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Update ScratchObj.as
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@ -220,7 +220,7 @@ public class ScratchObj extends Sprite {
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protected function adjustForRotationCenter():void {
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// Adjust the offset of img relative to it's parent. If this object is a
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// ScratchSprite, then img is adusted based on the costume's rotation center.
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// ScratchSprite, then img is adjusted based on the costume's rotation center.
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// If it is a ScratchStage, img is centered on the stage.
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var costumeObj:DisplayObject = img.getChildAt(0);
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if (isStage) {
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