scratch-l10n/editor/interface/nn.json

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{
"gui.backpack.errorBackpack": {
"message": "Feil ved lasting av ryggsekk",
"description": "Error backpack message"
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},
"gui.backpack.loadingBackpack": {
"message": "Lastar …",
"description": "Loading backpack message"
},
"gui.backpack.emptyBackpack": {
"message": "Ryggsekken er tom",
"description": "Empty backpack message"
},
"gui.unsupportedBrowser.label": {
"message": "Nettlesaren er ikkje støtta",
"description": ""
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},
"gui.unsupportedBrowser.description": {
"message": "Scratch 3.0 støttar dessverre ikkje Internet Explorer, Vivaldi, Opera eller Silk. Prøv å bruka ein nyare nettlesar, som Google Chrome, Mozilla Firefox eller Microsoft Edge.",
"description": "Unsupported browser description"
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},
"gui.unsupportedBrowser.back": {
"message": "Tilbake",
"description": "Button to go back in unsupported browser modal"
},
"gui.unsupportedBrowser.previewfaq": {
"message": "Du finn meir informasjon på {previewFaqLink}.",
"description": "Invitation to try 3.0 preview"
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},
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"gui.unsupportedBrowser.previewfaqlinktext": {
"message": "Spørsmål og svar",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.cameraModal.cameraModalTitle": {
"message": "Ta eit bilete",
"description": "Title for prompt to take a picture (to add as a new costume)."
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},
"gui.cameraModal.loadingCameraMessage": {
"message": "Startar kamera …",
"description": "Notification to the user that the camera is loading"
},
"gui.cameraModal.permissionRequest": {
"message": "Du må gjera Scratch løyve til å bruka kameraet",
"description": "Notification to the user that the app needs camera access"
},
"gui.cameraModal.retakePhoto": {
"message": "Ta bilete på nytt",
"description": "A button that allows the user to take the picture again, replacing the old one"
},
"gui.cameraModal.save": {
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"message": "Lagra",
"description": "A button that allows the user to save the photo they took as a costume"
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},
"gui.cameraModal.takePhoto": {
"message": "Ta eit bilete",
"description": "A button to take a photo"
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},
"gui.cameraModal.loadingCaption": {
"message": "Lastar …",
"description": "A caption for a disabled button while the video from the camera is still loading"
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},
"gui.cameraModal.enableCameraCaption": {
"message": "Slå på kamera",
"description": "A caption for a disabled button prompting the user to enable camera access"
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},
"gui.cards.all-tutorials": {
"message": "Innføringar",
"description": "Title for button to return to tutorials library"
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},
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"gui.cards.close": {
"message": "Lukk",
"description": "Title for button to close how-to card"
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},
"gui.cards.more-things-to-try": {
"message": "Fleire ting å prøva!",
"description": "Title card with more things to try"
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},
"gui.cards.see-more": {
"message": "Vis fleire",
"description": "Title for button to see more in how-to library"
},
"gui.comingSoon.message1": {
"message": "Slapp av  me er på saka {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.comingSoon.message2": {
"message": "Er rett rundt hjørnet …",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.comingSoon.message3": {
"message": "Me arbeider med det {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.connection.auto-scanning.noPeripheralsFound": {
"message": "No devices found",
"description": "Text shown when no devices could be found"
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},
"gui.connection.auto-scanning.prescan": {
"message": "Have your device nearby, then begin searching.",
"description": "Prompt for beginning the search"
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},
"gui.connection.auto-scanning.pressbutton": {
"message": "Press the button on your device.",
"description": "Prompt for pushing the button on the device"
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},
"gui.connection.auto-scanning.start-search": {
"message": "Start Searching",
"description": "Button in prompt for starting a search"
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},
"gui.connection.connecting-searchbutton": {
"message": "Searching...",
"description": "Label indicating that search is in progress"
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},
"gui.connection.auto-scanning.try-again": {
"message": "Try again",
"description": "Button in prompt for trying a device search again"
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},
"gui.connection.connected": {
"message": "Connected",
"description": "Message indicating that a device was connected"
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},
"gui.connection.disconnect": {
"message": "Disconnect",
"description": "Button to disconnect the device"
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},
"gui.connection.go-to-editor": {
"message": "Go to Editor",
"description": "Button to return to the editor"
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},
"gui.connection.connecting-cancelbutton": {
"message": "Connecting...",
"description": "Label indicating that connection is in progress"
},
"gui.connection.error.errorMessage": {
"message": "Oops, looks like something went wrong.",
"description": "The device connection process has encountered an error."
