scratch-l10n/editor/extensions/sk.json

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{
"ev3.beepNote": "tón [NOTE] hraj [TIME] s",
"ev3.buttonPressed": "stlačené tlačidlo [PORT]?",
"ev3.getBrightness": "jas",
"ev3.getDistance": "vzdialenosť",
"ev3.getMotorPosition": "pozícia motora [PORT]",
"ev3.motorSetPower": "nastav výkon motora [PORT] na [POWER] %",
"ev3.motorTurnClockwise": "motor [PORT] otáčaj vpravo [TIME] s",
"ev3.motorTurnCounterClockwise": "motor [PORT] otáčaj vľavo [TIME] s",
"ev3.whenBrightnessLessThan": "pri jase < [DISTANCE]",
"ev3.whenButtonPressed": "pri stlačení tlačidla [PORT]",
"ev3.whenDistanceLessThan": "pri vzdialenosti < [DISTANCE]",
"gdxfor.down": "down",
"gdxfor.getAcceleration": "zrýchenie [DIRECTION]",
"gdxfor.getForce": "sila",
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"gdxfor.getSpin": "spin speed [DIRECTION]",
"gdxfor.getTilt": "tilt angle [TILT]",
"gdxfor.isFacing": "natočený [FACING]?",
"gdxfor.isFreeFalling": "falling?",
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"gdxfor.isTilted": "tilted [TILT]?",
"gdxfor.pulled": "pulled",
"gdxfor.pushed": "pushed",
"gdxfor.shaken": "shaken",
"gdxfor.startedFalling": "started falling",
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"gdxfor.tiltDirectionMenu.any": "any",
"gdxfor.tiltDirectionMenu.back": "back",
"gdxfor.tiltDirectionMenu.front": "front",
"gdxfor.tiltDirectionMenu.left": "left",
"gdxfor.tiltDirectionMenu.right": "right",
"gdxfor.up": "up",
"gdxfor.whenForcePushedOrPulled": "when force sensor [PUSH_PULL]",
"gdxfor.whenGesture": "when [GESTURE]",
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"gdxfor.whenTilted": "when tilted [TILT]",
"makeymakey.downArrow": "šípka dole",
"makeymakey.downArrowShort": "dole",
"makeymakey.leftArrow": "šípka vľavo",
"makeymakey.leftArrowShort": "vľavo",
"makeymakey.rightArrow": "šípka vpravo",
"makeymakey.rightArrowShort": "vpravo",
"makeymakey.spaceKey": "medzerník",
"makeymakey.upArrow": "šípka hore",
"makeymakey.upArrowShort": "hore",
"makeymakey.whenKeyPressed": "pri stlačení klávesu [KEY]",
"makeymakey.whenKeysPressedInOrder": "pri stlačení postupnosti [SEQUENCE]",
"microbit.buttonsMenu.any": "hociktorý",
"microbit.clearDisplay": "zmaž displej",
"microbit.defaultTextToDisplay": "Hello!",
"microbit.displaySymbol": "zobraz [MATRIX]",
"microbit.displayText": "zobraz text [TEXT]",
"microbit.gesturesMenu.jumped": "skoku",
"microbit.gesturesMenu.moved": "pohybe",
"microbit.gesturesMenu.shaken": "zatrasení",
"microbit.isButtonPressed": "tlačidlo [BTN] stlačené?",
"microbit.isTilted": "náklon smerom [DIRECTION]?",
"microbit.pinStateMenu.off": "vypnutý",
"microbit.pinStateMenu.on": "zapnutý",
"microbit.tiltAngle": "uhol náklonu [DIRECTION]",
"microbit.tiltDirectionMenu.any": "hociktorý",
"microbit.tiltDirectionMenu.back": "dozadu",
"microbit.tiltDirectionMenu.front": "dopredu",
"microbit.tiltDirectionMenu.left": "vľavo",
"microbit.tiltDirectionMenu.right": "vpravo",
"microbit.whenButtonPressed": "pri stlačení tlačidla [BTN]",
"microbit.whenGesture": "pri geste [GESTURE]",
"microbit.whenPinConnected": "pri zapojení pinu [PIN]",
"microbit.whenTilted": "pri náklone [DIRECTION]",
"music.categoryName": "Hudba",
"music.changeTempo": "zmeň tempo o [TEMPO]",
"music.drumBass": "(2) bubon",
"music.drumBongo": "(13) bongo",
"music.drumCabasa": "(15) cabasa",
"music.drumClaves": "(9) claves",
"music.drumClosedHiHat": "(6) zatvorená hajka",
"music.drumConga": "(14) konga",
"music.drumCowbell": "(11) kravský zvonec",
"music.drumCrashCymbal": "(4) činely",
"music.drumCuica": "(18) netlmená cuica",
"music.drumGuiro": "(16) guiro",
"music.drumHandClap": "(8) tlesknutie",
"music.drumOpenHiHat": "(5) otvorená hajka",
"music.drumSideStick": "(3) okraj bubna",
"music.drumSnare": "(1) bubienok",
"music.drumTambourine": "(7) tamburína",
"music.drumTriangle": "(12) triangel",
"music.drumVibraslap": "(17) vibraslap",
"music.drumWoodBlock": "(10) drevený blok",
"music.getTempo": "tempo",
"music.instrumentBass": "(6) kontrabas",
"music.instrumentBassoon": "(14) fagot",
"music.instrumentCello": "(8) violončelo",
"music.instrumentChoir": "(15) zbor",
"music.instrumentClarinet": "(10) klarinet",
"music.instrumentElectricGuitar": "(5) elektrická gitara",
