mirror of
https://github.com/scratchfoundation/paper.js.git
synced 2025-01-08 05:42:07 -05:00
179 lines
4.3 KiB
JavaScript
179 lines
4.3 KiB
JavaScript
/*
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* Paper.js
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*
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* This file is part of Paper.js, a JavaScript Vector Graphics Library,
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* based on Scriptographer.org and designed to be largely API compatible.
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* http://paperjs.org/
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* http://scriptographer.org/
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*
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* Distributed under the MIT license. See LICENSE file for details.
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*
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* Copyright (c) 2011, Juerg Lehni & Jonathan Puckey
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* http://lehni.org/ & http://jonathanpuckey.com/
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*
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* All rights reserved.
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*/
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var Size = this.Size = Base.extend({
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initialize: function(arg0, arg1) {
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if (arguments.length == 2) {
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this.width = arg0;
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this.height = arg1;
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} else if (arguments.length == 1) {
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if (arg0 == null) {
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this.width = this.height = 0;
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} else if (arg0.width !== undefined) {
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this.width = arg0.width;
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this.height = arg0.height;
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} else if (arg0.x !== undefined) {
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this.width = arg0.x;
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this.height = arg0.y;
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} else if (Array.isArray(arg0)) {
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this.width = arg0[0];
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this.height = arg0.length > 1 ? arg0[1] : arg0[0];
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} else if (typeof arg0 === 'number') {
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this.width = this.height = arg0;
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} else {
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this.width = this.height = 0;
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}
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} else {
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this.width = this.height = 0;
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}
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},
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set: function(width, height) {
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this.width = width;
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this.height = height;
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return this;
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},
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add: function(size) {
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size = Size.read(arguments);
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return Size.create(this.width + size.width, this.height + size.height);
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},
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subtract: function(size) {
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size = Size.read(arguments);
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return Size.create(this.width - size.width, this.height - size.height);
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},
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multiply: function(size) {
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size = Size.read(arguments);
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return Size.create(this.width * size.width, this.height * size.height);
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},
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divide: function(size) {
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size = Size.read(arguments);
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return Size.create(this.width / size.width, this.height / size.height);
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},
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modulo: function(size) {
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size = Size.read(arguments);
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return Size.create(this.width % size.width, this.height % size.height);
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},
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negate: function() {
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return Size.create(-this.width, -this.height);
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},
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equals: function(size) {
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size = Size.read(arguments);
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return this.width == size.width && this.height == size.height;
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},
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/**
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* Checks if this size has both the width and height set to 0.
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*
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* @return true if both width and height are 0, false otherwise.
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*/
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isZero: function() {
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return this.width == 0 && this.width == 0;
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},
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isNaN: function() {
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return isNaN(this.width) || isNaN(this.height);
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},
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toString: function() {
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var format = Base.formatNumber;
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return '{ width: ' + format(this.width)
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+ ', height: ' + format(this.height) + ' }';
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},
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statics: {
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// See Point.create()
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create: function(width, height) {
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return new Size(Size.dont).set(width, height);
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},
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min: function(size1, size2) {
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return Size.create(
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Math.min(size1.width, size2.width),
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Math.min(size1.height, size2.height));
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},
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max: function(size1, size2) {
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return Size.create(
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Math.max(size1.width, size2.width),
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Math.max(size1.height, size2.height));
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},
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random: function() {
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return Size.create(Math.random(), Math.random());
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}
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}
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}, new function() { // Scope for injecting round, ceil, floor, abs:
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return Base.each(['round', 'ceil', 'floor', 'abs'], function(name) {
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var op = Math[name];
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this[name] = function() {
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return Size.create(op(this.width), op(this.height));
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};
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}, {});
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});
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/**
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* An internal version of Size that notifies its owner of each change through
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* setting itself again on the setter that corresponds to the getter that
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* produced this LinkedSize. See uses of LinkedSize.create()
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* Note: This prototype is not exported.
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*/
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var LinkedSize = Size.extend({
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beans: true,
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set: function(width, height, dontNotify) {
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this._width = width;
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this._height = height;
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if (!dontNotify)
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this._owner[this._setter](this);
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return this;
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},
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getWidth: function() {
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return this._width;
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},
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setWidth: function(width) {
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this._width = width;
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this._owner[this._setter](this);
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},
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getHeight: function() {
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return this._height;
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},
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setHeight: function(height) {
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this._height = height;
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this._owner[this._setter](this);
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},
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statics: {
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create: function(owner, setter, width, height) {
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var point = new LinkedSize(LinkedSize.dont);
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point._width = width;
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point._height = height;
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point._owner = owner;
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point._setter = setter;
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return point;
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}
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}
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});
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