos los niños a pensar creativamente, razonar sistemáticamente y trabajar en colaboración — habilidades esenciales para todos en la sociedad actual. Trabajamos con educadores y familias para ayudar a los niños a explorar, compartir y aprender.",
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"annualReport.missionP3": "Al desarrollar nuevas tecnologías, actividades y materiales de aprendizaje, nos guiamos por lo que llamamos {fourPsItalics}:",
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"annualReport.fourPs": "Cuatro P del aprendizaje creativo",
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"annualReport.missionProjectsTitle": "Proyectos",
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"annualReport.missionPeersTitle": "Pares",
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"annualReport.missionPassionDescription": "Permita que los niños desarrollen sus intereses y trabajen en proyectos personalmente significativos",
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"annualReport.missionPlayDescription": "Anime a los niños a jugar, experimentar e iterar",
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"annualReport.milestonesTitle": "Hitos",
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"annualReport.milestonesDescription": "Here are some key events and accomplishments in the history of Scratch and the global Scratch community.",
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"annualReport.milestones2003Message": "Awarded a National Science Foundation grant to start development of Scratch",
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"annualReport.milestones2004Message": "Offered first Scratch workshop at Computer Clubhouse Teen Summit",
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"annualReport.milestones2007Message": "Public launch of Scratch programming language and online community",
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"annualReport.milestones2008Message": "Organized first Scratch Conference for educators and developers",
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"annualReport.milestones2009Message1.4": "Released Scratch 1.4, translated into more than 40 languages",
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"annualReport.milestones2009MessageScratchDay": "Hosted first Scratch Day event for children and families",
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"annualReport.milestones2010Message": "Scratch online community reaches 1 million members",
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"annualReport.milestones2013MessageFoundation": "Established Code-to-Learn Foundation (later renamed Scratch Foundation)",
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"annualReport.milestones2013MessageScratch2": "Launch of Scratch 2.0, providing new opportunities for collaboration",
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"annualReport.milestones2014Message": "Launch of ScratchJr for younger children, ages 5 to 7",
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"annualReport.milestones2016Message": "Scratch online community reaches 10 million members",
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"annualReport.milestones2017Message": "Scratch Day grows to 1,100 events in 60 countries",
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"annualReport.milestones2019MessageScratch3": "Launch of Scratch 3.0, expanding what kids can create with code",
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"annualReport.milestones2019MessageMove": "Scratch Team moves from MIT into Scratch Foundation",
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"annualReport.milestonesDescription": "Aquí hay algunos eventos y logros clave en la historia de Scratch y la comunidad global de Scratch.",
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"annualReport.milestones2003Message": "Recibió una subvención de la National Science Foundation para comenzar el desarrollo de Scratch",
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"annualReport.milestones2004Message": "Se ofreció el primer taller de Scratch en Computer Clubhouse Teen Summit",
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"annualReport.milestones2007Message": "Lanzamiento público del lenguaje de programación Scratch y la comunidad en línea.",
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"annualReport.milestones2008Message": "Primera conferencia de Scratch organizada para educadores y desarrolladores",
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"annualReport.milestones2009Message1.4": "Lanzamiento de Scratch 1.4, traducido a más de 40 idiomas",
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"annualReport.milestones2009MessageScratchDay": "Organizó el primer evento del Día de Scratch para niños y familias",
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"annualReport.milestones2010Message": "La comunidad en línea Scratch llega a 1 millón de miembros",
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"annualReport.milestones2013MessageFoundation": "Fundación establecida de código para aprender ( más tarde renombrada Fundación Scratch )",
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"annualReport.milestones2013MessageScratch2": "Lanzamiento de Scratch 2.0, brindando nuevas oportunidades de colaboración",
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"annualReport.milestones2014Message": "Lanzamiento de ScratchJr para niños más pequeños, de 5 a 7 años.",
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"annualReport.milestones2016Message": "La comunidad en línea Scratch llega a 10 millones de miembros",
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"annualReport.milestones2017Message": "Scratch Day crece a 1.100 eventos en 60 países.",
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"annualReport.milestones2019MessageScratch3": "Lanzamiento de Scratch 3.0, ampliando lo que los niños pueden crear con código",
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"annualReport.milestones2019MessageMove": "Scratch Team pasa del MIT a Scratch Foundation",
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"annualReport.reachTitle": "Llegar a los niños de todo el mundo",
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"annualReport.reachSubtitle": "Scratch es la comunidad de codificación más grande del mundo para niños y adolescentes de 8 años en adelante.",
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"annualReport.reachMillion": "millon",
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"annualReport.reachMapLog": "en una escala logarítmica",
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"annualReport.reachTranslationTitle": "Scratch esta traducido a 60+ Idiomas",
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"annualReport.reachTranslationBlurb": "Gracias a los traductores voluntarios de todo el mundo.",
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"annualReport.reachScratchJrBlurb": "ScratchJr es un entorno de programación introductorio que permite a los niños pequeños (de 5 a 7 años) crear sus propias historias y juegos interactivos.",
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"annualReport.reachScratchJrBlurb": "ScratchJr es un entorno de programación introductorio que permite a los niños pequeños (5-7 años) crear sus propias historias y juegos interactivos.",
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"annualReport.reach22million": "22 {million}",
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"annualReport.reachDownloads": "Instalaciones desde el lanzamiento en 2014",
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"annualReport.initiativesTitle": "Iniciativas",
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"annualReport.initiativesDescription": "The work at the Scratch Foundation centers on three strategic areas: creative tools, community, and schools. Each area prioritizes the voice and needs of children who are underrepresented in creative computing and seeks to support children in diverse settings and cultures around the world.",
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"annualReport.initiativesDescription": "El trabajo en la Fundación Scratch se centra en tres áreas estratégicas: herramientas creativas, comunidad y escuelas. Cada área prioriza la voz y las necesidades de los niños que están subrepresentados en la informática creativa y buscan apoyar a los niños en diversos entornos y culturas en todo el mundo.",
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"annualReport.equity": "Capital",
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"annualReport.globalStrategy": "Estrategia Global",
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"annualReport.toolsTitle": "Herramientas creativas",
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"annualReport.toolsIntro": "We are constantly experimenting and innovating with new technologies and new designs — always striving to provide children with new ways to create, collaborate, and learn.",
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"annualReport.toolsIntro": "Constantemente experimentamos e innovamos con nuevas tecnologías y nuevos diseños — siempre nos esforzamos por proporcionar a los niños nuevas formas de crear, colaborar y aprender.",
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"annualReport.toolsSpotlight": "Herramientas creativas — Historia destacada",
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"annualReport.toolsLaunch": "Lanzamiento de Scratch 3.0",
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"annualReport.toolsLaunchIntro1": "We designed Scratch 3.0 to expand how, what, and where kids can create with Scratch. Released at the start of 2019, Scratch 3.0 led to a surge of activity in the Scratch community, with more projects — and a greater variety of projects — than ever before.",
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"annualReport.toolsLaunchIntro2": "Scratch 3.0 includes a library of extensions — extra collections of coding blocks that add new capabilities to Scratch. Some extensions provide access to web services and other software features, while others connect Scratch with physical-world devices like motors and sensors.",
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"annualReport.toolsLaunchIntro1": "Diseñamos Scratch 3.0 para expandir cómo, qué y dónde pueden crear los niños con Scratch. Lanzado a principios de 2019, Scratch 3.0 condujo a un aumento de la actividad en la comunidad Scratch, con más proyectos — y una mayor variedad de proyectos — que nunca.",
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"annualReport.toolsLaunchIntro2": "Scratch 3.0 incluye una biblioteca de extensiones — colecciones adicionales de bloques de codificación que agregan nuevas capacidades a Scratch. Algunas extensiones proporcionan acceso a servicios web y otras características de software, mientras que otras conectan Scratch con dispositivos del mundo físico como motores y sensores.",
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"annualReport.toolsTexttoSpeech": "Texto-a-Voz",
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"annualReport.toolsTexttoSpeechIntro": "With the Text-to-Speech extension, kids can program their Scratch characters to speak out loud, in a variety of different voices.",
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"annualReport.toolsTexttoSpeechIntro": "Con la extensión Texto a voz, los niños pueden programar sus personajes Scratch para hablar en voz alta, en una variedad de voces diferentes.",
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"annualReport.toolsNumProjects": "330,000+",
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"annualReport.toolsTexttoSpeechProjects": "{numProjects} proyectos en 2019 usados en Texto-a-voz",
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"annualReport.toolsMostPopular": "Mas popular",
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"annualReport.toolsTexttoSpeechPopular": "{mostPopular} nueva Extensión de Scratch en la comunidad",
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"annualReport.toolsCollabAWS": "Collaboration with Amazon Web Services",
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"annualReport.toolsCollabAWS": "Colaboración con Amazon Web Services",
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"annualReport.toolsTranslate": "Traducir",
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"annualReport.toolsTranslateIntro": "With the Translate extension, built on the Google Translate API, kids can incorporate automatic translation into their projects, supporting language learning and global communication.",
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"annualReport.toolsTranslateIntro": "Con la extensión Translate, basada en la API de Google Translate, los niños pueden incorporar la traducción automática a sus proyectos, apoyando el aprendizaje de idiomas y la comunicación global.",
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"annualReport.toolsNumLanguages": "50+",
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"annualReport.toolsTranslateLanguages": "{numLanguages} languages translated in the extension",
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"annualReport.toolsSupportsLiteracy": "Supports Literacy",
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"annualReport.toolsCSandLanguageArts": "computer science and language arts",
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"annualReport.toolsTranslateLiteracy": "{supportsLiteracy} across {CSandLanguageArtsLink}",
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"annualReport.toolsCollabGoogle": "Collaboration with Google",
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"annualReport.toolsPhysicalWorld": "Physical World Connections",
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"annualReport.toolsTranslateLanguages": "{numLanguages} idiomas traducidos en la extensión",
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"annualReport.toolsSupportsLiteracy": "Apoya la alfabetización",
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"annualReport.toolsCSandLanguageArts": "informática y artes del lenguaje",
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"annualReport.toolsTranslateLiteracy": "{supportsLiteracy} a través de {CSandLanguageArtsLink}",
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"annualReport.toolsCollabGoogle": "Colaboración con Google",
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"annualReport.toolsPhysicalWorld": "Conexiones del mundo físico",
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"annualReport.toolsMindstormsLink": "LEGO Mindstorms EV3",
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"annualReport.toolsWeDoLink": "WeDo 2.0",
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"annualReport.toolsLEGORoboticsIntro": "Students can create dancing robots, interactive sculptures, and data-collection experiments using Scratch with LEGO robotics kits. The new LEGO Education SPIKE Prime Set features an app based on Scratch. In addition, Scratch extensions are available for {mindstormsLink} and {weDoLink}.",
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"annualReport.toolsLEGORoboticsIntro": "Los estudiantes pueden crear robots de baile, esculturas interactivas y experimentos de recopilación de datos utilizando Scratch con kits de robótica LEGO. El nuevo LEGO Education SPIKE Prime Set presenta una aplicación basada en Scratch. Además, las extensiones Scratch están disponibles para {mindstormsLink} y {weDoLink}.",
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"annualReport.toolsCollabLEGO": "Colaborando con LEGO Education",
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"annualReport.toolsVideoTutorials": "Video tutoriales",
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"annualReport.toolsTutorialsIntro": "Scratch 3.0 introduced a diverse collection of video tutorials to help kids get started with Scratch. The tutorials are open-ended and designed to encourage students to experiment, follow their interests, and express their own ideas.",
|
||||
"annualReport.toolsTutorialsIntro": "Scratch 3.0 presentó una colección diversa de tutoriales en video para ayudar a los niños a comenzar con Scratch. Los tutoriales son abiertos y están diseñados para alentar a los estudiantes a experimentar, seguir sus intereses y expresar sus propias ideas.",
|
||||
"annualReport.toolsNumTutorials": "25 nuevos tutoriales",
|
||||
"annualReport.toolsNewTutorials": "{numTutorials} disponible en Scratch 3.0",
|
||||
"annualReport.toolsNumViews": "23 millones",
|
||||
"annualReport.toolsTutorialsViews": "{numViews} visitas en 2019",
|
||||
"annualReport.toolsApp": "Scratch App Supports Learning Offline",
|
||||
"annualReport.toolsDownloadLink": "downloadable app",
|
||||
"annualReport.toolsRaspberryLink": "use on Raspberry Pi 4",
|
||||
"annualReport.toolsAppIntro": "During 2019, the Scratch Team released Scratch 3.0 as a {downloadableLink} for use on multiple platforms, including Windows, MacOS, ChromeOS, and Android tablets. In addition, the Raspberry Pi Foundation released Scratch 3.0 for {raspberryLink}. These downloadable versions are especially important for millions of learners in areas where internet connectivity is unavailable or unreliable.",
|
||||
"annualReport.toolsAbhiTitle": "Abhi at Cartoon Network",
|
||||
"annualReport.toolsAbhiIntro": "To highlight what kids can do with Scratch 3.0, we collaborated with Cartoon Network to create a video featuring Abhi, a 12-year-old Scratcher who loves to make animations and games. In the video, Abhi meets with Ian Jones-Quartey, creator of OK K.O. and other Cartoon Network shows. Abhi introduces Ian to key features of the new version of Scratch, and together they draw and program an animation of a Cartoon Network character jumping up and down.",
|
||||
"annualReport.toolsAbhiQuote": "My favorite thing about Scratch is the community, because they are nice and helpful to me. That’s why I’m always happy to share every project that’s in my dreams.",
|
||||
"annualReport.toolsApp": "La aplicación Scratch admite el aprendizaje fuera de línea",
|
||||
"annualReport.toolsDownloadLink": "App descargable",
|
||||
"annualReport.toolsRaspberryLink": "Use en Raspberry Pi 4",
|
||||
"annualReport.toolsAppIntro": "Durante 2019, el equipo Scratch lanzó Scratch 3.0 como {downloadableLink} un uso en múltiples plataformas, incluidas las tabletas Windows, MacOS, ChromeOS y Android. Además, la Fundación Raspberry Pi lanzó Scratch 3.0 para {raspberryLink}. Estas versiones descargables son especialmente importantes para millones de estudiantes en áreas donde la conectividad a Internet no está disponible o no es confiable.",
|
||||
"annualReport.toolsAbhiTitle": "Abhi en Cartoon Network",
|
||||
"annualReport.toolsAbhiIntro": "Para resaltar lo que los niños pueden hacer con Scratch 3.0, colaboramos con Cartoon Network para crear un video con Abhi, un Scratcher de 12 años a quien le encanta hacer animaciones y juegos. En el video, Abhi se encuentra con Ian Jones-Quartey, creador de OK K.O. y otros programas de Cartoon Network. Abhi le presenta a Ian las características clave de la nueva versión de Scratch, y juntos dibujan y programan una animación de un personaje de Cartoon Network saltando arriba y abajo.",
|
||||
"annualReport.toolsAbhiQuote": "Mi cosa favorita de Scratch es la comunidad, porque son agradables y útiles para mí. Es por eso que siempre estoy feliz de compartir cada proyecto que está en mis sueños.",
|
||||
"annualReport.communityTitle": "Comunidad",
|
||||
"annualReport.communityIntro": "The Scratch online community has always been an important part of the Scratch experience, providing opportunities for children to collaborate, share, and provide feedback to one another.",
|
||||
"annualReport.communitySpotlight": "Community — Spotlight Story",
|
||||
"annualReport.communityTeam": "Scratch Community Team",
|
||||
