scratch-l10n/editor/extensions/es.json

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{
"boost.color.any": "de cualquier color",
"boost.color.black": "negra",
"boost.color.blue": "azul",
"boost.color.green": "verde",
"boost.color.red": "roja",
"boost.color.white": "blanca",
"boost.color.yellow": "amarilla",
"boost.getMotorPosition": "posición del motor [MOTOR_REPORTER_ID]",
"boost.getTiltAngle": "ángulo de inclinación hacia [TILT_DIRECTION]",
"boost.motorDirection.backward": "a un lado",
"boost.motorDirection.forward": "al otro lado",
"boost.motorDirection.reverse": "a la inversa",
"boost.motorOff": "apagar motor [MOTOR_ID]",
"boost.motorOn": "encender motor [MOTOR_ID]",
"boost.motorOnFor": "girar motor [MOTOR_ID] [DURATION] segundos",
"boost.motorOnForRotation": "girar motor [MOTOR_ID] [ROTATION] vueltas",
"boost.seeingColor": "¿ve pieza [COLOR]?",
"boost.setLightHue": "fijar color de la luz a [HUE]",
"boost.setMotorDirection": "fijar dirección del motor [MOTOR_ID] [MOTOR_DIRECTION]",
"boost.setMotorPower": "fijar velocidad del motor [MOTOR_ID] al [POWER] %",
"boost.tiltDirection.any": "cualquiera",
"boost.tiltDirection.down": "abajo",
"boost.tiltDirection.left": "izquierda",
"boost.tiltDirection.right": "derecha",
"boost.tiltDirection.up": "arriba",
"boost.whenColor": "cuando vea pieza [COLOR]",
"boost.whenTilted": "al inclinar hacia [TILT_DIRECTION_ANY]",
"ev3.beepNote": "tocar nota [NOTE] durante [TIME] segundos",
"ev3.buttonPressed": "¿botón [PORT] presionado?",
"ev3.getBrightness": "brillo",
"ev3.getDistance": "distancia",
"ev3.getMotorPosition": "posición del motor [PORT]",
"ev3.motorSetPower": "motor [PORT] fijar potencia a [POWER] %",
"ev3.motorTurnClockwise": "motor [PORT] girar a un lado [TIME] segundos",
"ev3.motorTurnCounterClockwise": "motor [PORT] girar al otro lado [TIME] segundos",
"ev3.whenBrightnessLessThan": "cuando brillo < [DISTANCE]",
"ev3.whenButtonPressed": "al presionar botón [PORT]",
"ev3.whenDistanceLessThan": "cuando distancia < [DISTANCE]",
"gdxfor.getAcceleration": "aceleración [DIRECTION]",
"gdxfor.getForce": "fuerza",
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"gdxfor.getSpin": "velocidad de giro [DIRECTION]",
"gdxfor.getTilt": "ángulo de inclinación [TILT]",
"gdxfor.isFreeFalling": "¿cayendo?",
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"gdxfor.isTilted": "¿inclinado [TILT]?",
"gdxfor.pulled": "empuje",
"gdxfor.pushed": "tire",
"gdxfor.shaken": "agitar",
"gdxfor.startedFalling": "comenzar a caer",
"gdxfor.tiltDirectionMenu.any": "en cualquier dirección",
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"gdxfor.tiltDirectionMenu.back": "atrás",
"gdxfor.tiltDirectionMenu.front": "adelante",
"gdxfor.tiltDirectionMenu.left": "a la izquierda",
"gdxfor.tiltDirectionMenu.right": "a la derecha",
"gdxfor.turnedFaceDown": "girar hacia abajo",
"gdxfor.turnedFaceUp": "girar hacia arriba",
"gdxfor.whenForcePushedOrPulled": "cuando el sensor de fuerza [PUSH_PULL]",
"gdxfor.whenGesture": "al [GESTURE]",
"gdxfor.whenTilted": "al inclinar [TILT]",
"makeymakey.downArrow": "flecha abajo",
"makeymakey.downArrowShort": "abajo",
"makeymakey.leftArrow": "flecha izquierda",
"makeymakey.leftArrowShort": "izquierda",
"makeymakey.rightArrow": "flecha derecha",
"makeymakey.rightArrowShort": "derecha",
"makeymakey.spaceKey": "espacio",
"makeymakey.upArrow": "flecha arriba",
"makeymakey.upArrowShort": "arriba",