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},
"gui.connection.error.tryagainbutton": {
"message": "Try again",
"description": "Button to initiate trying the device connection again after an error"
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},
"gui.connection.error.helpbutton": {
"message": "Hjelp",
"description": "Button to view help content"
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},
"gui.connection.peripheral-name-label": {
"message": "Device name",
"description": "Label for field showing the device name"
},
"gui.connection.connect": {
"message": "Connect",
"description": "Button to start connecting to a specific device"
},
"gui.connection.scanning.lookingforperipherals": {
"message": "Looking for devices",
"description": "Text shown while scanning for devices"
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},
"gui.connection.scanning.noPeripheralsFound": {
"message": "No devices found",
"description": "Text shown when no devices could be found"
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},
"gui.connection.scanning.instructions": {
"message": "Select your device in the list above.",
"description": "Prompt for choosing a device to connect to"
},
"gui.connection.search": {
"message": "Refresh",
"description": "Button in prompt for starting a search"
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},
"gui.connection.unavailable.installscratchlink": {
"message": "Make sure you have Scratch Link installed and running",
"description": "Message for getting Scratch Link installed"
},
"gui.connection.unavailable.enablebluetooth": {
"message": "Check that Bluetooth is enabled",
"description": "Message for making sure Bluetooth is enabled"
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},
"gui.connection.unavailable.tryagainbutton": {
"message": "Try again",
"description": "Button to initiate trying the device connection again after an error"
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},
"gui.connection.unavailable.helpbutton": {
"message": "Hjelp",
"description": "Button to view help content"
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},
"gui.controls.go": {
"message": "Gå til",
"description": "Green flag button title"
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},
"gui.controls.stop": {
"message": "Stopp",
"description": "Stop button title"
},
"gui.crashMessage.label": {
"message": "Å nei! Noko gjekk gale.",
"description": "Crash Message title"
},
"gui.crashMessage.description": {
"message": "We are so sorry, but it looks like Scratch has crashed. This bug has been\n automatically reported to the Scratch Team. Please refresh your page to try\n again.",
"description": "Message to inform the user that page has crashed."
},
"gui.crashMessage.reload": {
"message": "Reload",
"description": "Button to reload the page when page crashes"
},
"gui.customProcedures.myblockModalTitle": {
"message": "Lag ein kloss",
"description": "Title for the modal where you create a custom block."
},
"gui.customProcedures.addAnInputNumberText": {
"message": "Legg til eit felt",
"description": "Label for button to add a number/text input"
},
"gui.customProcedures.numberTextType": {
"message": "tal eller tekst",
"description": "Description of the number/text input type"
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},
"gui.customProcedures.addAnInputBoolean": {
"message": "Legg til eit felt",
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"description": "Label for button to add a boolean input"
},
"gui.customProcedures.booleanType": {
"message": "logisk verdi",
"description": "Description of the boolean input type"
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},
"gui.customProcedures.addALabel": {
"message": "Legg til tekst",
"description": "Label for button to add a label"
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},
"gui.customProcedures.runWithoutScreenRefresh": {
"message": "Køyr utan å oppdatera skjermen",
"description": "Label for checkbox to run without screen refresh"
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},
"gui.customProcedures.cancel": {
"message": "Avbryt",
"description": "Label for button to cancel custom procedure edits"
},
"gui.customProcedures.ok": {
"message": "OK",
"description": "Label for button to save new custom procedure"
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},
"gui.SpriteInfo.direction": {
"message": "Retning",
"description": "Sprite info direction label"
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},
"gui.directionPicker.rotationStyles.allAround": {
"message": "All Around",
"description": "Button to change to the all around rotation style"
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},
"gui.directionPicker.rotationStyles.leftRight": {
"message": "Left/Right",
"description": "Button to change to the left-right rotation style"
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},
"gui.directionPicker.rotationStyles.dontRotate": {
"message": "Do not rotate",
"description": "Button to change to the dont rotate rotation style"
},
"gui.gui.addExtension": {
"message": "Hent tilleggsfunksjon",
"description": "Button to add an extension in the target pane"
},
"gui.gui.codeTab": {
"message": "Kode",
"description": "Button to get to the code panel"
},
"gui.gui.backdropsTab": {
"message": "Bakgrunnar",
"description": "Button to get to the backdrops panel"
},
"gui.gui.costumesTab": {
"message": "Drakter",
"description": "Button to get to the costumes panel"
},
"gui.gui.soundsTab": {
"message": "Lydar",
"description": "Button to get to the sounds panel"
},
"gui.importInfo.title": {
"message": "Hent inn prosjekt frå Scratch 2.0",
"description": "Scratch 2.0 import modal label - for accessibility"
},
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"gui.importInfo.betamessage": {
"message": "Enter a link to one of your shared Scratch projects. Changes made in this 3.0 Beta will not be saved.",
"description": "Import project message"
},
"gui.importInfo.message": {
"message": "Skriv inn adressa til eitt av Scratch-prosjekta du har lagt ut. Endringar du gjer med denne testversjonen av Scratch 3.0 vert ikkje lagra.",
"description": "Import project message"
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},
"gui.importInfo.invalidFormatError": {
"message": "Uff då! Det ser ut til å vera noko gale med prosjektlenkja/-ID-en.",
"description": "Invalid project link or id message"
},
"gui.importModal.viewproject": {
"message": "Vis",
"description": "Label for button to load a scratch 2.0 project"
},
"gui.importInfo.goback": {
"message": "Tilbake",
"description": "Label for button to back out of importing a project"
},
"gui.importInfo.previewfaq": {
"message": "Du finn meir informasjon på {previewFaqLink}.",
"description": "Invitation to try 3.0 preview"
},
"gui.importInfo.previewfaqlinktext": {
"message": "Spørsmål og svar",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.extensionLibrary.comingSoon": {
"message": "Er rett rundt hjørnet",
"description": "Label for extensions that are not yet implemented"
},
"gui.library.filterPlaceholder": {
"message": "Søk",
"description": "Placeholder text for library search field"
},
"gui.library.allTag": {
"message": "Alt",
"description": "Label for library tag to revert to all items after filtering by tag."
