scratch-l10n/editor/interface/nl.json

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{
"gui.backpack.errorBackpack": {
"message": "Fout bij laden van de rugzak",
"description": "Error backpack message"
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},
"gui.backpack.loadingBackpack": {
"message": "Laden ...",
"description": "Loading backpack message"
},
"gui.backpack.emptyBackpack": {
"message": "Rugzak is leeg",
"description": "Empty backpack message"
},
"gui.unsupportedBrowser.label": {
"message": "Browser wordt niet ondersteund",
"description": ""
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},
"gui.unsupportedBrowser.description": {
"message": "Het spijt ons, maar Scratch 3.0 biedt geen ondersteuning voor Internet Explorer, Vivaldi, Opera of Silk. We raden aan een nieuwere browser te proberen, zoals Google Chrome, Mozilla Firefox of Microsoft Edge.",
"description": "Unsupported browser description"
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},
"gui.unsupportedBrowser.back": {
"message": "Terug",
"description": "Button to go back in unsupported browser modal"
},
"gui.unsupportedBrowser.previewfaq": {
"message": "Meer weten? Ga naar {previewFaqLink}.",
"description": "Invitation to try 3.0 preview"
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},
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"gui.unsupportedBrowser.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.cameraModal.cameraModalTitle": {
"message": "Neem een foto",
"description": "Title for prompt to take a picture (to add as a new costume)."
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},
"gui.cameraModal.loadingCameraMessage": {
"message": "Camera laden...",
"description": "Notification to the user that the camera is loading"
},
"gui.cameraModal.permissionRequest": {
"message": "We hebben jouw toestemming nodig om jouw camera te gebruiken",
"description": "Notification to the user that the app needs camera access"
},
"gui.cameraModal.retakePhoto": {
"message": "Foto opnieuw nemen",
"description": "A button that allows the user to take the picture again, replacing the old one"
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},
"gui.cameraModal.save": {
"message": "Bewaar",
"description": "A button that allows the user to save the photo they took as a costume"
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},
"gui.cameraModal.takePhoto": {
"message": "Foto nemen",
"description": "A button to take a photo"
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},
"gui.cameraModal.loadingCaption": {
"message": "Laden ...",
"description": "A caption for a disabled button while the video from the camera is still loading"
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},
"gui.cameraModal.enableCameraCaption": {
"message": "Camera inschakelen",
"description": "A caption for a disabled button prompting the user to enable camera access"
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},
"gui.cards.all-tutorials": {
"message": "Lessen",
"description": "Title for button to return to tutorials library"
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},
"gui.cards.remove": {
"message": "Sluiten",
"description": "Title for button to close how-to card"
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},
"gui.cards.more-things-to-try": {
"message": "Meer om uit te proberen!",
"description": "Title card with more things to try"
},
"gui.cards.see-more": {
"message": "Bekijk meer",
"description": "Title for button to see more in how-to library"
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},
"gui.comingSoon.message1": {
"message": "Geen zorgen, wij zijn ermee bezig {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.comingSoon.message2": {
"message": "Binnenkort beschikbaar",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.comingSoon.message3": {
"message": "Wordt aan gewerkt {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.connection.auto-scanning.noPeripheralsFound": {
"message": "Geen apparaten gevonden",
"description": "Text shown when no devices could be found"
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},
"gui.connection.auto-scanning.prescan": {
"message": "Houd je apparaat in de buurt, begin dan met zoeken",
"description": "Prompt for beginning the search"
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},
"gui.connection.auto-scanning.pressbutton": {
"message": "Druk op de knop op je apparaat",
"description": "Prompt for pushing the button on the device"
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},
"gui.connection.auto-scanning.start-search": {
"message": "Start met zoeken",
"description": "Button in prompt for starting a search"
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},
"gui.connection.connecting-searchbutton": {
"message": "Zoeken ...",
"description": "Label indicating that search is in progress"
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},
"gui.connection.auto-scanning.try-again": {
"message": "Probeer opnieuw",
"description": "Button in prompt for trying a device search again"
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},
"gui.connection.connected": {
"message": "Verbonden",
"description": "Message indicating that a device was connected"
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},
"gui.connection.disconnect": {
"message": "Verbinding verbreken",
"description": "Button to disconnect the device"
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},
"gui.connection.go-to-editor": {
"message": "Ga naar de editor",
"description": "Button to return to the editor"
},
"gui.connection.connecting-cancelbutton": {
"message": "Bezig te verbinden ...",
"description": "Label indicating that connection is in progress"
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},
"gui.connection.error.errorMessage": {
"message": "Oeps, het lijkt dat er iets mis gegaan is.",
"description": "The device connection process has encountered an error."
