scratch-l10n/editor/interface/pt.json

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{
"gui.backpack.errorBackpack": {
"message": "Erro ao carregar a mochila",
"description": "Error backpack message"
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},
"gui.backpack.loadingBackpack": {
"message": "Carregando…",
"description": "Loading backpack message"
},
"gui.backpack.emptyBackpack": {
"message": "A mochila está vazia",
"description": "Empty backpack message"
},
"gui.unsupportedBrowser.label": {
"message": "O navegador não é suportado",
"description": ""
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},
"gui.unsupportedBrowser.description": {
"message": "Lamentamos muito, mas o Scratch 3.0 não suporta o Internet Explorer, o Vivaldi, o Opera ou o Silk. Recomendamos que tente com um navegador mais recente, tal como o Google Chrome, o Mozilla Firefox ou o Microsoft Edge.",
"description": "Unsupported browser description"
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},
"gui.unsupportedBrowser.back": {
"message": "Voltar",
"description": "Button to go back in unsupported browser modal"
},
"gui.unsupportedBrowser.previewfaq": {
"message": "Para saber mais, vá a {previewFaqLink}.",
"description": "Invitation to try 3.0 preview"
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},
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"gui.unsupportedBrowser.previewfaqlinktext": {
"message": "PF",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.cameraModal.cameraModalTitle": {
"message": "Tirar uma Fotografia",
"description": "Title for prompt to take a picture (to add as a new costume)."
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},
"gui.cameraModal.loadingCameraMessage": {
"message": "Carregando a Câmara…",
"description": "Notification to the user that the camera is loading"
},
"gui.cameraModal.permissionRequest": {
"message": "Precisamos da sua permissão para usar a sua câmara",
"description": "Notification to the user that the app needs camera access"
},
"gui.cameraModal.retakePhoto": {
"message": "Tirar Fotografia de Novo",
"description": "A button that allows the user to take the picture again, replacing the old one"
},
"gui.cameraModal.save": {
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"message": "Guardar",
"description": "A button that allows the user to save the photo they took as a costume"
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},
"gui.cameraModal.takePhoto": {
"message": "Tirar Fotografia",
"description": "A button to take a photo"
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},
"gui.cameraModal.loadingCaption": {
"message": "Carregando…",
"description": "A caption for a disabled button while the video from the camera is still loading"
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},
"gui.cameraModal.enableCameraCaption": {
"message": "Activar a Câmara",
"description": "A caption for a disabled button prompting the user to enable camera access"
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},
"gui.cards.all-tutorials": {
"message": "Tutoriais",
"description": "Title for button to return to tutorials library"
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},
"gui.cards.remove": {
"message": "Fechar",
"description": "Title for button to close how-to card"
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},
"gui.cards.more-things-to-try": {
"message": "Mais coisas a experimentar!",
"description": "Title card with more things to try"
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},
"gui.cards.see-more": {
"message": "Ver mais",
"description": "Title for button to see more in how-to library"
},
"gui.comingSoon.message1": {
"message": "Não se preocupe, estamos a trabalhar afincadamente nisto {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.comingSoon.message2": {
"message": "Em Breve...",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.comingSoon.message3": {
"message": "Estamos a trabalhar afincadamente nisto {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.connection.auto-scanning.noDevicesFound": {
"message": "Não foram encontrados dispositivos",
"description": "Text shown when no devices could be found"
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},
"gui.connection.auto-scanning.prescan": {
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"message": "Mantenha o seu dispositivo por perto, depois comece uma procura.",
"description": "Prompt for beginning the search"
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},
"gui.connection.auto-scanning.pressbutton": {
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"message": "Pressione o botão no seu dispositivo.",
"description": "Prompt for pushing the button on the device"
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},
"gui.connection.auto-scanning.start-search": {
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"message": "Começar Procura",
"description": "Button in prompt for starting a search"
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},
"gui.connection.connecting-searchbutton": {
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"message": "Procurando…",
"description": "Label indicating that search is in progress"
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},
"gui.connection.auto-scanning.try-again": {
"message": "Tentar de novo",
"description": "Button in prompt for trying a device search again"
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},
"gui.connection.connected": {
"message": "Ligado",
"description": "Message indicating that a device was connected"
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},
"gui.connection.disconnect": {
"message": "Desligar",
"description": "Button to disconnect the device"
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},
"gui.connection.go-to-editor": {
"message": "Ir para o Editor",
"description": "Button to return to the editor"
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},
"gui.connection.connecting-cancelbutton": {
"message": "Ligando…",
"description": "Label indicating that connection is in progress"
},
"gui.connection.device-name-label": {
"message": "Nome do dispositivo",
"description": "Label for field showing the device name"
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},
"gui.connection.connect": {
"message": "Ligar",
"description": "Button to start connecting to a specific device"
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},
"gui.connection.error.errorMessage": {
"message": "Ops, parece que algo correu mal.",
"description": "The device connection process has encountered an error."
