mirror of
https://github.com/scratchfoundation/paper.js.git
synced 2025-03-13 16:33:28 -04:00
186 lines
5.2 KiB
JavaScript
186 lines
5.2 KiB
JavaScript
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project.currentStyle.fillColor = 'black';
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var path11 = new Path.Circle([80, 80], 50);
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// var path11 = new Path.Rectangle([100, 100], [100, 100]);
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var path21 = new Path.Rectangle([100, 100], [100, 100]);
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// var path21 = new Path.Polygon
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var newPath = new Path();
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path11.style.fillColor = 'rgb( 71, 91, 98 )'
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path21.style.fillColor = 'rgb( 129, 144, 144 )'
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// onFrame = function( event ) {
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path21.rotate( 1 );
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newPath.removeSegments();
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var path1 = path11.clone();
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var path2 = path21.clone();
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// console.log(path1.isClockwise())
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// console.log(path2.isClockwise())
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// Intersections of path1 with path2
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var ixs = path1.getIntersections( path2 );
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// TODO for both paths, first sort ixs according to curveOffset,
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// so that, insert order is correct
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if( ixs.length > 0 ) {
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ixs.forEach( function( item, index ){
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var newSeg1 = new Segment( item.point );
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var newSeg2 = new Segment( item.point );
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newSeg1._ixCurveOffset = item.curveOffset;
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newSeg2._ixCurveOffset = item._ixLocation.curveOffset;
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newSeg1._ixOtherSeg = newSeg2;
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newSeg2._ixOtherSeg = newSeg1;
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if( item.curve.segment1._ixPoints === undefined ){
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item.curve.segment1._ixPoints = [ newSeg1 ];
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} else {
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item.curve.segment1._ixPoints.push( newSeg1 );
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}
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if( item._ixLocation.curve.segment1._ixPoints === undefined ){
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item._ixLocation.curve.segment1._ixPoints = [ newSeg2 ];
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} else {
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item._ixLocation.curve.segment1._ixPoints.push( newSeg2 );
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}
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});
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// path1.segments.forEach( function( item, index ){
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// if( item._ixPoints ) {
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// if( item._ixPoints.length > 1 ) {
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// item._ixPoints.sort( compare_ixPoints );
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// }
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// path1.insertSegments( item.index + 1, item._ixPoints );
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// item._ixPoints = undefined;
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// }
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// });
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// path2.segments.forEach( function( item, index ){
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// console.log(item._ixPoints)
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// if( item._ixPoints ) {
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// if( item._ixPoints.length > 1 ) {
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// item._ixPoints.sort( compare_ixPoints );
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// }
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// path2.insertSegments( item.index + 1, item._ixPoints );
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// item._ixPoints = undefined;
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// }
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// });
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// TODO make sure path is closed
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// Walk the segments in path1, backwards (counter-clockwise)
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var pathSeg = path1.lastSegment;
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do{
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if( pathSeg._ixPoints ) {
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if( pathSeg._ixPoints.length > 1 ) {
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pathSeg._ixPoints.sort( compare_ixPoints );
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}
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path1.insertSegments( pathSeg.index + 1, pathSeg._ixPoints );
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pathSeg._ixPoints = undefined;
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}
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pathSeg = pathSeg.previous;
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} while ( pathSeg !== path1.lastSegment );
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// Walk the segments in path2, backwards (counter-clockwise)
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var pathSeg = path2.lastSegment;
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do {
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if( pathSeg._ixPoints ) {
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if( pathSeg._ixPoints.length > 1 ) {
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pathSeg._ixPoints.sort( compare_ixPoints );
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}
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path2.insertSegments( pathSeg.index + 1, pathSeg._ixPoints );
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pathSeg._ixPoints = undefined;
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}
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pathSeg = pathSeg.previous;
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} while ( pathSeg !== path2.lastSegment );
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// TODO Make sure, if path1 is not completely inside path2.
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// TODO. This part will differ for different boolean ops.
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// For Union
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var startSeg = path1.firstSegment;
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while( path2.contains( startSeg.point ) || startSeg._ixOtherSeg ) {
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startSeg = startSeg.next;
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}
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// path11.segments[startSeg.index].selected = true;
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// startSeg.selected = true;
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var curSeg;
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var count = 1;
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var ixswitch = true;
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do {
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if( !curSeg ) {
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curSeg = startSeg;
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}
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if( curSeg._ixOtherSeg ){
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curSeg = curSeg._ixOtherSeg;
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ixswitch = !ixswitch
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}
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newPath.addSegment( new Segment( curSeg ) );
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// var text = new PointText( curSeg.point - [ 5, 5 ] );
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// text.justification = 'center';
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// if( ixswitch ) {
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// text.fillColor = 'black';
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// }else{
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// text.fillColor = 'blue';
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// }
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// text.content = count.toString();
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count++;
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curSeg = curSeg.next;
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} while( curSeg !== startSeg && count < 50);
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// console.log(count);
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// annotateSegments( path1, 5, '#f00' )
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// annotateSegments( path2, -5, '#000' )
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newPath.closePath()
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newPath.translate( [200, 0] );
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newPath.style.fillColor = 'rgb( 209, 28, 36 )';
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newPath.fullySelected = true;
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}
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// path1.remove();
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// path2.remove();
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// }
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// path1.selected = true;
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// path2.selected = true;
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// Sort new intersection points according to their
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// distance along the curve, so that when we
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// insert them in to the respective paths, the orientation
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// of the path is maintained ( in out case clockwise )
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function compare_ixPoints( a, b ) {
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if( a._ixCurveOffset < b._ixCurveOffset ) {
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return -1
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} else if( a._ixCurveOffset > b._ixCurveOffset ){
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return 1;
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} else {
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// This shouldn't happen?!
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return 0;
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}
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}
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// For debugging: Show a number next to each segment ina path
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function annotateSegments( p, d, c ) {
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var count = 0;
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p.segments.forEach( function( item, index ){
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var text = new PointText( item.point - [ d, d ] );
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text.style.fillColor = c;
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text.justification = 'center';
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text.content = count.toString();
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count++;
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});
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}
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