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},
"gui.connection.error.tryagainbutton": {
"message": "Probeer opnieuw",
"description": "Button to initiate trying the device connection again after an error"
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},
"gui.connection.error.helpbutton": {
"message": "Help",
"description": "Button to view help content"
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},
"gui.connection.peripheral-name-label": {
"message": "Apparaatnaam",
"description": "Label for field showing the device name"
},
"gui.connection.connect": {
"message": "Verbind",
"description": "Button to start connecting to a specific device"
},
"gui.connection.scanning.lookingforperipherals": {
"message": "Zoeken naar apparaten",
"description": "Text shown while scanning for devices"
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},
"gui.connection.scanning.noPeripheralsFound": {
"message": "Geen apparaten gevonden",
"description": "Text shown when no devices could be found"
},
"gui.connection.scanning.instructions": {
"message": "Kies je apparaat in de lijst hierboven.",
"description": "Prompt for choosing a device to connect to"
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},
"gui.connection.search": {
"message": "Ververs",
"description": "Button in prompt for starting a search"
},
"gui.connection.unavailable.installscratchlink": {
"message": "Zorg ervoor Scratch Link geinstalleerd is en draait.",
"description": "Message for getting Scratch Link installed"
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},
"gui.connection.unavailable.enablebluetooth": {
"message": "Controleer dat Bluetooth aan staat",
"description": "Message for making sure Bluetooth is enabled"
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},
"gui.connection.unavailable.tryagainbutton": {
"message": "Probeer opnieuw",
"description": "Button to initiate trying the device connection again after an error"
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},
"gui.connection.unavailable.helpbutton": {
"message": "Help",
"description": "Button to view help content"
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},
"gui.controls.go": {
"message": "Ga",
"description": "Green flag button title"
},
"gui.controls.stop": {
"message": "Stop",
"description": "Stop button title"
},
"gui.crashMessage.label": {
"message": "Oeps! Er is iets fout gegaan.",
"description": "Crash Message title"
},
"gui.crashMessage.description": {
"message": "We are so sorry, but it looks like Scratch has crashed. This bug has been\n automatically reported to the Scratch Team. Please refresh your page to try\n again.",
"description": "Message to inform the user that page has crashed."
},
"gui.crashMessage.reload": {
"message": "Reload",
"description": "Button to reload the page when page crashes"
},
"gui.customProcedures.myblockModalTitle": {
"message": "Maak een blok",
"description": "Title for the modal where you create a custom block."
},
"gui.customProcedures.addAnInputNumberText": {
"message": "Voeg een invoer toe",
"description": "Label for button to add a number/text input"
},
"gui.customProcedures.numberTextType": {
"message": "getal of tekst",
"description": "Description of the number/text input type"
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},
"gui.customProcedures.addAnInputBoolean": {
"message": "Voeg een invoer toe",
"description": "Label for button to add a boolean input"
},
"gui.customProcedures.booleanType": {
"message": "booleaan",
"description": "Description of the boolean input type"
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},
"gui.customProcedures.addALabel": {
"message": "Voeg een label toe",
"description": "Label for button to add a label"
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},
"gui.customProcedures.runWithoutScreenRefresh": {
"message": "Voer uit zonder het scherm te verversen",
"description": "Label for checkbox to run without screen refresh"
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},
"gui.customProcedures.cancel": {
"message": " Annuleren",
"description": "Label for button to cancel custom procedure edits"
},
"gui.customProcedures.ok": {
"message": "OK",
"description": "Label for button to save new custom procedure"
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},
"gui.SpriteInfo.direction": {
"message": "Richting",
"description": "Sprite info direction label"
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},
"gui.directionPicker.rotationStyles.allAround": {
"message": "Helemaal meedraaien",
"description": "Button to change to the all around rotation style"
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},
"gui.directionPicker.rotationStyles.leftRight": {
"message": "Links/rechts",
"description": "Button to change to the left-right rotation style"
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},