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},
"gui.connection.error.tryagainbutton": {
"message": "Tentar de novo",
"description": "Button to initiate trying the device connection again after an error"
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},
"gui.connection.error.helpbutton": {
"message": "Ajuda",
"description": "Button to view help content"
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},
"gui.connection.scanning.lookingfordevices": {
"message": "Procurando dispositivos",
"description": "Text shown while scanning for devices"
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},
"gui.connection.scanning.noDevicesFound": {
"message": "Não foram encontrados dispositivos",
"description": "Text shown when no devices could be found"
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},
"gui.connection.scanning.instructions": {
"message": "Seleccione o seu dispositivo na lista abaixo.",
"description": "Prompt for choosing a device to connect to"
},
"gui.connection.search": {
"message": "Refrescar",
"description": "Button in prompt for starting a search"
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},
"gui.connection.unavailable.installscratchlink": {
"message": "Assegure-se de que tem um Scratch Link instalado e em execução",
"description": "Message for getting Scratch Link installed"
},
"gui.connection.unavailable.enablebluetooth": {
"message": "Verifique se o Bluetooth está activo",
"description": "Message for making sure Bluetooth is enabled"
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},
"gui.connection.unavailable.tryagainbutton": {
"message": "Tentar de novo",
"description": "Button to initiate trying the device connection again after an error"
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},
"gui.connection.unavailable.helpbutton": {
"message": "Ajuda",
"description": "Button to view help content"
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},
"gui.controls.go": {
"message": "Começar",
"description": "Green flag button title"
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},
"gui.controls.stop": {
"message": "Parar",
"description": "Stop button title"
},
"gui.customProcedures.myblockModalTitle": {
"message": "Criar um Bloco",
"description": "Title for the modal where you create a custom block."
},
"gui.customProcedures.addAnInputNumberText": {
"message": "Adicionar uma entrada",
"description": "Label for button to add a number/text input"
},
"gui.customProcedures.numberTextType": {
"message": "numérica ou textual",
"description": "Description of the number/text input type"
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},
"gui.customProcedures.addAnInputBoolean": {
"message": "Adicionar uma entrada",
"description": "Label for button to add a boolean input"
},
"gui.customProcedures.booleanType": {
"message": "booleana",
"description": "Description of the boolean input type"
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},
"gui.customProcedures.addALabel": {
"message": "Adicionar uma etiqueta",
"description": "Label for button to add a label"
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},
"gui.customProcedures.runWithoutScreenRefresh": {
"message": "Executar sem actualizar o ecrã",
"description": "Label for checkbox to run without screen refresh"
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},
"gui.customProcedures.cancel": {
"message": "Cancelar",
"description": "Label for button to cancel custom procedure edits"
},
"gui.customProcedures.ok": {
"message": "OK",
"description": "Label for button to save new custom procedure"
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},
"gui.SpriteInfo.direction": {
"message": "Direcção",
"description": "Sprite info direction label"
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},
"gui.directionPicker.rotationStyles.allAround": {
"message": "Girar a Toda a Volta",
"description": "Button to change to the all around rotation style"
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},
"gui.directionPicker.rotationStyles.leftRight": {
"message": "Olhar apenas para a esquerda e para a direita",
"description": "Button to change to the left-right rotation style"
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},
"gui.directionPicker.rotationStyles.dontRotate": {
"message": "Não rodar",
"description": "Button to change to the dont rotate rotation style"
},
"gui.gui.addExtension": {
"message": "Adicionar Extensão",
"description": "Button to add an extension in the target pane"
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},
"gui.gui.codeTab": {
"message": "Código",