"annualReport.communityTeamIntro1": "When asked why they use Scratch, most Scratchers talk about the importance of the online community for motivating their ongoing participation, providing a space where they can express their creativity, make friends, receive feedback, get new ideas, and learn new skills. Many Scratchers express their appreciation for the Scratch community as a safe and welcoming space to connect, share, and learn from one another.",
|
||||
"annualReport.communityTeamIntro2": "With 40,000 new projects and 400,000 new comments in the Scratch online community each day, how can we ensure that the community remains safe and friendly, while also supporting and encouraging creative expression? Our Community Team, including full-time staff and a network of moderators, leads this essential work. There are two key dimensions of the Community Team's work: moderation and community engagement.",
|
||||
"annualReport.communityModerationTitle": "Community Moderation",
|
||||
"annualReport.communityModerationInfo": "When young people join the Scratch community, they agree to follow a set of Community Guidelines, which are designed to keep Scratch a safe and supportive place for young people from all backgrounds. Our Community Team uses a wide variety of tools and strategies to encourage good digital citizenship and maintain a positive environment for Scratchers to create in. Automated filters prevent private information from being shared or inappropriate content from being posted, and we allow anyone to report content they feel violates the Community Guidelines.",
|
||||
"annualReport.communityIntro": "La comunidad en línea Scratch siempre ha sido una parte importante de la experiencia Scratch, brindando oportunidades para que los niños colaboren, compartan y se den su opinión.",
|
||||
"annualReport.communitySpotlight": "Comunidad — Historia de Enfoque",
|
||||
"annualReport.communityTeam": "Comunidad del equipo de Scratch",
|
||||
"annualReport.communityTeamIntro1": "Cuando se les pregunta por qué usan Scratch, la mayoría de los Scratchers hablan sobre la importancia de la comunidad en línea para motivar su participación continua, proporcionando un espacio donde pueden expresar su creatividad, hacer amigos, recibir comentarios, obtener nuevas ideas y aprender nuevas habilidades. Muchos Scratchers expresan su agradecimiento por la comunidad Scratch como un espacio seguro y acogedor para conectarse, compartir y aprender unos de otros.",
|
||||
"annualReport.communityTeamIntro2": "Con 40,000 nuevos proyectos y 400,000 nuevos comentarios en la comunidad en línea Scratch cada día, ¿cómo podemos asegurar que la comunidad permanezca segura y amigable, al tiempo que apoyamos y fomentamos la expresión creativa? Nuestro equipo comunitario, que incluye personal a tiempo completo y una red de moderadores, lidera este trabajo esencial. Hay dos dimensiones clave del trabajo del equipo comunitario: moderación y compromiso de la comunidad.",
|
||||
"annualReport.communityModerationTitle": "Moderación de la comunidad",
|
||||
"annualReport.communityModerationInfo": "Cuando los jóvenes se unen a la comunidad Scratch, acuerdan seguir un conjunto de Directrices comunitarias, que están diseñadas para mantener a Scratch como un lugar seguro y de apoyo para los jóvenes de todos los orígenes. Nuestro equipo comunitario utiliza una amplia variedad de herramientas y estrategias para fomentar una buena ciudadanía digital y mantener un entorno positivo para que los Scratchers lo creen. Los filtros automatizados evitan que se comparta información privada o que se publique contenido inapropiado, y permitimos que cualquiera informe el contenido que considera que viola las Directrices comunitarias.",
|
||||
"annualReport.communityGuidelinesTitle": "Reglas de la comunidad",
|
||||
"annualReport.communityGuidelinesInfo": "En Scratch son bienvenidas las personas de todas las edades, razas, etnias, religiones, capacidades, orientaciones sexuales e identidades de género.",
|
||||
"annualReport.communityGuidelinesRespect": "Sea respetuoso.",
|
||||
|
@ -134,100 +134,100 @@
|
|||
"annualReport.communityGuidelinesConstructive": "Somos constructivos.",
|
||||
"annualReport.communityGuidelinesPrivacy": "Mantén en privado la información personal.",
|
||||
"annualReport.communityGuidelinesFriendly": "Ayúdanos a mantener este sitio amigable.",
|
||||
"annualReport.communityEngagementTitle": "Community Engagement",
|
||||
"annualReport.storySwap": "Story Swap",
|
||||
"annualReport.communityEngagementInfo": "Another major role of the Community Team is to highlight and develop opportunities for young people to express their ideas and become engaged in positive ways. The team features projects and studios from community members to serve as inspiration, and it regularly posts Scratch Design Studios to encourage creative activity. Each summer, the team organizes an online Scratch Camp: the theme in 2019 was {storySwapLink}, with Scratchers building on one another’s stories.",
|
||||
"annualReport.communityEngagementTitle": "Compromiso de la comunidad",
|
||||
"annualReport.storySwap": "Intercambio de Historia",
|
||||
"annualReport.communityEngagementInfo": "Otro papel importante del equipo comunitario es destacar y desarrollar oportunidades para que los jóvenes expresen sus ideas y se involucren de manera positiva. El equipo presenta proyectos y estudios de miembros de la comunidad para servir de inspiración, y publica regularmente Scratch Design Studios para fomentar la actividad creativa. Cada verano, el equipo organiza un campamento de scratch en línea: el tema en 2019 fue {storySwapLink}, con Scratchers construyendo sobre las historias de los demás.",
|
||||
"annualReport.communitySDSTitle": "Scratch Design Studios",
|
||||
"annualReport.communitySDSInfo": "Some Scratch Design Studios from 2019:",
|
||||
"annualReport.communityDayintheLife": "Day in the Life",
|
||||
"annualReport.communityDayintheLifeInfo": "Create a project about a day in the life of something",
|
||||
"annualReport.communitySDSInfo": "Algunos estudios de diseño de Scratch de 2019:",
|
||||
"annualReport.communityDayintheLife": "Día en la vida",
|
||||
"annualReport.communityDayintheLifeInfo": "Crea un proyecto sobre un día en la vida de algo o alguien",
|
||||
"annualReport.communityYear3000": "Año 3000",
|
||||
"annualReport.communityYear3000Info": "What might life be like in the year 3000?",
|
||||
"annualReport.communityBounce": "Bounce",
|
||||
"annualReport.communityBounceInfo": "Create a project that involves bouncing, jumping, boinging, or hopping.",
|
||||
"annualReport.communityMonochromatic": "Monochromatic",
|
||||
"annualReport.communityMonochromaticInfo": "How would things look if there were only one color?",
|
||||
"annualReport.communityQuotes": "Community — Quotes",
|
||||
"annualReport.communityQuote1": "I joined Scratch when I was 11 years old and the things I learned from using the platform and interacting with the community were really a vital part of my learning growing up.",
|
||||
"annualReport.communityQuote2": "Scratch has allowed me to do things from home, like \n- Respect people and their projects\n- Make friends\n- Feel that I am not alone in this quarantine\n....and much more, so I want to say \n¡GRACIAS!",
|
||||
"annualReport.communityQuote3": "I've been on Scratch for about 2 years, and it's been a life-changing experience! I've learned so many new things, such as coding, online etiquette, and art!",
|
||||
"annualReport.communityQuote4": "Scratch was my favorite hobby in sixth grade. It secretly introduced me to Boolean logic, order of operations, and nested mathematical expressions—not to mention computer programming itself.",
|
||||
"annualReport.communityYear3000Info": "¿Cómo sería la vida en el año 3000?",
|
||||
"annualReport.communityBounce": "Rebotar",
|
||||
"annualReport.communityBounceInfo": "Cree un proyecto que implique rebotar, saltar, hacer boing o saltar.",
|
||||
"annualReport.communityMonochromatic": "En blanco y negro",
|
||||
"annualReport.communityMonochromaticInfo": "¿Cómo se verían las cosas si estuviesen en blanco y negro?",
|
||||
"annualReport.communityQuotes": "Comunidad — Frases",
|
||||
"annualReport.communityQuote1": "Me uní a Scratch cuando tenía 11 años y las cosas que aprendí al usar la plataforma e interactuar con la comunidad fueron realmente una parte vital de mi aprendizaje al crecer.",
|
||||
"annualReport.communityQuote2": "Scratch me ha permitido hacer cosas desde casa, como \n- Respetar a las personas y sus proyectos\n- Hacer amigos\n- Sentir que no estoy solo en esta cuarentena\n....y mucho más, así que quiero decir \n¡THANKS!",
|
||||
"annualReport.communityQuote3": "¡He estado en Scratch durante aproximadamente 2 años, y ha sido una experiencia que cambia la vida! ¡He aprendido muchas cosas nuevas, como la codificación, la etiqueta en línea y el arte!",
|
||||
"annualReport.communityQuote4": "Scratch fue mi pasatiempo favorito en sexto grado. Secretamente me introdujo a la lógica booleana, el orden de las operaciones y las expresiones matemáticas anidadas — sin mencionar la programación de computadoras en sí.",
|
||||
"annualReport.studio": "estudio",
|
||||
"annualReport.communityBLMIntro": "As racial justice protests swept the United States after the tragic killings of George Floyd, Breonna Taylor, Ahmaud Arbery, and others in early 2020, many young people used Scratch as a way to express their support for the Black Lives Matter movement, creating projects and posting comments to speak out against racism and police violence. In a {BLMStudioLink} featured on the Scratch home page, Scratchers contributed hundreds of projects and thousands of comments. The Scratch Community Team was actively involved, to support Scratchers during a traumatic time and to ensure that all projects and conversations remained respectful.",
|
||||
"annualReport.communityArtwork": "Artwork by the Scratcher OnionDipAnimations",
|
||||
"annualReport.communityChangeTitle": "We see young people as agents of change.",
|
||||
"annualReport.communityChangeInfo": "We are committed to working with them, and with the educators and families who support them, to ensure that they develop the skills, the motivation, and the confidence they’ll need to lead fulfilling lives and bring about meaningful change in society.",
|
||||
"annualReport.communityBLMIntro": "A medida que las protestas por la justicia racial barrieron los Estados Unidos después de los trágicos asesinatos de George Floyd, Breonna Taylor, Ahmaud Arbery y otros a principios de 2020, muchos jóvenes usaron Scratch como una forma de expresar su apoyo al movimiento Black Lives Matter, creando proyectos y publicando comentarios para hablar en contra del racismo y la violencia policial. En {BLMStudioLink} en la página de inicio de Scratch, Scratchers contribuyeron con cientos de proyectos y miles de comentarios. El equipo de la comunidad Scratch participó activamente para apoyar a los Scratchers durante un tiempo traumático y garantizar que todos los proyectos y conversaciones siguieran siendo respetuosos.",
|
||||
"annualReport.communityArtwork": "Fanart hecho por OnionDipAnimations",
|
||||
"annualReport.communityChangeTitle": "Vemos a los jóvenes como agentes de cambio.",
|
||||
"annualReport.communityChangeInfo": "Estamos comprometidos a trabajar con ellos, y con los educadores y las familias que los apoyan, para garantizar que desarrollen las habilidades, la motivación, y la confianza que necesitarán para llevar vidas satisfactorias y lograr un cambio significativo en la sociedad.",
|
||||
"annualReport.watchVideo": "Ver vídeo",
|
||||
"annualReport.schoolsTitle": "Escuelas",
|
||||
"annualReport.schoolsIntro": "We provide programs and resources to support teachers and students in schools around the world, designed to achieve equity in creative computing experiences, based on projects, passion, peers, and play.",
|
||||
"annualReport.schoolsSpotlight": "Schools — Spotlight Story",
|
||||
"annualReport.cpsProjectTitle": "Creative Computing in Chicago Public Schools",
|
||||
"annualReport.cpsProjectIntroP1": "In 2019, with funding from Google.org, the Scratch Team partnered with SocialWorks, CS4ALL Chicago and Chicago Public Schools to support seven elementary schools in the South Side of Chicago as they launched an initiative to incorporate creative coding into their curriculum.",
|
||||
"annualReport.cpsProjectIntroP2": "As a part of this initiative, hundreds of students imagined and drew themselves as the superhero of their own video games. They brought those ideas to life in a collaborative Scratch project called SuperMe. Local Chicago hero and Grammy Award winning musician Chance the Rapper was so inspired by the students’ work that he named it the official video game for his hit song “I Love You So Much” and shared it with the world.",
|
||||
"annualReport.familyCreativeNightsHeader": "Family Creative Coding Nights",
|
||||
"annualReport.familyCreativeNightsDescription": "A key to the success of this initiative was to connect students, families, teachers, and other community members through Family Creative Coding Nights. These events brought together hundreds of family members of all ages—from young children to grandparents—in activities that mixed coding with art, dance, and music. These events strengthened connections between home and school, recognizing the important role of families in inspiring and supporting children's learning.",
|
||||
"annualReport.familyNightsPhotoCredit": "Photos by Jordan Macy, SocialWorks",
|
||||
"annualReport.teacherPDHeader": "Investing in Professional Development for Teachers",
|
||||
"annualReport.teacherPDDescription": "Teachers across the participating elementary schools came together for professional development workshops, gaining first-hand experience in creating their own Scratch projects and finding meaningful ways to use Scratch to support student learning across the curriculum.",
|
||||
"annualReport.teacherPDQuoteAttribution": "{teacherName}, CPS Educator",
|
||||
"annualReport.teacherPDQuote": "What surprised me most was the intrinsic collaboration that came with using Scratch in my classroom. Often, students themselves would discover something in the Scratch platform, show me, and then spread it among themselves.",
|
||||
"annualReport.extendingReachHeader": "Extending the Reach",
|
||||
"annualReport.extendingReachDescription": "To expand the reach of this partnership, CS4ALL Chicago built on the Family Creative Coding Night model and has made it available to all Chicago Public Schools. Google CS First produced {codeYourHeroLink} guides for students and teachers, available free online in English and Spanish.",
|
||||
"annualReport.codeYourHero": "Code Your Hero",
|
||||
"annualReport.schoolsIntro": "Brindamos programas y recursos para apoyar a maestros y estudiantes en escuelas de todo el mundo, diseñados para lograr la equidad en las experiencias de computación creativa, basadas en proyectos, pasión, compañeros y juego.",
|
||||
"annualReport.schoolsSpotlight": "Escuelas — Historia de enfoque",
|
||||
"annualReport.cpsProjectTitle": "Computación creativa en las escuelas públicas de Chicago",
|
||||
"annualReport.cpsProjectIntroP1": "En 2019, con fondos de Google.org, el equipo Scratch se asoció con SocialWorks, CS4ALL Chicago y Chicago Public Schools apoyarán a siete escuelas primarias en el lado sur de Chicago cuando lanzaron una iniciativa para incorporar la codificación creativa en su plan de estudios.",
|
||||
"annualReport.cpsProjectIntroP2": "Como parte de esta iniciativa, cientos de estudiantes se imaginaron y se convirtieron en el superhéroe de sus propios videojuegos. Dieron vida a esas ideas en un proyecto colaborativo Scratch llamado SuperMe. El héroe local de Chicago y el músico ganador del Grammy Chance the Rapper se inspiró tanto en el trabajo de los estudiantes ’ que lo llamó el videojuego oficial de su exitosa canción “ I Love You So Mucho ” y lo compartió con el mundo.",
|
||||
"annualReport.familyCreativeNightsHeader": "Noches de codificación creativa familiar",
|
||||
"annualReport.familyCreativeNightsDescription": "Una clave para el éxito de esta iniciativa fue conectar a estudiantes, familias, maestros y otros miembros de la comunidad a través de Family Creative Coding Nights. Estos eventos reunieron a cientos de miembros de la familia de todas las edades —, desde niños pequeños hasta abuelos — en actividades que mezclaban codificación con arte, danza y música. Estos eventos fortalecieron las conexiones entre el hogar y la escuela, reconociendo el importante papel de las familias en inspirar y apoyar el aprendizaje de los niños.",
|
||||
"annualReport.familyNightsPhotoCredit": "Fotos de Jordan Macy, SocialWorks",
|
||||
"annualReport.teacherPDHeader": "Invertir en desarrollo profesional para docentes",
|
||||
"annualReport.teacherPDDescription": "Los maestros de todas las escuelas primarias participantes se reunieron para talleres de desarrollo profesional, obtener experiencia de primera mano en la creación de sus propios proyectos Scratch y encontrar formas significativas de usar Scratch para apoyar el aprendizaje de los estudiantes en todo el plan de estudios.",
|
||||
"annualReport.teacherPDQuoteAttribution": "{teacherName}, Educador de CPS",
|
||||
"annualReport.teacherPDQuote": "Lo que más me sorprendió fue la colaboración intrínseca que vino con el uso de Scratch en mi clase. A menudo, los propios estudiantes descubrirían algo en la plataforma Scratch, me lo mostrarían y luego lo difundirían entre ellos.",
|
||||
"annualReport.extendingReachHeader": "Extendiendo el alcance",
|
||||
"annualReport.extendingReachDescription": "Para ampliar el alcance de esta asociación, CS4ALL Chicago se basó en el modelo Family Creative Coding Night y lo puso a disposición de todas las Escuelas Públicas de Chicago. Google CS Primero produjo {codeYourHeroLink} guías para estudiantes y profesores, disponibles en línea gratis y sólo en inglés y español.",
|
||||
"annualReport.codeYourHero": "Codifica tu héroe",
|
||||
"annualReport.inTheNewsHeader": "En las Noticias",
|
||||
"annualReport.chicagoSunTimesArticle": "Chicago Sun Times Article",
|
||||
"annualReport.rollingStoneArticle": "Rolling Stone Article",
|
||||
"annualReport.conferencesTitle": "Scratch Conferences around the World",
|
||||
"annualReport.conferencesIntro": "In 2008, the Scratch Team hosted the first Scratch conference at MIT, bringing together educators, researchers, and developers to share ideas and experiences for using Scratch to support creative learning. Since then, the Scratch Team has organized and hosted a Scratch conference at MIT every two years. In addition, members of the global Scratch community have organized and hosted more than a dozen conferences—stretching across oceans, continents, cultures, and languages.",
|
||||
"annualReport.conferencesHeroImageCaption": "Scratch Africa Conference, photo by {photoCredit}",
|
||||
"annualReport.conferencesLatinAmericaTitle": "Latin America",
|
||||
"annualReport.conferencesLatinAmericaDescription": "In May 2019, educators from across Chile and other areas of Latin America came together for the second {scratchAlSurLink} conference in Santiago, Chile. Following the conference, Scratch al Sur released a {spanishVersionLink} of the {creativeComputingCurriculumLink} guide, developed by the Creative Computing group at the Harvard Graduate School of Education.",
|
||||
"annualReport.chicagoSunTimesArticle": "Artículo de Chicago Sun Times",
|
||||
"annualReport.rollingStoneArticle": "Artículo de Rolling Stones",
|
||||
"annualReport.conferencesTitle": "Scratch Conferences alrededor del mundo",
|
||||
"annualReport.conferencesIntro": "En 2008, el Equipo Scratch organizó la primera conferencia Scratch en el MIT, que reunió a educadores, investigadores y desarrolladores para compartir ideas y experiencias sobre el uso de Scratch para apoyar el aprendizaje creativo. Desde entonces, el Equipo Scratch ha organizado y organizado una conferencia Scratch en el MIT cada dos años. Además, los miembros de la comunidad global Scratch han organizado y organizado más de una docena de conferencias — que se extienden por los océanos, continentes, culturas e idiomas.",