},
"gui.loader.message1": {
"message": "Lagar klossar …",
"description": "One of the loading messages"
},
"gui.loader.message2": {
"message": "Les inn figurar …",
"description": "One of the loading messages"
},
"gui.loader.message3": {
"message": "Les inn lydar …",
"description": "One of the loading messages"
},
"gui.loader.message4": {
"message": "Lastar inn tilleggsfunksjonar …",
"description": "One of the loading messages"
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},
"gui.loader.message5": {
"message": "Samlar kattar …",
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"description": "One of the loading messages"
},
"gui.loader.message6": {
"message": "Sender nanoar …",
"description": "One of the loading messages"
},
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"gui.loader.message7": {
"message": "Blåser opp goboar …",
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"description": "One of the loading messages"
},
"gui.loader.message8": {
"message": "Hentar emojiar …",
"description": "One of the loading messages"
},
"gui.loader.headline": {
"message": "Les inn prosjekt",
"description": "Main loading message"
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},
"gui.menuBar.LanguageSelector": {
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"message": "språkval",
"description": "accessibility text for the language selection menu"
},
"gui.menuBar.tutorialsLibrary": {
"message": "Innføringar",
"description": "accessibility text for the tutorials button"
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},
"gui.menuBar.restoreSprite": {
"message": "Restore Sprite",
"description": "Menu bar item for restoring the last deleted sprite."
},
"gui.menuBar.restoreSound": {
"message": "Restore Sound",
"description": "Menu bar item for restoring the last deleted sound."
},
"gui.menuBar.restoreCostume": {
"message": "Restore Costume",
"description": "Menu bar item for restoring the last deleted costume."
},
"gui.menuBar.restore": {
"message": "Restore",
"description": "Menu bar item for restoring the last deleted item in its disabled state."
},
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"gui.menuBar.saveNow": {
"message": "Lagra no",
"description": "Menu bar item for saving now"
},
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"gui.menuBar.share": {
"message": "Legg ut",
"description": "Label for project share button"
},
"gui.menuBar.file": {
"message": "Fil",
"description": "Text for file dropdown menu"
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},
"gui.menuBar.new": {
"message": "Ny",
"description": "Menu bar item for creating a new project"
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},
"gui.menuBar.saveAsCopy": {
"message": "Lagra som kopi",
"description": "Menu bar item for saving as a copy"
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},
"gui.menuBar.uploadFromComputer": {
"message": "Last opp frå maskina",
"description": "Menu bar item for uploading a project from your computer"
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},
"gui.menuBar.downloadToComputer": {
"message": "Lagra til datamaskina",
"description": "Menu bar item for downloading a project to your computer"
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},
"gui.menuBar.edit": {
"message": "Rediger",
"description": "Text for edit dropdown menu"
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},
"gui.menuBar.turboModeOff": {
"message": "Turn off Turbo Mode",
"description": "Menu bar item for turning off turbo mode"
},
"gui.menuBar.turboModeOn": {
"message": "Turn on Turbo Mode",
"description": "Menu bar item for turning on turbo mode"
},
"gui.menuBar.seeCommunity": {
"message": "Nettsamfunn",
"description": "Label for see community button"
},
"gui.menuBar.joinScratch": {
"message": "Vert Scratch-brukar",
"description": "Link for creating a Scratch account"
},
"gui.menuBar.signIn": {
"message": "Logg inn",
"description": "Link for signing in to your Scratch account"
},
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"gui.menuBar.giveFeedback": {
"message": "Gje tilbakemelding",
"description": "Label for feedback form modal button"
},
"gui.gui.projectTitlePlaceholder": {
"message": "Project title here",
"description": "Placeholder for project title when blank"
},
"gui.modal.help": {
"message": "Hjelp",
"description": "Help button in modal"
},
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"gui.modal.back": {
"message": "Tilbake",
"description": "Back button in modal"
},
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"gui.monitor.listMonitor.empty": {
"message": "(empty)",
"description": "Text shown on a list monitor when a list is empty"
},
"gui.monitor.listMonitor.listLength": {
"message": "length {length}",
"description": "Length label on list monitors. DO NOT translate {length} (with brackets)."