"description": "Button to get to the code panel"
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},
"gui.gui.backdropsTab": {
"message": "Cenários",
"description": "Button to get to the backdrops panel"
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},
"gui.gui.costumesTab": {
"message": "Trajes",
"description": "Button to get to the costumes panel"
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},
"gui.gui.soundsTab": {
"message": "Sons",
"description": "Button to get to the sounds panel"
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},
"gui.importInfo.title": {
"message": "Ver um Projecto Scratch 2.0",
"description": "Scratch 2.0 import modal label - for accessibility"
},
"gui.importInfo.betamessage": {
"message": "Introduza uma ligação para um dos seus projectos Scratch partilhados. As alterações feitas nesta versão 3.0 Beta não serão guardadas.",
"description": "Import project message"
},
"gui.importInfo.message": {
"message": "Introduza uma ligação para um dos seus projectos Scratch partilhados. Alterações realizadas nesta Antevisão do 3.0 não serão guardadas.",
"description": "Import project message"
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},
"gui.importInfo.invalidFormatError": {
"message": "Oh lá! Algo não está certo nesse URL ou ID de projecto.",
"description": "Invalid project link or id message"
},
"gui.importModal.viewproject": {
"message": "Ver",
"description": "Label for button to load a scratch 2.0 project"
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},
"gui.importInfo.goback": {
"message": "Voltar",
"description": "Label for button to back out of importing a project"
},
"gui.importInfo.previewfaq": {
"message": "Para saber mais, vá a {previewFaqLink}.",
"description": "Invitation to try 3.0 preview"
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},
"gui.importInfo.previewfaqlinktext": {
"message": "PF",
"description": "link to Scratch 3.0 FAQ page"
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},
"gui.extensionLibrary.comingSoon": {
"message": "Em Breve",
"description": "Label for extensions that are not yet implemented"
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},
"gui.library.filterPlaceholder": {
"message": "Procurar",
"description": "Placeholder text for library search field"
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},
"gui.loader.message1": {
"message": "A criar blocos …",
"description": "One of the loading messages"
},
"gui.loader.message2": {
"message": "A carregar os actores …",
"description": "One of the loading messages"
},
"gui.loader.message3": {
"message": "A carregar os sons …",
"description": "One of the loading messages"
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},
"gui.loader.message4": {
"message": "A carregar extensões …",
"description": "One of the loading messages"
},
"gui.loader.message5": {
"message": "A apascentar gatos …",
"description": "One of the loading messages"
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},
"gui.loader.message6": {
"message": "A transmitir nanos …",
"description": "One of the loading messages"
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},
"gui.loader.message7": {
"message": "A soprar balões …",
"description": "One of the loading messages"
},
"gui.loader.message8": {
"message": "A preparar emojis …",
"description": "One of the loading messages"
},
"gui.loader.headline": {
"message": "A Carregar o Projecto",
"description": "Main loading message"
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},
"gui.menuBar.LanguageSelector": {
"message": "selector de língua",
"description": "accessibility text for the language selection menu"
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},
"gui.menuBar.tutorialsLibrary": {
"message": "Tutoriais",
"description": "accessibility text for the tutorials button"
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},
"gui.menuBar.restoreSprite": {
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"message": "Recuperar Actor",
"description": "Menu bar item for restoring the last deleted sprite."
},
"gui.menuBar.restoreSound": {
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"message": "Recuperar Som",
"description": "Menu bar item for restoring the last deleted sound."
},
"gui.menuBar.restoreCostume": {
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"message": "Recuperar Traje",
"description": "Menu bar item for restoring the last deleted costume."
},
"gui.menuBar.restore": {
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"message": "Recuperar",
"description": "Menu bar item for restoring the last deleted item in its disabled state."