|
||||
"annualReport.conferencesHeroImageCaption": "Scratch Africa Conference, foto de {photoCredit}",
|
||||
"annualReport.conferencesLatinAmericaTitle": "Latinoamérica",
|
||||
"annualReport.conferencesLatinAmericaDescription": "En mayo de 2019, educadores de todo Chile y otras áreas de América Latina se reunieron para la segunda {scratchAlSurLink} conferencia en Santiago, Chile. Después de la conferencia, Scratch al Sur lanzó {spanishVersionLink} de la guía {creativeComputingCurriculumLink}, desarrollada por el grupo Creative Computing en Harvard Graduate School of Education.",
|
||||
"annualReport.conferencesSpanishVersionLinkText": "Versión Española",
|
||||
"annualReport.conferencesLatinAmericaImageCaption": "Photo provided by {photoCredit}",
|
||||
"annualReport.conferencesLatinAmericaImageCaption": "Foto por {photoCredit}",
|
||||
"annualReport.conferencesEuropeTitle": "Europa",
|
||||
"annualReport.conferencesEuropeDescription": "In August 2019, the Raspberry Pi Foundation organized the fourth {scratchConferenceEuropeLink}, held in Cambridge, UK. The conference brought together formal and informal educators from more than 25 countries for hands-on workshops, presentations, and demonstrations by students, educators, researchers, and community-based organizations.",
|
||||
"annualReport.conferencesEuropeImageCaption": "Photo provided by {photoCredit}",
|
||||
"annualReport.conferencesEuropeDescription": "En agosto de 2019, la Fundación Raspberry Pi organizó la cuarta {scratchConferenceEuropeLink}, celebrada en Cambridge, Reino Unido. La conferencia reunió a educadores formales e informales de más de 25 países para talleres prácticos, presentaciones y demostraciones de estudiantes, educadores, investigadores y organizaciones comunitarias.",
|
||||
"annualReport.conferencesEuropeImageCaption": "Foto por {photoCredit}",
|
||||
"annualReport.conferencesAfricaTitle": "África",
|
||||
"annualReport.conferencesAfricaDescription": "In October 2019, the first {scratchAfricaConferenceLink} was held in Nairobi, Kenya, drawing more than 250 educators and students from across Africa to share lessons, empower young people, and celebrate accomplishments in creative coding. At the conference, the Scratch Team launched a Swahili version of Scratch, available for use both online and offline.",
|
||||
"annualReport.conferencesAfricaDescription": "En octubre de 2019, se celebró la primera {scratchAfricaConferenceLink} en Nairobi, Kenia, atrayendo a más de 250 educadores y estudiantes de toda África para compartir lecciones, empoderar a los jóvenes y celebrar los logros en la codificación creativa. En la conferencia, el equipo Scratch lanzó una versión suajili de Scratch, disponible para su uso tanto en línea como fuera de línea.",
|
||||
"annualReport.conferencesAfricaImageCaption": "Foto de{photoCredit}",
|
||||
"annualReport.financialsTitle": "Financials - 2019",
|
||||
"annualReport.financialsButton": "2019 Audited Financials",
|
||||
"annualReport.financialsFutureYears": "Note: Financials in future years will be significantly different, since the Scratch staff has now transitioned from MIT to the Scratch Foundation.",
|
||||
"annualReport.supportersTitle": "Thank You to Our Supporters",
|
||||
"annualReport.supportersIntro": "Thank you to our generous supporters. Your contribution helps us expand creative learning opportunities for children of all ages, from all backgrounds, around the globe.",
|
||||
"annualReport.supportersSpotlightTitle": "Donor - Spotlight Story",
|
||||
"annualReport.supportersSFETitle": "Siegel Family Endowment",
|
||||
"annualReport.supportersSFEDescription1": "In May 2012, David Siegel attended Scratch Day at the MIT Media Lab with his son Zach, an active and enthusiastic Scratcher. Watching Zach and other children using Scratch to code their own games, animations, and robotic creatures, David saw how much potential Scratch had to help children both learn practical coding skills, and develop as computational thinkers.",
|
||||
"annualReport.supportersSFEDescription2": "David knows the importance of computational thinking firsthand, and his career as a computer scientist and entrepreneur has been shaped by the same curiosity that Scratch helps young learners explore every day. It's the same exploratory instinct that led him to study computer science at Princeton, and earn a PhD based on work completed at MIT's Artificial Intelligence Lab. In 2001, he co-founded Two Sigma, which has grown to become a world leader in applying machine learning and data science to investment management.",
|
||||
"annualReport.supportersSFEDescription3": "In 2011, David founded Siegel Family Endowment (SFE) to support organizations working to help people adapt to the demands of new technology, and to better understand and mitigate the powerful disruptions that technology has driven in almost every sector. He is also a co-founder of the Scratch Foundation, and is a strong advocate for the organization's mission to keep Scratch free and accessible to learners all over the world.",
|
||||
"annualReport.supportersCoFounder": "Co-Founder and Co-Chairman",
|
||||
"annualReport.supportersQuote": "Making sure that Scratch remains free and accessible for kids everywhere is one of the most impactful ways we can help young learners engage and thrive in an increasingly digital world. Supporting Scratch is more important today than ever before.",
|
||||
"annualReport.supportersThankYou": "Thank you to our supporters",
|
||||
"annualReport.supportersAllDescription": "Our mission is to provide all children, from all backgrounds, with opportunities to imagine, create, and share with new technologies. We want to thank all Scratch supporters who, since we started working on Scratch in 2002, have helped us create amazing learning experiences for millions of young people around the world. The following list is based on cumulative giving to Scratch (at both MIT and Scratch Foundation) through December 31, 2019.",
|
||||
"annualReport.supportersFoundingDescription": "We are especially grateful to our Founding Partners who supported us from the early days of Scratch, each providing at least $10,000,000 of cumulative support, in various forms.",
|
||||
"annualReport.supportersFoundingTitle": "Founding Partners",
|
||||
"annualReport.supportersCreativityTitle": "Creativity Circle — $1,000,000+",
|
||||
"annualReport.supportersCollaborationTitle": "Collaboration Circle — $200,000+",
|
||||
"annualReport.supportersImaginationTitle": "Imagination Circle — $50,000+",
|
||||
"annualReport.supportersInspirationTitle": "Inspiration Circle — $20,000+",
|
||||
"annualReport.supportersExplorationTitle": "Exploration Circle — $5,000+",
|
||||
"annualReport.supportersInKindTitle": "In-Kind Supporters",
|
||||
"annualReport.financialsTitle": "Finanzaz - 2019",
|
||||
"annualReport.financialsButton": "Finanzas auditadas 2019",
|
||||
"annualReport.financialsFutureYears": "Nota: Las finanzas en los próximos años serán significativamente diferentes, ya que el personal de Scratch ahora ha pasado del MIT a la Fundación Scratch.",
|
||||
"annualReport.supportersTitle": "Gracias a nuestros seguidores",
|
||||
"annualReport.supportersIntro": "Gracias a nuestros generosos seguidores. Su contribución nos ayuda a ampliar las oportunidades de aprendizaje creativo para niños de todas las edades, de todos los orígenes, en todo el mundo.",
|
||||
"annualReport.supportersSpotlightTitle": "Donante - Spotlight Story",
|
||||
"annualReport.supportersSFETitle": "Fundación de la familia Siegel",
|
||||
"annualReport.supportersSFEDescription1": "En mayo de 2012, David Siegel asistió al Día de Scratch en el MIT Media Lab con su hijo Zach, un Scratcher activo y entusiasta. Al ver a Zach y otros niños usar Scratch para codificar sus propios juegos, animaciones y criaturas robóticas, David vio cuánto potencial tenía Scratch para ayudar a los niños a aprender habilidades prácticas de codificación, y desarrollarse como pensadores computacionales.",
|
||||
"annualReport.supportersSFEDescription2": "David sabe de primera mano la importancia del pensamiento computacional, y su carrera como informático y emprendedor ha sido moldeada por la misma curiosidad que Scratch ayuda a los jóvenes estudiantes a explorar todos los días. Es el mismo instinto exploratorio que lo llevó a estudiar informática en Princeton y a obtener un doctorado basado en el trabajo realizado en el Laboratorio de Inteligencia Artificial del MIT. En 2001, cofundó Two Sigma, que se ha convertido en un líder mundial en la aplicación del aprendizaje automático y la ciencia de datos para la gestión de inversiones.",
|
||||
"annualReport.supportersSFEDescription3": "En 2011, David fundó Siegel Family Endowment ( SFE ) para apoyar a las organizaciones que trabajan para ayudar a las personas a adaptarse a las demandas de las nuevas tecnologías, y para comprender y mitigar mejor las poderosas interrupciones que la tecnología ha provocado en casi todos los sectores. También es cofundador de la Fundación Scratch, y es un firme defensor de la misión de la organización de mantener Scratch libre y accesible para los estudiantes de todo el mundo.",
|
||||
"annualReport.supportersCoFounder": "Cofundador y Copresidente",
|
||||
"annualReport.supportersQuote": "Asegurarse de que Scratch permanezca libre y accesible para los niños en todas partes es una de las formas más impactantes en que podemos ayudar a los jóvenes estudiantes a participar y prosperar en un mundo cada vez más digital. Supporting Scratch es más importante hoy que nunca.",
|
||||
"annualReport.supportersThankYou": "Gracias a nuestros apoyadores",
|
||||
"annualReport.supportersAllDescription": "Nuestra misión es proporcionar a todos los niños, de todos los orígenes, oportunidades para imaginar, crear y compartir con las nuevas tecnologías. Queremos agradecer a todos los seguidores de Scratch que, desde que comenzamos a trabajar en Scratch en 2002, nos han ayudado a crear increíbles experiencias de aprendizaje para millones de jóvenes en todo el mundo. La siguiente lista se basa en donaciones acumulativas a Scratch ( tanto en MIT como en Scratch Foundation ) hasta el 31 de diciembre de 2019.",
|
||||
"annualReport.supportersFoundingDescription": "Estamos especialmente agradecidos con nuestros socios fundadores que nos apoyaron desde los primeros días de Scratch, cada uno de los cuales proporcionó al menos $ 10,000,000 de apoyo acumulativo, en varias formas.",
|
||||
"annualReport.supportersFoundingTitle": "Socios fundadores",
|
||||
"annualReport.supportersCreativityTitle": "Círculo de creatividad — $ 1,000,000 +",
|
||||
"annualReport.supportersCollaborationTitle": "Círculo de colaboración — $ 200,000 +",
|
||||
"annualReport.supportersImaginationTitle": "Círculo de imaginación — $ 50,000+",
|
||||
"annualReport.supportersInspirationTitle": "Círculo de inspiración — $ 20,000 +",
|
||||
"annualReport.supportersExplorationTitle": "Círculo de exploración — $ 5,000 +",
|
||||
"annualReport.supportersInKindTitle": "Partidarios en especie",
|
||||
"annualReport.leadershipTitle": "Nuestro Equipo",
|
||||
"annualReport.leadershipBoard": "Board of Directors",
|
||||
"annualReport.leadershipBoard": "Junta directiva",
|
||||
"annualReport.leadershipChair": "Silla",
|
||||
"annualReport.leadershipProfessor": "Professor of Learning Research",
|
||||
"annualReport.leadershipViceChair": "Vice-Chair",
|
||||
"annualReport.leadershipBoardMember": "Board Member",
|
||||
"annualReport.leadershipPresidentCEO": "President and CEO",
|
||||
"annualReport.leadershipFormerPresident": "Former President",
|
||||
"annualReport.leadershipFounderCEO": "Founder and CEO",
|
||||
"annualReport.leadershipFormerChairCEO": "Former Chair and CEO",
|
||||
"annualReport.leadershipBoardSecretaryTreasurer": "Board Secretary & Treasurer",
|
||||
"annualReport.leadershipBoardSecretary": "Board Secretary",
|
||||
"annualReport.leadershipBoardTreasurer": "Board Treasurer",
|
||||
"annualReport.leadershipProfessor": "Profesor de Investigación del Aprendizaje",
|
||||
"annualReport.leadershipViceChair": "Vicepresidente",
|
||||
"annualReport.leadershipBoardMember": "Miembro de la Junta",
|
||||
"annualReport.leadershipPresidentCEO": "Presidente y CEO",
|
||||
"annualReport.leadershipFormerPresident": "Expresidente",
|
||||
"annualReport.leadershipFounderCEO": "Fundador y CEO",
|
||||
"annualReport.leadershipFormerChairCEO": "Ex presidente y CEO",
|
||||
"annualReport.leadershipBoardSecretaryTreasurer": "Secretario de la Junta y Tesorero",
|
||||
"annualReport.leadershipBoardSecretary": "Secretario de la junta",
|
||||
"annualReport.leadershipBoardTreasurer": "Tesorero de la Junta",
|
||||
"annualReport.leadershipScratchTeam": "Equipo de Scratch",
|
||||
"annualReport.leadershipInterim": "Interim Executive Director",
|
||||
"annualReport.donateTitle": "Support Us",
|
||||
"annualReport.donateMessage": "Your support enables us to make Scratch free for everyone, keeps our servers running, and most importantly, we are able to provide kids around the world an opportunity to imagine, create and share. Thank you!",
|
||||
"annualReport.leadershipInterim": "Director Ejecutivo Interino",
|
||||
"annualReport.donateTitle": "Apóyanos",
|
||||
"annualReport.donateMessage": "Su apoyo nos permite hacer Scratch gratis para todos, mantiene nuestros servidores en funcionamiento y, lo más importante, podemos brindar a los niños de todo el mundo la oportunidad de imaginar, crear y compartir. ¡Gracias!",
|
||||
"annualReport.donateButton": "Donar"
|
||||
}
|
|
@ -142,11 +142,11 @@
|
|||
"annualReport.2020.communityQuoteTitle": "Ruggles Elementary S.T.E.M. Coordinator",
|
||||
"annualReport.2020.communityQuoteText": "[In 2020], there were not many opportunities to engage with parents in such a fun, high energy way. So this opportunity provided much needed engagement...Teachers were apprehensive, but the students' level of excitement pushed them into a space where they had to trust the process and allow kids to learn from one another.",
|
||||
"annualReport.2020.communityScratchCommunity": "Scratch Community",
|
||||
"annualReport.2020.communityScratchCommunityIntro": "When asked why they use Scratch, most Scratchers talk about the importance of the online community for motivating their ongoing participation, providing a space where they can express their creativity, make friends, receive feedback, get new ideas, and learn new skills. Many Scratchers express their appreciation for the Scratch community as a safe and welcoming space to connect, share, and learn from one another.",
|
||||
"annualReport.2020.communityQuoteGroupText1": "I joined Scratch when I was 11 years old and the things I learned from using the platform and interacting with the community were really a vital part of my learning growing up.",
|
||||
"annualReport.2020.communityScratchCommunityIntro": "Cuando se les pregunta por qué usan Scratch, la mayoría de los Scratchers hablan sobre la importancia de la comunidad en línea para motivar su participación continua, proporcionando un espacio donde pueden expresar su creatividad, hacer amigos, recibir comentarios, obtener nuevas ideas y aprender nuevas habilidades. Muchos Scratchers expresan su agradecimiento por la comunidad Scratch como un espacio seguro y acogedor para conectarse, compartir y aprender unos de otros.",
|
||||
"annualReport.2020.communityQuoteGroupText1": "Me uní a Scratch cuando tenía 11 años y las cosas que aprendí al usar la plataforma e interactuar con la comunidad fueron realmente una parte vital de mi aprendizaje al crecer.",
|
||||
"annualReport.2020.communityQuoteGroupText2": "Scratch has allowed me to do things from home, like\n- Respect people and their projects\n- Make friends\n- Feel that I am not alone in this quarantine\n....and much more, so I want to say ¡GRACIAS!",
|
||||
"annualReport.2020.communityQuoteGroupText3": "I've been on Scratch for about 2 years, and it's been a life-changing experience! I've learned so many new things, such as coding, online etiquette, and art!",
|
||||
"annualReport.2020.communityQuoteGroupText4": "Scratch was my favorite hobby in sixth grade. It secretly introduced me to Boolean logic, order of operations, and nested mathematical expressions—not to mention computer programming itself.",
|
||||
"annualReport.2020.communityQuoteGroupText3": "¡He estado en Scratch durante aproximadamente 2 años, y ha sido una experiencia que cambia la vida! ¡He aprendido muchas cosas nuevas, como la codificación, la etiqueta en línea y el arte!",
|
||||
"annualReport.2020.communityQuoteGroupText4": "Scratch fue mi pasatiempo favorito en sexto grado. Secretamente me introdujo a la lógica booleana, el orden de las operaciones y las expresiones matemáticas anidadas — sin mencionar la programación de computadoras en sí.",
|
||||
"annualReport.2020.yearInReview": "Year in Review",
|
||||
"annualReport.2020.yearInReviewText": "2020 was a remarkable year in the online community. The Community Team highlighted and developed opportunities for young people to express their ideas and become engaged in positive ways, and incredible movements sprung up from Scratchers themselves. Here’s a look back at some of the highlights of the year:",
|
||||
"annualReport.2020.yearInReviewCard1Date": "Enero",
|
||||
|
@ -202,8 +202,8 @@
|
|||
"annualReport.2020.learnMore": "Learn More:",
|
||||
"annualReport.2020.learnMoreLink1Text": "The LEGO Foundation and Scratch Foundation announce partnership to support learning through play with technology for millions of children across the world",
|
||||
"annualReport.2020.learnMoreLink2Text": "Computer Science Education Week: More help for more students",
|
||||
"annualReport.2020.supportersTitle": "Thank You to Our Supporters",
|
||||
"annualReport.2020.supportersIntro": "Thank you to our generous supporters. Your contribution helps us expand creative learning opportunities for children of all ages, from all backgrounds, around the globe.",
|
||||
"annualReport.2020.supportersTitle": "Gracias a nuestros seguidores",
|
||||
"annualReport.2020.supportersIntro": "Gracias a nuestros generosos seguidores. Su contribución nos ayuda a ampliar las oportunidades de aprendizaje creativo para niños de todas las edades, de todos los orígenes, en todo el mundo.",
|
||||
"annualReport.2020.ourSupporters": "Our Supporters",
|
||||
"annualReport.2020.ourSupportersText": "We want to thank all Scratch supporters who, throughout the years, have helped us create amazing learning experiences for millions of young people around the world. The following list is based on giving to the Scratch Foundation from January 1, 2020 to December 31, 2020.",
|
||||
"annualReport.2020.supportersFoundingTitle": "Founding Partners — $10,000,000+",
|
||||
|
@ -211,30 +211,30 @@
|
|||
"annualReport.2020.supportersCatPartnersTitle": "Scratch Cat Partners — $1,000,000+",
|
||||
"annualReport.2020.supportersCreativityTitle": "Creativity Circle — $250,000+",
|
||||
"annualReport.2020.supportersCollaborationTitle": "Collaboration Circle — $100,000+",
|
||||
"annualReport.2020.supportersImaginationTitle": "Imagination Circle — $50,000+",
|
||||
"annualReport.2020.supportersInspirationTitle": "Inspiration Circle — $20,000+",
|
||||
"annualReport.2020.supportersExplorationTitle": "Exploration Circle — $5,000+",
|
||||
"annualReport.2020.supportersImaginationTitle": "Círculo de imaginación — $ 50,000+",
|
||||
"annualReport.2020.supportersInspirationTitle": "Círculo de inspiración — $ 20,000 +",
|
||||
"annualReport.2020.supportersExplorationTitle": "Círculo de exploración — $ 5,000 +",
|
||||
"annualReport.2020.supportersPlayTitle": "Play Circle — $1,000+",
|
||||
"annualReport.2020.supportersInKindTitle": "In-Kind Supporters",
|
||||
"annualReport.2020.supportersInKindTitle": "Partidarios en especie",
|
||||
"annualReport.2020.leadershipTitle": "Nuestro Equipo",
|
||||
"annualReport.2020.leadershipBoard": "Board of Directors",
|
||||
"annualReport.2020.leadershipBoard": "Junta directiva",
|
||||
"annualReport.2020.leadershipChair": "Silla",
|
||||