"gui.directionPicker.rotationStyles.dontRotate": {
"message": "Niet meedraaien",
"description": "Button to change to the dont rotate rotation style"
},
"gui.gui.addExtension": {
"message": "Voeg een uitbreiding toe",
"description": "Button to add an extension in the target pane"
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},
"gui.gui.codeTab": {
"message": "Code",
"description": "Button to get to the code panel"
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},
"gui.gui.backdropsTab": {
"message": "Achtergronden",
"description": "Button to get to the backdrops panel"
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},
"gui.gui.costumesTab": {
"message": "Uiterlijken",
"description": "Button to get to the costumes panel"
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},
"gui.gui.soundsTab": {
"message": "Geluiden",
"description": "Button to get to the sounds panel"
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},
"gui.importInfo.title": {
"message": "Bekijk een Scratch 2.0 Project",
"description": "Scratch 2.0 import modal label - for accessibility"
},
"gui.importInfo.betamessage": {
"message": "Geef een link naar een van je gedeelde Scratch projecten. Wijzigingen die in deze 3.0 Beta worden gemaakt, worden niet opgeslagen.",
"description": "Import project message"
},
"gui.importInfo.message": {
"message": "Voer een link in naar een van je gedeelde Scratch projecten. Veranderingen gemaakt in deze 3.0 Preview worden niet opgeslagen.",
"description": "Import project message"
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},
"gui.importInfo.invalidFormatError": {
"message": "Uh oh, die project link of id ziet er niet helemaal goed uit.",
"description": "Invalid project link or id message"
},
"gui.importModal.viewproject": {
"message": "Bekijk",
"description": "Label for button to load a scratch 2.0 project"
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},
"gui.importInfo.goback": {
"message": "Ga terug",
"description": "Label for button to back out of importing a project"
},
"gui.importInfo.previewfaq": {
"message": "Ga voor meer informatie naar {previewFaqLink}.",
"description": "Invitation to try 3.0 preview"
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},
"gui.importInfo.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
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},
"gui.extensionLibrary.comingSoon": {
"message": "Binnenkort beschikbaar",
"description": "Label for extensions that are not yet implemented"
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},
"gui.library.filterPlaceholder": {
"message": "Zoek",
"description": "Placeholder text for library search field"
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},
"gui.loader.message1": {
"message": "Blokken maken ...",
"description": "One of the loading messages"
},
"gui.loader.message2": {
"message": "Bezig sprites te laden ...",
"description": "One of the loading messages"
},
"gui.loader.message3": {
"message": "Bezig geluiden te laden ...",
"description": "One of the loading messages"
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},
"gui.loader.message4": {
"message": "Uitbreiding laden ...",
"description": "One of the loading messages"
},
"gui.loader.message5": {
"message": "Katten verzamelen ...",
"description": "One of the loading messages"
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},
"gui.loader.message6": {
"message": "Nano's doorgeven",
"description": "One of the loading messages"
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},
"gui.loader.message7": {
"message": "Gobo's opblazen ...",
"description": "One of the loading messages"
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},
"gui.loader.message8": {
"message": "Emojis voorbereiden …",
"description": "One of the loading messages"
},
"gui.loader.headline": {
"message": "Project laden...",
"description": "Main loading message"
},
"gui.menuBar.LanguageSelector": {
"message": "taalkiezer",
"description": "accessibility text for the language selection menu"
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},
"gui.menuBar.tutorialsLibrary": {
"message": "Lessen",
"description": "accessibility text for the tutorials button"
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},
"gui.menuBar.restoreSprite": {
"message": "Herstel sprite",
"description": "Menu bar item for restoring the last deleted sprite."
},
"gui.menuBar.restoreSound": {
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"message": "Herstel geluid",
"description": "Menu bar item for restoring the last deleted sound."
},
"gui.menuBar.restoreCostume": {
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"message": "Herstel uiterlijk",
"description": "Menu bar item for restoring the last deleted costume."
},
"gui.menuBar.restore": {
"message": "Herstel",
"description": "Menu bar item for restoring the last deleted item in its disabled state."