},
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"gui.menuBar.saveNow": {
"message": "Guardar agora",
"description": "Menu bar item for saving now"
},
"gui.menuBar.file": {
"message": "Arquivo",
"description": "Text for file dropdown menu"
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},
"gui.menuBar.new": {
"message": "Novo",
"description": "Menu bar item for creating a new project"
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},
"gui.menuBar.saveAsCopy": {
"message": "Guardar como cópia",
"description": "Menu bar item for saving as a copy"
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},
"gui.menuBar.uploadFromComputer": {
"message": "Carregar a partir do seu computador",
"description": "Menu bar item for uploading a project from your computer"
},
"gui.menuBar.downloadToComputer": {
"message": "Descarregar para o seu computador",
"description": "Menu bar item for downloading a project to your computer"
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},
"gui.menuBar.edit": {
"message": "Editar",
"description": "Text for edit dropdown menu"
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},
"gui.menuBar.turboModeOff": {
"message": "Desligar o Modo Turbo",
"description": "Menu bar item for turning off turbo mode"
},
"gui.menuBar.turboModeOn": {
"message": "Ligar o Modo Turbo",
"description": "Menu bar item for turning on turbo mode"
},
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"gui.menuBar.share": {
"message": "Partilhar",
"description": "Label for project share button"
},
"gui.menuBar.seeCommunity": {
"message": "Ver a Comunidade",
"description": "Label for see community button"
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},
"gui.menuBar.giveFeedback": {
"message": "Dar a Sua Opinião",
"description": "Label for feedback form modal button"
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},
"gui.modal.help": {
"message": "Ajuda",
"description": "Help button in modal"
},
"gui.modal.back": {
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"message": "Voltar",
"description": "Back button in modal"
},
"gui.monitor.contextMenu.default": {
"message": "visor normal",
"description": "Menu item to switch to the default monitor"
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},
"gui.monitor.contextMenu.large": {
"message": "visor grande",
"description": "Menu item to switch to the large monitor"
},
"gui.monitor.contextMenu.slider": {
"message": "deslizador",
"description": "Menu item to switch to the slider monitor"
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},
"gui.previewInfo.label": {
"message": "Experimente o Scratch 3.0",
"description": "Scratch 3.0 modal label - for accessibility"
},
"gui.previewInfo.welcome": {
"message": "Bem-vindo ao Scratch 3.0 Beta",
"description": "Header for Preview Info Modal"
},
"gui.previewInfo.betawelcome": {
"message": "Bem-vindo ao Scratch 3.0 Beta",
"description": "Header for Beta Info Modal"
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},
"gui.previewInfo.invitation": {
"message": "Estamos a trabalhar na próxima geração do Scratch. Estamos entusiasmados por o experimentar!",
"description": "Invitation to try 3.0 Beta"
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},
"gui.previewInfo.notnow": {
"message": "Agora Não",
"description": "Label for button to back out of trying Scratch 3.0 Beta"
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},
"gui.previewModal.tryit": {
"message": "Experimente! {caticon}",
"description": "Label for button to try Scratch 3.0 Beta"
},
"gui.previewModal.viewproject": {
"message": "Ver Projecto 2.0",
"description": "Label for button to import a 2.0 project"
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},
"gui.previewInfo.previewfaq": {
"message": "Para saber mais, vá a {previewFaqLink}.",
"description": "Invitation to try 3.0 Beta"
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},
"gui.previewInfo.previewfaqlinktext": {
"message": "PF",
"description": "link to Scratch 3.0 FAQ page"
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},
"gui.gui.variableScopeOptionAllSprites": {
"message": "Para todos os actores",
"description": "Option message when creating a variable for making it available to all sprites"
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},
"gui.gui.variableScopeOptionSpriteOnly": {
"message": "Apenas para este actor",
"description": "Option message when creating a varaible for making it only available to the current sprite"
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},
"gui.gui.variablePrompt": {
"message": "Mais Opções",
"description": "Dropdown message for variable/list options"
},
"gui.gui.variablePromptAllSpritesMessage": {
"message": "Esta variável estará disponível para todos os actores.",
"description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites."
},
"gui.prompt.cancel": {
"message": "Cancelar",
"description": "Button in prompt for cancelling the dialog"
},
"gui.prompt.ok": {
"message": "OK",
"description": "Button in prompt for confirming the dialog"
},
"gui.playbackStep.stopMsg": {
"message": "Parar",
"description": "Stop/Play button in recording playback"
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},
"gui.playbackStep.playMsg": {
"message": "Tocar",
"description": "Stop/Play button in recording playback"
},
"gui.playbackStep.loadingMsg": {
"message": "Carregando…",
"description": "Loading/Save button in recording playback"