"annualReport.2020.leadershipProfessor": "Professor of Learning Research",
|
||||
"annualReport.2020.leadershipViceChair": "Vice-Chair",
|
||||
"annualReport.2020.leadershipCoFounder": "Co-Founder and Co-Chairman",
|
||||
"annualReport.2020.leadershipBoardMember": "Board Member",
|
||||
"annualReport.2020.leadershipPresidentCEO": "President and CEO",
|
||||
"annualReport.2020.leadershipFormerPresident": "Former President",
|
||||
"annualReport.2020.leadershipProfessor": "Profesor de Investigación del Aprendizaje",
|
||||
"annualReport.2020.leadershipViceChair": "Vicepresidente",
|
||||
"annualReport.2020.leadershipCoFounder": "Cofundador y Copresidente",
|
||||
"annualReport.2020.leadershipBoardMember": "Miembro de la Junta",
|
||||
"annualReport.2020.leadershipPresidentCEO": "Presidente y CEO",
|
||||
"annualReport.2020.leadershipFormerPresident": "Expresidente",
|
||||
"annualReport.2020.leadershipFounderCEO": "Founder and Executive Chairman",
|
||||
"annualReport.2020.leadershipFormerChairCEO": "Former CEO and Chairwoman",
|
||||
"annualReport.2020.leadershipBoardSecretaryTreasurer": "Board Secretary & Treasurer",
|
||||
"annualReport.2020.leadershipBoardSecretary": "Board Secretary",
|
||||
"annualReport.2020.leadershipBoardTreasurer": "Board Treasurer",
|
||||
"annualReport.2020.leadershipBoardSecretaryTreasurer": "Secretario de la Junta y Tesorero",
|
||||
"annualReport.2020.leadershipBoardSecretary": "Secretario de la junta",
|
||||
"annualReport.2020.leadershipBoardTreasurer": "Tesorero de la Junta",
|
||||
"annualReport.2020.leadershipScratchTeam": "2020 Scratch Team",
|
||||
"annualReport.2020.leadershipED": "Executive Director",
|
||||
"annualReport.2020.teamThankYou": "Thank you to Mitch Resnick, Natalie Rusk, Rupal Jain, and other collaborators at the Lifelong Kindergarten Group at the MIT Media Lab for your tireless support of Scratch.",
|
||||
"annualReport.2020.donateTitle": "Support Us",
|
||||
"annualReport.2020.donateMessage": "Your support enables us to make Scratch free for everyone, keeps our servers running, and most importantly, we are able to provide kids around the world an opportunity to imagine, create and share. Thank you!",
|
||||
"annualReport.2020.donateTitle": "Apóyanos",
|
||||
"annualReport.2020.donateMessage": "Su apoyo nos permite hacer Scratch gratis para todos, mantiene nuestros servidores en funcionamiento y, lo más importante, podemos brindar a los niños de todo el mundo la oportunidad de imaginar, crear y compartir. ¡Gracias!",
|
||||
"annualReport.2020.donateButton": "Donar",
|
||||
"annualReport.2020.projectBy": "project by",
|
||||
"annualReport.2020.altAvatar": "user avatar",
|
||||
|
|
|
@ -10,8 +10,8 @@
|
|||
"annualReport.2020.mastheadYear": "2020 Annual Report",
|
||||
"annualReport.2020.mastheadTitle": "Adapting to a Changing World",
|
||||
"annualReport.2020.foundersMessageTitle": "A Message from Our Founder",
|
||||
"annualReport.2020.foundersMessageP1": "The year 2020 will be remembered as the year when the COVID pandemic swept across the world, causing hardships and disruptions in the lives of everyone -- with the greatest hardships falling inequitably on those already facing challenges in their lives.",
|
||||
"annualReport.2020.foundersMessageP2": "Throughout the pandemic, young people around the world, many isolated in their homes, have come to the Scratch website in greater numbers than ever before, seeing Scratch as a safe space where they can express themselves creatively, learn new skills, and collaborate with one another. We were inspired by so many of the Scratch projects that young people created during 2020, many of them sharing their thoughts and feelings about the pandemic, climate change, racial injustice, and other issues on their minds. Young people were not just learning computational concepts and skills, but also developing their voice and their identities.",
|
||||
"annualReport.2020.foundersMessageP1": "2020年将被铭记为COVID-19疫情席卷全球的一年,给每个人的生活带来困难和干扰——最大的困难不公平地落在那些已经面临生活挑战的人们身上。",
|
||||
"annualReport.2020.foundersMessageP2": "在整个疫情期间,世界各地的年轻人——许多在家里隔离的人——来到了Scratch网站,人数比以往任何时候都多。他们将Scratch视为一个安全的空间,可以创造性地表达自己,学习新技能,并相互协作。我们被年轻人在2020年期间创建的许多Scratch项目所鼓舞,其中许多人分享了他们对病毒、气候变化、种族不公正和其他在脑海中的问题的想法和感受。年轻人不仅在学习计算概念和技能,还在发展他们的发言和身份。",
|
||||
"annualReport.2020.foundersMessageP3": "To ensure that Scratch can continue to play this important role in young people’s lives in the years ahead, we’ve been making significant organizational changes at Scratch. At the start of 2020, the Scratch Team moved out of its longtime home at the MIT Media Lab and into the new offices of the Scratch Foundation in downtown Boston. This move will help us to build a sustainable organization capable of supporting Scratch as a global creative coding platform into the future.",
|
||||
"annualReport.2020.foundersMessageP4": "Later in 2020, as part of this organizational transition, we hired Shawna Young to serve as Executive Director of the Scratch Foundation. Shawna comes to the Scratch Foundation with a strong background in education and nonprofit management, and a deep commitment to equity and inclusion. Throughout her career in institutions such as Duke and MIT, Shawna has worked to expand learning experiences for students from diverse communities. That commitment is strongly aligned with Scratch’s mission and values, and it will play an important role in her leadership at Scratch. I encourage you to read Shawna’s message at the end of this annual report.",
|
||||
"annualReport.2020.foundersMessageP5": "Over the past decade, Scratch has had phenomenal success, engaging tens of millions of young people around the world. But we are just beginning. The challenge for the years ahead is to ensure that we can continue to spread and support not just our technology but also our creative, caring, collaborative learning approach, so that young people around the world have equitable opportunities to imagine, create, share, and learn. We look forward to working with all of you to make that happen!",
|
||||
|
|
|
@ -178,8 +178,8 @@
|
|||
"annualReport.2021.LookingForward1": "Strengthening the Scratch Platform and Community Infrastructure",
|
||||
"annualReport.2021.LookingForward2": "Expanding Pathways to Creative Learning",
|
||||
"annualReport.2021.LookingForward3": "Building Organizational Capacity and Ensuring Fiscal Sustainability",
|
||||
"annualReport.2021.supportersTitle": "Thank You to Our Supporters",
|
||||
"annualReport.2021.supportersIntro": "Thank you to our generous supporters. Your contribution helps us expand creative learning opportunities for children of all ages, from all backgrounds, around the globe.",
|
||||
"annualReport.2021.supportersTitle": "Gracias a nuestros seguidores",
|
||||
"annualReport.2021.supportersIntro": "Gracias a nuestros generosos seguidores. Su contribución nos ayuda a ampliar las oportunidades de aprendizaje creativo para niños de todas las edades, de todos los orígenes, en todo el mundo.",
|
||||
"annualReport.2021.ourSupporters": "Our Supporters",
|
||||
"annualReport.2021.ourSupportersText": "We want to thank all Scratch supporters who, throughout the years, have helped us amazing learning experiences for millions of young people around the world. The following list is based on giving to Scratch Foundation from January 1, 2021 to December 31, 2021.",
|
||||
"annualReport.2021.supportersFoundingTitle": "Founding Partners — $10,000,000+",
|
||||
|
@ -187,29 +187,29 @@
|
|||
"annualReport.2021.supportersCatPartnersTitle": "Scratch Cat Partners — $1,000,000+",
|
||||
"annualReport.2021.supportersCreativityTitle": "Creativity Circle — $250,000+",
|
||||
"annualReport.2021.supportersCollaborationTitle": "Collaboration Circle — $100,000+",
|
||||
"annualReport.2021.supportersImaginationTitle": "Imagination Circle — $50,000+",
|
||||
"annualReport.2021.supportersInspirationTitle": "Inspiration Circle — $20,000+",
|
||||
"annualReport.2021.supportersExplorationTitle": "Exploration Circle — $5,000+",
|
||||
"annualReport.2021.supportersImaginationTitle": "Círculo de imaginación — $ 50,000+",
|
||||
"annualReport.2021.supportersInspirationTitle": "Círculo de inspiración — $ 20,000 +",
|
||||
"annualReport.2021.supportersExplorationTitle": "Círculo de exploración — $ 5,000 +",
|
||||
"annualReport.2021.supportersPlayTitle": "Play Circle — $1,000+",
|
||||
"annualReport.2021.supportersInKindTitle": "In-Kind Supporters",
|
||||
"annualReport.2021.supportersInKindTitle": "Partidarios en especie",
|
||||
"annualReport.2021.leadershipTitle": "Nuestro Equipo",
|
||||
"annualReport.2021.leadershipBoard": "Board of Directors",
|
||||
"annualReport.2021.leadershipBoard": "Junta directiva",
|
||||
"annualReport.2021.leadershipChair": "Silla",
|
||||
"annualReport.2021.leadershipProfessor": "Professor of Learning Research",
|
||||
"annualReport.2021.leadershipViceChair": "Vice-Chair",
|
||||
"annualReport.2021.leadershipCoFounder": "Co-Founder and Co-Chairman",
|
||||
"annualReport.2021.leadershipBoardMember": "Board Member",
|
||||
"annualReport.2021.leadershipPresidentCEO": "President and CEO",
|
||||
"annualReport.2021.leadershipFormerPresident": "Former President",
|
||||
"annualReport.2021.leadershipFounderCEO": "Founder and CEO",
|
||||
"annualReport.2021.leadershipProfessor": "Profesor de Investigación del Aprendizaje",
|
||||
"annualReport.2021.leadershipViceChair": "Vicepresidente",
|
||||
"annualReport.2021.leadershipCoFounder": "Cofundador y Copresidente",
|
||||
"annualReport.2021.leadershipBoardMember": "Miembro de la Junta",
|
||||
"annualReport.2021.leadershipPresidentCEO": "Presidente y CEO",
|
||||
"annualReport.2021.leadershipFormerPresident": "Expresidente",
|
||||
"annualReport.2021.leadershipFounderCEO": "Fundador y CEO",
|
||||
"annualReport.2021.leadershipFormerChairCEO": "Former CEO and Chairwoman",
|
||||
"annualReport.2021.leadershipBoardSecretaryTreasurer": "Board Secretary & Treasurer",
|
||||
"annualReport.2021.leadershipBoardSecretary": "Board Secretary",
|
||||
"annualReport.2021.leadershipBoardTreasurer": "Board Treasurer",
|
||||
"annualReport.2021.leadershipBoardSecretaryTreasurer": "Secretario de la Junta y Tesorero",
|
||||
"annualReport.2021.leadershipBoardSecretary": "Secretario de la junta",
|
||||
"annualReport.2021.leadershipBoardTreasurer": "Tesorero de la Junta",
|
||||
"annualReport.2021.leadershipScratchTeam": "2021 Scratch Team",
|
||||
"annualReport.2021.leadershipED": "Executive Director",
|
||||
"annualReport.2021.teamThankYou": "Thank you to Mitch Resnick, Natalie Rusk, Rupal Jain, and other collaborators at the Lifelong Kindergarten Group at the MIT Media Lab for your tireless support of Scratch.",
|
||||
"annualReport.2021.donateTitle": "Support Us",
|
||||
"annualReport.2021.donateTitle": "Apóyanos",
|
||||
"annualReport.2021.donateMessage": "Your support enables us to create inspiring, creative, and memorable learning experiences for kids everywhere, especially those who have been systemically excluded from creative coding opportunities. Make a gift to Scratch today to help us keep our servers running, maintain our growing global community, and make creative coding possible for kids in every country around the world.",
|
||||
"annualReport.2021.donateMessage2": "Thank you for your generosity.",
|
||||
"annualReport.2021.donateButton": "Donar",
|
||||
|
|
|
@ -94,37 +94,37 @@
|
|||
"annualReport.2021.accessDEICommittee": "Comitês DEI no Scratch",
|
||||
"annualReport.2021.accessDEICommitteeText": "Em 2021, vários comitês no Scratch começaram a trabalhar para tornar o Scratch mais diversificado, equitativo e inclusivo para todos os usuários. Estamos empolgados em compartilhar o progresso de cada comitê e o trabalho que ainda está por vir.",
|
||||
"annualReport.2021.accessDEICommitteeAccessibility": "Acessibilidade",
|
||||
"annualReport.2021.accessDEICommitteeAccessibilityText": "The Accessibility Committee was created in response to one Scratch Team member’s own difficulty using Scratch’s coding blocks and a recognized need to better support Scratchers of all abilities.",
|
||||
"annualReport.2021.accessDEICommitteeAccessibilityText": "O Comitê de Acessibilidade foi criado em resposta à dificuldade de um membro da Equipe Scratch usando os blocos de codificação do Scratch e uma necessidade reconhecida de apoiar melhor os Scratchers de todas as habilidades.",
|
||||
"annualReport.2021.accessDEICommitteeAccessibilityText2": "Em Outubro de 2021, o comitê lançou um projeto para fazer as cores dos blocos de programação acessíveis para os Scratchers com problemas de visão. O comitê está ansioso para fazer parcerias com professores e organizações da comunidade especializados em acessibilidade para que os blocos de programação cumpram as regras de acessibilidade da internet, e o mais importante, tornem o Scratch mais acessível para todos.",
|
||||
"annualReport.2021.accessDEICommitteeG-JEDI": "G-JEDI",
|
||||
"annualReport.2021.accessDEICommitteeG-JEDIText": "O comitê global de Justiça, Equidade, Diversidade e Inclusão (G-JEDI) foi formado para desenvolver uma linguagem compartilhada que define o que Diversidade, Equidade e Inclusão (DEI) significa para a Equipe Scratch.",
|
||||
"annualReport.2021.accessDEICommitteeG-JEDIText2": "In 2021, the committee began work on a DEI statement to outline the ways in which DEI has informed the Scratch Team and community’s past and present work, and how it will continue to inform new initiatives going forward.",
|
||||
"annualReport.2021.accessDEICommitteeG-JEDIText2": "Em 2021, o comitê começou a trabalhar em uma declaração do DEI para delinear as maneiras pelas quais a DEI informou a Equipe de Risco e o trabalho passado e presente da comunidade, e como continuará a informar novas iniciativas daqui para frente.",
|
||||
"annualReport.2021.accessDEICommitteeEquityXDesign": "Equidade vs Design",
|
||||
"annualReport.2021.accessDEICommitteeEquityXDesignText": "The EquityXDesign Committee was created as a place for Scratch Team members and our collaborators in MIT’s Lifelong Kindergarten group to read and discuss ideas around equity-centered design practices.",
|
||||
"annualReport.2021.accessDEICommitteeEquityXDesignText2": "The conversations are guided by Sasha Costanza-Chock’s “Design Justice: Community-Led Practices to Build the Worlds We Need,” and committee members discuss ways in which they can incorporate equity-centered design practices in the development of Scratch tools and resources.",
|
||||
"annualReport.2021.accessDEICommitteeEquityXDesignText": "O Comitê de Design equityX foi criado como um lugar para os membros da Scratch Team e nossos colaboradores no grupo lifelong Kindergarten do MIT para ler e discutir ideias sobre práticas de design centradas em equidade.",
|
||||
"annualReport.2021.accessDEICommitteeEquityXDesignText2": "As conversas são guiadas por \"Design Justice: Community-Led Practices to Build the Worlds We Need\", de Sasha Costanza-Chock, e os membros do comitê discutem maneiras pelas quais podem incorporar práticas de design centradas em equidade no desenvolvimento de ferramentas e recursos do Scratch.",
|
||||
"annualReport.2021.access10NewLanguages": "10 Idiomas Novos",
|
||||
"annualReport.2021.access10NewLanguagesText": "With huge thanks to our translation community, we were able to connect with Scratchers in 74 languages last year! In 2021, 10 new languages were added to Scratch, including isiXhosa (South Africa), Sepedi (South Africa), Setswana (South Africa), Afrikaans (South Africa), Kichwa (Peru), ଓଡ଼ିଆ/Odia (India), Kazakh (Kazakhstan), Aragonese (Spain), Western Frisian (the Netherlands), and Bengali (Bangladesh, India, and other regions).",
|
||||
"annualReport.2021.access10NewLanguagesText": "Com enormes agradecimentos à nossa comunidade de tradução, conseguimos nos conectar com scratchers em 74 idiomas no ano passado! Em 2021, 10 novas línguas foram adicionadas ao Scratch, incluindo isiXhosa (África do Sul), Sepedi (África do Sul), Setswana (África do Sul), Africâner (África do Sul), Kichwa (Peru), Odia (Índia), Cazaque (Cazaquistão), Aragonese (Espanha), Frísio Ocidental (Holanda) e Bengali (Bangladesh, Índia e outras regiões).",
|
||||
"annualReport.2021.accessSouthAfrica": "Tarifa zero do Scratch na África do Sul",
|
||||
"annualReport.2021.accessSouthAfricaText": "To improve the Scratch experience for young people in regions with low or no internet connectivity, we partnered with the National Education Collaboration Trust (NECT) of South Africa to host a zero-rated page for downloading Scratch. Downloads on zero-rated pages do not use up any data bandwidth, reducing a barrier to accessing Scratch due to data limits and costs. Just two months after its April 2021 launch, the page had more than 1300 visitors.",
|
||||
"annualReport.2021.accessSouthAfricaText": "Para melhorar a experiência scratch para jovens em regiões com baixa ou nenhuma conectividade à internet, fizemos uma parceria com o National Education Collaboration Trust (NECT) da África do Sul para hospedar uma página com classificação zero para baixar Scratch. Downloads em páginas com classificação zero não usam largura de banda de dados, reduzindo uma barreira ao acesso ao Scratch devido aos limites e custos de dados. Apenas dois meses após seu lançamento em abril de 2021, a página teve mais de 1300 visitantes.",
|
||||
"annualReport.2021.accessSnapshot": "Fotos",
|
||||
"annualReport.2021.communityTitle": "Comunidade",
|
||||
"annualReport.2021.communityIntro": "In 2021, the Scratch community continued to experience rapid growth as even more young people around the world created and connected alongside their peers. We also continued to develop partnerships with community members to improve the Scratch experience for our diverse community of users.",
|
||||
"annualReport.2021.communityIntro": "Em 2021, a comunidade Scratch continuou a experimentar um rápido crescimento à medida que ainda mais jovens em todo o mundo criaram e se conectaram ao lado de seus pares. Também continuamos a desenvolver parcerias com membros da comunidade para melhorar a experiência scratch para nossa comunidade diversificada de usuários.",
|
||||
"annualReport.2021.communityScratchConference": "Conferência Scratch",
|
||||
"annualReport.2021.communityScratchConferenceText1": "Em julho, educadores da nossa comunidade global se reuniram para celebrar a programação criativa na Conferência Scratch. Este evento virtual e gratuito foi liderado por nossos colaboradores do grupo Lifelong Kindergarten do MIT. A conferência reuniu {more_bold}, que passaram o dia se conectando, colaborando e aprendendo uns com os outros, mesmo com a COVID mantendo-nos separados.",
|
||||
"annualReport.2021.communityScratchConferenceText1More": "mais de 1.500 educadores e entusiastas do Scratch",
|
||||
"annualReport.2021.communityVolunteerTranslators": "Tradutores Voluntários",
|
||||
"annualReport.2021.communityVolunteerTranslatorsText": "Since Scratch was launched in 2007, we have been committed to supporting our users worldwide. Our language translation volunteers work closely with the Scratch Team to help translate and localize our platform and resources for the diverse communities that we serve.",
|
||||
"annualReport.2021.communityVolunteerTranslatorsText2": "Thousands of translators have volunteered their time to translate Scratch into 74 languages and counting, and there are currently more than one thousand translators signed up to translate Scratch and ScratchJr. We’re grateful to our volunteers for helping us reach more Scratchers around the world!",
|
||||
"annualReport.2021.communityVolunteerTranslatorsText": "Desde que o Scratch foi lançado em 2007, estamos comprometidos em apoiar nossos usuários em todo o mundo. Nossos voluntários de tradução de idiomas trabalham em estreita colaboração com a Equipe scratch para ajudar a traduzir e localizar nossa plataforma e recursos para as diversas comunidades que atendemos.",
|
||||
"annualReport.2021.communityVolunteerTranslatorsText2": "Milhares de tradutores se voluntariaram para traduzir Scratch em 74 idiomas e contando, e atualmente há mais de mil tradutores inscritos para traduzir Scratch and ScratchJr. Somos gratos aos nossos voluntários por nos ajudarem a alcançar mais Scratchers ao redor do mundo!",