},
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"gui.menuBar.saveNow": {
"message": "Nu opslaan",
"description": "Menu bar item for saving now"
},
"gui.menuBar.file": {
"message": "Bestand",
"description": "Text for file dropdown menu"
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},
"gui.menuBar.new": {
"message": "Nieuw",
"description": "Menu bar item for creating a new project"
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},
"gui.menuBar.saveAsCopy": {
"message": "Opslaan als",
"description": "Menu bar item for saving as a copy"
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},
"gui.menuBar.uploadFromComputer": {
"message": "Uploaden vanaf je computer",
"description": "Menu bar item for uploading a project from your computer"
},
"gui.menuBar.downloadToComputer": {
"message": "Opslaan op je computer",
"description": "Menu bar item for downloading a project to your computer"
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},
"gui.menuBar.edit": {
"message": "Bewerk",
"description": "Text for edit dropdown menu"
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},
"gui.menuBar.turboModeOff": {
"message": "Zet turbo modus uit",
"description": "Menu bar item for turning off turbo mode"
},
"gui.menuBar.turboModeOn": {
"message": "Zet turbo modus aan",
"description": "Menu bar item for turning on turbo mode"
},
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"gui.menuBar.share": {
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"message": "Delen",
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"description": "Label for project share button"
},
"gui.menuBar.seeCommunity": {
"message": "Zie Gemeenschap",
"description": "Label for see community button"
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},
"gui.menuBar.giveFeedback": {
"message": "Geef feedback",
"description": "Label for feedback form modal button"
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},
"gui.gui.projectTitlePlaceholder": {
"message": "Project title here",
"description": "Placeholder for project title when blank"
},
"gui.modal.help": {
"message": "Help",
"description": "Help button in modal"
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},
"gui.modal.back": {
"message": "Terug",
"description": "Back button in modal"
},
"gui.monitor.contextMenu.default": {
"message": "normaal uitlezen",
"description": "Menu item to switch to the default monitor"
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},
"gui.monitor.contextMenu.large": {
"message": "groot uitlezen",
"description": "Menu item to switch to the large monitor"
},
"gui.monitor.contextMenu.slider": {
"message": "schuif",
"description": "Menu item to switch to the slider monitor"
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},
"gui.previewInfo.label": {
"message": "Probeer Scratch 3.0",
"description": "Scratch 3.0 modal label - for accessibility"
},
"gui.previewInfo.welcome": {
"message": "Welkom bij de Scratch 3.0 Beta",
"description": "Header for Preview Info Modal"
},
"gui.previewInfo.betawelcome": {
"message": "Welkom bij de Scratch 3.0 Beta",
"description": "Header for Beta Info Modal"
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},
"gui.previewInfo.invitation": {
"message": "We werken aan de volgende versie van Scratch. We zijn blij dat je het al kunt proberen!",
"description": "Invitation to try 3.0 Beta"
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},
"gui.previewInfo.notnow": {
"message": "Nu niet",
"description": "Label for button to back out of trying Scratch 3.0 Beta"
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},
"gui.previewModal.tryit": {
"message": "Probeer het! {caticon}",
"description": "Label for button to try Scratch 3.0 Beta"
},
"gui.previewModal.viewproject": {
"message": "Bekijk 2.0 project",
"description": "Label for button to import a 2.0 project"
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},
"gui.previewInfo.previewfaq": {
"message": "Meer leren? Ga naar {previewFaqLink}.",
"description": "Invitation to try 3.0 Beta"
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},
"gui.previewInfo.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
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},
"gui.gui.variableScopeOptionAllSprites": {
"message": "Voor alle sprites",
"description": "Option message when creating a variable for making it available to all sprites"
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},
"gui.gui.variableScopeOptionSpriteOnly": {
"message": "Alleen voor deze sprite",
"description": "Option message when creating a varaible for making it only available to the current sprite"
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},
"gui.gui.variablePrompt": {
"message": "Meer instellingen",
"description": "Dropdown message for variable/list options"
},
"gui.gui.variablePromptAllSpritesMessage": {
"message": "Deze variabele is beschikbaar in alle sprites.",
"description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites."