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},
"gui.playbackStep.saveMsg": {
"message": "Guardar",
"description": "Loading/Save button in recording playback"
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},
"gui.playbackStep.reRecordMsg": {
"message": "Voltar a Gravar",
"description": "Button to re-record sound in recording playback"
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},
"gui.recordModal.title": {
"message": "Gravar Som",
"description": "Recording modal title"
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},
"gui.soundEditor.sound": {
"message": "Som",
"description": "Label for the name of the sound"
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},
"gui.soundEditor.play": {
"message": "Tocar",
"description": "Title of the button to start playing the sound"
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},
"gui.soundEditor.stop": {
"message": "Parar",
"description": "Title of the button to stop the sound"
},
"gui.soundEditor.trim": {
"message": "Aparar",
"description": "Title of the button to start trimminging the sound"
},
"gui.soundEditor.save": {
"message": "Guardar",
"description": "Title of the button to save trimmed sound"
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},
"gui.soundEditor.undo": {
"message": "Desfazer",
"description": "Title of the button to undo"
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},
"gui.soundEditor.redo": {
"message": "Refazer",
"description": "Title of the button to redo"
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},
"gui.soundEditor.faster": {
"message": "Acelerar",
"description": "Title of the button to apply the faster effect"
},
"gui.soundEditor.slower": {
"message": "Retardar",
"description": "Title of the button to apply the slower effect"
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},
"gui.soundEditor.echo": {
"message": "Eco",
"description": "Title of the button to apply the echo effect"
},
"gui.soundEditor.robot": {
"message": "Robô",
"description": "Title of the button to apply the robot effect"
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},
"gui.soundEditor.louder": {
"message": "Maior Volume",
"description": "Title of the button to apply the louder effect"
},
"gui.soundEditor.softer": {
"message": "Menor Volume",
"description": "Title of the button to apply thr.softer effect"
},
"gui.soundEditor.reverse": {
"message": "Inverter",
"description": "Title of the button to apply the reverse effect"
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},
"gui.SpriteInfo.spritePlaceholder": {
"message": "Nome",
"description": "Placeholder text for sprite name"
},
"gui.SpriteInfo.sprite": {
"message": "Actor",
"description": "Sprite info label"
},
"gui.SpriteInfo.show": {
"message": "Mostrar",
"description": "Sprite info show label"
},
"gui.SpriteInfo.size": {
"message": "Tamanho",
"description": "Sprite info size label"
},
"gui.spriteSelectorItem.contextMenuDuplicate": {
"message": "duplicar",
"description": "Menu item to duplicate in the right click menu"
},
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"gui.spriteSelectorItem.contextMenuDelete": {
"message": "remover",
"description": "Menu item to delete in the right click menu"
},
"gui.spriteSelectorItem.contextMenuExport": {
"message": "exportar",
"description": "Menu item to export the selected item"
},
"gui.spriteSelector.addSpriteFromLibrary": {
"message": "Escolha um Actor",
"description": "Button to add a sprite in the target pane from library"
},
"gui.spriteSelector.addSpriteFromPaint": {
"message": "Pintar",
"description": "Button to add a sprite in the target pane from paint"
},
"gui.spriteSelector.addSpriteFromSurprise": {
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"message": "Surpresa",
"description": "Button to add a random sprite in the target pane"
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},
"gui.spriteSelector.addSpriteFromFile": {
"message": "Carregar Actor",
"description": "Button to add a sprite in the target pane from file"
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},
"gui.stageHeader.stageSizeLarge": {
"message": "Mudar para um palco grande",
"description": "Button to change stage size to large"
},
"gui.stageHeader.stageSizeSmall": {
"message": "Mudar para palco pequeno",
"description": "Button to change stage size to small"
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},
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"gui.stageHeader.stageSizeFull": {
"message": "Iniciar modo de ecrã completo",
"description": "Button to change stage size to full screen"
},
"gui.stageHeader.stageSizeUnFull": {
"message": "Sair do modo de ecrã completo",
"description": "Button to get out of full screen mode"
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},
"gui.stageHeader.fullscreenControl": {
"message": "Controlo de Ecrã Completo",
"description": "Button to enter/exit full screen mode"
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},
"gui.spriteSelector.addBackdropFromLibrary": {
"message": "Escolha um Cenário",
"description": "Button to add a stage in the target pane from library"
},
"gui.stageSelector.addBackdropFromPaint": {
"message": "Pintar",
"description": "Button to add a stage in the target pane from paint"
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},
"gui.stageSelector.addBackdropFromSurprise": {
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"message": "Surpresa",