"makeymakey.whenKeyPressed": "al presionar tecla [KEY]",
"makeymakey.whenKeysPressedInOrder": "al presionar [SEQUENCE] en orden",
"microbit.buttonsMenu.any": "cualquiera",
"microbit.clearDisplay": "limpiar pantalla",
"microbit.defaultTextToDisplay": "¡Hola!",
"microbit.displaySymbol": "mostrar [MATRIX]",
"microbit.displayText": "mostrar texto [TEXT]",
"microbit.gesturesMenu.jumped": "saltar",
"microbit.gesturesMenu.moved": "mover",
"microbit.gesturesMenu.shaken": "agitar",
"microbit.isButtonPressed": "¿botón [BTN] presionado?",
"microbit.isTilted": "¿inclinado hacia [DIRECTION]?",
"microbit.pinStateMenu.off": "apagar",
"microbit.pinStateMenu.on": "encender",
"microbit.tiltAngle": "ángulo de inclinación hacia [DIRECTION]",
"microbit.tiltDirectionMenu.any": "cualquiera",
"microbit.tiltDirectionMenu.back": "atrás",
"microbit.tiltDirectionMenu.front": "delante",
"microbit.tiltDirectionMenu.left": "izquierda",
"microbit.tiltDirectionMenu.right": "derecha",
"microbit.whenButtonPressed": "al presionar botón [BTN]",
"microbit.whenGesture": "al [GESTURE]",
"microbit.whenPinConnected": "al conectar pin [PIN]",
"microbit.whenTilted": "al inclinar hacia [DIRECTION]",
"music.categoryName": "Música",
"music.changeTempo": "cambiar tempo por [TEMPO]",
"music.drumBass": "(2) Bombo",
"music.drumBongo": "(13) Bongo",
"music.drumCabasa": "(15) Cabasa",
"music.drumClaves": "(9) Claves",
"music.drumClosedHiHat": "(6) Charles cerrado",
"music.drumConga": "(14) Conga",
"music.drumCowbell": "(11) Cencerro",
"music.drumCrashCymbal": "(4) Platillo crash",
"music.drumCuica": "(18) Cuica",
"music.drumGuiro": "(16) Güiro",
"music.drumHandClap": "(8) Palmada",
"music.drumOpenHiHat": "(5) Charles abierto",
"music.drumSideStick": "(3) Golpe lateral",
"music.drumSnare": "(1) Caja",
"music.drumTambourine": "(7) Pandereta",
"music.drumTriangle": "(12) Triángulo",
"music.drumVibraslap": "(17) Vibraslap",
"music.drumWoodBlock": "(10) Caja china",
"music.getTempo": "tempo",
"music.instrumentBass": "(6) Bajo",
"music.instrumentBassoon": "(14) Fagot",
"music.instrumentCello": "(8) Violonchelo",
"music.instrumentChoir": "(15) Coro",
"music.instrumentClarinet": "(10) Clarinete",
"music.instrumentElectricGuitar": "(5) Guitarra eléctrica",
"music.instrumentElectricPiano": "(2) Piano eléctrico",
"music.instrumentFlute": "(12) Flauta",
"music.instrumentGuitar": "(4) Guitarra",
"music.instrumentMarimba": "(19) Marimba",
"music.instrumentMusicBox": "(17) Caja de música",
"music.instrumentOrgan": "(3) Órgano",
"music.instrumentPiano": "(1) Piano",
"music.instrumentPizzicato": "(7) Pizzicato",
"music.instrumentSaxophone": "(11) Saxofón",
"music.instrumentSteelDrum": "(18) Tambor metálico",
"music.instrumentSynthLead": "(20) Sintetizador melódico",
"music.instrumentSynthPad": "(21) Sintetizador de fondo",
"music.instrumentTrombone": "(9) Trombón",
"music.instrumentVibraphone": "(16) Vibráfono",
"music.instrumentWoodenFlute": "(13) Flauta de madera",
"music.midiPlayDrumForBeats": "tocar tambor [DRUM] durante [BEATS] tiempos",
"music.midiSetInstrument": "fijar instrumento a [INSTRUMENT]",
"music.playDrumForBeats": "tocar tambor [DRUM] durante [BEATS] tiempos",
"music.playNoteForBeats": "tocar nota [NOTE] durante [BEATS] tiempos",
"music.restForBeats": "silencio de [BEATS] tiempos",
"music.setInstrument": "fijar instrumento a [INSTRUMENT]",
"music.setTempo": "dar al tempo el valor [TEMPO]",