|
||||
"annualReport.2021.communityScratchCommunity": "A Comunidade Scratch em 2021",
|
||||
"annualReport.2021.communityScratchCommunityIntro": "In 2021, more than 113 million projects were created on the Scratch site – almost a 39% increase from 2020 – and more than one million new studios were created! Throughout the year, the Scratch Team hosted numerous studios to celebrate important events and encourage Scratchers to participate in the online community.",
|
||||
"annualReport.2021.communityScratchCommunityIntro": "Em 2021, mais de 113 milhões de projetos foram criados no site Scratch – quase um aumento de 39% em relação a 2020 – e mais de um milhão de novos estúdios foram criados! Ao longo do ano, a Equipe Scratch recebeu inúmeros estúdios para celebrar eventos importantes e incentivar os Scratchers a participar da comunidade online.",
|
||||
"annualReport.2021.yearInReview": "Retrospectiva do Ano",
|
||||
"annualReport.2021.yearInReviewText": "2021 was a remarkable year in the online community. The Community Team highlighted and developed opportunities for young people to express their ideas and become engaged in positive ways, and incredible movements sprung up from Scratchers themselves. Here’s a look back at some of the highlights of the year:",
|
||||
"annualReport.2021.yearInReviewText": "2021 foi um ano notável na comunidade online. A Equipe comunitária destacou e desenvolveu oportunidades para que os jovens expressassem suas ideias e se engajassem de forma positiva, e movimentos incríveis surgiram dos próprios Scratchers. Aqui está um olhar para trás em alguns dos destaques do ano:",
|
||||
"annualReport.2021.yearInReviewCard1Date": "Janeiro",
|
||||
"annualReport.2021.yearInReviewCard1Title": "Café Poético",
|
||||
"annualReport.2021.yearInReviewCard1Text": "We “opened” our very first Poetic Cafe where Scratchers were invited to write, share, or collaborate on poems to share with the community.",
|
||||
"annualReport.2021.yearInReviewCard1Text": "\"Abrimos\" nosso primeiro Café Poético onde os Scratchers foram convidados a escrever, compartilhar ou colaborar em poemas para compartilhar com a comunidade.",
|
||||
"annualReport.2021.yearInReviewCard2Date": "Fevereiro",
|
||||
"annualReport.2021.yearInReviewCard2Title": "Estúdio do Mês da História Negra",
|
||||
"annualReport.2021.yearInReviewCard2Text": "Scratchers shared interactive artwork, created poems, animated music videos, and more to celebrate influential people and events in Black history.",
|
||||
"annualReport.2021.yearInReviewCard2Text": "Scratchers compartilhou obras de arte interativas, criaram poemas, videoclipes animados e muito mais para celebrar pessoas influentes e eventos na história negra.",
|
||||
"annualReport.2021.yearInReviewCard3Date": "Abril",
|
||||
"annualReport.2021.yearInReviewCard3Title": "Dia da Mentira",
|
||||
"annualReport.2021.yearInReviewCard3Text": "Os Scratchers foram convidados a imaginar a “Vida Secreta” do gato do Scratch e saíram em uma caça ao tesouro por coisas divertidas e bobas escondidas no site do Scratch.",
|
||||
|
@ -133,22 +133,22 @@
|
|||
"annualReport.2021.yearInReviewCard4Text": "Scratchers de todo o mundo compartilharam mais de 3.500 projetos respondendo a temas como “Cozinhando com o Scratch” e “Invenções Ridículas” para comemorar o aniversário do Scratch.",
|
||||
"annualReport.2021.yearInReviewCard5Date": "Junho",
|
||||
"annualReport.2021.yearInReviewCard5Title": "Mês do Orgulho",
|
||||
"annualReport.2021.yearInReviewCard5Text": "Scratchers created projects using all the colors of the rainbow to celebrate the LGBTQ+ community in the Pride Month studio.",
|
||||
"annualReport.2021.yearInReviewCard5Text": "Scratchers criou projetos usando todas as cores do arco-íris para celebrar a comunidade LGBTQ+ no estúdio do Mês do Orgulho.",
|
||||
"annualReport.2021.yearInReviewCard6Date": "Agosto",
|
||||
"annualReport.2021.yearInReviewCard6Title": "Acampamento Scratch",
|
||||
"annualReport.2021.yearInReviewCard6Text": "During this annual three-week long event, Scratchers created more than 7,000 projects that moved and grooved, showcased creative do-it-yourself (DIY) ideas, and shared their discoveries about the natural world around them.",
|
||||
"annualReport.2021.yearInReviewCard6Text": "Durante este evento anual de três semanas, Scratchers criou mais de 7.000 projetos que se moveram e grooved, mostraram ideias criativas do \"faça você mesmo\" (FVM) e compartilharam suas descobertas sobre o mundo natural ao seu redor.",
|
||||
"annualReport.2021.yearInReviewCard7Date": "Outubro",
|
||||
"annualReport.2021.yearInReviewCard7Title": "Scratchtober",
|
||||
"annualReport.2021.yearInReviewCard7Text": "For two weeks, Scratchers created projects showcasing their interpretations of daily prompts in the Scratchtober studio. More than 3,500 projects were created around single-word themes like underwater, celebration, and creatures.",
|
||||
"annualReport.2021.yearInReviewCard7Text": "Durante duas semanas, Scratchers criaron projetos mostrando suas interpretações de prompts diários no estúdio Scratchtober. Mais de 3.500 projetos foram criados em torno de temas de palavras únicas, como debaixo d'água, celebração e criaturas.",
|
||||
"annualReport.2021.yearInReviewCard8Date": "Dezembro",
|
||||
"annualReport.2021.yearInReviewCard8Title": "CSEdWeek",
|
||||
"annualReport.2021.yearInReviewCard8Text": "Computer Science Education Week (CSEdWeek) occurred from December 6-12 to celebrate computer science around the world. Scratch participated in the week by encouraging community members to check out tutorials, studios, and a live event hosted in partnership with Makey Makey!",
|
||||
"annualReport.2021.yearInReviewCard8Text": "A Semana de Educação em Ciência da Computação ocorreu de 6 a 12 de dezembro para celebrar a ciência da computação em todo o mundo. Scratch participou da semana incentivando os membros da comunidade a conferir tutoriais, estúdios e um evento ao vivo realizado em parceria com a Makey Makey!",
|
||||
"annualReport.2021.yearInReviewCard9Date": "Dezembro",
|
||||
"annualReport.2021.yearInReviewCard9Title": "2021: Um ano de Scratch no Studio de Retrospectiva.",
|
||||
"annualReport.2021.yearInReviewCard9Text": "In 2021, Scratchers learned new skills, connected with friends around the world, and found creative ways to express themselves. More than 1,000 Scratchers shared their favorite Scratch memories and what Scratch meant to them in the 2021: A Scratch Year in Review studio.",
|
||||
"annualReport.2021.yearInReviewCard9Text": "Em 2021, Scratchers aprendeu novas habilidades, conectadas com amigos ao redor do mundo, e encontrou maneiras criativas de se expressar. Mais de 1.000 Scratchers compartilharam suas memórias favoritas do Scratch e o que Scratch significou para eles no estúdio 2021: A Scratch Year in Review.",
|
||||
"annualReport.2021.communityScratchLabTitle": "Scratch Lab",
|
||||
"annualReport.2021.communityScratchLabText": "Com o lançamento do Scratch Lab em fevereiro, nós abrimos as portas do nosso processo de desenvolvimento diretamente para Scratchers pelo mundo.",
|
||||
"annualReport.2021.communityScratchLabText2": "Before we decide if we should introduce new blocks to the Scratch coding editor, it’s crucial to see the creative, innovative, and surprising ways Scratchers interact with them. Scratch Lab is a sandbox where everyone can try out these new features and, most importantly, share their thoughts and ideas directly with us.",
|
||||
"annualReport.2021.communityScratchLabText2": "Antes de decidirmos se devemos introduzir novos blocos ao editor de codificação Scratch, é crucial ver as maneiras criativas, inovadoras e surpreendentes que os Scratchers interagem com eles. Scratch Lab é uma caixa de areia onde todos podem experimentar esses novos recursos e, o mais importante, compartilhar seus pensamentos e ideias diretamente conosco.",
|
||||
"annualReport.2021.communityScratchLabText3": "Mais de 500.000 Scratchers exploraram o site do Scratch Lab em 2021 e deixaram mais de 37.000 comentários.",
|
||||
"annualReport.2021.communityScratchLabText4": "Os comentários tem sido inestimáveis à medida que avaliamos e desenvolvemos os blocos de Texto Animados, blocos de Detecção de Rosto e outros recursos em potencial.",
|
||||
"annualReport.2021.ytData1": "100.000",
|
||||
|
@ -159,18 +159,18 @@
|
|||
"annualReport.2021.ytData3": "178",
|
||||
"annualReport.2021.ytData3Sub": "países",
|
||||
"annualReport.2021.communitySnapshot2Title": "A Equipe Scratch no YouTube",
|
||||
"annualReport.2021.communitySnapshot2Text": "The Scratch Team YouTube channel reached 100,000 subscribers in 2021— a nearly 500 percent increase from 2020! As students, educators, and families evolved in response to the pandemic, we knew we had to create resources that were reactive to their needs.",
|
||||
"annualReport.2021.communitySnapshot2Text2": "These resources include a series of comprehensive Scratch tutorials that guide users through designing stories, games, and animations on Scratch. In 2021, these videos garnered nearly nine million views from viewers in 178 countries.",
|
||||
"annualReport.2021.communitySnapshot2Text": "O canal do YouTube scratch team alcançou 100.000 inscritos em 2021, um aumento de quase 500% em 2020! À medida que alunos, educadores e famílias evoluíram em resposta à pandemia, sabíamos que tínhamos que criar recursos reativos às suas necessidades.",
|
||||
"annualReport.2021.communitySnapshot2Text2": "Esses recursos incluem uma série de tutoriais abrangentes do Scratch que orientam os usuários através do desenho de histórias, jogos e animações no Scratch. Em 2021, esses vídeos ganharam quase nove milhões de visualizações de espectadores em 178 países.",
|
||||
"annualReport.2021.tutorial1": "Como fazer um 'Sobre Mim'",
|
||||
"annualReport.2021.tutorial2": "Como Fazer um Jogo de Clicar",
|
||||
"annualReport.2021.tutorial3": "Como Fazer uma Trilha com o Mouse",
|
||||
"annualReport.2021.FounderMessageTitle": "Uma Mensagem de Nosso Fundador",
|
||||
"annualReport.2021.FounderMessageSubTitle": "Apoio e Inspiração de um Sócio Fundador",
|
||||
"annualReport.2021.FounderMessageText1": "As you read through this annual report, you’ll learn about many ways that Scratch is expanding creative computing opportunities for millions of young people around the world, especially those from marginalized communities. This global impact is possible because of the tireless work of the growing team of engineers, designers, educators, community moderators, and others at the Scratch Foundation.",
|
||||
"annualReport.2021.FounderMessageText2": "To continue to grow our efforts and impact, we rely on the generous financial support of an incredible collection of companies, foundations, and individual donors who are aligned with our mission and vision. Here, I want to highlight the support and inspiration we’ve received from one of our Founding Partners: the LEGO Foundation.",
|
||||
"annualReport.2021.FounderMessageText3": "My research group at the MIT Media Lab started collaborating with the LEGO company and LEGO Foundation more than 30 years ago. LEGO funding helped support our early work on Scratch, leading up to the public launch of Scratch in 2007. Then, when Scratch spun out of MIT into the Scratch Foundation in 2019, the LEGO Foundation provided important funding for the new organization, with a five-year $10 million grant to “support transformative educational change by developing and promoting playful, creative approaches to coding...in diverse economic and cultural contexts.” When the pandemic hit, the LEGO Foundation stepped up with an additional $5 million grant in 2021, to ensure that the Scratch Foundation could meet the needs of children and educators disrupted by the pandemic.",
|
||||
"annualReport.2021.FounderMessageText4": "But the LEGO-Scratch connection goes far beyond financial support. The Scratch approach of creating animated stories and games by snapping together graphical programming blocks was inspired, in part, by the way children build LEGO houses and castles by snapping together plastic LEGO bricks. Scratch and LEGO also share the same project-based educational philosophy, encouraging children to iteratively refine their projects by trying out an idea, seeing what happens, then making revisions and trying again.",
|
||||
"annualReport.2021.FounderMessageText5": "I’ve always loved the LEGO slogan “Joy of Building, Pride of Creation.” The LEGO Foundation’s deep partnership with the Scratch Foundation is helping to bring “Joy of Building, Pride of Creation” to children’s digital activities. The partnership serves as a model of how organizations with shared ideas and values can work together to catalyze transformational change in learning and education. As the Scratch Foundation continues to build its network of partners and supporters, I look forward to connecting with other organizations to expand creative computing opportunities for children around the world.",
|
||||
"annualReport.2021.FounderMessageText1": "Ao ler este relatório anual, você aprenderá sobre muitas maneiras que a Scratch está expandindo oportunidades criativas de computação para milhões de jovens em todo o mundo, especialmente aqueles de comunidades marginalizadas. Esse impacto global é possível devido ao trabalho incansável da crescente equipe de engenheiros, designers, educadores, moderadores da comunidade e outros da Scratch Foundation.",
|
||||
"annualReport.2021.FounderMessageText2": "Para continuar a crescer nossos esforços e impacto, contamos com o generoso apoio financeiro de uma incrível coleção de empresas, fundações e doadores individuais que estão alinhados com nossa missão e visão. Aqui, quero destacar o apoio e inspiração que recebemos de um de nossos Parceiros Fundadores: a Fundação LEGO.",
|
||||
"annualReport.2021.FounderMessageText3": "Meu grupo de pesquisa no MIT Media Lab começou a colaborar com a empresa LEGO e a LEGO Foundation há mais de 30 anos. O financiamento da LEGO ajudou a apoiar nosso trabalho inicial no Scratch, levando ao lançamento público do Scratch em 2007. Então, quando Scratch saiu do MIT para a Scratch Foundation em 2019, a Fundação LEGO forneceu importantes fundos para a nova organização, com uma doação de us$ 10 milhões de cinco anos para \"apoiar mudanças educacionais transformadoras, desenvolvendo e promovendo abordagens lúdicas e criativas para a codificação... em diversos contextos econômicos e culturais.\" Quando a pandemia atingiu, a Fundação LEGO intensificou-se com uma doação adicional de US$ 5 milhões em 2021, para garantir que a Fundação Scratch pudesse atender às necessidades de crianças e educadores interrompidas pela pandemia.",
|
||||
"annualReport.2021.FounderMessageText4": "Mas a conexão LEGO-Scratch vai muito além do apoio financeiro. A abordagem scratch de criar histórias animadas e jogos, juntando blocos de programação gráfica, foi inspirada, em parte, pela maneira como as crianças constroem casas e castelos LEGO, juntando tijolos LEGO de plástico. Scratch e LEGO também compartilham a mesma filosofia educacional baseada em projetos, incentivando as crianças a refinar iterativamente seus projetos, testando uma ideia, vendo o que acontece, depois fazendo revisões e tentando novamente.",
|
||||
"annualReport.2021.FounderMessageText5": "Sempre amei o slogan lego \"Alegria de Construir, Orgulho da Criação\". A profunda parceria da Fundação LEGO com a Scratch Foundation está ajudando a levar \"Alegria de Construir, Orgulho da Criação\" para atividades digitais infantis. A parceria serve como um modelo de como organizações com ideias e valores compartilhados podem trabalhar juntas para catalisar a mudança transformadora na aprendizagem e na educação. À medida que a Scratch Foundation continua a construir sua rede de parceiros e apoiadores, estou ansioso para me conectar com outras organizações para expandir oportunidades criativas de computação para crianças em todo o mundo.",
|
||||
"annualReport.2021.FounderTitle": "Fundador, Fundação Scratch",
|
||||
"annualReport.2021.lookingForward": "Olhando Para Frente",
|
||||
"annualReport.2021.lookingForwardText1": "Em 2021, nós delineamos um Quadro Estratégico que norteia nossas grandes prioridades para os próximos 4 anos. Estamos focados nestas áreas principais:",
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
{
|
||||
"conference-2022.title": "Scratch Conference 2022",
|
||||
"conference-2022.title": "Conferencia de Scratch 2022",
|
||||
"conference-2022.locationDetails": "Online",
|
||||
"conference-2022.date": "Cuándo:",
|
||||
"conference-2022.location": "Dónde:",
|
||||
"conference-2022.eventTime": "10 AM - 4 PM ET",
|
||||
"conference-2022.desc1": "Join us for Scratch Conference 2022, an online gathering for educators interested in creative learning with Scratch! This year's theme will be \"What will you create?\"",
|
||||
"conference-2022.desc1a": "Although we are not able to meet in person this year, we are excited to find ways to connect and share with others in the global Scratch educator community.",
|
||||
"conference-2022.desc3": "The conference will be free of charge.",
|
||||
"conference-2022.register": "Stay tuned for registration information!",
|
||||
"conference-2022.eventTime": "10 AM - 4 PM",
|
||||
"conference-2022.desc1": "¡Únase a nosotros para Scratch Conference 2022, una reunión en línea para educadores interesados en el aprendizaje creativo con Scratch! El tema de este año será \"¿Qué crearás?\"",
|
||||
"conference-2022.desc1a": "Aunque no podemos reunirnos en persona este año, estamos entusiasmados de encontrar formas de conectarnos y compartir con otros en la comunidad mundial de educadores Scratch.",
|
||||
"conference-2022.desc3": "La conferencia será gratuita.",
|
||||
"conference-2022.register": "¡Estén atentos a la información de registro!",
|
||||
"conference-2022.stayDesc2": "Para preguntas adicionales, contactar al Scratch Conference Team en {emailLink}",
|
||||
"conference-2022.organizedBy": "The Scratch Conference is organized by the Scratch Foundation."
|
||||
"conference-2022.organizedBy": "La Conferencia Scratch está organizada por la Fundación Scratch."
|
||||
}
|
|
@ -1,14 +1,14 @@
|
|||
{
|
||||
"conference-2021.title": "Scratch Alrededor del Mundo:",
|
||||
"conference-2021.subtitle": "An Online Conference",
|
||||
"conference-2021.dateDesc": "July 22, 2021",
|
||||
"conference-2021.subtitle": "Una conferencia en línea",
|
||||
"conference-2021.dateDesc": "22 de julio de 2021",
|
||||
"conference-2021.locationDetails": "Online",
|
||||
"conference-2021.date": "Cuándo:",
|
||||
"conference-2021.location": "Dónde:",
|
||||
"conference-2021.desc1": "Join us for Scratch Around the World, an online conference for educators interested in creative learning with Scratch.",
|
||||
"conference-2021.desc1a": "Although we are not able to meet in person this year, we are excited to find ways to connect and share with others in the global Scratch educator community.",
|
||||
"conference-2021.desc3": "The conference will be free of charge.",
|
||||
"conference-2021.desc1": "Únase a nosotros para Scratch Around the World, una conferencia en línea para educadores interesados en el aprendizaje creativo con Scratch.",
|
||||
"conference-2021.desc1a": "Aunque no podemos reunirnos en persona este año, estamos entusiasmados de encontrar formas de conectarnos y compartir con otros en la comunidad mundial de educadores Scratch.",
|
||||
"conference-2021.desc3": "La conferencia será gratuita.",
|
||||
"conference-2021.register": "Ir a la página de registro",
|
||||
"conference-2021.stayDesc2": "Para preguntas adicionales, contactar al Scratch Conference Team en {emailLink}",
|
||||
"conference-2021.organizedBy": "The Scratch Conference is organized by the Lifelong Kindergarten group at the MIT Media Lab in collaboration with the Scratch Foundation."
|
||||
"conference-2021.organizedBy": "La Conferencia de Scratch está organizada por el grupo de jardín de infantes de toda la vida en el MIT Media Lab en colaboración con la Fundación Scratch."