"description": "Button to add a random stage in the target pane"
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},
"gui.stageSelector.addBackdropFromFile": {
"message": "Carregar Cenário",
"description": "Button to add a stage in the target pane from file"
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},
"gui.stageSelector.stage": {
"message": "Palco",
"description": "Label for the stage in the stage selector"
},
"gui.stageSelector.backdrops": {
"message": "Cenários",
"description": "Label for the backdrops in the stage selector"
},
"gui.turboMode.active": {
"message": "Modo Turbo",
"description": "Label indicating turbo mode is active"
},
"gui.webglModal.label": {
"message": "O Seu Navegador Não Suporta WebGL",
"description": "WebGL missing title"
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},
"gui.webglModal.description": {
"message": "Aparentemente o seu navegador ou computador {webGlLink}. Esta tecnologia é necessária para que o Scratch 3.0 funcione.",
"description": "WebGL missing message"
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},
"gui.webglModal.webgllink": {
"message": "não suporta WebGL",
"description": "link part of your browser does not support WebGL message"
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},
"gui.webglModal.back": {
"message": "Voltar",
"description": "Label for button go back when browser is unsupported"
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},
"gui.webglModal.previewfaq": {
"message": "Para saber mais, vá a {previewFaqLink}.",
"description": "Scratch 3.0 FAQ description"
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},
"gui.webglModal.previewfaqlinktext": {
"message": "PF",
"description": "link to Scratch 3.0 FAQ page"
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},
"gui.costumeLibrary.chooseABackdrop": {
"message": "Escolha um Cenário",
"description": "Heading for the backdrop library"
},
"gui.costumeLibrary.chooseACostume": {
"message": "Escolha um Traje",
"description": "Heading for the costume library"
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},
"gui.costumeTab.addBackdropFromLibrary": {
"message": "Escolha um Cenário",
"description": "Button to add a backdrop in the editor tab"
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},
"gui.costumeTab.addCostumeFromLibrary": {
"message": "Escolha um Traje",
"description": "Button to add a costume in the editor tab"
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},
"gui.costumeTab.addBlankCostume": {
"message": "Pintar",
"description": "Button to add a blank costume in the editor tab"
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},
"gui.costumeTab.addSurpriseCostume": {
"message": "Surpresa",
"description": "Button to add a surprise costume in the editor tab"
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},
"gui.costumeTab.addFileBackdrop": {
"message": "Carregar Cenário",
"description": "Button to add a backdrop by uploading a file in the editor tab"
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},
"gui.costumeTab.addFileCostume": {
"message": "Carregar Traje",
"description": "Button to add a costume by uploading a file in the editor tab"
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},
"gui.costumeTab.addCameraCostume": {
"message": "Câmara",
"description": "Button to use the camera to create a costume costume in the editor tab"
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},
"gui.extensionLibrary.chooseAnExtension": {
"message": "Escolha uma Extensão",
"description": "Heading for the extension library"
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},
"gui.extensionLibrary.extensionUrl": {
"message": "Introduza o URL da extensão",
"description": "Prompt for unoffical extension url"
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},
"gui.projectLoader.loadError": {
"message": "Falhou o carregamento do arquivo de projecto que foi seleccionado.",
"description": "An error that displays when a local project file fails to load."
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},
"gui.recordingStep.alertMsg": {
"message": "Não foi possível iniciar gravação",
"description": "Alert for recording error"
},
"gui.soundLibrary.chooseASound": {
"message": "Escolha um Som",
"description": "Heading for the sound library"
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},
"gui.soundTab.fileUploadSound": {
"message": "Carregar Som",
"description": "Button to upload sound from file in the editor tab"
},
"gui.soundTab.surpriseSound": {
"message": "Surpresa",
"description": "Button to get a random sound in the editor tab"
},
"gui.soundTab.recordSound": {
"message": "Gravar",
"description": "Button to record a sound in the editor tab"
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},
"gui.soundTab.addSoundFromLibrary": {
"message": "Escolha um Som",
"description": "Button to add a sound in the editor tab"
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},
"gui.spriteLibrary.chooseASprite": {
"message": "Escolha um Actor",
"description": "Heading for the sprite library"
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},
"gui.spriteSelectorItem.deleteSpriteConfirmation": {
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"message": "Quer mesmo remover isto?",
"description": "Confirmation for deleting sprites"
},
"gui.tipsLibrary.tutorials": {
"message": "Escolha um Tutorial",
"description": "Heading for the help/tutorials library"
},
"gui.howtos.intro-move-sayhello-hat.name": {