},
"gui.prompt.cancel": {
"message": " Annuleren",
"description": "Button in prompt for cancelling the dialog"
},
"gui.prompt.ok": {
"message": "OK",
"description": "Button in prompt for confirming the dialog"
},
"gui.playbackStep.stopMsg": {
"message": "Stop",
"description": "Stop/Play button in recording playback"
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},
"gui.playbackStep.playMsg": {
"message": "Spelen",
"description": "Stop/Play button in recording playback"
},
"gui.playbackStep.loadingMsg": {
"message": "Laden ...",
"description": "Loading/Save button in recording playback"
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},
"gui.playbackStep.saveMsg": {
"message": "Bewaar",
"description": "Loading/Save button in recording playback"
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},
"gui.playbackStep.reRecordMsg": {
"message": "Opnieuw opnemen",
"description": "Button to re-record sound in recording playback"
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},
"gui.recordModal.title": {
"message": "Geluid opnemen",
"description": "Recording modal title"
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},
"gui.soundEditor.sound": {
"message": "Geluid",
"description": "Label for the name of the sound"
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},
"gui.soundEditor.play": {
"message": "Spelen",
"description": "Title of the button to start playing the sound"
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},
"gui.soundEditor.stop": {
"message": "Stop",
"description": "Title of the button to stop the sound"
},
"gui.soundEditor.trim": {
"message": "Knippen",
"description": "Title of the button to start trimminging the sound"
},
"gui.soundEditor.save": {
"message": "Opslaan",
"description": "Title of the button to save trimmed sound"
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},
"gui.soundEditor.undo": {
"message": "Ongedaan maken",
"description": "Title of the button to undo"
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},
"gui.soundEditor.redo": {
"message": "Opnieuw",
"description": "Title of the button to redo"
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},
"gui.soundEditor.faster": {
"message": "Sneller",
"description": "Title of the button to apply the faster effect"
},
"gui.soundEditor.slower": {
"message": "Trager",
"description": "Title of the button to apply the slower effect"
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},
"gui.soundEditor.echo": {
"message": "Echo",
"description": "Title of the button to apply the echo effect"
},
"gui.soundEditor.robot": {
"message": "Robot",
"description": "Title of the button to apply the robot effect"
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},
"gui.soundEditor.louder": {
"message": "Luider",
"description": "Title of the button to apply the louder effect"
},
"gui.soundEditor.softer": {
"message": "Zachter",
"description": "Title of the button to apply thr.softer effect"
},
"gui.soundEditor.reverse": {
"message": "Keer om",
"description": "Title of the button to apply the reverse effect"
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},
"gui.SpriteInfo.spritePlaceholder": {
"message": "Naam",
"description": "Placeholder text for sprite name"
},
"gui.SpriteInfo.sprite": {
"message": "Sprite",
"description": "Sprite info label"
},
"gui.SpriteInfo.show": {
"message": "Toon",
"description": "Sprite info show label"
},
"gui.SpriteInfo.size": {
"message": "Grootte",
"description": "Sprite info size label"
},
"gui.spriteSelectorItem.contextMenuDuplicate": {
"message": "dupliceren",
"description": "Menu item to duplicate in the right click menu"
},
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"gui.spriteSelectorItem.contextMenuDelete": {
"message": "verwijderen",
"description": "Menu item to delete in the right click menu"
},
"gui.spriteSelectorItem.contextMenuExport": {
"message": "exporteren",
"description": "Menu item to export the selected item"
},
"gui.spriteSelector.addSpriteFromLibrary": {
"message": "Kies een sprite",
"description": "Button to add a sprite in the target pane from library"
},
"gui.spriteSelector.addSpriteFromPaint": {
"message": "Teken",
"description": "Button to add a sprite in the target pane from paint"
},
"gui.spriteSelector.addSpriteFromSurprise": {
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"message": "Verrassing",
"description": "Button to add a random sprite in the target pane"
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},
"gui.spriteSelector.addSpriteFromFile": {
"message": "Upload sprite",
"description": "Button to add a sprite in the target pane from file"
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},
"gui.stageHeader.stageSizeLarge": {
"message": "Schakel naar groot speelveld",
"description": "Button to change stage size to large"
},
"gui.stageHeader.stageSizeSmall": {
"message": "Schakel naar klein speelveld",
"description": "Button to change stage size to small"
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},
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"gui.stageHeader.stageSizeFull": {
"message": "Ga naar volledig scherm",
"description": "Button to change stage size to full screen"
},
"gui.stageHeader.stageSizeUnFull": {
"message": "Verlaat full screen mode",
"description": "Button to get out of full screen mode"
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},
"gui.stageHeader.fullscreenControl": {
"message": "Volledig scherm besturing",
"description": "Button to enter/exit full screen mode"
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},