|
||||
}
|
|
@ -15,13 +15,13 @@
|
|||
"credits.researchScratchEdLinkText": "Proyecto ScratchEd",
|
||||
"credits.acknowledgementsTitle": "Agradecimientos",
|
||||
"credits.acknowledgementsContributors": "Las siguientes personas también han contribuido al desarrollo y soporte de Scratch a lo largo de los años: ",
|
||||
"credits.acknowledgementsDonors": "The Scratch Foundation is a 501(c)(3) non-profit that relies on tax-deductible donations to support Scratch and keep it free for all. For a list of donors to the Scratch Foundation, please visit the {donorsLink}.",
|
||||
"credits.acknowledgementsDonorsLinkText": "Supporters page",
|
||||
"credits.acknowledgementsLifelongKindergarten": "The {lifelongKindergartenLink} at the MIT Media Lab initiated the Scratch project in 2002, and received a {nsfGrantLink} to support it a year later. The group publicly launched Scratch in 2007 and developed it through 2019, when the Scratch Team moved to the Scratch Foundation. The Lifelong Kindergarten group, led by Professor Mitchel Resnick, continues to collaborate with the Scratch Team to research and support creative learning with Scratch around the world.",
|
||||
"credits.acknowledgementsLifelongKindergartenLinkText": "Lifelong Kindergarten research group",
|
||||
"credits.acknowledgementsDonors": "The Scratch Foundation es una organización sin fines de lucro 501 ( c ) ( 3 ) que se basa en donaciones deducibles de impuestos para apoyar Scratch y mantenerlo libre para todos. Para obtener una lista de los donantes de la Fundación Scratch, visite {donorsLink}.",
|
||||
"credits.acknowledgementsDonorsLinkText": "Página de apoyadores",
|
||||
"credits.acknowledgementsLifelongKindergarten": "El {lifelongKindergartenLink} en el MIT Media Lab inició el proyecto Scratch en 2002 y recibió {nsfGrantLink} para apoyarlo un año después. El grupo lanzó públicamente Scratch en 2007 y lo desarrolló hasta 2019, cuando el Equipo Scratch se mudó a la Fundación Scratch. El grupo de jardín de infantes de toda la vida, dirigido por el profesor Mitchel Resnick, continúa colaborando con el equipo Scratch para investigar y apoyar el aprendizaje creativo con Scratch en todo el mundo.",
|
||||
"credits.acknowledgementsLifelongKindergartenLinkText": "Grupo de investigación de jardín de infantes de por vida",
|
||||
"credits.acknowledgementsNSFGrantLinkText": "National Science Foundation Grant",
|
||||
"credits.acknowledgementsTranslators": "Con la ayuda de {translatorsLink} alrededor del mundo, Scratch está disponible en multitud de idiomas.",
|
||||
"credits.acknowledgementsLanguageOrganizers": "Many thanks to the following language organizers for helping to coordinate Scratch translators in their language:",
|
||||
"credits.acknowledgementsLanguageOrganizers": "Muchas gracias a los siguientes organizadores de idiomas por ayudar a coordinar los traductores Scratch en su idioma:",
|
||||
"credits.acknowledgementsTranslatorsLinkText": "Traductores de Scratch",
|
||||
"credits.acknowledgementsCommunity": "Apreciamos enormemente todas las contribuciones de los miembros de la comunidad mundial de Scratch, quienes han dado forma a la dirección de Scratch compartiendo sus proyectos, comentarios e ideas.",
|
||||
"credits.acknowledgementsInfluencers": "Las ideas de Seymour Papert y Alan Kay han inspirado e influido profundamente nuestro trabajo con Scratch.",
|
||||
|
@ -32,13 +32,13 @@
|
|||
"credits.currentSponsors": "Actuales patrocinadores",
|
||||
"credits.currentFinancialSupport": "Las siguientes organizaciones están aportando soporte financieron a Scratch.",
|
||||
"credits.donorsTitle": "Donantes",
|
||||
"credits.lifelongKindergartenTitle": "Lifelong Kindergarten Group",
|
||||
"credits.translationsTitle": "Translators",
|
||||
"credits.lifelongKindergartenTitle": "Grupo de Lifelong Kindergarten",
|
||||
"credits.translationsTitle": "Traductores",
|
||||
"credits.illustrationsTitle": "Ilustraciones",
|
||||
"credits.acknowledgementsIllustrations": "Muchas gracias a los siguientes artistas por sus contribuciones a la librería de objetos de Scratch:",
|
||||
"credits.soundsTitle": "Sonidos",
|
||||
"credits.pastContributors": "Past Scratch Team Members",
|
||||
"credits.pastContributorsThanks": "Many important contributions have been made by previous Scratch Team members, including:",
|
||||
"credits.pastContributors": "Exmiembros de equipo de Scratch",
|
||||
"credits.pastContributorsThanks": "Los miembros anteriores del Equipo Scratch han hecho muchas contribuciones importantes, que incluyen:",
|
||||
"credits.acknowledgementsOtherContributors": "Anteriores colaboradores",
|
||||
"credits.otherContributors": "Entre otros colaboradores se incluyen a:",
|
||||
"credits.acknowledgementsSounds": "La biblioteca de sonidos Scratch utiliza recursos de sonido gratuitos de Adobe.com, Archive.org, FreeMusicArchive.org, FreeSound.org e Incompetech.com.",
|
||||
|
|
|
@ -22,35 +22,35 @@
|
|||
"download.macMoveToApplications": "Abre el archivo .dmg. Mueve Scratch Desktop a Aplicaciones.",
|
||||
"download.winMoveToApplications": "Ejecuta el archivo .exe.",
|
||||
"download.doIHaveToDownload": "¿Tengo que descargar una aplicación para usar Scratch?",
|
||||
"download.doIHaveToDownloadAnswer": "No. You can also use the Scratch project editor in most web browsers on most devices by going to scratch.mit.edu and clicking \"Create\".",
|
||||
"download.doIHaveToDownloadAnswer": "No. También puede usar el editor de proyectos Scratch en la mayoría de los navegadores web en la mayoría de los dispositivos yendo a scratch.mit.edu y haciendo clic en \"Crear\".",
|
||||
"download.canIUseScratchLink": "¿Puedo utilizar Scratch Link para añadir otras extensiones?",
|
||||
"download.canIUseScratchLinkAnswer": "Sí. Sin embargo, necesitarás una conexión a Internet para utilizar Scratch Link.",
|
||||
"download.canIUseExtensions": "¿Puedo conectar extensiones de hardware?",
|
||||
"download.canIUseExtensionsAnswer": "Sí. Con la aplicación de Scratch podrás conectar extensiones, y no necesitarás Scratch Link.",
|
||||
"download.howConnectHardwareDevices": "¿Cómo conecto la aplicación de Scratch a extensiones de hardware?",
|
||||
"download.howConnectHardwareDevicesAnswerLink": "Necesitarás instalar y iniciar Scratch Link para conectar extensiones de hardware cuando uses Scratch app para {operatingsystem}. También necesitarás una conexión a Internet para usar Scratch Link.",
|
||||
"download.howConnectHardwareDevicesAnswerApp": "With the Scratch app you can connect to hardware devices like the micro:bit or LEGO Boost. When using the Scratch app for {operatingsystem} you do not need Scratch Link.",
|
||||
"download.howConnectHardwareDevicesAnswerApp": "Con la aplicación Scratch puede conectarse a dispositivos de hardware como micro: bit o LEGO Boost. Cuando use la aplicación Scratch para usted ({operatingsystem}), no necesita Scratch Link.",
|
||||
"download.desktopAndBrowser": "¿Puedo utilizar Scratch Desktop y a la vez tener abierto Scratch en un navegador?",
|
||||
"download.appAndBrowser": "¿Puedo usar la aplicación de Scratch y a la vez tener Scratch abierto en el navergador?",
|
||||
"download.yesAnswer": "Sí.",
|
||||
"download.onPhone": "¿Puedo instalar Scratch en mi teléfono Android?",
|
||||
"download.onPhoneAnswer": "No. La versión actual de Scratch para Android sólo funciona en tabletas.",
|
||||
"download.howUpdateApp": "¿Cómo actualizo la aplicación de Scratch?",
|
||||
"download.howUpdateAppAnswerPlayStore": "Open the Google Play store and check for updates. If your installation is managed by school administrators, they will need to update the version and make the update available to managed devices.",
|
||||
"download.howUpdateAppAnswerDownload": "To update Scratch for {operatingsystem} from this page, download the latest version and install. To check which version you have, click the Scratch logo in the downloaded app.",
|
||||
"download.howUpdateAppAnswerPlayStore": "Abra la tienda Google Play y busque actualizaciones. Si su instalación es administrada por los administradores escolares, deberán actualizar la versión y poner la actualización a disposición de los dispositivos administrados.",
|
||||
"download.howUpdateAppAnswerDownload": "Para actualizar Scratch para {operatingsystem} desde esta página, descargue la última versión e instálela. Para verificar qué versión tiene, haga clic en el logotipo de Scratch en la aplicación descargada.",
|
||||
"download.canIShare": "¿Puedo compartir desde Scratch Desktop?",
|
||||
"download.canIShareAnswer": "De momento esto no está permitido. Por ahora puedes guardar un proyecto desde Scratch Desktop, subirlo a tu cuenta Scratch y compartirlo desde ahí. En una próxima versión añadiremos la función de subir proyectos a tu cuenta Scratch directamente desde Scratch Desktop.",
|
||||
"download.canIShareApp": "¿Puedo compartir a la comunidad online desde la aplicación de Scratch para {operatingsystem}?",
|
||||
"download.canIShareAnswerPlayStore": "Yes. Click the 3-dots menu on a project in the lobby and select \"Share\" from the options. In addition to sharing by email, you can sign in to your Scratch account and share a project to the Scratch online community.",
|
||||
"download.canIShareAnswerDownloaded": "Sharing directly to online community from the Scratch app for {operatingsystem} is not currently supported. For now, you can export a project from the Scratch app, then log onto the Scratch website, and upload and share your project there.",
|
||||
"download.canIShareAnswerPlayStore": "Si. Haga clic en el menú de 3 puntos en un proyecto en el lobby y seleccione \"Compartir\" entre las opciones. Además de compartir por correo electrónico, puede iniciar sesión en su cuenta Scratch y compartir un proyecto con la comunidad en línea Scratch.",
|
||||
"download.canIShareAnswerDownloaded": "Compartir directamente a la comunidad en línea desde la aplicación Scratch para {operatingsystem} no es compatible actualmente. Por ahora, puede exportar un proyecto desde la aplicación Scratch, luego iniciar sesión en el sitio web Scratch y cargar y compartir su proyecto allí.",
|
||||
"download.whyNoDevicesVisible": "¿Porqué Scratch no muestra ningún dispositivo cuando pruebo a conectar extensiones de hardware?",
|
||||
"download.whyNoDevicesVisibleAnswer": "We’ve found that turning your {devicePosessive} bluetooth off and on again in the system settings usually allows you to see hardware devices again. If the problem persists, check that Location services are enabled for your device. If you still do not see any devices, please {whyNoDevicesContactUsLink}.",
|
||||
"download.whyNoDevicesVisibleAnswer": "Descubrimos que apagar y encender su {devicePosessive} Bluetooth nuevamente en la configuración del sistema generalmente le permite ver dispositivos de hardware nuevamente. Si el problema persiste, verifique que los servicios de ubicación estén habilitados para su dispositivo. Si aún no ve ningún dispositivo, por favor {whyNoDevicesContactUsLink}.",
|
||||
"download.whyNoDevicesContactUsLink": "contáctenos",
|
||||
"download.chromebookPossessive": "de Chromebook",
|
||||
"download.androidPossessive": "de tableta Androide",
|
||||
"download.whyAskForLocation": "Why is {operatingsystem} asking for my location?",
|
||||
"download.whyAskForLocationAnswer": "Scratch uses bluetooth to connect to other devices, such as a micro:bit or LEGO BOOST. Bluetooth can be used to provide location data to the app, so Google requires every app that uses bluetooth ask users for permission to access their location. Scratch will not use bluetooth to track your location.",
|
||||
"download.whyAskForLocation": "¿Por qué {operatingsystem} está pidiendo mi ubicación?",
|
||||
"download.whyAskForLocationAnswer": "Scratch usa bluetooth para conectarse a otros dispositivos, como micro: bit o LEGO BOOST. Bluetooth se puede usar para proporcionar datos de ubicación a la aplicación, por lo que Google requiere que cada aplicación que use bluetooth solicite permiso a los usuarios para acceder a su ubicación. Scratch no usará bluetooth para rastrear su ubicación.",
|
||||
"download.whereProjectStored": "¿Dónde se guardan los proyectos?",
|
||||
"download.whereProjectStoredAnswer": "Projects are saved internally in the app. To export a project file, click the 3-dot menu and select \"Share\". On the next screen select \"export\". The options visible depend on the applications installed on your device. Common options are Google Drive, Files, and email.",
|
||||
"download.whereProjectStoredAnswer": "Los proyectos se guardan internamente en la aplicación. Para exportar un archivo de proyecto, haga clic en el menú de 3 puntos y seleccione \"Compartir\". En la siguiente pantalla, seleccione \"exportar\". Las opciones visibles dependen de las aplicaciones instaladas en su dispositivo. Las opciones comunes son Google Drive, archivos y correo electrónico.",
|
||||
"download.iconAltText": "Descargar"
|
||||
}
|
|
@ -1,11 +1,11 @@
|
|||
{
|
||||
"ethics.title": "La Fundación de Scratch Investiga la Ética de Código",
|
||||
"ethics.intro1": "At the Scratch Foundation, our mission is to provide young people with digital tools and opportunities to imagine, create, share, and learn. The Scratch platform is a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in this playful learning environment.",
|
||||
"ethics.intro2": "This Code of Ethics guides Scratch Foundation employees and affiliates as they conduct research and evaluation in support of the efforts to improve the platform, participant experience, teaching and learning outcomes, and grant-funded work. All research and evaluation work at the Foundation adheres to the following principles.",
|
||||
"ethics.principle1Title": "Principle 1: Protect our participants.",
|
||||
"ethics.principle1": "{title} Scratch Foundation employees and contractors respect the privacy and confidentiality of participants. Employees and contractors will not disclose any personally identifiable information about any participant without the permission of the participant and (if a minor) the participant’s parent or guardian. Additionally, we will avoid causing harm to participants and seek to maximize the benefits of participation. Participation in research activities is always voluntary; contact us at {researchEmailLink} to opt-out.",
|
||||
"ethics.principle2Title": "Principle 2: Lead with transparency.",
|
||||
"ethics.principle2": "{title} When collecting data, Foundation staff and contractors will disclose the objective, participation requirements (including time and effort), any possible participation-related risks, ways in which we will safeguard and report the data, ways in which participants can opt out, and relevant Foundation contact information. ",
|
||||
"ethics.principle3Title": "Principle 3. Embrace data-stewardship.",
|
||||
"ethics.principle3": "{title} Foundation staff and contractors will ensure data security and compliance with digital privacy policies such as (but not limited to) the Scratch Privacy Policy and the General Data Protection Regulation (GDPR). "
|
||||
"ethics.intro1": "En la Fundación Scratch, nuestra misión es proporcionar a los jóvenes herramientas y oportunidades digitales para imaginar, crear, compartir y aprender. La plataforma Scratch es un entorno de aprendizaje libre, seguro y lúdico que involucra a todos los niños a pensar creativamente, razonar sistemáticamente y trabajar en colaboración — habilidades esenciales para todos en la sociedad actual. Trabajamos con educadores y familias para apoyar a los niños en este ambiente de aprendizaje lúdico.",
|
||||
"ethics.intro2": "Este Código de Ética guía a los empleados y afiliados de Scratch Foundation mientras realizan investigaciones y evaluaciones en apoyo de los esfuerzos para mejorar la plataforma, la experiencia de los participantes, los resultados de enseñanza y aprendizaje, y trabajo financiado con subvenciones. Todo el trabajo de investigación y evaluación en la Fundación se adhiere a los siguientes principios.",
|
||||
"ethics.principle1Title": "Principio 1: Proteger a nuestros participantes.",
|
||||
"ethics.principle1": "{title} Los empleados y contratistas de Scratch Foundation respetan la privacidad y confidencialidad de los participantes. Los empleados y contratistas no divulgarán ninguna información de identificación personal sobre ningún participante sin el permiso del participante y ( si es menor ) el padre o tutor del participante. Además, evitaremos causar daño a los participantes y buscaremos maximizar los beneficios de la participación. La participación en actividades de investigación es siempre voluntaria; contáctenos {researchEmailLink} para optar por no participar.",
|
||||
"ethics.principle2Title": "Principio 2: Liderar con transparencia.",
|
||||
"ethics.principle2": "{title} Al recopilar datos, el personal y los contratistas de la Fundación divulgarán el objetivo, los requisitos de participación (, incluido el tiempo y el esfuerzo ), cualquier posible riesgo relacionado con la participación, formas en que salvaguardaremos e informaremos los datos, las formas en que los participantes pueden optar por no participar y la información de contacto relevante de la Fundación. ",
|
||||
"ethics.principle3Title": "Principio 3. Abrazar la administración de datos.",
|
||||
"ethics.principle3": "{title} El personal y los contratistas de la Fundación garantizarán la seguridad de los datos y el cumplimiento de las políticas de privacidad digital, como (, pero no limitado a ), la Política de privacidad de Scratch y el Reglamento general de protección de datos ( GDPR ). "
|
||||
}
|
|
@ -79,7 +79,7 @@
|
|||
"faq.soundEditorScratch3Body": "El Editor de Sonido se ha rediseñado por completo para que sea más fácil grabar y modificar sonidos. Ofrece numerosas nuevas funcionalidades:",
|
||||
"faq.soundEditorRecording": "Nuevo sistema de grabación más fácil de usar",
|
||||
"faq.soundEditorTrimming": "Nuevo sistema para recortar audio más fácil de usar",
|
||||
"faq.soundEditorEffects": "New sound effects (such as \"faster\", \"slower\", and \"robot\")",
|
||||
"faq.soundEditorEffects": "Nuevos efectos de sonido ( como \"más rápido\", \"más lento\" y \"robot\" )",
|
||||
"faq.tipsWindwScratch3Title": "¿Dónde está la pestaña de consejos de Scratch?",
|
||||
"faq.tipsWindowScratch3Body": "En vez de la página de consejos, Scratch 3.0 proporciona materiales similares a través de la Librería de Tutoriales, accesible a través del enlace Tutoriales de la barra de navegación superior en el editor. Encontrarás tutoriales sobre proyectos completos (como \"Haz un juego de perseguir\") o sobre bloques y características específicos (como \"Grabar un sonido\" o \"Hazlo girar\"). Pronto añadiremos más tutoriales (como \"Juego de Pong\" o \"Hazlo volar\").",
|
||||
"faq.remixDefinitionTitle": "¿Qué es una reinvención/remezcla?",
|
||||
|
|
|
@ -79,7 +79,7 @@
|
|||
"faq.soundEditorScratch3Body": "소리 편집기는 소리를 녹음하고 처리하기 쉽게 하기 위해 다시 디자인 되었습니다. 이는 다음과 같이 많은 새 기능을 제공합니다:",
|
||||
"faq.soundEditorRecording": "더 사용하기 쉬운 새로운 녹음 시스템",
|
||||
"faq.soundEditorTrimming": "더 사용하기 쉬운 새로운 음성 자르기 시스템",
|
||||
"faq.soundEditorEffects": "New sound effects (such as \"faster\", \"slower\", and \"robot\")",
|
||||
"faq.soundEditorEffects": "\"빠른\", \"느린\"및 \"로봇\"과 같은 새로운 음향 효과",
|
||||
"faq.tipsWindwScratch3Title": "스크래치 도움말 창은 어떻게 되었나요?",
|
||||
"faq.tipsWindowScratch3Body": "스크래치 3.0은 도움말 창 대신에, 프로그래밍 편집기의 위쪽 탐색 막대에 있는 튜토리얼 링크로 접근할 수 있는 튜토리얼 저장소를 통해 비슷한 자료를 제공합니다. 프로젝트 전체(\"잡기 게임 만들기\" 등) 또는 특정한 블록과 기능(\"소리 녹음하기\" 또는 \"회전하게 만들기\" 등)에 대한 튜토리얼을 찾게 될 것입니다. 더 많은 튜토리얼은 곧 추가될 예정입니다(\"퐁 게임\"과 \"날게 만들기\" 등).",
|
||||
"faq.remixDefinitionTitle": "리믹스란 무엇인가요?",
|
||||
|
|
|
@ -79,7 +79,7 @@
|
|||
"faq.soundEditorScratch3Body": "O Editor de Som foi redesenhado para tornar mais fácil gravar e manipular sons. Oferece várias novas funcionalidades:",
|
||||
"faq.soundEditorRecording": "O novo sistema de gravação está mais fácil de usar",
|
||||
"faq.soundEditorTrimming": "O novo sistema de recorte está mais fácil de usar",
|
||||
"faq.soundEditorEffects": "New sound effects (such as \"faster\", \"slower\", and \"robot\")",
|
||||
"faq.soundEditorEffects": "Novos efeitos sonoros (como \"mais rápido\", \"mais lento\" e \"robô\")",