},
"gui.monitor.contextMenu.default": {
"message": "vanleg skrift",
"description": "Menu item to switch to the default monitor"
},
"gui.monitor.contextMenu.large": {
"message": "stor skrift",
"description": "Menu item to switch to the large monitor"
},
"gui.monitor.contextMenu.slider": {
"message": "glidebrytar",
"description": "Menu item to switch to the slider monitor"
},
"gui.previewInfo.label": {
"message": "Prøv Scratch 3.0",
"description": "Scratch 3.0 modal label - for accessibility"
},
"gui.previewInfo.welcome": {
"message": "Welcome to the Scratch 3.0 Beta",
"description": "Header for Preview Info Modal"
},
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"gui.previewModal.notnowtooltip": {
"message": "Ikkje no",
"description": "Tooltip for Not Now button"
},
"gui.previewModal.tryittooltip": {
"message": "Prøv det",
"description": "Tooltip for Try It button"
},
"gui.previewModal.viewprojecttooltip": {
"message": "Hent prosjekt frå 2.0",
"description": "Tooltip for View 2.0 Project button"
},
"gui.previewInfo.betawelcome": {
"message": "Welcome to the Scratch 3.0 Beta",
"description": "Header for Beta Info Modal"
},
"gui.previewInfo.invitation": {
"message": "Me held på med å laga neste generasjon Scratch. Kult om du vil prøva han!",
"description": "Invitation to try 3.0 Beta"
},
"gui.previewInfo.notnow": {
"message": "Ikkje no",
"description": "Label for button to back out of trying Scratch 3.0 Beta"
},
"gui.previewModal.tryit": {
"message": "Prøv han! {caticon}",
"description": "Label for button to try Scratch 3.0 Beta"
},
"gui.previewModal.viewproject": {
"message": "Hent prosjekt frå 2.0",
"description": "Label for button to import a 2.0 project"
},
"gui.previewInfo.previewfaq": {
"message": "Du finn meir informasjon på {previewFaqLink}.",
"description": "Invitation to try 3.0 Beta"
},
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"gui.previewInfo.previewfaqlinktext": {
"message": "Spørsmål og svar",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.gui.variableScopeOptionAllSprites": {
"message": "For alle figurar",
"description": "Option message when creating a variable for making it available to all sprites"
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},
"gui.gui.variableScopeOptionSpriteOnly": {
"message": "For denne figuren",
"description": "Option message when creating a varaible for making it only available to the current sprite"
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},
"gui.gui.variablePrompt": {
"message": "Fleire val",
"description": "Dropdown message for variable/list options"
},
"gui.gui.variablePromptAllSpritesMessage": {
"message": "This variable will be available to all sprites.",
"description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites."
},
"gui.prompt.cancel": {
"message": "Avbryt",
"description": "Button in prompt for cancelling the dialog"
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},
"gui.prompt.ok": {
"message": "OK",
"description": "Button in prompt for confirming the dialog"
},
"gui.playbackStep.stopMsg": {
"message": "Stopp",
"description": "Stop/Play button in recording playback"
},
"gui.playbackStep.playMsg": {
"message": "Spel av",
"description": "Stop/Play button in recording playback"
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},
"gui.playbackStep.loadingMsg": {
"message": "Les inn …",
"description": "Loading/Save button in recording playback"
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},
"gui.playbackStep.saveMsg": {
"message": "Lagra",
"description": "Loading/Save button in recording playback"
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},
"gui.playbackStep.reRecordMsg": {
"message": "Spel inn på nytt",
"description": "Button to re-record sound in recording playback"
},
"gui.recordModal.title": {
"message": "Spel inn lyd",
"description": "Recording modal title"
},
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"gui.recordingStep.beginRecord": {
"message": "Begin recording by clicking the button below",
"description": "Message for recording sound modal"
},
"gui.recordingStep.permission": {
"message": "{arrow}We need your permission to use your microphone",
"description": "Permission required notice in recording sound modal. Do not translate {arrow}"
},
"gui.recordingStep.stop": {
"message": "Stop recording",
"description": "Stop recording button label"
},
"gui.recordingStep.record": {
"message": "Spel inn",
"description": "Record button label"
},
"gui.soundEditor.sound": {
"message": "Lyd",
"description": "Label for the name of the sound"
},
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"gui.soundEditor.play": {
"message": "Spel av",
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"description": "Title of the button to start playing the sound"
},
"gui.soundEditor.stop": {
"message": "Stopp",
"description": "Title of the button to stop the sound"
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},
"gui.soundEditor.trim": {
"message": "Klipp",
"description": "Title of the button to start trimminging the sound"
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},
"gui.soundEditor.save": {
"message": "Lagra",
"description": "Title of the button to save trimmed sound"
},
"gui.soundEditor.undo": {
"message": "Angra",
"description": "Title of the button to undo"
},
"gui.soundEditor.redo": {
"message": "Gjer om",
"description": "Title of the button to redo"
},
"gui.soundEditor.faster": {
"message": "Raskare",
"description": "Title of the button to apply the faster effect"
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},
"gui.soundEditor.slower": {
"message": "Saktare",
"description": "Title of the button to apply the slower effect"
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},
"gui.soundEditor.echo": {
"message": "Ekko",
"description": "Title of the button to apply the echo effect"
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},
"gui.soundEditor.robot": {
"message": "Robot",
"description": "Title of the button to apply the robot effect"
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},
"gui.soundEditor.louder": {
"message": "Høgare",
"description": "Title of the button to apply the louder effect"
},
"gui.soundEditor.softer": {
"message": "Lågare",
"description": "Title of the button to apply thr.softer effect"
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},
"gui.soundEditor.reverse": {
"message": "Baklengs",
"description": "Title of the button to apply the reverse effect"
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},
"gui.SpriteInfo.spritePlaceholder": {
"message": "Namn",
"description": "Placeholder text for sprite name"
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},
"gui.SpriteInfo.sprite": {
"message": "Figur",
"description": "Sprite info label"
},
