* adding a folder in demos for blind and setting up the package.json file for development. Adding package.json to .gitignore
* removing gitignore~ file
* copied blind blockly demo code over. set up a new dev environment. Up for review: the blind blockly demo code. Much of the drop downs don't actually do anything, but a general look at the way angular is used would be helpful in shaping future development.
* adding an index file that was being ignored by .gitignore
* adding required angular files and libraries previously ignored by git add --a for some unknown reason.
* starting work on toolbox
* got workspace and toolbox connected. Copy to workspace annd copy to clipboard working at 80%.
* cleaning up autogenerated files
* adding my own files. Not sure why the test files are being added.
* cleaning up comments
* removed empty html_formatter.html file from project and put on git ignore list. The file is used on my end to help with formatting the html in javascript files.
* getting rid of unnecessary html_formatter file
* removing merge conflicts
* cleaned up comments
* cleaned up comments, organized file structure, made ToolboxXML a file that can be changed by other developers porting this code, added copyright and file summaries to js files, linted files, moved third party libraries to lib folder
* removing lint files that shouldn't be tracked.
* Made the clipboard a service instead of multiple pieces embedded within the app. Not sold on the name ClipboardService. Open to suggestions.
* syncing up demo updates
* adding insert block menus above and below appropriate blocks.
* hacky version of getting code to run.
* changing toolbox to be a menu. making both the toolbox and workspace ordered lists
* adding new folder dev-old containing a version of blind blockly that uses nested lists for the toolbox
* getting rid of menubar experiment
* adding treeview shenanigans part 1
* adding treeview experiment page and finishing up treeview.
* getting a treeview implementation working in the toolbox
* creating a fishfood folder for fishfood development
* making first level of fishfood
* fixing something
* adding index file for fishfood
* beginning merging the treeview system.
* creating two treeviews
* fishfood level 1 without working music blocks
* fixes to treeview navigation
* final fishfood features done
* adding support for toolboxes without categories
* beginning integration of Sean's new music code
* adding Sean's music blocks and beginning music_player integration.
* merged Sean's music block code into fishfood
* merged Sean's music code and fixed treeview bug with toolbox when no categories
* adding blank_demo
* fixing tab navigation.
* fixing bug with shift-tab. New bug found in alt+tab not opening dropdown?
* fixing labels
* fixing bugs and finding more.
* removing dropdowns in favor of buttons part 1. Still need to change field options.
* index.html for blank_demo
* beginning cleanup
* adding blockly- prefix to label ids.
* integrating AccessibleBlockly with Blockly library.
* remove closure library
* removing testing files that aren't in develop
* removing all demo stuff for a later pull request
* removing gitignore file that doesn't exist in developer branch
* syncing with develop branch files
* removing music files from this pull request
* doing some lint cleanup
* rolling back accidental package.json change
* removing var blocklyApp = blocklyApp || {} from each extraneous file
* adding last debug statement
* changed name of inputType function
* renaming _service arguments
* fixing function names
* fixing all comments.
* fixing minor comments
* renaming variables, etc
* fixing bugs that break demo. Adding the run code and clear workspace buttons back to the workspaceview as their current position breaks tab navigation.
* fixing minor comments
* fixing function names, etc.
* adding comments to getInputTypeLabel function
* removing addClass() calls from the template
* small change to clipboardService
* splitting getCategoryDependantId into two functions: getCategoryId and setActiveDesc
* fixing minor bug with last commit
* using conditional attributes to remove setActiveAttributes function from treeService and do same work in template.
* deleting unnecessary comment created in previous commit.
* adding a utilsService to remove duplicated code.
* changing function names in utilsService
* changing delete to [delete] to allow HTMLText functions to return an empty string instead of undefined. Also renaming concatStringWithSpaces to generateAriaLabelledByAttr
* generating ids in ngOnInit instead of on the fly, allowing us to use [attr.aria-labelledBy] in the template instead of using setLabelledBy(element). Deleting function utilsService.setLabelledBy.
* fixing small bug with tree service left arrow: was throwing an error when you can't go any further left.
* reformatting html to make it easier to read.
* moving from importing the xml file to using an xml toolbox in the demo.
* fixing minor bugs and removing code relevant only to the music game.
* minor fixes
* adding alerts to copy, paste, and mark actions. renaming blocklyApp.TreeView to blocklyApp.WorkspaceTreeView
* Beginning to add Blockly.msg strings.
* making sure index file is being tracked
* adding all demo bits
* removing demo files from this pull request
* fixing providers, some linting, and removing getInfo() function.
* adding small todo comment for sll@
* adding minimal Accessible Blockly demo
* removing demo: accidentally committed to wrong branch
* fixing Blockly.Msg string bugs
* fixing TODOs
* package file changed by an automerge. Changing back.
* addressing sll's comments. Creating shim for utilsService functions.
* fixing comments, changing fieldview to deal with this.field.
* fixing clipboard service bug
* fixing focus bug when editing a text input.
* fixed clipboard bug and added README
* fixing workspaceview not to implement on runCode() function and adding note to README
To use this linter, make sure npm is installed and execute the following
commands inside the main folder.
1.) Only once to update the package "npm install"
2.) To run the linter "npm run lint"
This would make it easier to clean up some of the code.