|
||||
"faq.tipsWindwScratch3Title": "O que aconteceu com a janela das Scratch Tips, Dicas?",
|
||||
"faq.tipsWindowScratch3Body": "Ao invés da janela de dicas, o Scratch 3.0 oferece material parecido pela Blblioteca de Tutoriais, que pode ser acessada pelo link Tutoriais na barra superior do editor. Você encontrará tutoriais para projetos inteiros (como \"Faça um Jogo de Perseguição\") ou blocos e funções específicas (como \"Grave um Som\" ou \"Faça-o Girar\"). Mais tutoriais serão adicionados no futuro (como \"Jogo Estilo Pong\" e \"Faça-o Voar\").",
|
||||
"faq.remixDefinitionTitle": "O que é um remix?",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"gdxfor.deviceName": "Force and Acceleration sensor",
|
||||
"gdxfor.deviceName": "Sensor de fuerza y aceleración",
|
||||
"gdxfor.deviceNameShort": "sensor",
|
||||
"gdxfor.headerText": "El sensor {gdxforLink} es una poderosa herramienta científica que desbloquea nuevas formas de conectar el mundo físico a tus proyectos Scratch. Mide la fuerza mientras empujas y tira, e interactúe sacudiendo, girando, cayendo libremente y más.",
|
||||
"gdxfor.gettingStarted": "Para empezar",
|
||||
|
|
|
@ -256,21 +256,21 @@
|
|||
"report.reasonUncredited": "Usa imágenes o música sin darles crédito",
|
||||
"report.reasonScary": "Demasiado violento o atemorizante",
|
||||
"report.reasonJumpscare": "Susto",
|
||||
"report.reasonWeapons": "Uses realistic weapons",
|
||||
"report.reasonEvent": "Violent event happens",
|
||||
"report.reasonScaryImages": "Scary images",
|
||||
"report.reasonThreatening": "Threatens or bullies another Scratcher",
|
||||
"report.reasonWeapons": "Utiliza armas realistas",
|
||||
"report.reasonEvent": "Eventos de violencia",
|
||||
"report.reasonScaryImages": "Imágenes terroríficas",
|
||||
"report.reasonThreatening": "Amenaza o intimida a otro Scratcher",
|
||||
"report.reasonLanguage": "Lenguaje inapropiado",
|
||||
"report.reasonMusic": "Música inapropiada",
|
||||
"report.reasonMissing": "Por favor, elige una razón",
|
||||
"report.reasonImage": "Imágenes inapropiadas",
|
||||
"report.reasonPersonal": "Comparte información personal o de contacto",
|
||||
"report.reasonDontLikeIt": "No me gusto este proyecto",
|
||||
"report.reasonDoesntWork": "This project does not work",
|
||||
"report.reasonDoesntWork": "Este proyecto no funciona",
|
||||
"report.reasonCouldImprove": "This project could be improved on",
|
||||
"report.reasonTooHard": "This project is too hard",
|
||||
"report.reasonMisleading": "The project is misleading or tricks the community",
|
||||
"report.reasonFaceReveal": "It's a face reveal or is just trying to show someone's picture",
|
||||
"report.reasonFaceReveal": "Es una revelación de la cara o solo está tratando de mostrar la imagen de alguien",
|
||||
"report.reasonNoRemixingAllowed": "The project doesn't allow remixing",
|
||||
"report.reasonCreatorsSafety": "I'm worried about the safety of the creator of this project",
|
||||
"report.reasonSomethingElse": "Something else",
|
||||
|
@ -280,7 +280,7 @@
|
|||
"report.promptPlaceholder": "Escoge un motivo arriba.",
|
||||
"report.promptCopy": "Por favor, facilítanos un enlace al proyecto original",
|
||||
"report.promptUncredited": "Por favor, facilítanos enlaces al contenido sin atribuir",
|
||||
"report.promptScary": "Please select the main reason why you feel this project may break the {CommunityGuidelinesLink}.",
|
||||
"report.promptScary": "Seleccione la razón principal por la que siente que este proyecto puede romper {CommunityGuidelinesLink}.",
|
||||
"report.promptJumpscare1": "A \"jumpscare\" is when something unexpected flashes on the screen with the intent to scare someone.",
|
||||
"report.promptJumpscare2": "Please let us know more about the \"jumpscare,\" such as what happens, and when does it happen in the project. Also, providing the name of the sprite, costume, or backdrop, associated with the jumpscare is helpful.",
|
||||
"report.promptWeapons1": "Please let us know where the image, drawing, or sound of realistic weapons occurs in the project, such as the name of the sprite, costume, or backdrop.",
|
||||
|
|
|
@ -1,19 +1,19 @@
|
|||
{
|
||||
"guidelines.title": "Reglas de la Comunidad de Scratch",
|
||||
"guidelines.header1": "Scratch is a friendly and welcoming community for everyone, where people create, share, and learn together.",
|
||||
"guidelines.header2": "We welcome people of all ages, races, ethnicities, religions, abilities, sexual orientations, and gender identities.",
|
||||
"guidelines.header3": "Help keep Scratch a welcoming, supportive, and creative space for all by following these Community Guidelines:",
|
||||
"guidelines.respectheader": "Treat everyone with respect.",
|
||||
"guidelines.respectbody": "Scratchers have diverse backgrounds, interests, identities, and experiences. Everyone on Scratch is encouraged to share things that excite them and are important to them—we hope that you find ways to celebrate your own identity on Scratch, and allow others to do the same. It’s never OK to attack a person or group’s identity or to be unkind to someone about their background or interests.",
|
||||
"guidelines.privacyheader": "Be safe: keep personal and contact information private.",
|
||||
"guidelines.privacybody": "For safety reasons, don't give out any information that could be used for private communication, in person or online. This includes sharing real last names, phone numbers, addresses, hometowns, school names, email addresses, usernames or links to social media sites, video chatting applications, or websites with private chat functionality.",
|
||||
"guidelines.helpfulheader": "Give helpful feedback.",
|
||||
"guidelines.helpfulbody": "Everyone on Scratch is learning. When commenting on a project, remember to say something you like about it, offer suggestions, and be kind, not critical. Please keep comments respectful and avoid spamming or posting chain mail. We encourage you to try new things, experiment, and learn from others.",
|
||||
"guidelines.remixheader": "Embrace remix culture.",
|
||||
"guidelines.header1": "Scratch es una comunidad amigable y acogedora para todos, donde las personas crean, comparten y aprenden juntas.",
|
||||
"guidelines.header2": "Damos la bienvenida a personas de todas las edades, razas, etnias, religiones, habilidades, orientaciones sexuales e identidades de género.",
|
||||
"guidelines.header3": "Ayude a mantener Scratch un espacio acogedor, de apoyo y creativo para todos siguiendo estas Directrices comunitarias:",
|
||||
"guidelines.respectheader": "Trata a todos con respeto.",
|
||||
"guidelines.respectbody": "Los Scratchers tienen diversos antecedentes, intereses, identidades y experiencias. Se alienta a todos los que están en Scratch a compartir cosas que los excitan y que son importantes para ellos —, esperamos que encuentren formas de celebrar su propia identidad en Scratch, y permitir que otros hagan lo mismo. Nunca está bien atacar la identidad de una persona o grupo o ser cruel con alguien sobre sus antecedentes o intereses.",
|
||||
"guidelines.privacyheader": "Sea seguro: mantenga la información personal y de contacto privada.",
|
||||
"guidelines.privacybody": "Por razones de seguridad, no proporcione ninguna información que pueda usarse para comunicación privada, en persona o en línea. Esto incluye compartir apellidos reales, números de teléfono, direcciones, ciudades de origen, nombres de escuelas, direcciones de correo electrónico, nombres de usuario o enlaces a sitios de redes sociales, aplicaciones de chat de video o sitios web con funcionalidad de chat privado.",
|
||||
"guidelines.helpfulheader": "Dar comentarios útiles.",
|
||||
"guidelines.helpfulbody": "Todos en Scratch están aprendiendo. Al comentar sobre un proyecto, recuerde decir algo que le guste al respecto, ofrecer sugerencias y ser amable, no crítico. Mantenga los comentarios respetuosos y evite enviar spam o publicar en cadena de correo. Lo alentamos a probar cosas nuevas, experimentar y aprender de los demás.",
|
||||
"guidelines.remixheader": "Abrazar el remix de la cultura",
|
||||
"guidelines.remixbody1": "Remezclar es cuando construyes algo sobre los proyectos, código, ideas, imágenes, o cualquier cosa que otros comparten en Scratch para que tú puedas hacer tu creación única.",
|
||||
"guidelines.remixbody2": "Remixing is a great way to collaborate and connect with other Scratchers. You are encouraged to use anything you find on Scratch in your own creations, as long as you provide credit to everyone whose work you used and make a meaningful change to it. And when you share something on Scratch, you are giving permission to all Scratchers to use your work in their creations, too.",
|
||||
"guidelines.remixbody2": "Hacer remixes es una excelente manera de colaborar y conectarse con otros Scratchers. Se le recomienda usar todo lo que encuentre en Scratch en sus propias creaciones, siempre que brinde crédito a todos cuyo trabajo utilizó y haga un cambio significativo. Y cuando compartes algo en Scratch, también estás dando permiso a todos los Scratchers para que usen tu trabajo en sus creaciones.",
|
||||
"guidelines.honestyheader": "Sea honesto.",
|
||||
"guidelines.honestybody": "It’s important to be honest and authentic when interacting with others on Scratch, and remember that there is a person behind every Scratch account. Spreading rumors, impersonating other Scratchers or celebrities, or pretending to be seriously ill is not respectful to the Scratch Community.",
|
||||
"guidelines.honestybody": "Es importante ser honesto y auténtico al interactuar con otros en Scratch, y recordar que hay una persona detrás de cada cuenta de Scratch. Difundir rumores, hacerse pasar por otros Scratchers o celebridades, o pretender estar gravemente enfermo no es respetuoso con la Comunidad Scratch.",
|
||||
"guidelines.friendlyheader": "Ayúdanos a mantener este sitio amigable.",
|
||||
"guidelines.friendlybody": "It’s important to keep your creations and conversations friendly and appropriate for all ages. If you think something on Scratch is mean, insulting, too violent, or otherwise disruptive to the community, click “Report” to let us know about it. Please use the “Report” button rather than engaging in fights, spreading rumors about other people’s behavior, or otherwise responding to any inappropriate content. The Scratch Team will look at your report and take the appropriate action."
|
||||
"guidelines.friendlybody": "Es importante mantener sus creaciones y conversaciones amigables y apropiadas para todas las edades. Si cree que algo en Scratch es malo, insultante, demasiado violento o perturbador para la comunidad, haga clic en “ Informe ” para informarnos al respecto. Utilice el botón “ Denunciar ” en lugar de participar en peleas, difundir rumores sobre el comportamiento de otras personas o responder a cualquier contenido inapropiado. El equipo de Scratch mirará su informe y tomará las medidas apropiadas."
|
||||
}
|
|
@ -7,7 +7,7 @@
|
|||
"microbit.downloadCardsTitle": "Descargar tarjetas micro:bit",
|
||||
"microbit.downloadHex": "Descarga el archivo Scratch micro:bit HEX",
|
||||
"microbit.dragDropHex": "Arrastra y suelta el archivo HEX en tu micro:bit",
|
||||
"microbit.installHexAndroid": "Please follow the instructions to install the HEX file on a computer running Windows, macOS or ChromeOS.",
|
||||
"microbit.installHexAndroid": "SIgue las instrucciones para instalar el archivo HEX en una computadora Windows, macOS o ChromeOS.",
|
||||
"microbit.connectingMicrobit": "Conectando la micro:bit a Scratch",
|
||||
"microbit.powerMicrobit": "Alimenta tu micro:but con USB o con unas pilas",
|
||||
"microbit.useScratch3": "Utiliza el editor {scratch3Link}.",
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
"microbit.downloadCardsTitle": "micro:bit 카드 다운로드",
|
||||
"microbit.downloadHex": "스크래치 micro:bit HEX 파일을 다운로드하세요",
|
||||
"microbit.dragDropHex": "micro:bit에 HEX 파일을 옮겨다 놓으세요",
|
||||
"microbit.installHexAndroid": "Please follow the instructions to install the HEX file on a computer running Windows, macOS or ChromeOS.",
|
||||
"microbit.installHexAndroid": "Windows, macOS 또는 ChromeOS를 실행하는 컴퓨터에 HEX 파일을 설치하려면 지침을 따르십시오.",
|
||||
"microbit.connectingMicrobit": "micro:bit를 스크래치에 연결하기",
|
||||
"microbit.powerMicrobit": "USB 또는 배터리 팩으로 micro:bit에 전원을 공급하세요.",
|
||||
"microbit.useScratch3": "{scratch3Link} 편집기를 사용하세요.",
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
"microbit.downloadCardsTitle": "Baixar cartas do micro:bit",
|
||||
"microbit.downloadHex": "Baixe o arquivo Scratch micro:bit HEX",
|
||||
"microbit.dragDropHex": "Arraste o arquivo HEX e coloque-o na sua micro:bit",
|
||||
"microbit.installHexAndroid": "Please follow the instructions to install the HEX file on a computer running Windows, macOS or ChromeOS.",
|
||||
"microbit.installHexAndroid": "Siga as instruções para instalar o arquivo HEX em um computador executando Windows, macOS ou ChromeOS.",
|
||||
"microbit.connectingMicrobit": "Conectando a micro:bit ao Scratch",
|
||||
"microbit.powerMicrobit": "Carregue sua micro:bit com um cabo USB ou com uma bateria.",
|
||||
"microbit.useScratch3": "Use o editor {scratch3Link}.",
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
{
|
||||
"parents.title": "Para padres",
|
||||
"parents.intro": "Scratch is a programming language and an online community where children\n can program and share interactive media such as stories, games, and \nanimation with people from all over the world. As children create with \nScratch, they learn to think creatively, work collaboratively, and \nreason systematically. Scratch is designed, developed, and moderated by the {scratchFoundation}, a nonprofit organization. ",
|
||||
"parents.intro": "Scratch es un lenguaje de programación y una comunidad en línea donde los niños\npuede programar y compartir medios interactivos como historias, juegos y \nanimación con personas de todo el mundo. A medida que los niños crean con \nScratch, aprenden a pensar creativamente, a trabajar en colaboración, y \nrazón sistemáticamente. Scratch está diseñado, desarrollado y moderado por {scratchFoundation}, una organización sin fines de lucro. ",
|
||||
"parents.scratchFoundationLinkText": "Scratch Foundation",
|
||||
"parents.overview": "Cómo funciona",
|
||||
"parents.faq": "Preguntas frecuentes (FAQ)",
|
||||
"parents.overviewTitle": "¿Cómo funciona Scratch con los niños?",
|
||||
"parents.overviewLearningTitle": "Aprendizaje",
|
||||
"parents.overviewLearningBody": "Scratch is a safe and playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively—essential skills for everyone in today's society.\nRead an article on the {creativeLearningApproach}.",
|
||||
"parents.overviewLearningBody": "Scratch es un entorno de aprendizaje seguro y juguetón que involucra a todos los niños a pensar creativamente, razonar sistemáticamente y trabajar en colaboración — habilidades esenciales para todos en la sociedad actual.\nLea un artículo en {creativeLearningApproach}.",
|
||||
"parents.creativeLearningApproachLinkText": "Enfoque del Aprendizaje Creativo",
|
||||
"parents.overviewCommunityTitle": "Comunidad",
|
||||
"parents.overviewCommunityBody": "Pedimos a todos los participantes que sigan las {communityGuidelines}.\nNo ponemos información de una cuenta privada a disposición de nadie. Para obtener más información, consulta la {privacyPolicy}.",
|
||||
|
@ -28,7 +28,7 @@
|
|||
"parents.faqCommunityTitle": "¿Qué es la comunidad en línea de Scratch?",
|
||||
"parents.faqCommunityBody": "Al participar en la comunidad en línea de Scratch, sus miembros pueden explorar y experimentar en una comunidad abierta de aprendizaje con personas de todos los orígenes, edades e intereses. Los miembros pueden compartir su trabajo, recibir consejos y aprender los unos de los otros.",
|
||||
"parents.faqGuidelinesTitle": "¿Cuáles son las reglas de la comunidad de Scratch?",
|
||||
"parents.faqGuidelinesBody": "The Scratch Team works with the community to maintain a friendly and respectful environment for people of all ages, races, ethnicities, religions, sexual orientations, and gender identities. You can help your child learn how to participate by reviewing the {communityGuidelines} together. Members are asked to comment constructively and to help keep the website friendly by reporting any content that does not follow the Community Guidelines. The Scratch Team works each day to manage activity on the site and respond to reports, with the help of tools such as the {CleanSpeak} profanity filter.",
|
||||
"parents.faqGuidelinesBody": "El equipo Scratch trabaja con la comunidad para mantener un ambiente amigable y respetuoso para personas de todas las edades, razas, etnias, religiones, orientaciones sexuales e identidades de género. Puede ayudar a su hijo a aprender cómo participar revisando {communityGuidelines} juntos. Se pide a los miembros que comenten de manera constructiva y que ayuden a mantener el sitio web amigable informando cualquier contenido que no siga las Directrices comunitarias. El equipo Scratch trabaja cada día para administrar la actividad en el sitio y responder a los informes, con la ayuda de herramientas como el {CleanSpeak} filtro de blasfemias.",
|
||||
"parents.faqCommunityGuidelinesLinkText": "Reglas de la comunidad",
|
||||
"parents.faqPrivacyPolicyTitle": "¿Cuál es vuestra política de privacidad?",
|
||||
"parents.faqPrivacyPolicyBody": "Para proteger la privacidad online de los niños limitamos lo que recopilamos durante el proceso de registro y lo que hacemos público en el sitio web. No vendemos ni alquilamos información a nadie. Puedes encontrar más información en la página {privacyPolicy}.",
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
"project.comments.header": "Comentarios",
|
||||
"project.comments.toggleOff": "Comentarios deshabilitados",
|
||||
"project.comments.toggleOn": "Comentarios habilitados",
|
||||
"project.comments.turnedOff": "Commenting for this project has been turned off.",
|
||||
"project.comments.turnedOff": "Los comentarios de este proyecto han sido desactivados.",
|
||||
"project.comments.turnedOffGlobally": "Los comentarios de proyectos en Scratch están desactivados, pero no te preocupes, tus comentarios han sido guardados y estarán de vuelta pronto.",
|
||||
"project.share.notShared": "Este proyecto no está compartido — sólo tu puedes verlo. ¡Haz clic en compartir para que todo el mundo pueda verlo!",
|
||||
"project.share.sharedLong": "¡Felicidades, compartiste tu proyecto! Otras personas podrán probarlo, dar comentarios y reinventarlo.",
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
"project.comments.header": "댓글",
|
||||
"project.comments.toggleOff": "댓글달기 꺼짐",
|
||||
"project.comments.toggleOn": "댓글달기 켜짐",
|
||||
"project.comments.turnedOff": "Commenting for this project has been turned off.",
|
||||
"project.comments.turnedOff": "이 프로젝트에 대한 주석이 해제되었습니다.",
|
||||
"project.comments.turnedOffGlobally": "스크래치의 프로젝트 댓글은 꺼져 있지만 걱정 마세요. 댓글은 저장되고 곧 돌아올 것입니다.",
|
||||
"project.share.notShared": "이 프로젝트는 공유되지 않았습니다 — 따라서 당신만 볼 수 있습니다. 공유해서 다른 사람도 볼 수 있게 해봅시다!",
|
||||
"project.share.sharedLong": "당신의 프로젝트를 공유한 것을 축하합니다! 이제 다른 사람이 실행하고, 댓글을 달고, 리믹스할 수 있습니다.",
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
"project.comments.header": "Comentários",
|
||||
"project.comments.toggleOff": "Comentários desativados",
|
||||
"project.comments.toggleOn": "Comentários ativados",
|
||||
"project.comments.turnedOff": "Commenting for this project has been turned off.",
|
||||
"project.comments.turnedOff": "Os comentários sobre este projeto foram desligados.",
|
||||
"project.comments.turnedOffGlobally": "Os comentários nos projetos do Scratch estão desativados por hora, mas não se preocupe, eles estão salvos e voltarão em breve.",
|
||||
"project.share.notShared": "Este projeto não está compartilhado — somente você pode vê-lo. Clique em compartilhar para que todos possam ver!",
|
||||
"project.share.sharedLong": "Parabéns por compartilhar seu projeto! Outras pessoas agora podem experimentá-lo, fazer comentários e remixá-lo.",
|
||||
|
|
|
@ -15,41 +15,41 @@
|
|||
"sec.org8": "{org8Listing} - Memphis, TN, E.E.U.U.",