"gui.SpriteInfo.show": {
"message": "Vis",
"description": "Sprite info show label"
},
"gui.SpriteInfo.size": {
"message": "Storleik",
"description": "Sprite info size label"
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},
"gui.spriteSelectorItem.contextMenuDuplicate": {
"message": "lag ein kopi",
"description": "Menu item to duplicate in the right click menu"
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},
"gui.spriteSelectorItem.contextMenuDelete": {
"message": "slett",
"description": "Menu item to delete in the right click menu"
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},
"gui.spriteSelectorItem.contextMenuExport": {
"message": "eksporter",
"description": "Menu item to export the selected item"
},
"gui.spriteSelector.addSpriteFromLibrary": {
"message": "Vel ein figur",
"description": "Button to add a sprite in the target pane from library"
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},
"gui.spriteSelector.addSpriteFromPaint": {
"message": "Teikn",
"description": "Button to add a sprite in the target pane from paint"
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},
"gui.spriteSelector.addSpriteFromSurprise": {
"message": "Overrasking",
"description": "Button to add a random sprite in the target pane"
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},
"gui.spriteSelector.addSpriteFromFile": {
"message": "Upload Sprite",
"description": "Button to add a sprite in the target pane from file"
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},
"gui.stageHeader.stageSizeLarge": {
"message": "Byt til stor scene",
"description": "Button to change stage size to large"
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},
"gui.stageHeader.stageSizeSmall": {
"message": "Byt til lita scene",
"description": "Button to change stage size to small"
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},
"gui.stageHeader.stageSizeFull": {
"message": "Gå til fullskjerm",
"description": "Button to change stage size to full screen"
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},
"gui.stageHeader.stageSizeUnFull": {
"message": "Gå ut av fullskjerm",
"description": "Button to get out of full screen mode"
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},
"gui.stageHeader.fullscreenControl": {
"message": "Fullskjerm på/av",
"description": "Button to enter/exit full screen mode"
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},
"gui.spriteSelector.addBackdropFromLibrary": {
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"message": "Vel eit bakgrunnsbilete",
"description": "Button to add a stage in the target pane from library"
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},
"gui.stageSelector.addBackdropFromPaint": {
"message": "Teikn",
"description": "Button to add a stage in the target pane from paint"
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},
"gui.stageSelector.addBackdropFromSurprise": {
"message": "Overrasking",
"description": "Button to add a random stage in the target pane"
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},
"gui.stageSelector.addBackdropFromFile": {
"message": "Last opp bakgrunn",
"description": "Button to add a stage in the target pane from file"
},
"gui.stageSelector.stage": {
"message": "Scene",
"description": "Label for the stage in the stage selector"
},
"gui.stageSelector.backdrops": {
"message": "Bakgrunnar",
"description": "Label for the backdrops in the stage selector"
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},
"gui.turboMode.active": {
"message": "Turbofart",
"description": "Label indicating turbo mode is active"
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},
"gui.webglModal.label": {
"message": "Nettlesaren din støttar ikkje WebGL",
"description": "WebGL missing title"
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},
"gui.webglModal.description": {
"message": "Det ser dessverre ut til at nettlesaren eller maskina di {webGlLink}. Scratch 3.0 treng denne teknologien for å verka.",
"description": "WebGL missing message"
},
"gui.webglModal.webgllink": {
"message": "ikkje støttar WebGL",
"description": "link part of your browser does not support WebGL message"
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},
"gui.webglModal.back": {
"message": "Tilbake",
"description": "Label for button go back when browser is unsupported"
},
"gui.webglModal.previewfaq": {
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"message": "Du finn meir informasjon på {previewFaqLink}.",
"description": "Scratch 3.0 FAQ description"
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},
"gui.webglModal.previewfaqlinktext": {
"message": "Spørsmål og svar",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.costumeLibrary.chooseABackdrop": {
"message": "Vel eit bakgrunnsbilete",
"description": "Heading for the backdrop library"
},
"gui.costumeLibrary.chooseACostume": {
"message": "Vel ei drakt",
"description": "Heading for the costume library"
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},
"gui.costumeTab.addBackdropFromLibrary": {
"message": "Vel eit bakgrunnsbilete",
"description": "Button to add a backdrop in the editor tab"
},
"gui.costumeTab.addCostumeFromLibrary": {
"message": "Vel ei drakt",
"description": "Button to add a costume in the editor tab"
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},
"gui.costumeTab.addBlankCostume": {
"message": "Teikn",
"description": "Button to add a blank costume in the editor tab"
},
"gui.costumeTab.addSurpriseCostume": {
"message": "Overrasking",
"description": "Button to add a surprise costume in the editor tab"
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},
"gui.costumeTab.addFileBackdrop": {
"message": "Last opp bakgrunn",
"description": "Button to add a backdrop by uploading a file in the editor tab"
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},
"gui.costumeTab.addFileCostume": {
"message": "Last opp drakt",
"description": "Button to add a costume by uploading a file in the editor tab"
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},
"gui.costumeTab.addCameraCostume": {
"message": "Kamera",
"description": "Button to use the camera to create a costume costume in the editor tab"
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},
"gui.extensionLibrary.chooseAnExtension": {
"message": "Vel ein tilleggsfunksjon",
"description": "Heading for the extension library"
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},
"gui.extensionLibrary.extensionUrl": {
"message": "Skriv inn nettadressa til tilleggsfunksjonen",
"description": "Prompt for unoffical extension url"
},
"gui.projectLoader.loadError": {
"message": "The project file that was selected failed to load.",
"description": "An error that displays when a local project file fails to load."