"pen.categoryName": "Lápiz",
"pen.changeColorParam": "cambiar [COLOR_PARAM] de lápiz por [VALUE]",
"pen.changeHue": "cambiar color de lápiz por [HUE]",
"pen.changeShade": "cambiar sombra de lápiz por [SHADE]",
"pen.changeSize": "cambiar tamaño de lápiz por [SIZE]",
"pen.clear": "borrar todo",
"pen.colorMenu.brightness": "brillo",
"pen.colorMenu.color": "color",
"pen.colorMenu.saturation": "saturación",
"pen.colorMenu.transparency": "transparencia",
"pen.penDown": "bajar lápiz",
"pen.penUp": "subir lápiz",
"pen.setColor": "fijar color de lápiz a [COLOR]",
"pen.setColorParam": "fijar [COLOR_PARAM] de lápiz a [VALUE]",
"pen.setHue": "fijar color de lápiz a [HUE]",
"pen.setShade": "fijar sombra de lápiz a [SHADE]",
"pen.setSize": "fijar tamaño de lápiz a [SIZE]",
"pen.stamp": "sellar",
"speech.defaultWhenIHearValue": "vamos",
"speech.extensionName": "Reconocimiento de voz",
"speech.listenAndWait": "escuchar y esperar",
"speech.speechReporter": "frase",
"speech.whenIHear": "cuando oiga [PHRASE]",
"text2speech.alto": "contralto",
"text2speech.categoryName": "Texto a voz",
"text2speech.defaultTextToSpeak": "hola",
"text2speech.giant": "gigante",
"text2speech.kitten": "gatito",
"text2speech.setLanguageBlock": "fijar idioma a [LANGUAGE]",
"text2speech.setVoiceBlock": "asignar voz a [VOICE]",
"text2speech.speakAndWaitBlock": "decir [WORDS]",
"text2speech.squeak": "chillido",
"text2speech.tenor": "tenor",
"translate.categoryName": "Traducción",
"translate.defaultTextToTranslate": "hola",
"translate.translateBlock": "traducir [WORDS] al [LANGUAGE]",
"translate.viewerLanguage": "idioma",
"videoSensing.categoryName": "Sensor de video",
"videoSensing.direction": "dirección",
"videoSensing.motion": "movimiento",
"videoSensing.off": "apagar",
"videoSensing.on": "encender",
"videoSensing.onFlipped": "invertir",
"videoSensing.setVideoTransparency": "fijar transparencia de vídeo a [TRANSPARENCY]",
"videoSensing.sprite": "objeto",
"videoSensing.stage": "escenario",
"videoSensing.videoOn": "[ATTRIBUTE] de vídeo en [SUBJECT]",
"videoSensing.videoToggle": "[VIDEO_STATE] vídeo",
"videoSensing.whenMotionGreaterThan": "cuando movimiento de vídeo > [REFERENCE]",
"wedo2.getDistance": "distancia",
"wedo2.getTiltAngle": "ángulo de inclinación hacia [TILT_DIRECTION]",
"wedo2.isTilted": "¿inclinado hacia [TILT_DIRECTION_ANY]?",
"wedo2.motorDirection.backward": "un lado",
"wedo2.motorDirection.forward": "otro lado",
"wedo2.motorDirection.reverse": "inversa",
"wedo2.motorId.a": "motor A",
"wedo2.motorId.all": "todos los motores",
"wedo2.motorId.b": "motor B",
"wedo2.motorId.default": "motor",
"wedo2.motorOff": "apagar [MOTOR_ID]",
"wedo2.motorOn": "encender [MOTOR_ID]",
"wedo2.motorOnFor": "encender [MOTOR_ID] durante [DURATION] segundos",
"wedo2.playNoteFor": "tocar nota [NOTE] durante [DURATION] segundos",
"wedo2.setLightHue": "fijar color de la luz a [HUE]",
"wedo2.setMotorDirection": "fijar dirección de [MOTOR_ID] a [MOTOR_DIRECTION]",
"wedo2.startMotorPower": "fijar potencia de [MOTOR_ID] a [POWER]",
"wedo2.tiltDirection.any": "cualquier",
"wedo2.tiltDirection.down": "abajo",
"wedo2.tiltDirection.left": "izquierda",
"wedo2.tiltDirection.right": "derecha",
"wedo2.tiltDirection.up": "arriba",
"wedo2.whenDistance": "cuando distancia [OP] [REFERENCE]",
"wedo2.whenTilted": "al inclinar hacia [TILT_DIRECTION_ANY]"
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}