"message": "Começar",
"description": "Name for the 'Getting Started' how-to"
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},
"gui.howtos.intro-move.step_stepMove": {
"message": "Adicionar um Bloco de Movimento",
"description": "Step name for 'Add a move block' step"
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},
"gui.howtos.add-a-move-block.step_stepMoveSayHello": {
"message": "Clicar na bandeira verde para começar",
"description": "Step name for 'Add A Say Block' step"
},
"gui.howtos.animate-a-name.name": {
"message": "Animar um Nome",
"description": "Name for the 'Animate a Name' how-to"
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},
"gui.howtos.animate-a-name.step_AnimatePickLetter": {
"message": "Escolher um Actor Letra",
"description": "Step name for 'Pick a Letter Sprite' step"
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},
"gui.howtos.animate-a-name.step_AnimatePlaySound": {
"message": "Tocar um Som Quando Clicado",
"description": "Step name for 'Play a Sound When Clicked' step"
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},
"gui.howtos.animate-a-name.step_AnimatePickLetter2": {
"message": "Escolher Outro Actor Letra",
"description": "Step name for 'Pick Another Letter Sprite"
},
"gui.howtos.animate-a-name.step_AnimateChangeColor": {
"message": "Alterar a Cor",
"description": "Step name for 'Change color' step"
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},
"gui.howtos.animate-a-name.step_AnimateSpin": {
"message": "Escolher Outro Actor Letra e Fazê-lo Girar",
"description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step"
},
"gui.howtos.animate-a-name.step_AnimateGrow": {
"message": "Escolher Outro Actor Letra e Fazê-lo Crescer",
"description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step"
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},
"gui.howtos.make-music.name": {
"message": "Fazer Música",
"description": "Name for the 'Make Music' how-to"
},
"gui.howtos.Make-Music.step_PickInstrument": {
"message": "Escolher um Actor Instrumento",
"description": "Step name for 'Pick an Instrument Sprite' step"
},
"gui.howtos.Make-Music.step_PlaySoundClick": {
"message": "Tocar um Som Quando Clicado",
"description": "Step name for 'Play Sound When Clicked' step"
},
"gui.howtos.Make-Music.step_MakeSong": {
"message": "Criar um Som",
"description": "Step name for 'Create a Song' step"
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},
"gui.howtos.make-music.step_MakeBeat": {
"message": "Escolher uma Percussão e Fazer um Ritmo",
"description": "Step name for 'Choose a Drum & Make a Beat' step"
},
"gui.howtos.make-music.step_MakeBeatBox": {
"message": "Escolher o Actor Microfone e uma Caixa de Ritmos Surpresa",
"description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step"
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},
"gui.howtos.make-a-game.name": {
"message": "Fazer um Jogo de Cliques",
"description": "Name for the 'Make a Clicker Game' how-to"
},
"gui.howtos.Make-A-Game.step_GamePickSprite": {
"message": "Escolher um Actor",
"description": "Step name for 'Pick A Sprite' step"
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},
"gui.howtos.make-a-game.step_GamePlaySound": {
"message": "Tocar um Som Quando Clicado",
"description": "Play Sound When Clicked' step"
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},
"gui.howtos.make-a-game.step_GameAddScore": {
"message": "Criar uma Variável de Pontuação",
"description": "Step name for 'Create Score Variable' step"
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},
"gui.howtos.make-a-game.step_GameChangeScore": {
"message": "Quando Clicado Aumentar a Pontuação",
"description": "Step name for 'When Clicked Increase Score' step"
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},
"gui.howtos.make-a-game.step_Random": {
"message": "Ir para uma posição ao acaso",
"description": "Step name for 'Go to a random position' step"
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},
"gui.howtos.make-music.step_GameChangeColor": {
"message": "Alterar a Cor",
"description": "Step name for 'Change Color' step"
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},
"gui.howtos.make-music.step_ResetScore": {
"message": "Reiniciar a Pontuação",
"description": "Step name for 'Reset Score' step"
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},
"gui.howtos.make-a-chase-game.name": {
"message": "Fazer um Jogo de Perseguição",
"description": "Name for the 'Make a Chase Game' how-to"
},
"gui.howtos.Chase-Game.step_BG": {
"message": "Adicionar um Cenário",
"description": "Step name for 'Add a Backdrop' step"
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},
"gui.howtos.chase-game.step_AddOcto": {
"message": "Adicionar um Actor",
"description": "Step name for 'Add a Sprite' step"
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},
"gui.howtos.make-music.step_LeftRight": {
"message": "Mover Para a Esquerda e Para a Direita Usando as Setas",
"description": "Step name for 'Move Right & Left With Arrow Keys' step"
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},
"gui.howtos.Chase-Game.step_UpDown": {
"message": "Mover Para Cima e Para Baixo Usando as Setas",
"description": "Step name for 'Move Up & Down With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_AddStar": {
"message": "Adicionar Outro Actor",
"description": "Step name for 'Add Another Sprite' step"
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},