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},
"gui.recordingStep.alertMsg": {
"message": "Feil ved lydopptak",
"description": "Alert for recording error"
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},
"gui.soundLibrary.chooseASound": {
"message": "Vel ein lyd",
"description": "Heading for the sound library"
},
"gui.soundTab.fileUploadSound": {
"message": "Last opp ein lyd",
"description": "Button to upload sound from file in the editor tab"
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},
"gui.soundTab.surpriseSound": {
"message": "Overrasking",
"description": "Button to get a random sound in the editor tab"
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},
"gui.soundTab.recordSound": {
"message": "Spel inn",
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"description": "Button to record a sound in the editor tab"
},
"gui.soundTab.addSoundFromLibrary": {
"message": "Vel ein lyd",
"description": "Button to add a sound in the editor tab"
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},
"gui.spriteLibrary.chooseASprite": {
"message": "Vel ein figur",
"description": "Heading for the sprite library"
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},
"gui.tipsLibrary.tutorials": {
"message": "Choose a Tutorial",
"description": "Heading for the help/tutorials library"
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},
"gui.defaultProject.meow": {
"message": "Meow",
"description": "Name for the meow sound"
},
"gui.defaultProject.variable": {
"message": "min variabel",
"description": "Name for the default variable"
},
"gui.howtos.intro-move-sayhello-hat.name": {
"message": "Kom i gang",
"description": "Name for the 'Getting Started' how-to"
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},
"gui.howtos.intro-move.step_stepMove": {
"message": "Legg til ein gå-kloss",
"description": "Step name for 'Add a move block' step"
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},
"gui.howtos.add-a-move-block.step_stepMoveSayHello": {
"message": "Trykk på det grøne flagget for å starta",
"description": "Step name for 'Add A Say Block' step"
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},
"gui.howtos.animate-a-name.name": {
"message": "Animasjon med eit namn",
"description": "Name for the 'Animate a Name' how-to"
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},
"gui.howtos.animate-a-name.step_AnimatePickLetter": {
"message": "Vel ein bokstavfigur",
"description": "Step name for 'Pick a Letter Sprite' step"
},
"gui.howtos.animate-a-name.step_AnimatePlaySound": {
"message": "Spel lyd når trykt på",
"description": "Step name for 'Play a Sound When Clicked' step"
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},
"gui.howtos.animate-a-name.step_AnimatePickLetter2": {
"message": "Vel ein bokstav til",
"description": "Step name for 'Pick Another Letter Sprite"
},
"gui.howtos.animate-a-name.step_AnimateChangeColor": {
"message": "Byt farge",
"description": "Step name for 'Change color' step"
},
"gui.howtos.animate-a-name.step_AnimateSpin": {
"message": "Vel ein bokstav til og få han til å snurra",
"description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step"
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},
"gui.howtos.animate-a-name.step_AnimateGrow": {
"message": "Vel ein bokstav til og få han til å veksa",
"description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step"
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},
"gui.howtos.make-music.name": {
"message": "Lag musikk",
"description": "Name for the 'Make Music' how-to"
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},
"gui.howtos.Make-Music.step_PickInstrument": {
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"message": "Vel ein instrumentfigur",
"description": "Step name for 'Pick an Instrument Sprite' step"
},
"gui.howtos.Make-Music.step_PlaySoundClick": {
"message": "Spel lyd når trykt på",
"description": "Step name for 'Play Sound When Clicked' step"
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},
"gui.howtos.Make-Music.step_MakeSong": {
"message": "Lag ein song",
"description": "Step name for 'Create a Song' step"
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},
"gui.howtos.make-music.step_MakeBeat": {
"message": "Vel ei tromme og lag ein melodi",
"description": "Step name for 'Choose a Drum & Make a Beat' step"
},
"gui.howtos.make-music.step_MakeBeatBox": {
"message": "Vel mikrofonfiguren og overraskingstromme",
"description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step"
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},
"gui.howtos.make-a-game.name": {
"message": "Lag eit klikkespel",
"description": "Name for the 'Make a Clicker Game' how-to"
},
"gui.howtos.Make-A-Game.step_GamePickSprite": {
"message": "Pick A Sprite",
"description": "Step name for 'Pick A Sprite' step"
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},
"gui.howtos.make-a-game.step_GamePlaySound": {
"message": "Spel lyd når trykt på",
"description": "Play Sound When Clicked' step"
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},
"gui.howtos.make-a-game.step_GameAddScore": {
"message": "Lag poengvariabel",
"description": "Step name for 'Create Score Variable' step"
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},
"gui.howtos.make-a-game.step_GameChangeScore": {
"message": "When Clicked Increase Score",
"description": "Step name for 'When Clicked Increase Score' step"
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},
"gui.howtos.make-a-game.step_Random": {
"message": "Gå til tilfeldig plassering",
"description": "Step name for 'Go to a random position' step"
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},
"gui.howtos.make-music.step_GameChangeColor": {
"message": "Byt farge",
"description": "Step name for 'Change Color' step"
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},
"gui.howtos.make-music.step_ResetScore": {
"message": "Nullstill poeng",
"description": "Step name for 'Reset Score' step"
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},
"gui.howtos.make-a-chase-game.name": {
"message": "Lag eit forfølgingsspel",