"gui.spriteSelector.addBackdropFromLibrary": {
"message": "Kies een achtergrond",
"description": "Button to add a stage in the target pane from library"
},
"gui.stageSelector.addBackdropFromPaint": {
"message": "Tekenen",
"description": "Button to add a stage in the target pane from paint"
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},
"gui.stageSelector.addBackdropFromSurprise": {
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"message": "Verrassing",
"description": "Button to add a random stage in the target pane"
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},
"gui.stageSelector.addBackdropFromFile": {
"message": "Upload achtergrond",
"description": "Button to add a stage in the target pane from file"
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},
"gui.stageSelector.stage": {
"message": "Speelveld",
"description": "Label for the stage in the stage selector"
},
"gui.stageSelector.backdrops": {
"message": "Achtergronden",
"description": "Label for the backdrops in the stage selector"
},
"gui.turboMode.active": {
"message": "Turbomodus",
"description": "Label indicating turbo mode is active"
},
"gui.webglModal.label": {
"message": "WebGL wordt niet door jouw browser ondersteund",
"description": "WebGL missing title"
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},
"gui.webglModal.description": {
"message": "Helaas lijkt het erop dat jouw browser of computer {webGlLink}. Dit heb je nodig om met Scratch 3.0 te werken.",
"description": "WebGL missing message"
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},
"gui.webglModal.webgllink": {
"message": "WebGL wordt niet ondersteund",
"description": "link part of your browser does not support WebGL message"
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},
"gui.webglModal.back": {
"message": "Terug",
"description": "Label for button go back when browser is unsupported"
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},
"gui.webglModal.previewfaq": {
"message": "Meer weten? Ga naar {previewFaqLink}.",
"description": "Scratch 3.0 FAQ description"
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},
"gui.webglModal.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
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},
"gui.costumeLibrary.chooseABackdrop": {
"message": "Kies een achtergrond",
"description": "Heading for the backdrop library"
},
"gui.costumeLibrary.chooseACostume": {
"message": "Kies een uiterlijk",
"description": "Heading for the costume library"
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},
"gui.costumeTab.addBackdropFromLibrary": {
"message": "Kies een achtergrond",
"description": "Button to add a backdrop in the editor tab"
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},
"gui.costumeTab.addCostumeFromLibrary": {
"message": "Kies een uiterlijk",
"description": "Button to add a costume in the editor tab"
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},
"gui.costumeTab.addBlankCostume": {
"message": "Tekenen",
"description": "Button to add a blank costume in the editor tab"
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},
"gui.costumeTab.addSurpriseCostume": {
"message": "Verrassing",
"description": "Button to add a surprise costume in the editor tab"
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},
"gui.costumeTab.addFileBackdrop": {
"message": "Upload achtergrond",
"description": "Button to add a backdrop by uploading a file in the editor tab"
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},
"gui.costumeTab.addFileCostume": {
"message": "Upload uiterlijk",
"description": "Button to add a costume by uploading a file in the editor tab"
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},
"gui.costumeTab.addCameraCostume": {
"message": "Camera",
"description": "Button to use the camera to create a costume costume in the editor tab"
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},
"gui.extensionLibrary.chooseAnExtension": {
"message": "Kies een uitbreiding",
"description": "Heading for the extension library"
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},
"gui.extensionLibrary.extensionUrl": {
"message": "Geef de URL van de uitbreiding",
"description": "Prompt for unoffical extension url"
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},
"gui.projectLoader.loadError": {
"message": "Het geselecteerde projectbestand kon niet geladen worden.",
"description": "An error that displays when a local project file fails to load."
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},
"gui.recordingStep.alertMsg": {
"message": "Kon opname niet starten",
"description": "Alert for recording error"
},
"gui.soundLibrary.chooseASound": {
"message": "Kies een geluid",
"description": "Heading for the sound library"
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},
"gui.soundTab.fileUploadSound": {
"message": "Upload geluid",
"description": "Button to upload sound from file in the editor tab"
},
"gui.soundTab.surpriseSound": {
"message": "Verrassing",
"description": "Button to get a random sound in the editor tab"
},
"gui.soundTab.recordSound": {
"message": "Opnemen",
"description": "Button to record a sound in the editor tab"
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},
"gui.soundTab.addSoundFromLibrary": {
"message": "Kies een geluid",
"description": "Button to add a sound in the editor tab"
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},
"gui.spriteLibrary.chooseASprite": {
"message": "Kies een sprite",
"description": "Heading for the sprite library"