|
||||
"sec.org9": "{org9Listing} - NYC, NY, E.E.U.U.",
|
||||
"sec.org10": "{org10Listing} - Jos, Nigeria",
|
||||
"sec.org11": "{org11Listing} - Baltimore, MD, USA",
|
||||
"sec.org12": "{org12Listing} - Johannesburg, South Africa",
|
||||
"sec.org13": "{org13Listing} - Hayward, CA, USA",
|
||||
"sec.org14": "{org14Listing} - Humble, TX, USA",
|
||||
"sec.org15": "{org15Listing} - Guildford, UK",
|
||||
"sec.org16": "{org16Listing} - México City, MX",
|
||||
"sec.org17": "{org17Listing} - Montréal, Canada",
|
||||
"sec.org18": "{org18Listing} - Clark County School District, NV, USA",
|
||||
"sec.org19": "{org19Listing} - Othello School District, WA, USA",
|
||||
"sec.org11": "{org11Listing} - Maltimore, EE.UU",
|
||||
"sec.org12": "{org12Listing} - Johannesburg, Sudáfrica",
|
||||
"sec.org13": "{org13Listing} - Hayward, EE.UU",
|
||||
"sec.org14": "{org14Listing} - Humble, EE.UU",
|
||||
"sec.org15": "{org15Listing} - Guilford, RU",
|
||||
"sec.org16": "{org16Listing} - Ciudad de México, México",
|
||||
"sec.org17": "{org17Listing} - Montreal, Canadá",
|
||||
"sec.org18": "{org18Listing} - Clark County School District, EE.UU",
|
||||
"sec.org19": "{org19Listing} - Othello School District, EE.UU",
|
||||
"sec.org20": "{org20Listing} - Uganda",
|
||||
"sec.org21": "{org21Listing} - NYC, NY, USA",
|
||||
"sec.org22": "{org22Listing} - USA",
|
||||
"sec.org23": "{org23Listing} - FL, USA",
|
||||
"sec.org24": "{org24Listing} - NYC, NY, USA",
|
||||
"sec.org25": "{org25Listing} - NYC, NY, USA",
|
||||
"sec.org21": "{org21Listing} - Nueva York, EE.UU",
|
||||
"sec.org22": "{org22Listing} - EE.UU",
|
||||
"sec.org23": "{org23Listing} - FL, EE.UU",
|
||||
"sec.org24": "{org24Listing} - Ciudad de Nueva York, Nueva York, EE.UU",
|
||||
"sec.org25": "{org25Listing} - Ciudad de Nueva York, Nueva York, EE.UU ",
|
||||
"sec.org26": "{org26Listing} - Nigeria",
|
||||
"sec.org27": "{org27Listing} - Princeton, NJ, USA",
|
||||
"sec.org28": "{org28Listing} - Bengaluru, India",
|
||||
"sec.org29": "{org29Listing} - Johannesburg, South Africa",
|
||||
"sec.org29": "{org29Listing} - Johannesburg, Sudáfrica",
|
||||
"sec.org30": "{org30Listing} - Barcelona, España",
|
||||
"sec.org31": "{org31Listing} - Phnom Penh, Cambodia",
|
||||
"sec.org31": "{org31Listing} - Phnom Penh, Camboya",
|
||||
"sec.org32": "{org32Listing} - Nairobi, Kenya",
|
||||
"sec.org33": "{org33Listing} - Nairobi, Kenya",
|
||||
"sec.org34": "{org34Listing} - Johannesburg, South Africa",
|
||||
"sec.org35": "{org35Listing} - Chicago Public Schools, IL, USA",
|
||||
"sec.org34": "{org34Listing} - Johannesburg, Sudáfrica",
|
||||
"sec.org35": "{org35Listing} - Escuelas Públicas de Chicago, IL, EE.UU.",
|
||||
"sec.org36": "{org36Listing} - Lagos, Nigeria",
|
||||
"sec.org37": "{org37Listing} - Gerona, España",
|
||||
"sec.org38": "{org38Listing} - Halifax, Nova Scotia",
|
||||
"sec.org38": "{org38Listing} - Halifax, Nueva Escocia",
|
||||
"sec.org39": "{org39Listing} - E.E.U.U.",
|
||||
"sec.org40": "{org40Listing} - Owerri, Nigeria & Nairobi, Kenya",
|
||||
"sec.partnerOrgsTitle": "Partner Orgs",
|
||||
"sec.partnerOrg1": "{partnerOrg1Listing} - Cambridge, UK",
|
||||
"sec.partnerOrg2": "{partnerOrg2Listing} (Formerly {partnerOrg2FormerName}) - Stanford, CA, USA",
|
||||
"sec.partnerOrg3": "{partnerOrg3Listing} - IL, USA",
|
||||
"sec.partnerOrg4": "{partnerOrg4Listing} - New Orleans, LA, USA",
|
||||
"sec.partnerOrg5": "{partnerOrg5Listing} - Brazil",
|
||||
"sec.partnerOrg6": "{partnerOrg6Listing} - San Francisco, CA, USA"
|
||||
"sec.org40": "{org40Listing} - Owerri, Nigeria y Nairobi, Kenia",
|
||||
"sec.partnerOrgsTitle": "Orgs asociados",
|
||||
"sec.partnerOrg1": "{partnerOrg1Listing} - Cambridge, Reino Unido",
|
||||
"sec.partnerOrg2": "{partnerOrg2Listing} (Antes era {partnerOrg2FormerName}) - Stanford, EE.UU",
|
||||
"sec.partnerOrg3": "{partnerOrg3Listing} - Illinois, EE.UU",
|
||||
"sec.partnerOrg4": "{partnerOrg4Listing} - Nueva Orlanda, EE.UU",
|
||||
"sec.partnerOrg5": "{partnerOrg5Listing} - Brasil",
|
||||
"sec.partnerOrg6": "{partnerOrg6Listing} - San Frasisco, EE.UU"
|
||||
}
|
|
@ -1,8 +1,8 @@
|
|||
{
|
||||
"teacherfaq.title": "Preguntas y Respuestas de las cuentas de profesor en Scratch",
|
||||
"teacherfaq.educatorTitle": "Scratch Educator FAQ",
|
||||
"teacherfaq.educatorGetStartedTitle": "I’m an educator who is new to Scratch, how can I get started?",
|
||||
"teacherfaq.educatorGetStartedBody": "Scratch has many resources available to help you get started! Please see our {educatorResourcesLink} for Guides, Tutorials, and many other resources to help you run your class with Scratch!",
|
||||
"teacherfaq.educatorTitle": "Preguntas frecuentes sobre Scratch Educator",
|
||||
"teacherfaq.educatorGetStartedTitle": "Soy un educador que es nuevo en Scratch, ¿cómo puedo comenzar?",
|
||||
"teacherfaq.educatorGetStartedBody": "¡Scratch tiene muchos recursos disponibles para ayudarlo a comenzar! ¡Vea nuestro {educatorResourcesLink} para Guías, Tutoriales y muchos otros recursos para ayudarlo a dirigir su clase con Scratch!",
|
||||
"teacherfaq.educatorResourcesLink": "Página de Recursos para Educadores",
|
||||
"teacherfaq.teacherWhatTitle": "¿Qué son las cuentas de profesor?",
|
||||
"teacherfaq.teacherWhatBody": "Una cuenta de profesor en Scratch pone a disposición de educadores características adicionales para gestionar la participación de los estudiantes en Scratch, incluyendo la posibilidad de crear cuentas de estudiante, organizar los proyectos de los estudiantes en estudios y supervisar los comentarios de los estudiantes. Lee más sobre las cuentas de profesor en el vídeo de abajo:",
|
||||
|
@ -12,23 +12,23 @@
|
|||
"teacherfaq.classMultipleTeachersBody": "Una clase sólo puede tener una cuenta de profesor asociada con ella.",
|
||||
"teacherfaq.teacherPersonalTitle": "¿Por qué necesitáis conocer mi información personal en el registro?",
|
||||
"teacherfaq.teacherPersonalBody": "Utilizamos esta información para comprobar que el creador de la cuenta es un educador. No compartiremos esta información con nadie más, y no será compartida públicamente en la web.",
|
||||
"teacherfaq.teacherGoogleTitle": "Does Scratch connect with Google Classroom, Clever or any other classroom management service?",
|
||||
"teacherfaq.teacherGoogleBody": "No, Scratch does not connect with any classroom management services.",
|
||||
"teacherfaq.teacherGoogleTitle": "¿Scratch se conecta con Google Classroom, Clever o cualquier otro servicio de administración de aula?",
|
||||
"teacherfaq.teacherGoogleBody": "No, Scratch no se conecta con ningún servicio de gestión de aula.",
|
||||
"teacherfaq.teacherEdTitle": "¿Están las cuentas de profesor de Scratch enlazadas con las cuentas de ScratchEd?",
|
||||
"teacherfaq.teacherEdBody": "No, las cuentas de profesor de Scratch no están enlazadas con las cuentas de <a href=\"http://scratched.gse.harvard.edu/\">ScratchEd</a>.",
|
||||
"teacherfaq.teacherFeaturesTitle": "Does this feature exist, and if not, can you please add it?",
|
||||
"teacherfaq.teacherFeaturesBody": "Many features are commonly requested, including:",
|
||||
"teacherfaq.teacherFeaturesConvert": "Converting existing Scratch Accounts into Student Accounts",
|
||||
"teacherfaq.teacherMoveStudents": "Moving Student Accounts to other Teacher Accounts and Classes",
|
||||
"teacherfaq.teacherMultipleClasses": "Having Student Accounts be in multiple Classes, or associated with multiple Teacher Accounts",
|
||||
"teacherfaq.teacherLMSs": "Connecting with classroom management systems like Google Classroom and Clever",
|
||||
"teacherfaq.teacherLimitStudent": "Limit what features students have, such as seeing or being able to post comments",
|
||||
"teacherfaq.teacherWillNotImplement": "It is not currently possible to do any of these things on Scratch. We would love to expand the functionality of Teacher Accounts, and all of these features are things we would like to add. However, Scratch is a small organization and our resources are limited, so it may take us a very long time before we can implement any of these changes.",
|
||||
"teacherfaq.studentTransferTitle": "Can I transfer a student from one Teacher Account or class to another?",
|
||||
"teacherfaq.studentTransferBody": "No, it is not possible to transfer students from one class or teacher to another. You can create a new Student Account for the student using a different Teacher Account if they need to be part of a new class.",
|
||||
"teacherfaq.teacherFeaturesTitle": "¿Existe esta característica y, de no ser así, puede agregarla?",
|
||||
"teacherfaq.teacherFeaturesBody": "Muchas características se solicitan comúnmente, que incluyen:",
|
||||
"teacherfaq.teacherFeaturesConvert": "Convertir cuentas de scratch existentes en cuentas de estudiantes",
|
||||
"teacherfaq.teacherMoveStudents": "Mover cuentas de estudiantes a otras cuentas y clases de maestros",
|
||||
"teacherfaq.teacherMultipleClasses": "Tener cuentas de estudiantes en varias clases o asociadas con múltiples cuentas de maestros",
|
||||
"teacherfaq.teacherLMSs": "Conexión con sistemas de gestión de aulas como Google Classroom y Clever",
|
||||
"teacherfaq.teacherLimitStudent": "Limite las características que tienen los estudiantes, como ver o poder publicar comentarios",
|
||||
"teacherfaq.teacherWillNotImplement": "Actualmente no es posible hacer ninguna de estas cosas en Scratch. Nos encantaría ampliar la funcionalidad de las Cuentas de maestros, y todas estas características son cosas que nos gustaría agregar. Sin embargo, Scratch es una organización pequeña y nuestros recursos son limitados, por lo que puede llevarnos mucho tiempo antes de que podamos implementar cualquiera de estos cambios.",
|
||||
"teacherfaq.studentTransferTitle": "¿Puedo transferir a un estudiante de una cuenta de maestro o clase a otra?",
|
||||
"teacherfaq.studentTransferBody": "No, no es posible. Puede crear una nueva cuenta de estudiante para el estudiante utilizando una cuenta de maestro diferente si necesita ser parte de una nueva clase.",
|
||||
"teacherfaq.studentAccountsTitle": "Cuentas de estudiante",
|
||||
"teacherfaq.studentVerifyTitle": "¿Necesito comprobar cada una de las direcciones de correo de mi estudiante?",
|
||||
"teacherfaq.studentVerifyBody": "No. The Teacher Account’s email address is used for all Student Accounts, so there is no need to verify students’ email addresses.",
|
||||
"teacherfaq.studentVerifyBody": "No. La dirección de correo electrónico de la cuenta del maestro se utiliza para todas las cuentas de estudiantes, por lo que no es necesario verificar las direcciones de correo electrónico de los estudiantes ’.",
|
||||
"teacherfaq.studentEndTitle": "¿Qué ocurre si \"finalizo\" mi clase?",
|
||||
"teacherfaq.studentEndBody": "Cuando terminas una clase tu página de perfil de la clase será ocultada y tus estudiantes no podrán volver a autentificarse (pero sus proyectos y los estudios de la clase continuarán estando visibles en la web). Puedes volver a abrir la clase en cualquier momento.",
|
||||
"teacherfaq.studentForgetTitle": "¿Qué ocurre si un estudiante olvida su contraseña?",
|
||||
|
@ -36,34 +36,34 @@
|
|||
"teacherfaq.studentUnsharedTitle": "¿Puedo ver proyectos no compartidos por los estudiantes?",
|
||||
"teacherfaq.studentUnsharedBody": "Las cuentas de profesor sólo pueden acceder a los proyectos compartidos de los estudiantes.",
|
||||
"teacherfaq.studentDeleteTitle": "¿Puedo eliminar las cuentas de estudiantes?",
|
||||
"teacherfaq.studentDeleteBody": "You cannot delete a student’s account by using a Teacher Account, but Student Accounts can be deleted through the {accountSettingsLink} page while logged in to the Student Account.",
|
||||
"teacherfaq.studentDeleteBody": "No puede eliminar la cuenta de un estudiante utilizando una cuenta de maestro, pero las cuentas de estudiante se pueden eliminar a través de la página {accountSettingsLink} mientras está conectado a la cuenta de estudiante.",
|
||||
"teacherfaq.accountSettings": "Configuración de la cuenta",
|
||||
"teacherfaq.studentAddExistingTitle": "Some of my students already have Scratch accounts, how do I add them to my classroom?",
|
||||
"teacherfaq.studentAddExistingBody": "It is not possible to add an existing Scratch account to a classroom. You will need to create a new Student Account for them using your Teacher Account.",
|
||||
"teacherfaq.studentAddExistingTitle": "Algunos de mis alumnos ya tienen cuentas Scratch, ¿cómo las agrego a mi clase?",
|
||||
"teacherfaq.studentAddExistingBody": "No es posible agregar una cuenta Scratch existente a un aula. Deberá crear una nueva cuenta de estudiante para ellos utilizando su cuenta de maestro.",
|
||||
"teacherfaq.studentMultipleTitle": "¿Puede un estudiante estar en varias clases?",
|
||||
"teacherfaq.studentMultipleBody": "A student can only be a part of one class.",
|
||||
"teacherfaq.studentMultipleBody": "Un estudiante solo puede ser parte de una clase.",
|
||||
"teacherfaq.studentDiscussTitle": "¿Existe un espacio para discutir sobre las cuentas de profesor con otros profesores?",
|
||||
"teacherfaq.studentDiscussionBody": "Sí, puedes participar en discusiones con otros profesores en {scratchEdLink}, una comunidad en línea para educadores de Scratch. Echa un vistazo a sus {forumsLink} para formar parte de conversaciones sobre una serie de temas, incluyendo entre otros sobre las cuentas de profesores. ScratchEd es desarrollado y apoyado por la Graduate School of Education de Harvard.",
|
||||
"teacherfaq.forums": "foros",
|
||||
"teacherfaq.privacyPolicy": "Política de Privacidad de Scratch",
|
||||
"teacherfaq.studentDataTitle": "¿Qué datos recopila Scratch sobre los estudiantes?",
|
||||
"teacherfaq.studentDataBody": "Cuando un estudiante se registra en Scratch le preguntamos por datos demográficos básicos incluyendo sexo, edad (mes y año de nacimiento), país y dirección de correo electrónico para verificación. Estos datos son usados (de forma agregada) en estudios científicos pensados para mejorar nuestro conocimiento sobre cómo la gente aprende con Scratch.",
|
||||
"teacherfaq.studentDataBody2": "When an educator uses a Scratch Teacher Account to create Student Accounts, students are not required to provide an email address. We encourage you to read the {privacyPolicyLink} for more information.",
|
||||
"teacherfaq.studentDataBody2": "Cuando un educador usa una cuenta de maestro de Scratch para crear cuentas de estudiante, los estudiantes no están obligados a proporcionar una dirección de correo electrónico. Le recomendamos que lea {privacyPolicyLink} para obtener más información.",
|
||||
"teacherfaq.studentPrivacyLawsTitle": "¿Cumple Scratch las leyes locales y federales de protección de datos de Estados Unidos?",
|
||||
"teacherfaq.studentPrivacyLawsBody": "Scratch se preocupa enormemente por la privacidad de los estudiantes y de todos los individuos que usan nuestra plataforma. Hemos procedimientos físicos y electrónicos preparado para proteger la información que recopilamos. Sin embargo, no podemos ofrecer garantías contractuales con cada una de las entidades que utilizan nuestro producto educativo gratuito, y cumplimos todas las leyes federales de Estados Unidos que son aplicables al, una organización sin ánimo de lucro a 501(c)(3). Te animamos a que leas la {privacyPolicyLink} para obtener más información.",
|
||||
"teacherfaq.student250Title": "I want to add more than 250 students to a class, how can I do this?",
|
||||
"teacherfaq.student250Body": "It is not possible to add more than 250 students to a single class. You can, however, create a new class on the {myClassesLink} and add another 250 student accounts to each new class.",
|
||||
"teacherfaq.student250Title": "Quiero agregar +250 estudiantes a una clase, ¿cómo puedo hacer esto?",
|
||||
"teacherfaq.student250Body": "No es posible agregar +250 estudiantes a una sola clase. Sin embargo, puede crear una nueva clase en {myClassesLink} y agregar otras 250 cuentas de estudiantes a cada nueva clase.",
|
||||
"teacherfaq.myClasses": "Página de Mis Classes",
|
||||
"teacherfaq.commTitle": "Comunidad",
|
||||
"teacherfaq.commHiddenTitle": "Can I create a private class?",
|
||||
"teacherfaq.commHiddenTitle": "¿Puedo crear una clase privada?",
|
||||
"teacherfaq.commHiddenBody": "No. Todo el contenido compartido en tu clase será accesible por la comunidad de Scratch.",
|
||||
"teacherfaq.commWhoTitle": "¿Con quién pueden interactuar mis estudiantes en Scratch?",
|
||||
"teacherfaq.commWhoBody": "Una cuenta de estudiante tiene los mismos privilegios en la comunidad que una cuenta normal de Scratch, como compartir proyectos, realizar comentarios, crear estudios y todo lo demás. Como profesor, puedes ver la actividad de todos tus estudiantes y crear realizar pequeñas acciones de moderación en tu clase.",
|
||||
"teacherfaq.commInappropriateTitle": "¿Qué hago si veo algo inapropiado?",
|
||||
"teacherfaq.commInappropriateBody": "You can manually remove inappropriate comments and projects created by your students. If you find inappropriate content created by non-students, please notify the Scratch Team by clicking the ‘Report’ button.",
|
||||
"teacherfaq.commTurnOffCommentsTitle": "Can I turn off the ability for students to see and post comments?",
|
||||
"teacherfaq.commTurnOffCommentsBody": "No, you cannot disable the commenting feature for your students in the online Community. You can selectively turn off the ability for others to leave comments on their profiles and each individual project, but there is not a site-wide feature to restrict commenting. If commenting doesn’t feel right for your students, you may want to consider using the {desktopLink} which is an offline version of the Scratch project editor that does not include the online community.",
|
||||
"teacherfaq.commBlockGamesTitle": "Can I block my students from playing games on Scratch?",
|
||||
"teacherfaq.commBlockGamesBody1": "We do not remove projects that are games, or inspired by popular video games unless they contain other elements which would be inappropriate for children. We believe that children learn best when working on projects about things in their life they are passionate about; one of the things they are often passionate about is games.",
|
||||
"teacherfaq.commBlockGamesBody2": "If you are aware of any specific projects which do contain inappropriate elements, please click the 'Report' button which appears on the project page so we can take appropriate action."
|
||||
"teacherfaq.commInappropriateBody": "Puede eliminar manualmente comentarios y proyectos inapropiados creados por sus alumnos. Si encuentra contenido inapropiado creado por no estudiantes, notifique al Equipo Scratch haciendo clic en el botón ‘Denunciar'.",
|
||||
"teacherfaq.commTurnOffCommentsTitle": "¿Puedo desactivar la capacidad de los estudiantes para ver y publicar comentarios?",
|
||||
"teacherfaq.commTurnOffCommentsBody": "No, no puede deshabilitar la función de comentarios para sus estudiantes en la comunidad en línea. Puede desactivar selectivamente la capacidad de otros para dejar comentarios en sus perfiles y en cada proyecto individual, pero no hay una característica en todo el sitio para restringir los comentarios. Si los comentarios no se sienten bien para sus alumnos, es posible que desee considerar {desktopLink}, la versión fuera de línea del editor de proyectos Scratch que no incluye a la comunidad en línea.",
|
||||
"teacherfaq.commBlockGamesTitle": "¿Puedo bloquear a mis alumnos para que no jueguen en Scratch?",
|
||||
"teacherfaq.commBlockGamesBody1": "No eliminamos proyectos que son juegos o que están inspirados en videojuegos populares a menos que contengan otros elementos que serían inapropiados para los niños. Creemos que los niños aprenden mejor cuando trabajan en proyectos sobre cosas en su vida que les apasionan; una de las cosas que a menudo les apasionan son los juegos.",
|
||||
"teacherfaq.commBlockGamesBody2": "Si conoce algún proyecto específico que contenga elementos inapropiados, haga clic en el botón 'Denunciar' que aparece en la página del proyecto para que podamos tomar las medidas apropiadas."
|
||||
}
|
Loading…
Reference in a new issue