"description": "Name for the 'Make a Chase Game' how-to"
},
"gui.howtos.Chase-Game.step_BG": {
"message": "Legg på ein bakgrunn",
"description": "Step name for 'Add a Backdrop' step"
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},
"gui.howtos.chase-game.step_AddOcto": {
"message": "Legg til ein figur",
"description": "Step name for 'Add a Sprite' step"
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},
"gui.howtos.make-music.step_LeftRight": {
"message": "Flytt til venstre og høgre med piltastane",
"description": "Step name for 'Move Right & Left With Arrow Keys' step"
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},
"gui.howtos.Chase-Game.step_UpDown": {
"message": "Flytt opp og ned med piltastane",
"description": "Step name for 'Move Up & Down With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_AddStar": {
"message": "Legg til ein ny figur",
"description": "Step name for 'Add Another Sprite' step"
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},
"gui.howtos.Chase-Game.step_MoveRandom": {
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"message": "Flytt rundt tilfeldig",
"description": "Step name for 'Move Randomly' step"
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},
"gui.howtos.Chase-Game.step_WhenTouch": {
"message": "Spel lyd når noko rører blekksprutfiguren",
"description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step"
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},
"gui.howtos.Chase-Game.step_ScoreVariable": {
"message": "Lag poengvariabel",
"description": "Step name for 'Create Score Variable"
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},
"gui.howtos.Chase-Game.ScoreWhenTouch": {
"message": "Legg til poeng når noko rører blekksprutfiguren",
"description": "Step name for 'In Octopus Sprite, When Touching Add Score step"
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},
"gui.howtos.add-sprite.name": {
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"message": "Legg til ein figur",
"description": "Name for the 'Add a Sprite' how-to"
},
"gui.howtos.add-sprite.step_addSprite": {
"message": "Legg til ein figur",
"description": "Step name for 'Add a new sprite' step"
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},
"gui.howtos.add-a-backdrop.name": {
"message": "Legg på ein bakgrunn",
"description": "Name for the 'Add a Backdrop' how-to"
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},
"gui.howtos.change-size.name": {
"message": "Endra storleik",
"description": "Name for the 'Change Size' how-to"
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},
"gui.howtos.glide-around.name": {
"message": "Gli rundt",
"description": "Name for the 'Glide Around' how-to"
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},
"gui.howtos.record-a-sound.name": {
"message": "Spel inn lyd",
"description": "Record A Sound' how-to"
},
"gui.howtos.spin-video.name": {
"message": "Få han til å snurra",
"description": "Name for the 'Make It Spin' how-to"
},
"gui.howtos.hide-and-show.name": {
"message": "Gøym og vis",
"description": "Name for the 'Hide and Show' how-to"
},
"gui.howtos.switch-costume.name": {
"message": "Få ein figur til å røra seg",
"description": "Name for the 'Animate a Sprite' how-to"
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},
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"gui.howtos.move-around-with-arrow-keys.name": {
"message": "Use Arrow Keys",
"description": "Name for the 'Use Arrow Keys' how-to"
},
"gui.howtos.add-effects.name": {
"message": "Legg til effektar",
"description": "Name for the 'Add Effects' how-to"
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},
"gui.extension.music.name": {
"message": "Musikk",
"description": "Name for the 'Music' extension"
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},
"gui.extension.music.description": {
"message": "Play instruments and drums.",
"description": "Description for the 'Music' extension"
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},
"gui.extension.pen.name": {
"message": "Penn",
"description": "Name for the 'Pen' extension"
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},
"gui.extension.pen.description": {
"message": "Draw with your sprites.",
"description": "Description for the 'Pen' extension"
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},
"gui.extension.videosensing.name": {
"message": "Sansing med kamera",
"description": "Name for the 'Video Sensing' extension"
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},
"gui.extension.videosensing.description": {
"message": "Sense motion with the camera.",
"description": "Description for the 'Video Sensing' extension"
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},
"gui.extension.translate.name": {
"message": "Set om",
"description": "Name for the Translate extension"
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},
"gui.extension.translate.description": {
"message": "Translate text into many languages.",
"description": "Description for the Translate extension"
},
"gui.extension.microbit.description": {
"message": "Connect your projects with the world.",
"description": "Description for the 'micro:bit' extension"
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},
"gui.extension.microbit.connectingMessage": {
"message": "Connecting",
"description": "Message to help people connect to their micro:bit."
},
"gui.extension.ev3.description": {
"message": "Build interactive robots and more.",
"description": "Description for the 'LEGO MINDSTORMS EV3' extension"
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},
"gui.extension.ev3.connectingMessage": {
"message": "Connecting. Make sure the pin on your EV3 is set to 1234.",
"description": "Message to help people connect to their EV3. Must note the PIN should be 1234."
},
"gui.extension.wedo2.description": {
"message": "Build with motors and sensors.",
"description": "Description for the 'LEGO WeDo 2.0' extension"
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},
"gui.extension.wedo2.connectingMessage": {
"message": "Connecting",
"description": "Message to help people connect to their WeDo."