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},
"gui.tipsLibrary.tutorials": {
"message": "Kies een handleiding",
"description": "Heading for the help/tutorials library"
},
"gui.howtos.intro-move-sayhello-hat.name": {
"message": "Aan de slag",
"description": "Name for the 'Getting Started' how-to"
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},
"gui.howtos.intro-move.step_stepMove": {
"message": "Voeg een bewegingsblok toe",
"description": "Step name for 'Add a move block' step"
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},
"gui.howtos.add-a-move-block.step_stepMoveSayHello": {
"message": "Klik op de groene vlag om te starten",
"description": "Step name for 'Add A Say Block' step"
},
"gui.howtos.animate-a-name.name": {
"message": "Animeer een naam",
"description": "Name for the 'Animate a Name' how-to"
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},
"gui.howtos.animate-a-name.step_AnimatePickLetter": {
"message": "Kies een letter sprite",
"description": "Step name for 'Pick a Letter Sprite' step"
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},
"gui.howtos.animate-a-name.step_AnimatePlaySound": {
"message": "Klik om een geluid te spelen",
"description": "Step name for 'Play a Sound When Clicked' step"
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},
"gui.howtos.animate-a-name.step_AnimatePickLetter2": {
"message": "Kies een andere letter sprite",
"description": "Step name for 'Pick Another Letter Sprite"
},
"gui.howtos.animate-a-name.step_AnimateChangeColor": {
"message": "Verander kleur",
"description": "Step name for 'Change color' step"
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},
"gui.howtos.animate-a-name.step_AnimateSpin": {
"message": "Kies een andere letter sprite & laat hem draaien",
"description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step"
},
"gui.howtos.animate-a-name.step_AnimateGrow": {
"message": "Kies een andere letter sprite & laat die groeien",
"description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step"
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},
"gui.howtos.make-music.name": {
"message": "Maak muziek",
"description": "Name for the 'Make Music' how-to"
},
"gui.howtos.Make-Music.step_PickInstrument": {
"message": "Kies een instrument sprite",
"description": "Step name for 'Pick an Instrument Sprite' step"
},
"gui.howtos.Make-Music.step_PlaySoundClick": {
"message": "Klik om een geluid te spelen",
"description": "Step name for 'Play Sound When Clicked' step"
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},
"gui.howtos.Make-Music.step_MakeSong": {
"message": "Maak een liedje",
"description": "Step name for 'Create a Song' step"
},
"gui.howtos.make-music.step_MakeBeat": {
"message": "Kies een trommel & maak een beat",
"description": "Step name for 'Choose a Drum & Make a Beat' step"
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},
"gui.howtos.make-music.step_MakeBeatBox": {
"message": "Kies de microfoon sprite & de verrassingsbeatbox",
"description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step"
},
"gui.howtos.make-a-game.name": {
"message": "Maak een klikspel",
"description": "Name for the 'Make a Clicker Game' how-to"
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},
"gui.howtos.Make-A-Game.step_GamePickSprite": {
"message": "Kies een sprite",
"description": "Step name for 'Pick A Sprite' step"
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},
"gui.howtos.make-a-game.step_GamePlaySound": {
"message": "Klik om een geluid te spelen",
"description": "Play Sound When Clicked' step"
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},
"gui.howtos.make-a-game.step_GameAddScore": {
"message": "Maak een variabele met de naam score",
"description": "Step name for 'Create Score Variable' step"
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},
"gui.howtos.make-a-game.step_GameChangeScore": {
"message": "Klik om Score te verhogen",
"description": "Step name for 'When Clicked Increase Score' step"
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},
"gui.howtos.make-a-game.step_Random": {
"message": "Ga naar een willekeurige positie",
"description": "Step name for 'Go to a random position' step"
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},
"gui.howtos.make-music.step_GameChangeColor": {
"message": "Verander de kleur",
"description": "Step name for 'Change Color' step"
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},
"gui.howtos.make-music.step_ResetScore": {
"message": "Score resetten",
"description": "Step name for 'Reset Score' step"
},
"gui.howtos.make-a-chase-game.name": {
"message": "Maak een achtervolgingsspel",
"description": "Name for the 'Make a Chase Game' how-to"
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},
"gui.howtos.Chase-Game.step_BG": {
"message": "Voeg een achtergrond toe",
"description": "Step name for 'Add a Backdrop' step"
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},
"gui.howtos.chase-game.step_AddOcto": {
"message": "Voeg een sprite toe",
"description": "Step name for 'Add a Sprite' step"
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},
"gui.howtos.make-music.step_LeftRight": {
"message": "Beweeg rechts & links met de pijltjestoetsen",
"description": "Step name for 'Move Right & Left With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_UpDown": {
"message": "Beweeg op & neer met de pijltjestoetsen",
"description": "Step name for 'Move Up & Down With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_AddStar": {
"message": "Voeg nog een andere sprite toe",
