mirror of
https://github.com/scratchfoundation/paper.js.git
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e539633852
Supporting: - Closing paths by including `true` as the last entry - Nested segment arrays that can be passed to PathItem.create() and the CompoundPath constructor to create all sub-paths
207 lines
6.5 KiB
JavaScript
207 lines
6.5 KiB
JavaScript
/*
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* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
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* http://paperjs.org/
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*
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* Copyright (c) 2011 - 2016, Juerg Lehni & Jonathan Puckey
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* http://scratchdisk.com/ & http://jonathanpuckey.com/
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*
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* Distributed under the MIT license. See LICENSE file for details.
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*
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* All rights reserved.
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*/
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/**
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* @name Group
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*
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* @class A Group is a collection of items. When you transform a Group, its
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* children are treated as a single unit without changing their relative
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* positions.
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*
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* @extends Item
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*/
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var Group = Item.extend(/** @lends Group# */{
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_class: 'Group',
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_selectBounds: false,
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_selectChildren: true,
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_serializeFields: {
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children: []
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},
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// DOCS: document new Group(item, item...);
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/**
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* Creates a new Group item and places it at the top of the active layer.
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*
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* @name Group#initialize
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* @param {Item[]} [children] An array of children that will be added to the
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* newly created group
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*
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* @example {@paperscript}
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* // Create a group containing two paths:
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* var path = new Path([100, 100], [100, 200]);
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* var path2 = new Path([50, 150], [150, 150]);
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*
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* // Create a group from the two paths:
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* var group = new Group([path, path2]);
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*
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* // Set the stroke color of all items in the group:
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* group.strokeColor = 'black';
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*
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* // Move the group to the center of the view:
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* group.position = view.center;
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*
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* @example {@paperscript height=320}
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* // Click in the view to add a path to the group, which in turn is rotated
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* // every frame:
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* var group = new Group();
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*
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* function onMouseDown(event) {
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* // Create a new circle shaped path at the position
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* // of the mouse:
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* var path = new Path.Circle(event.point, 5);
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* path.fillColor = 'black';
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*
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* // Add the path to the group's children list:
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* group.addChild(path);
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* }
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*
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* function onFrame(event) {
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* // Rotate the group by 1 degree from
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* // the centerpoint of the view:
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* group.rotate(1, view.center);
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* }
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*/
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/**
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* Creates a new Group item and places it at the top of the active layer.
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*
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* @name Group#initialize
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* @param {Object} object an object containing the properties to be set on
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* the group
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*
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* @example {@paperscript}
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* var path = new Path([100, 100], [100, 200]);
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* var path2 = new Path([50, 150], [150, 150]);
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*
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* // Create a group from the two paths:
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* var group = new Group({
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* children: [path, path2],
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* // Set the stroke color of all items in the group:
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* strokeColor: 'black',
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* // Move the group to the center of the view:
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* position: view.center
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* });
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*/
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initialize: function Group(arg) {
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// Allow Group to have children and named children
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this._children = [];
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this._namedChildren = {};
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if (!this._initialize(arg))
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this.addChildren(Array.isArray(arg) ? arg : arguments);
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},
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_changed: function _changed(flags) {
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_changed.base.call(this, flags);
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if (flags & /*#=*/(ChangeFlag.CHILDREN | ChangeFlag.CLIPPING)) {
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// Clear cached clip item whenever hierarchy changes
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this._clipItem = undefined;
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}
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},
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_getClipItem: function() {
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// NOTE: _clipItem is the child that has _clipMask set to true.
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var clipItem = this._clipItem;
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// Distinguish null (no clipItem set) and undefined (clipItem was not
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// looked for yet).
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if (clipItem === undefined) {
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clipItem = null;
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var children = this._children;
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for (var i = 0, l = children.length; i < l; i++) {
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if (children[i]._clipMask) {
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clipItem = children[i];
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break;
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}
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}
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this._clipItem = clipItem;
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}
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return clipItem;
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},
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/**
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* Specifies whether the group item is to be clipped. When setting to
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* `true`, the first child in the group is automatically defined as the
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* clipping mask.
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*
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* @bean
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* @type Boolean
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*
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* @example {@paperscript}
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* var star = new Path.Star({
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* center: view.center,
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* points: 6,
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* radius1: 20,
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* radius2: 40,
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* fillColor: 'red'
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* });
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*
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* var circle = new Path.Circle({
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* center: view.center,
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* radius: 25,
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* strokeColor: 'black'
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* });
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*
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* // Create a group of the two items and clip it:
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* var group = new Group(circle, star);
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* group.clipped = true;
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*
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* // Lets animate the circle:
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* function onFrame(event) {
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* var offset = Math.sin(event.count / 30) * 30;
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* circle.position.x = view.center.x + offset;
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* }
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*/
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isClipped: function() {
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return !!this._getClipItem();
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},
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setClipped: function(clipped) {
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var child = this.getFirstChild();
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if (child)
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child.setClipMask(clipped);
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},
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_getBounds: function _getBounds(matrix, options) {
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var clipItem = this._getClipItem();
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return clipItem
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? clipItem._getCachedBounds(
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matrix && matrix.appended(clipItem._matrix),
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Base.set({}, options, { stroke: false }))
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: _getBounds.base.call(this, matrix, options);
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},
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_hitTestChildren: function _hitTestChildren(point, options, viewMatrix) {
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var clipItem = this._getClipItem();
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return (!clipItem || clipItem.contains(point))
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&& _hitTestChildren.base.call(this, point, options, viewMatrix,
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// Pass clipItem for hidden _exclude parameter
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clipItem);
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},
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_draw: function(ctx, param) {
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var clip = param.clip,
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clipItem = !clip && this._getClipItem();
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param = param.extend({ clipItem: clipItem, clip: false });
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if (clip) {
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// If told to clip with a group, we start our own path and draw each
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// child just like in a compound-path.
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ctx.beginPath();
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param.dontStart = param.dontFinish = true;
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} else if (clipItem) {
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clipItem.draw(ctx, param.extend({ clip: true }));
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}
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var children = this._children;
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for (var i = 0, l = children.length; i < l; i++) {
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var item = children[i];
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if (item !== clipItem)
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item.draw(ctx, param);
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}
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}
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});
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