"gui.howtos.Chase-Game.step_MoveRandom": {
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"message": "Mover ao Acaso",
"description": "Step name for 'Move Randomly' step"
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},
"gui.howtos.Chase-Game.step_WhenTouch": {
"message": "No Actor Polvo, Tocar Som Quando Tocar",
"description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step"
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},
"gui.howtos.Chase-Game.step_ScoreVariable": {
"message": "Criar uma Variável de Pontuação",
"description": "Step name for 'Create Score Variable"
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},
"gui.howtos.Chase-Game.ScoreWhenTouch": {
"message": "No Actor Polvo, Adicionar à Pontuação Quando a Tocar",
"description": "Step name for 'In Octopus Sprite, When Touching Add Score step"
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},
"gui.howtos.add-sprite.name": {
"message": "Adicionar um Actor",
"description": "Name for the 'Add a Sprite' how-to"
},
"gui.howtos.add-sprite.step_addSprite": {
"message": "Adicionar um Actor",
"description": "Step name for 'Add a new sprite' step"
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},
"gui.howtos.add-a-backdrop.name": {
"message": "Adicionar um Cenário",
"description": "Name for the 'Add a Backdrop' how-to"
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},
"gui.howtos.change-size.name": {
"message": "Alterar o Tamanho",
"description": "Name for the 'Change Size' how-to"
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},
"gui.howtos.glide-around.name": {
"message": "Deslizar Por Aí",
"description": "Name for the 'Glide Around' how-to"
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},
"gui.howtos.record-a-sound.name": {
"message": "Gravar um Som",
"description": "Record A Sound' how-to"
},
"gui.howtos.spin-video.name": {
"message": "Fazê-la Girar",
"description": "Name for the 'Make It Spin' how-to"
},
"gui.howtos.hide-and-show.name": {
"message": "Mostrar e Esconder",
"description": "Name for the 'Hide and Show' how-to"
},
"gui.howtos.switch-costume.name": {
"message": "Animar um Actor",
"description": "Name for the 'Animate a Sprite' how-to"
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},
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"gui.howtos.move-around-with-arrow-keys.name": {
"message": "Usar as Setas do Teclado",
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"description": "Name for the 'Use Arrow Keys' how-to"
},
"gui.howtos.add-effects.name": {
"message": "Adicionar Efeitos",
"description": "Name for the 'Add Effects' how-to"
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},
"gui.extension.music.name": {
"message": "Música",
"description": "Name for the 'Music' extension"
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},
"gui.extension.music.description": {
"message": "Toque instrumentos e percussão.",
"description": "Description for the 'Music' extension"
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},
"gui.extension.pen.name": {
"message": "Caneta",
"description": "Name for the 'Pen' extension"
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},
"gui.extension.pen.description": {
"message": "Desenhe com os seus actores.",
"description": "Description for the 'Pen' extension"
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},
"gui.extension.videosensing.name": {
"message": "Vídeo Sensorial",
"description": "Name for the 'Video Sensing' extension"
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},
"gui.extension.videosensing.description": {
"message": "Use a câmara para sentir movimento.",
"description": "Description for the 'Video Sensing' extension"
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},
"gui.extension.googletranslate.name": {
"message": "Tradutor Google",
"description": "Name for the 'Google Translate' extension. Do not translate 'Google'."
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},
"gui.extension.googletranslate.description": {
"message": "Traduza texto para muitas línguas.",
"description": "Description for the 'Google Translate' extension"
},
"gui.extension.microbit.description": {
"message": "Ligue os seus projectos ao mundo.",
"description": "Description for the 'micro:bit' extension"
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},
"gui.extension.microbit.connectingMessage": {
"message": "Ligando",
"description": "Message to help people connect to their micro:bit."
},
"gui.extension.ev3.description": {
"message": "Crie robôs interactivos e muito mais.",
"description": "Description for the 'LEGO MINDSTORMS EV3' extension"
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},
"gui.extension.ev3.connectingMessage": {
"message": "Ligando. Assegure-se de que o pino no seu EV3 está configurado para 1234.",
"description": "Message to help people connect to their EV3. Must note the PIN should be 1234."
},
"gui.extension.wedo2.description": {
"message": "Construa com motores e sensores.",
"description": "Description for the 'LEGO WeDo 2.0' extension"
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},
"gui.extension.wedo2.connectingMessage": {
"message": "Ligando",
"description": "Message to help people connect to their WeDo."
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},
"gui.backpack.header": {
"message": "Mochila",
"description": "Button to open the backpack"
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}
}