"description": "Step name for 'Add Another Sprite' step"
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},
"gui.howtos.Chase-Game.step_MoveRandom": {
"message": "Beweeg willekeurig",
"description": "Step name for 'Move Randomly' step"
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},
"gui.howtos.Chase-Game.step_WhenTouch": {
"message": "In de inktvis sprite, speel geluid bij aanraken",
"description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step"
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},
"gui.howtos.Chase-Game.step_ScoreVariable": {
"message": "Maak een variabele met de naam score",
"description": "Step name for 'Create Score Variable"
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},
"gui.howtos.Chase-Game.ScoreWhenTouch": {
"message": "In de inktvis sprite, verhoog score bij aanraken",
"description": "Step name for 'In Octopus Sprite, When Touching Add Score step"
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},
"gui.howtos.add-sprite.name": {
"message": "Voeg een sprite toe",
"description": "Name for the 'Add a Sprite' how-to"
},
"gui.howtos.add-sprite.step_addSprite": {
"message": "Voeg een sprite toe",
"description": "Step name for 'Add a new sprite' step"
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},
"gui.howtos.add-a-backdrop.name": {
"message": "Voeg een achtergrond toe",
"description": "Name for the 'Add a Backdrop' how-to"
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},
"gui.howtos.change-size.name": {
"message": "Verander grootte",
"description": "Name for the 'Change Size' how-to"
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},
"gui.howtos.glide-around.name": {
"message": "Glijd rond",
"description": "Name for the 'Glide Around' how-to"
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},
"gui.howtos.record-a-sound.name": {
"message": "Neem een geluid op",
"description": "Record A Sound' how-to"
},
"gui.howtos.spin-video.name": {
"message": "Laat 'm draaien",
"description": "Name for the 'Make It Spin' how-to"
},
"gui.howtos.hide-and-show.name": {
"message": "Kiekeboe",
"description": "Name for the 'Hide and Show' how-to"
},
"gui.howtos.switch-costume.name": {
"message": "Animeer een sprite",
"description": "Name for the 'Animate a Sprite' how-to"
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},
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"gui.howtos.move-around-with-arrow-keys.name": {
"message": "Gebruik pijltoetsen",
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"description": "Name for the 'Use Arrow Keys' how-to"
},
"gui.howtos.add-effects.name": {
"message": "Voeg effecten toe",
"description": "Name for the 'Add Effects' how-to"
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},
"gui.extension.music.name": {
"message": "Muziek",
"description": "Name for the 'Music' extension"
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},
"gui.extension.music.description": {
"message": "Speel instrumenten en drums.",
"description": "Description for the 'Music' extension"
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},
"gui.extension.pen.name": {
"message": "Pen",
"description": "Name for the 'Pen' extension"
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},
"gui.extension.pen.description": {
"message": "Teken met je sprites.",
"description": "Description for the 'Pen' extension"
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},
"gui.extension.videosensing.name": {
"message": "Video",
"description": "Name for the 'Video Sensing' extension"
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},
"gui.extension.videosensing.description": {
"message": "Neem beweging waar met de camera",
"description": "Description for the 'Video Sensing' extension"
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},
"gui.extension.translate.name": {
"message": "Vertaal",
"description": "Name for the Translate extension"
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},
"gui.extension.translate.description": {
"message": "Vertaal tekst naar vele talen.",
"description": "Description for the Translate extension"
},
"gui.extension.microbit.description": {
"message": "Verbind je projecten met de wereld.",
"description": "Description for the 'micro:bit' extension"
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},
"gui.extension.microbit.connectingMessage": {
"message": "Bezig te verbinden",
"description": "Message to help people connect to their micro:bit."
},
"gui.extension.ev3.description": {
"message": "Bouw interactieve robots en meer.",
"description": "Description for the 'LEGO MINDSTORMS EV3' extension"
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},
"gui.extension.ev3.connectingMessage": {
"message": "Bezig te verbinden. Zorg dat de pin op je EV3 op 1234 gezet is.",
"description": "Message to help people connect to their EV3. Must note the PIN should be 1234."
},
"gui.extension.wedo2.description": {
"message": "Bouw met motoren en sensoren.",
"description": "Description for the 'LEGO WeDo 2.0' extension"
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},
"gui.extension.wedo2.connectingMessage": {
"message": "Bezig te verbinden",
"description": "Message to help people connect to their WeDo."
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},
"gui.gui.defaultProjectTitle": {
"message": "Scratch Project",
"description": "Default title for project"
},
"gui.backpack.header": {
"message": "Rugzak",
"description": "Button to open the backpack"
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}
}