"music.instrumentElectricPiano": "(2) elektrické klávesy",
"music.instrumentFlute": "(12) flauta",
"music.instrumentGuitar": "(4) gitara",
"music.instrumentMarimba": "(19) marimba",
"music.instrumentMusicBox": "(17) hracia skrinka",
"music.instrumentOrgan": "(3) organ",
"music.instrumentPiano": "(1) klavír",
"music.instrumentPizzicato": "(7) brnkanie prstom",
"music.instrumentSaxophone": "(11) saxofón",
"music.instrumentSteelDrum": "(18) plechový bubienok",
"music.instrumentSynthLead": "(20) syntetizátor sólo",
"music.instrumentSynthPad": "(21) syntetizátor pozadie",
"music.instrumentTrombone": "(9) trombón",
"music.instrumentVibraphone": "(16) vibrafón",
"music.instrumentWoodenFlute": "(13) zobcová flauta",
"music.midiPlayDrumForBeats": "zabubnuj [DRUM] taktov [BEATS]",
"music.midiSetInstrument": "nastav nástroj na [INSTRUMENT]",
"music.playDrumForBeats": "zabubnuj [DRUM] taktov [BEATS]",
"music.playNoteForBeats": "zahraj tón [NOTE] taktov [BEATS]",
"music.restForBeats": "nehraj taktov [BEATS]",
"music.setInstrument": "nastav nástroj na [INSTRUMENT]",
"music.setTempo": "nastav tempo na [TEMPO]",
"pen.categoryName": "Pero",
"pen.changeColorParam": "zmeň [COLOR_PARAM] pera o [VALUE]",
"pen.changeHue": "zmeň farbu pera o [HUE]",
"pen.changeShade": "zmeň odtieň pera o [SHADE]",
"pen.changeSize": "zmeň hrúbku pera o [SIZE]",
"pen.clear": "zmaž",
"pen.colorMenu.brightness": "jas",
"pen.colorMenu.color": "farba",
"pen.colorMenu.saturation": "sýtosť",
"pen.colorMenu.transparency": "priehľadnosť",
"pen.penDown": "pero zapni",
"pen.penUp": "pero vypni",
"pen.setColor": "nastav farbu pera na [COLOR]",
"pen.setColorParam": "nastav [COLOR_PARAM] pera na [VALUE]",
"pen.setHue": "nastav farbu pera na[HUE]",
"pen.setShade": "nastav odtieň pera na [SHADE]",
"pen.setSize": "nastav hrúbku pera na [SIZE]",
"pen.stamp": "opečiatkuj",
"speech.defaultWhenIHearValue": "idem na to",
"speech.extensionName": "rozpoznávanie reči",
"speech.listenAndWait": "vypočuj a rozpoznaj",
"speech.speechReporter": "rozpoznaj",
"speech.whenIHear": "pri vete [PHRASE]",
"text2speech.alto": "alt",
"text2speech.defaultTextToSpeak": "ahoj",
"text2speech.giant": "obor",
"text2speech.kitten": "mačiatko",
"text2speech.setLanguageBlock": "nastav jazyk na [LANGUAGE]",
"text2speech.setVoiceBlock": "nastav hlas na [VOICE]",
"text2speech.speakAndWaitBlock": "povedz [WORDS]",
"text2speech.squeak": "pisklavo",
"text2speech.tenor": "tenor",
"translate.categoryName": "prelož",
"translate.defaultTextToTranslate": "ahoj",
"translate.translateBlock": "prelož [WORDS] do [LANGUAGE]",
"translate.viewerLanguage": "jazyk",
"videoSensing.categoryName": "Video snímanie",
"videoSensing.direction": "smer",
"videoSensing.motion": "pohyb",
"videoSensing.off": "vypni",
"videoSensing.on": "zapni",
"videoSensing.onFlipped": "prepni",
"videoSensing.setVideoTransparency": "nastav priehľadnosť snímania na [TRANSPARENCY]",
"videoSensing.sprite": "postava",
"videoSensing.stage": "scéna",
"videoSensing.videoOn": "snímaný [ATTRIBUTE] na [SUBJECT]",
"videoSensing.videoToggle": "[VIDEO_STATE] snímanie",
"videoSensing.whenMotionGreaterThan": "pri snímanom pohybe > [REFERENCE]",
"wedo2.getDistance": "vzdialenosť",
"wedo2.getTiltAngle": "uhol náklonu [TILT_DIRECTION]",
"wedo2.isTilted": "náklon [TILT_DIRECTION_ANY]?",
"wedo2.motorDirection.backward": "vľavo",
"wedo2.motorDirection.forward": "vpravo",
"wedo2.motorDirection.reverse": "opačný",
"wedo2.motorId.a": "motor A",
"wedo2.motorId.all": "oba motory",
"wedo2.motorId.b": "motor B",
"wedo2.motorId.default": "motor",
"wedo2.motorOff": "vypni motor [MOTOR_ID]",
"wedo2.motorOn": "zapni motor [MOTOR_ID]",
"wedo2.motorOnFor": "zapni motor [MOTOR_ID] na [DURATION] s",
"wedo2.playNoteFor": "tón [NOTE] hraj [DURATION] s",
"wedo2.setLightHue": "nastav farbu svetla [HUE]",
"wedo2.setMotorDirection": "nastav smer [MOTOR_ID] na [MOTOR_DIRECTION]",
"wedo2.startMotorPower": "nastav rýchlosť motora [MOTOR_ID] na [POWER]",
"wedo2.tiltDirection.any": "hociktorý",
"wedo2.tiltDirection.down": "dole",
"wedo2.tiltDirection.left": "vľavo",
"wedo2.tiltDirection.right": "vpravo",
"wedo2.tiltDirection.up": "hore",
"wedo2.whenDistance": "pri vzdialenosti [OP] ako [REFERENCE]",
"wedo2.whenTilted": "pri naklonení [TILT_DIRECTION_ANY]"
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}