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},
"gui.libraryTags.all": {
"message": "Alt",
"description": "Tag for filtering a library for everything"
},
"gui.libraryTags.animals": {
"message": "Dyr",
"description": "Tag for filtering a library for animals"
},
"gui.libraryTags.dance": {
"message": "Dans",
"description": "Tag for filtering a library for dance"
},
"gui.libraryTags.effects": {
"message": "Effektar",
"description": "Tag for filtering a library for effects"
},
"gui.libraryTags.fantasy": {
"message": "Fantasi",
"description": "Tag for filtering a library for fantasy"
},
"gui.libraryTags.fashion": {
"message": "Motespel",
"description": "Tag for filtering a library for fashion"
},
"gui.libraryTags.food": {
"message": "Food",
"description": "Tag for filtering a library for food"
},
"gui.libraryTags.indoors": {
"message": "Innandørs",
"description": "Tag for filtering a library for indoors"
},
"gui.libraryTags.loops": {
"message": "Loops",
"description": "Tag for filtering a library for loops"
},
"gui.libraryTags.music": {
"message": "Musikk",
"description": "Tag for filtering a library for music"
},
"gui.libraryTags.notes": {
"message": "Merknadar",
"description": "Tag for filtering a library for notes"
},
"gui.libraryTags.outdoors": {
"message": "Utandørs",
"description": "Tag for filtering a library for outdoors"
},
"gui.libraryTags.patterns": {
"message": "Patterns",
"description": "Tag for filtering a library for patterns"
},
"gui.libraryTags.people": {
"message": "Menneske",
"description": "Tag for filtering a library for people"
},
"gui.libraryTags.percussion": {
"message": "Slaginstrument",
"description": "Tag for filtering a library for percussion"
},
"gui.libraryTags.space": {
"message": "Romfart",
"description": "Tag for filtering a library for space"
},
"gui.libraryTags.sports": {
"message": "Sport",
"description": "Tag for filtering a library for sports"
},
"gui.libraryTags.underwater": {
"message": "Under vatnet",
"description": "Tag for filtering a library for underwater"
},
"gui.libraryTags.voice": {
"message": "Voice",
"description": "Tag for filtering a library for voice"
},
"gui.libraryTags.wacky": {
"message": "Wacky",
"description": "Tag for filtering a library for wacky"
},
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"gui.opcodeLabels.direction": {
"message": "retning",
"description": "Label for the direction monitor when shown on the stage"
},
"gui.opcodeLabels.xposition": {
"message": "x postion",
"description": "Label for the x position monitor when shown on the stage"
},
"gui.opcodeLabels.yposition": {
"message": "y postion",
"description": "Label for the y position monitor when shown on the stage"
},
"gui.opcodeLabels.size": {
"message": "storleik",
"description": "Label for the size monitor when shown on the stage"
},
"gui.opcodeLabels.costumename": {
"message": "draktnamn",
"description": "Label for the costume name monitor when shown on the stage"
},
"gui.opcodeLabels.costumenumber": {
"message": "costume number",
"description": "Label for the costume number monitor when shown on the stage"
},
"gui.opcodeLabels.backdropname": {
"message": "bakgrunnsnamn",
"description": "Label for the backdrop name monitor when shown on the stage"
},
"gui.opcodeLabels.backdropnumber": {
"message": "backdrop number",
"description": "Label for the backdrop number monitor when shown on the stage"
},
"gui.opcodeLabels.volume": {
"message": "lydstyrke",
"description": "Label for the volume monitor when shown on the stage"
},
"gui.opcodeLabels.tempo": {
"message": "tempo",
"description": "Label for the tempo monitor when shown on the stage"
},
"gui.opcodeLabels.answer": {
"message": "svar",
"description": "Label for the answer monitor when shown on the stage"
},
"gui.opcodeLabels.loudness": {
"message": "lydstyrke",
"description": "Label for the loudness monitor when shown on the stage"
},
"gui.opcodeLabels.username": {
"message": "brukarnamn",
"description": "Label for the username monitor when shown on the stage"
},
"gui.opcodeLabels.year": {
"message": "året",
"description": "Label for the current year monitor when shown on the stage"
},
"gui.opcodeLabels.month": {
"message": "månaden",
"description": "Label for the current month monitor when shown on the stage."
},
"gui.opcodeLabels.date": {
"message": "datoen",
"description": "Label for the current date monitor when shown on the stage. Shows the current day of the month"
},
"gui.opcodeLabels.dayofweek": {
"message": "dayofweek",
"description": "Label for the current dayofweek monitor when shown on the stage"
},
"gui.opcodeLabels.hour": {
"message": "timen",
"description": "Label for the current hour monitor when shown on the stage"
},
"gui.opcodeLabels.minute": {
"message": "minuttet",
"description": "Label for the current minute monitor when shown on the stage"
},
"gui.opcodeLabels.second": {
"message": "sekundet",
"description": "Label for the current second monitor when shown on the stage"
},
"gui.opcodeLabels.timer": {
"message": "sekundklokke",
"description": "Label for the timer monitor when shown on the stage"
},
"gui.sharedMessages.backdrop": {
"message": "backdrop{index}",
"description": "Default name for a new backdrop, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.costume": {
"message": "costume{index}",
"description": "Default name for a new costume, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.sprite": {
"message": "Sprite{index}",
"description": "Default name for a new sprite, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.pop": {
"message": "plopp",
"description": "Name of the pop sound, the default sound added to a sprite"
},
"gui.gui.defaultProjectTitle": {
"message": "Scratch Project",
"description": "Default title for project"
},
"gui.backpack.header": {
"message": "Ryggsekk",
"description": "Button to open the backpack"
2018-05-21 09:43:28 -04:00
}
}